Currently we set ccontext everywhere accordingly, but that causes many
unnecessary function calls. For example, in the resource pool, if we need to
resize the pool, we need to get from allocator. Each call to allocate sets the
current context once, which is unnecessary. In this patch, we set the context
only in the entry interface functions, if needed. Actually in the best way this
should be implemented via RAII, but since `cuCtxSetCurrent` could return error,
and we don't use exception, we can't stop the execution if RAII fails.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D121322
This patch fixes the issue introduced in 14de0820e8 and D120089, that
if dynamic libraries are used, the `CUmodule` array could be overwritten.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D121308
The modules vector was for some reason special which could lead to it
not being of the same size (=num devices). Easiest solution is to treat
it like we do all the other vectors.
An event pool, similar to the stream pool, needs to be kept per device.
For one, events are associated with cuda contexts which means we cannot
destroy the former after the latter. Also, CUDA documentation states
streams and events need to be associated with the same context, which
we did not ensure at all.
Differential Revision: https://reviews.llvm.org/D120142
There are two problems this patch tries to address:
1) We currently free resources in a random order wrt. plugin and
libomptarget destruction. This patch should ensure the CUDA plugin
is less fragile if something during the deinitialization goes wrong.
2) We need to support (hard) pause runtime calls eventually. This patch
allows us to free all associated resources, though we cannot
reinitialize the device yet.
Follow up patch will associate one event pool per device/context.
Differential Revision: https://reviews.llvm.org/D120089
`LIBOMPTARGET_LLVM_INCLUDE_DIRS` is currently checked and included for
multiple times redundantly. This patch is simply a clean up.
Reviewed By: jhuber6
Differential Revision: https://reviews.llvm.org/D121055
This patch adds a new target to the OpenMP CPU offloading tests. This
tests the usage of the new driver for CPU offloading. If this all works
then we can move to transition to the new driver as the default.
Depends on D119613
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D119736
Currently we have a hard team limit, which is set to 65536. It says no matter whether the device can support more teams, or users set more teams, as long as it is larger than that hard limit, the final number to launch the kernel will always be that hard limit. It is way less than the actual hardware limit. For example, my workstation has GTX2080, and the hardware limit of grid size is 2147483647, which is exactly the largest number a `int32_t` can represent. There is no limitation mentioned in the spec. This patch simply removes it.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D119313
This patch refines the logic to determine grid size as previous method
can escape the check of whether `CudaBlocksPerGrid` could be greater than the actual
hardware limit.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D119311
This patch enables running the new driver tests for AMDGPU. Previously
this was disabled because some tests failed. This was only because the
new driver tests hadn't been listed as unsupported or expected to fail.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D119240
This patch completely removes the old OpenMP device runtime. Previously,
the old runtime had the prefix `libomptarget-new-` and the old runtime
was simply called `libomptarget-`. This patch makes the formerly new
runtime the only runtime available. The entire project has been deleted,
and all references to the `libomptarget-new` runtime has been replaced
with `libomptarget-`.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D118934
This patch adds a new target to the tests to run using the new driver as
the method for generating offloading code.
Depends on D116541
Differential Revision: https://reviews.llvm.org/D118637
This implements the runtime portion of the interop directive.
It expects the frontend and IRBuilder portions to be in place
for proper execution. It currently works only for GPUs
and has several TODOs that should be addressed going forward.
Reviewed By: RaviNarayanaswamy
Differential Revision: https://reviews.llvm.org/D106674
The old runtime is not tested by CI. Disable the build prior to the llvm-14 branch.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D118268
This patch makes some minor adjustments to `ResourcePool`:
- Don't initialize the resources if `Size` is 0 which can avoid assertion.
- Add a new interface function `clear` to release all hold resources.
- If initial size is 0, resize to 1 when the first request is encountered.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D116340
Currently CUDA streams are managed by `StreamManagerTy`. It works very well. Now
we have the need that some resources, such as CUDA stream and event, will be
hold by `libomptarget`. It is always good to buffer those resources. What's more
important, given the way that `libomptarget` and plugins are connected, we cannot
make sure whether plugins are still alive when `libomptarget` is destroyed. That
leads to an issue that those resouces hold by `libomptarget` might not be
released correctly. As a result, we need an unified management of all the resources
that can be shared between `libomptarget` and plugins.
`ResourcePoolTy` is designed to manage the type of resource for one device.
It has to work with an allocator which is supposed to provide `create` and
`destroy`. In this way, when the plugin is destroyed, we can make sure that
all resources allocated from native runtime library will be released correctly,
no matter whether `libomptarget` starts its destroy.
Reviewed By: ye-luo
Differential Revision: https://reviews.llvm.org/D111954
I missed the async info parameter in the first version of this API.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D115887
This patch extends the AMDGPU plugin for OpenMP target offloading from using a single HSA queue to multiple queues (four in this patch) per device. This enables concurrent threads to concurrently submit kernel launches to the same GPU.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D115771
and synchronous kernel launch implementations into a single
synchronous version. This patch prepares the plugin for asynchronous
implementation by:
Privatizing actual kernel launch code (valid in both cases) into
an anonymous namespace base function (submitted at D115267)
- Separating the control flow path of asynchronous and synchronous
kernel launch functions** (this diff)
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D115273
Prepare amdgpu plugin for asynchronous implementation. This patch switches to using HSA API for asynchronous memory copy.
Moving away from hsa_memory_copy means that plugin is responsible for locking/unlocking host memory pointers.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D115279
Prepare amdgpu plugin for asynchronous implementation. This patch switches to using HSA API for asynchronous memory copy.
Moving away from hsa_memory_copy means that plugin is responsible for locking/unlocking host memory pointers.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D115279
At present, amdgpu plugin merges both asynchronous and synchronous kernel launch implementations into a single synchronous version.
This patch prepares the plugin for asynchronous implementation by:
- Privatizing actual kernel launch code (valid in both cases) into an anonymous namespace base function
Actual separation of kernel launch code (async vs sync) is a following patch.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D115267
amdgpu plugin depends on libhsa-runtime64 library. Add runpath in case it is not on the LD_LIBRARY_PATH.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D115198
This was trying to figure out the build path for amdgpu-arch, and
making assumptions about where it is which were not working on my
system. Whether a standalone build or not, we should have a proper
imported target to get the location from.
OpenMP (compiler) does not currently request any implicit kernel
arguments. OpenMP (runtime) allocates and initialises a reasonable guess at
the implicit kernel arguments anyway.
This change makes the plugin check the number of explicit arguments, instead
of all arguments, and puts the pointer to hostcall buffer in both the current
location and at the offset expected when implicit arguments are added to the
metadata by D113538.
This is intended to keep things running while fixing the oversight in the
compiler (in D113538). Once that patch lands, and a following one marks
openmp kernels that use printf such that the backend emits an args element
with the right type (instead of hidden_node), the over-allocation can be
removed and the hardcoded 8*e+3 offset replaced with one read from the
.offset of the corresponding metadata element.
Reviewed By: estewart08
Differential Revision: https://reviews.llvm.org/D114274
Removes a +x/-x pair on the only store/load of a variable
and deletes some nearby dead code. Also reduces the size of the implicit
struct to reflect the code currently emitted by clang.
Differential Revision: https://reviews.llvm.org/D114270
Passes same tests as the current deviceRTL. Includes cmake change from D111987.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D112227
Implemented by patching python config instead of modifying all
the tests so that -generic and XFAIL work as usual. Expectation is for
this to be reverted once the old runtime is deleted.
Reviewed By: Meinersbur
Differential Revision: https://reviews.llvm.org/D112225
The plugin currently uses a macro to check if this is a debug built
before assigning the debug kind variable to the device environment
struct. This is being deprecated because the new device runtime does not
maintain separate debug builds and should always be availible.
Reviewed By: tianshilei1992
Differential Revision: https://reviews.llvm.org/D112083