getIntrinsicInstrCost takes a IntrinsicCostAttributes holding various
parameters of the intrinsic being costed. It can either be called with a
scalar intrinsic (RetTy==Scalar, VF==1), with a vector instruction
(RetTy==Vector, VF==1) or from the vectorizer with a scalar type and
vector width (RetTy==Scalar, VF>1). A RetTy==Vector, VF>1 is considered
an error. Both of the vector modes are expected to be treated the same,
but because this is confusing many backends end up getting it wrong.
Instead of trying work with those two values separately this removes the
VF parameter, widening the RetTy/ArgTys by VF used called from the
vectorizer. This keeps things simpler, but does require some other
modifications to keep things consistent.
Most backends look like this will be an improvement (or were not using
getIntrinsicInstrCost). AMDGPU needed the most changes to keep the code
from c230965ccf working. ARM removed the fix in
dfac521da1, webassembly happens to get a fixup for an SLP cost
issue and both X86 and AArch64 seem to now be using better costs from
the vectorizer.
Differential Revision: https://reviews.llvm.org/D95291
This reverts commit 502a67dd7f.
This expose a failure in test-suite build on PowerPC,
revert to unblock buildbot first,
Dave will re-commit in https://reviews.llvm.org/D96287.
Thanks Dave.
getIntrinsicInstrCost takes a IntrinsicCostAttributes holding various
parameters of the intrinsic being costed. It can either be called with a
scalar intrinsic (RetTy==Scalar, VF==1), with a vector instruction
(RetTy==Vector, VF==1) or from the vectorizer with a scalar type and
vector width (RetTy==Scalar, VF>1). A RetTy==Vector, VF>1 is considered
an error. Both of the vector modes are expected to be treated the same,
but because this is confusing many backends end up getting it wrong.
Instead of trying work with those two values separately this removes the
VF parameter, widening the RetTy/ArgTys by VF used called from the
vectorizer. This keeps things simpler, but does require some other
modifications to keep things consistent.
Most backends look like this will be an improvement (or were not using
getIntrinsicInstrCost). AMDGPU needed the most changes to keep the code
from c230965ccf working. ARM removed the fix in
dfac521da1, webassembly happens to get a fixup for an SLP cost
issue and both X86 and AArch64 seem to now be using better costs from
the vectorizer.
Differential Revision: https://reviews.llvm.org/D95291
This reverts commit 52b71aa8b1.
The problem was a missing lit.local.cfg file, which was causing the
test to be incorrectly run on bots that had not built the WebAssembly
target.
8cc911fa5b refactored the `getIntrinsicInstrCost` function and was
meant to be a nonfunctional change, but it accidentally changed how
costs were calculated in the SLP vectorizer, which regressed
WebAssembly codegen and resulted in a downstream bug report at
https://github.com/emscripten-core/emscripten/issues/11449.
The fix for this regression is in D85759, and this patch just
pre-commits the test from that patch to demonstrate the regressed
behavior first.