createInductionResumeValues only uses its loop argument only to get the
pre-header, but the pre-header is already known (we created/cached it
earlier). Remove the unneeded loop argument.
completeLoopSkeleton only uses its loop argument only to get the
pre-header, but the pre-header is already known (we created/cached it
earlier). Remove the unneeded loop argument.
The semantics of an inalloca alloca instruction requires that it not be reordered with a preceeding stacksave intrinsic call. Unfortunately, there's no def/use edge or memory dependence edge. (THe memory point is slightly subtle, but in general a new allocation can't alias with a call which executes strictly before it comes into existance.)
I'd tried to tackle this same case previously in 689babdf6, but the fix chosen there turned out to be incomplete. As such, this change contains a fully revert of the first fix attempt.
This was noticed when investigating problems which surfaced with D118538, but this is definitely an existing bug. This time around, I managed to reduce a couple of additional cases, including one which was being actively miscompiled even without the new scheduling change. (See test diffs)
Compile time wise, we only spend extra time when seeing a stacksave (rare), and even then we walk the block at most once per schedule window extension. Likely a non-issue.
This fixes an active miscompile visible in the test changes. The basic problem is that the scheduling dependency graph didn't have any edges for control dependence within a single basic block. The result is that we could (and in some rare cases *did*) perform reorderings within a block which could introduce new undefined behavior along paths which didn't previously contain any.
Impact wise, we have two major cases where control is not guaranteed to reach a later instruction in the block: may throw calls, and calls containing infinite loops.
* The former case was mostly covered by the memory dependencies, and to trigger require a function which can throw, but not write to memory. In theory, such a case is possible, but not likely in practice.
* The later case is likely more of an issue in practice. After this code was first written, we changed the IR semantics to allow well defined infinite loops without satisifying mustprogress. Even for C/C++ - which do imply mustprogress - recent changes to how we treat atomics (e.g. an atomic read does not always imply a write) could expose this issue. I'm a bit shocked we don't seem to have a bug report which hit this in real code actually.
Compile time wise, this results in a single extra scan of the scheduling window in the common case. Since we stop scanning at the next instruction which isn't guaranteed to execute, no matter what order we traverse instructions in, we scan the block once. The exception to this is that when we extend the scheduling window downwards, we invalidate all dependencies, and thus rescan. So the potentially expensive case is when we a call in a big schedule window which is frequently extended. We could optimize this case (by caching the last instruction not guaranteeed to transfer execution and scanning only the extended window) and starting there), but I decided to leave the complexity until it mattered. That same case is already degenerate with memory dependences which is more expensive than the control dependence scan.
We could also consider combining the memory dependence and control dependence sets to reduce memory usage, but since it complicates the code slightly and makes debugging a bit harder, I went with the simplest scheme for now.
This was noticed while trying to understand the failures reported against D118538, but is not otherwise related to that change.
Update functions that previously took a loop pointer but only to get the
pre-header. Instead, pass the block directly. This removes the
requirement for the loop object to be created up-front.
I keep thinking this assumption is probably exploitable for a bug in the existing implementation, but all of my attempts at writing a test case have failed. So for the moment, just document this very subtle assumption.
This patch fixes:
llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp:3917:13: error:
unused function 'needToScheduleSingleInstruction'
[-Werror,-Wunused-function]
This reverts commit 1cfa986d68. See https://github.com/llvm/llvm-project/issues/54256 for why I'm discontinuing the project.
Seperately, it turns out that while this patch does correctly preserve MSSA, it's correct only at the end of the pass; not between vectorization attempts. Even if we decide to resurrect this, we'll need to fix that before reapplying.
Splat loads are inexpensive in X86. For a 2-lane vector we need just one
instruction: `movddup (%reg), xmm0`. Using the standard Splat score leads
to worse code. This patch adds a new score dedicated for splat loads.
Please note that a splat is usually three IR instructions:
- It is usually a load and 2 inserts:
%ld = load double, double* %gep
%ins1 = insertelement <2 x double> poison, double %ld, i32 0
%ins2 = insertelement <2 x double> %ins1, double %ld, i32 1
- But it can also be a load, an insert and a shuffle:
%ld = load double, double* %gep
%ins = insertelement <2 x double> poison, double %ld, i32 0
%shf = shufflevector <2 x double> %ins, <2 x double> poison, <2 x i32> zeroinitializer
Because of this some of the lit tests contain more IR instructions.
Differential Revision: https://reviews.llvm.org/D121354
No need to schedule entry nodes where all instructions are not memory
read/write instructions and their operands are either constants, or
arguments, or phis, or instructions from others blocks, or their users
are phis or from the other blocks.
The resulting vector instructions can be placed at
the beginning of the basic block without scheduling (if operands does
not need to be scheduled) or at the end of the block (if users are
outside of the block).
It may save some compile time and scheduling resources.
Differential Revision: https://reviews.llvm.org/D121121
This uses the existing VPlan helpers to check whether there are scalar
uses of a phi recipe. It remove one of the few remaining dependencies on
the cost model from VPlan code generation.
Depends on D121612.
Reviewed By: Ayal
Differential Revision: https://reviews.llvm.org/D121613
VPInterleaveRecipe only uses the first lane of the address. Add
onlyFirstLaneUsed implementation. This is needed for a follow-up patch.
Reviewed By: Ayal
Differential Revision: https://reviews.llvm.org/D121612
This patch ensures scalars (except for uniforms) are no
longer collected (prior to LVP planning phase) for
scalable vectorization.
This is to avoid the chances of generating scalarized
instructions later (during LVP execute phase) as they
are not supported for scalable vectorization.
Relevant test has also been added.
Differential Revision: https://reviews.llvm.org/D121452
No need to schedule entry nodes where all instructions are not memory
read/write instructions and their operands are either constants, or
arguments, or phis, or instructions from others blocks, or their users
are phis or from the other blocks.
The resulting vector instructions can be placed at
the beginning of the basic block without scheduling (if operands does
not need to be scheduled) or at the end of the block (if users are
outside of the block).
It may save some compile time and scheduling resources.
Differential Revision: https://reviews.llvm.org/D121121
This initial patch adds code to preserve MemorySSA through a run of SLP vectorizer. The eventual plan is to use MemorySSA to accelerate SLP's memory dependence checking, but we're a ways from that. In particular, this patch is correct, but really slow. It's being landed so that we can work incrementally in tree, not because it's expected to be useful to anyone just yet.
The broader effort is being tracked in https://github.com/llvm/llvm-project/issues/54256. Its worth noting expicitly that this may not work out, and if not, we will be reverting all of the MSSA support in SLP at some point in the next few weeks.
Differential Revision: https://reviews.llvm.org/D117926
Update places still referencing LoopVectorBody to use the vector loop to
get the vector loop header. This is needed to move vector loop
code-generation to VPlan completely, which in turn is needed to model
pre-header & exit blocks in VPlan as well.
The insertion point for the builder used during VPlan code generation is
set during code generation. Setting the insert point here is dead code
and can be removed.
This patch is a follow-up to D115953. It updates optimizeInductions
to also introduce new VPScalarIVStepsRecipes if an IV has both vector
and scalar uses.
It updates all uses that only need scalar values to use the newly
created recipe for the scalar steps.
This completes untangling of VPWidenIntOrFpInductionRecipe
code-generation. Now the recipe *only* creates the widened vector
values, as it says on the tin.
The code to genereate IR has been moved directly to
VPWidenIntOrFpInductionRecipe::execute.
Note that the recipe has been updated to hold a reference to
ScalarEvolution, which is needed to expand the step, until we can place
the corresponding SCEV expansion in the pre-header.
Depends on D120827.
Reviewed By: Ayal
Differential Revision: https://reviews.llvm.org/D120828
This patch adds a helper to check if a recipe only uses scalars of a
given operand. This is similar to onlyFirstLaneUsed, which was
introduced earlier.
By default, usesScalars falls back on onlyFirstLaneUsed.
Will be used by D120828.
Reviewed By: Ayal
Differential Revision: https://reviews.llvm.org/D120827
Single value phis won't be modeled in VPlan. If the phi only gets used
outside the loop, the current code misses the fact that the incoming
value is not dead. Update the code to also look through such phis to
check for outside users.
Fixes#54266
The analysis passes output function name encapsulated in `'` braces,
but LV uses `"`. Harmonizing this may help in creating an update script
for the LV costmodel test checks.
Reviewed By: fhahn
Differential Revision: https://reviews.llvm.org/D121105
Root issue which triggered the revert was fixed in 689bab. No changes in the reapplied patch.
Original commit message follows:
SLP currently schedules all instructions within a scheduling window which stretches from the first instr
uction potentially vectorized to the last. This window can include a very large number of unrelated instruct
ions which are not being considered for vectorization. This change switches the code to only schedule the su
b-graph consisting of the instructions being vectorized and their transitive users.
This has the effect of greatly reducing the amount of work performed in large basic blocks, and thus greatly improves compile time on degenerate examples. To understand the effects, I added some statistics (not planned for upstream contribution). Here's an illustration from my motivating example:
Before this patch:
704357 SLP - Number of calcDeps actions
699021 SLP - Number of schedule calls
5598 SLP - Number of ReSchedule actions
59 SLP - Number of ReScheduleOnFail actions
10084 SLP - Number of schedule resets
8523 SLP - Number of vector instructions generated
After this patch:
102895 SLP - Number of calcDeps actions
161916 SLP - Number of schedule calls
5637 SLP - Number of ReSchedule actions
55 SLP - Number of ReScheduleOnFail actions
10083 SLP - Number of schedule resets
8403 SLP - Number of vector instructions generated
I do want to highlight that there is a small difference in number of generated vector instructions. This example is hitting the bailout due to maximum window size, and the change in scheduling is slightly perturbing when and how we hit it. This can be seen in the RescheduleOnFail counter change. Given that, I think we can safely ignore.
The downside of this change can be seen in the large test diff. We group all vectorizable instructions together at the bottom of the scheduling region. This means that vector instructions can move quite far from their original point in code. While maybe undesirable, I don't see this as being a major problem as this pass is not intended to be a general scheduling pass.
For context, it's worth noting that the pre-scheduling that SLP does while building the vector tree is exactly the sub-graph scheduling implemented by this patch.
Differential Revision: https://reviews.llvm.org/D118538
While a collection of allocas are technically vectorizeable - by forming a wider alloca - this was not a transform SLP actually knows how to do. Instead, we were forming a bundle with missing dependencies, and then relying on the scheduling code to preserve program order if multiple instructions were scheduleable at once. I haven't been able to write a test case, but I'm 99% sure this was wrong in some edge case.
The unknown op case was flowing down the shufflevector path. This did result in some splat handling being lost with this change, but the same lack of splat handling is visible in a whole bunch of simple examples for the gather path. I didn't consider this interesting to fix given how narrow the splat of allocas case is.
Instead of relying on underlying instructions, this patch updates
VPScalarIVStepsRecipe to only store the required type information.
This removes access to unrelated information, as well as avoiding issues
with the same underlying instruction being shared by multiple recipes.
This change should only change the debug output and not cause any
codegen changes, hence NFCI.