Commit Graph

54 Commits

Author SHA1 Message Date
Greg Clayton 7349bd9078 While implementing unwind information using UnwindAssemblyInstEmulation I ran
into some cleanup I have been wanting to do when reading/writing registers.
Previously all RegisterContext subclasses would need to implement:

virtual bool
ReadRegisterBytes (uint32_t reg, DataExtractor &data);

virtual bool
WriteRegisterBytes (uint32_t reg, DataExtractor &data, uint32_t data_offset = 0);

There is now a new class specifically designed to hold register values: 
        lldb_private::RegisterValue
        
The new register context calls that subclasses must implement are:

virtual bool
ReadRegister (const RegisterInfo *reg_info, RegisterValue &reg_value) = 0;

virtual bool
WriteRegister (const RegisterInfo *reg_info, const RegisterValue &reg_value) = 0;

The RegisterValue class must be big enough to handle any register value. The
class contains an enumeration for the value type, and then a union for the 
data value. Any integer/float values are stored directly in an appropriate
host integer/float. Anything bigger is stored in a byte buffer that has a length
and byte order. The RegisterValue class also knows how to copy register value
bytes into in a buffer with a specified byte order which can be used to write
the register value down into memory, and this does the right thing when not
all bytes from the register values are needed (getting a uint8 from a uint32
register value..). 

All RegiterContext and other sources have been switched over to using the new
regiter value class.

llvm-svn: 131096
2011-05-09 20:18:18 +00:00
Greg Clayton 32e0a7509c Many improvements to the Platform base class and subclasses. The base Platform
class now implements the Host functionality for a lot of things that make 
sense by default so that subclasses can check:

int
PlatformSubclass::Foo ()
{
    if (IsHost())
        return Platform::Foo (); // Let the platform base class do the host specific stuff
    
    // Platform subclass specific code...
    int result = ...
    return result;
}

Added new functions to the platform:

    virtual const char *Platform::GetUserName (uint32_t uid);
    virtual const char *Platform::GetGroupName (uint32_t gid);

The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.

Added the parent process ID to the ProcessInfo class. 

Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value, 
    euid == value, egid == value, arch == value, parent == value.
    
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class 
implements the process lookup routines, you can now lists processes on 
your local machine:

machine1.foo.com % lldb
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
94727  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Xcode
92742  92710  username   usergroup  username   usergroup  i386-apple-darwin        debugserver


This of course also works remotely with the lldb-platform:

machine1.foo.com % lldb-platform --listen 1234

machine2.foo.com % lldb
(lldb) platform create remote-macosx
  Platform: remote-macosx
 Connected: no
(lldb) platform connect connect://localhost:1444
  Platform: remote-macosx
    Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
    Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
  Hostname: machine1.foo.com
 Connected: yes
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556  244    username   usergroup  username   usergroup  x86_64-apple-darwin      trustevaluation
99548  65539  username   usergroup  username   usergroup  x86_64-apple-darwin      lldb
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari

The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.

Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:

% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out

Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.

Modified the disassembly to show the current PC value. Example output:

(lldb) disassemble --frame
a.out`main:
   0x1eb7:  pushl  %ebp
   0x1eb8:  movl   %esp, %ebp
   0x1eba:  pushl  %ebx
   0x1ebb:  subl   $20, %esp
   0x1ebe:  calll  0x1ec3                   ; main + 12 at test.c:18
   0x1ec3:  popl   %ebx
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf
   0x1edb:  leal   213(%ebx), %eax
   0x1ee1:  movl   %eax, (%esp)
   0x1ee4:  calll  0x1f1e                   ; puts
   0x1ee9:  calll  0x1f0c                   ; getchar
   0x1eee:  movl   $20, (%esp)
   0x1ef5:  calll  0x1e6a                   ; sleep_loop at test.c:6
   0x1efa:  movl   $12, %eax
   0x1eff:  addl   $20, %esp
   0x1f02:  popl   %ebx
   0x1f03:  leave
   0x1f04:  ret
   
This can be handy when dealing with the new --line options that was recently
added:

(lldb) disassemble --line
a.out`main + 13 at test.c:19
   18  	{
-> 19  		printf("Process: %i\n\n", getpid());
   20  	    puts("Press any key to continue..."); getchar();
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf

Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.

Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two 
following functions to retrieve both paths:

const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;

llvm-svn: 128563
2011-03-30 18:16:51 +00:00
Greg Clayton e0d378b334 Fixed the LLDB build so that we can have private types, private enums and
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.

llvm-svn: 128239
2011-03-24 21:19:54 +00:00
Greg Clayton ded470d31a Added more platform support. There are now some new commands:
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)

When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can 
do:

(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[  0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[  1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[  2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib


Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.

This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.

llvm-svn: 127934
2011-03-19 01:12:21 +00:00
Greg Clayton e996fd30be LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is 
  an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
  should be selected. This helps the native x86 platform on MacOSX select the
  correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
  specific bundles (macosx uses .app bundles that contain files) and also
  selecting the appropriate slice of universal files for a given platform.

So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx

This allows LLDB to be well setup to do remote debugging and also once 
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>

The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.

llvm-svn: 127286
2011-03-08 22:40:15 +00:00
Greg Clayton 64195a2c8b Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
  the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple 
  to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
  core we are dealing with into a single enumeration. If you need support for
  a new Core and want to debug it in LLDB, it must be added to this list. In
  the future we can allow for dynamic core registration, but for now it is
  hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
  that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
  with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
  then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
  The mach-o cpu type and subtype can be accessed using the getter functions:
  
  uint32_t
  ArchSpec::GetMachOCPUType () const;

  uint32_t
  ArchSpec::GetMachOCPUSubType () const;
  
  But these functions are just converting out internal llvm::Triple::ArchSpec 
  + ArchSpec::Core back into mach-o. Same goes for ELF.

All code has been updated to deal with the changes.

This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.

llvm-svn: 126278
2011-02-23 00:35:02 +00:00
Greg Clayton 93d3c8339c The DynamicLoader plug-in instance now lives up in lldb_private::Process where
it should live and the lldb_private::Process takes care of managing the 
auto pointer to the dynamic loader instance.

Also, now that the ArchSpec contains the target triple, we are able to 
correctly set the Target architecture in DidLaunch/DidAttach in the subclasses,
and then the lldb_private::Process will find the dynamic loader plug-in 
by letting the dynamic loader plug-ins inspect the arch/triple in the target.

So now the ProcessGDBRemote plug-in is another step closer to be purely 
process/platform agnostic.

I updated the ProcessMacOSX and the ProcessLinux plug-ins accordingly.

llvm-svn: 125650
2011-02-16 04:46:07 +00:00
Greg Clayton 514487e806 Made lldb_private::ArchSpec contain much more than just an architecture. It
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
  selection.

llvm-svn: 125602
2011-02-15 21:59:32 +00:00
Greg Clayton 53239f00b5 Moved FileSpec into the Host layer since it will vary from host to host.
We have a common unix implementation in lldb/source/Host/common/FileSpec.cpp.

llvm-svn: 125078
2011-02-08 05:05:52 +00:00
Greg Clayton 2da6d49523 Patch that allows for thread_t to be something more complex than an
integer. Modified patch from Kirk Beitz.

llvm-svn: 125067
2011-02-08 01:34:25 +00:00
Greg Clayton 72b77ebc8a Remove bzero use and replace with memset (patch from Kirk Beitz).
llvm-svn: 124897
2011-02-04 21:13:05 +00:00
Greg Clayton 05c32e27c6 Patch to remove uses of non-standard strcasestr and replace then with
strncasecmp equivalents from Kirk Beitz.

llvm-svn: 124889
2011-02-04 18:55:41 +00:00
Greg Clayton 7fb56d0a1a Endian patch from Kirk Beitz that allows better cross platform building.
llvm-svn: 124643
2011-02-01 01:31:41 +00:00
Greg Clayton 1a65ae11bd Enabled extra warnings and fixed a bunch of small issues.
llvm-svn: 124250
2011-01-25 23:55:37 +00:00
Greg Clayton bd82a5d2cc Added a new variant of SBTarget::Launch() that deprectates the old one that
takes separate file handles for stdin, stdout, and stder and also allows for
the working directory to be specified.

Added support to "process launch" to a new option: --working-dir=PATH. We
can now set the working directory. If this is not set, it defaults to that
of the process that has LLDB loaded. Added the working directory to the
host LaunchInNewTerminal function to allows the current working directory 
to be set in processes that are spawned in their own terminal. Also hooked this
up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its
API changed, but nothing is making use of it yet. Modfied "debugserver" and
"darwin-debug" to also handle the current working directory options and modified
the code in LLDB that spawns these tools to pass the info along.

Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout
and stderr. 

After clearing the default values for the stdin/out/err file handles for
process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable
which is now fixed. Also fixed the setting of boolean values to be able to
be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no",
"off", or "0" for false.

Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not
already opened. Previous to this fix debugserver would only correctly open and dupe
file handles for the slave side of a pseudo terminal. It now correctly handles
getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to
files. Also made sure the file handles were correctly opened with the NOCTTY flag
for terminals.

llvm-svn: 124060
2011-01-23 05:56:20 +00:00
Jim Ingham 77787033b9 Back up both the register AND the stop state when calling functions.
Set the thread state to "bland" before calling functions so they don't 
  inherit the pending signals and die.

llvm-svn: 123869
2011-01-20 02:03:18 +00:00
Greg Clayton 3e06bd90b5 Put more smarts into the RegisterContext base class. Now the base class has
a method:

    void RegisterContext::InvalidateIfNeeded (bool force);

Each time this function is called, when "force" is false, it will only call
the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if
the register context's stop ID doesn't match that of the process. When the
stop ID doesn't match, or "force" is true, the base class will clear its
cached registers and the RegisterContext will update its stop ID to match
that of the process. This helps make it easier to correctly flush the register
context (possibly from multiple locations depending on when and where new
registers are availabe) without inadvertently clearing the register cache 
when it doesn't need to be.

Modified the ProcessGDBRemote plug-in to be much more efficient when it comes
to:
- caching the expedited registers in the stop reply packets (we were ignoring
  these before and it was causing us to read at least three registers every
  time we stopped that were already supplied in the stop reply packet).
- When a thread has no stop reason, don't keep asking for the thread stopped
  info. Prior to this fix we would continually send a qThreadStopInfo packet
  over and over when any thread stop info was requested. We now note the stop
  ID that the stop info was requested for and avoid multiple requests.

Cleaned up some of the expression code to not look for ClangExpressionVariable
objects up by name since they are now shared pointers and we can just look for
the exact pointer match and avoid possible errors.

Fixed an bug in the ValueObject code that would cause children to not be 
displayed.

llvm-svn: 123127
2011-01-09 21:07:35 +00:00
Greg Clayton 710dd5aebf Spelling changes applied from lldb_spelling.diffs from Bruce Mitchener.
Thanks Bruce!

llvm-svn: 123083
2011-01-08 20:28:42 +00:00
Greg Clayton 5ccbd294b2 Fixed issues with RegisterContext classes and the subclasses. There was
an issue with the way the UnwindLLDB was handing out RegisterContexts: it
was making shared pointers to register contexts and then handing out just
the pointers (which would get put into shared pointers in the thread and
stack frame classes) and cause double free issues. MallocScribble helped to
find these issues after I did some other cleanup. To help avoid any
RegisterContext issue in the future, all code that deals with them now
returns shared pointers to the register contexts so we don't end up with
multiple deletions. Also now that the RegisterContext class doesn't require
a stack frame, we patched a memory leak where a StackFrame object was being
created and leaked.

Made the RegisterContext class not have a pointer to a StackFrame object as
one register context class can be used for N inlined stack frames so there is
not a 1 - 1 mapping. Updates the ExecutionContextScope part of the 
RegisterContext class to never return a stack frame to indicate this when it
is asked to recreate the execution context. Now register contexts point to the
concrete frame using a concrete frame index. Concrete frames are all of the
frames that are actually formed on the stack of a thread. These concrete frames
can be turned into one or more user visible frames due to inlining. Each 
inlined stack frame has the exact same register context (shared via shared
pointers) as any parent inlined stack frames all the way up to the concrete 
frame itself.

So now the stack frames and the register contexts should behave much better.

llvm-svn: 122976
2011-01-06 22:15:06 +00:00
Greg Clayton 442d7544ac Removed libunwind sources as we aren't using them anymore.
llvm-svn: 122059
2010-12-17 15:50:20 +00:00
Greg Clayton 99d0faf27e Cleaned up code that wasn't using the Initialize and Terminate paradigm by
changing it to use it. There was an extra parameter added to the static
accessor global user settings controllers that wasn't needed. A bool was being
used as a parameter to the accessor just so it could be used to clean up 
the global user settings controller which is now fixed by splitting up the
initialization into the "static void Class::Initialize()", access into the
"static UserSettingsControllerSP & Class::GetSettingsController()", and
cleanup into "static void Class::Terminate()".

Also added initialize and terminate calls to the logging code to avoid issues
when LLDB is shutting down. There were cases after the logging was switched
over to use shared pointers where we could crash if the global destructor
chain was being run and it causes the log to be destroyed and any any logging
occurred.

llvm-svn: 119757
2010-11-18 23:32:35 +00:00
Greg Clayton 3af9ea56d3 Fixed Process::Halt() as it was broken for "process halt" after recent changes
to the DoHalt down in ProcessGDBRemote. I also moved the functionality that
was in ProcessGDBRemote::DoHalt up into Process::Halt so not every class has
to implement a tricky halt/resume on the internal state thread. The 
functionality is the same as it was before with two changes:
- when we eat the event we now just reuse the event we consume when the private
  state thread is paused and set the interrupted bool on the event if needed
- we also properly update the Process::m_public_state with the state of the
  event we consume.
  
Prior to this, if you issued a "process halt" it would eat the event, not 
update the process state, and then produce a new event with the interrupted
bit set and send it. Anyone listening to the event would get the stopped event
with a process that whose state was set to "running".

Fixed debugserver to not have to be spawned with the architecture of the
inferior process. This worked fine for launching processes, but when attaching
to processes by name or pid without a file in lldb, it would fail.

Now debugserver can support multiple architectures for a native debug session
on the current host. This currently means i386 and x86_64 are supported in
the same binary and a x86_64 debugserver can attach to a i386 executable.
This change involved a lot of changes to make sure we dynamically detect the
correct registers for the inferior process.

llvm-svn: 119680
2010-11-18 05:57:03 +00:00
Jim Ingham 773d981ce2 The thread plan destructors may call Thread virtual methods. That means they have to get cleaned up in the derived class's destructor. Make sure that happens.
llvm-svn: 119675
2010-11-18 02:47:07 +00:00
Jim Ingham 0d8bcc79f4 Added an "Interrupted" bit to the ProcessEventData. Halt now generates an event
with the Interrupted bit set.  Process::HandlePrivateEvent ignores Interrupted events.
DoHalt is changed to ensure that the stop even is processed, and an event with
the Interrupted event is posted.  Finally ClangFunction is rationalized to use this
facility so the that Halt is handled more deterministically.

llvm-svn: 119453
2010-11-17 02:32:00 +00:00
Greg Clayton 2d4edfbc6a Modified all logging calls to hand out shared pointers to make sure we
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.

llvm-svn: 118319
2010-11-06 01:53:30 +00:00
Caroline Tice 20ad3c40f4 Add the ability to disable individual log categories, rather
than just the entire log channel.

Add checks, where appropriate, to make sure a log channel/category has 
not been disabled before attempting to write to it.

llvm-svn: 117715
2010-10-29 21:48:37 +00:00
Greg Clayton 73b472d42a Updated the lldb_private::Flags class to have better method names and made
all of the calls inlined in the header file for better performance.

Fixed the summary for C string types (array of chars (with any combo if
modifiers), and pointers to chars) work in all cases.

Fixed an issue where a forward declaration to a clang type could cause itself
to resolve itself more than once if, during the resolving of the type itself
it caused something to try and resolve itself again. We now remove the clang
type from the forward declaration map in the DWARF parser when we start to 
resolve it and avoid this additional call. This should stop any duplicate
members from appearing and throwing all the alignment of structs, unions and
classes.

llvm-svn: 117437
2010-10-27 03:32:59 +00:00
Greg Clayton 274060b6f1 Fixed an issue where we were resolving paths when we should have been.
So the issue here was that we have lldb_private::FileSpec that by default was 
always resolving a path when using the:

FileSpec::FileSpec (const char *path);

and in the:

void FileSpec::SetFile(const char *pathname, bool resolve = true);

This isn't what we want in many many cases. One example is you have "/tmp" on
your file system which is really "/private/tmp". You compile code in that
directory and end up with debug info that mentions "/tmp/file.c". Then you 
type:

(lldb) breakpoint set --file file.c --line 5

If your current working directory is "/tmp", then "file.c" would be turned 
into "/private/tmp/file.c" which won't match anything in the debug info.
Also, it should have been just a FileSpec with no directory and a filename
of "file.c" which could (and should) potentially match any instances of "file.c"
in the debug info.

So I removed the constructor that just takes a path:

FileSpec::FileSpec (const char *path); // REMOVED

You must now use the other constructor that has a "bool resolve" parameter that you must always supply:

FileSpec::FileSpec (const char *path, bool resolve);

I also removed the default parameter to SetFile():

void FileSpec::SetFile(const char *pathname, bool resolve);

And fixed all of the code to use the right settings.

llvm-svn: 116944
2010-10-20 20:54:39 +00:00
Greg Clayton 897f96a5d3 Fixed the dispatch queue name retrieval for threads by looking in an extra
shlib.

llvm-svn: 116315
2010-10-12 17:33:06 +00:00
Greg Clayton 05faeb7135 Cleaned up the SWIG stuff so all includes happen as they should, no pulling
tricks to get types to resolve. I did this by correctly including the correct
files: stdint.h and all lldb-*.h files first before including the API files.
This allowed me to remove all of the hacks that were in the lldb.swig file
and it also allows all of the #defines in lldb-defines.h and enumerations
in lldb-enumerations.h to appear in the lldb.py module. This will make the
python script code a lot more readable.

Cleaned up the "process launch" command to not execute a "process continue"
command, it now just does what it should have with the internal API calls
instead of executing another command line command.

Made the lldb_private::Process set the state to launching and attaching if
WillLaunch/WillAttach return no error respectively.

llvm-svn: 115902
2010-10-07 04:19:01 +00:00
Greg Clayton f5e56de080 Moved the section load list up into the target so we can use the target
to symbolicate things without the need for a valid process subclass.

llvm-svn: 113895
2010-09-14 23:36:40 +00:00
Greg Clayton 016a95eb04 Looking at some of the test suite failures in DWARF in .o files with the
debug map showed that the location lists in the .o files needed some 
refactoring in order to work. The case that was failing was where a function
that was in the "__TEXT.__textcoal_nt" in the .o file, and in the 
"__TEXT.__text" section in the main executable. This made symbol lookup fail
due to the way we were finding a real address in the debug map which was
by finding the section that the function was in in the .o file and trying to
find this in the main executable. Now the section list supports finding a
linked address in a section or any child sections. After fixing this, we ran
into issue that were due to DWARF and how it represents locations lists. 
DWARF makes a list of address ranges and expressions that go along with those
address ranges. The location addresses are expressed in terms of a compile
unit address + offset. This works fine as long as nothing moves around. When
stuff moves around and offsets change between the remapped compile unit base
address and the new function address, then we can run into trouble. To deal
with this, we now store supply a location list slide amount to any location
list expressions that will allow us to make the location list addresses into
zero based offsets from the object that owns the location list (always a
function in our case). 

With these fixes we can now re-link random address ranges inside the debugger
for use with our DWARF + debug map, incremental linking, and more.

Another issue that arose when doing the DWARF in the .o files was that GCC
4.2 emits a ".debug_aranges" that only mentions functions that are externally
visible. This makes .debug_aranges useless to us and we now generate a real
address range lookup table in the DWARF parser at the same time as we index
the name tables (that are needed because .debug_pubnames is just as useless).
llvm-gcc doesn't generate a .debug_aranges section, though this could be 
fixed, we aren't going to rely upon it.

Renamed a bunch of "UINT_MAX" to "UINT32_MAX".

llvm-svn: 113829
2010-09-14 02:20:48 +00:00
Jason Molenda fbcb7f2c4e The first part of an lldb native stack unwinder.
The Unwind and RegisterContext subclasses still need
to be finished; none of this code is used by lldb at
this point (unless you call into it by hand).

The ObjectFile class now has an UnwindTable object.

The UnwindTable object has a series of FuncUnwinders
objects (Function Unwinders) -- one for each function
in that ObjectFile we've backtraced through during this
debug session.

The FuncUnwinders object has a few different UnwindPlans.
UnwindPlans are a generic way of describing how to find
the canonical address of a given function's stack frame
(the CFA idea from DWARF/eh_frame) and how to restore the
caller frame's register values, if they have been saved
by this function.

UnwindPlans are created from different sources.  One source is the
eh_frame exception handling information generated by the compiler
for unwinding an exception throw.  Another source is an assembly
language inspection class (UnwindAssemblyProfiler, uses the Plugin
architecture) which looks at the instructions in the funciton
prologue and describes the stack movements/register saves that are
done.

Two additional types of UnwindPlans that are worth noting are
the "fast" stack UnwindPlan which is useful for making a first
pass over a thread's stack, determining how many stack frames there
are and retrieving the pc and CFA values for each frame (enough
to create StackFrameIDs).  Only a minimal set of registers is
recovered during a fast stack walk.  

The final UnwindPlan is an architectural default unwind plan.
These are provided by the ArchDefaultUnwindPlan class (which uses
the plugin architecture).  When no symbol/function address range can
be found for a given pc value -- when we have no eh_frame information
and when we don't have a start address so we can't examine the assembly
language instrucitons -- we have to make a best guess about how to 
unwind.  That's when we use the architectural default UnwindPlan.
On x86_64, this would be to assume that rbp is used as a stack pointer
and we can use that to find the caller's frame pointer and pc value.
It's a last-ditch best guess about how to unwind out of a frame.

There are heuristics about when to use one UnwindPlan versues the other --
this will all happen in the still-begin-written UnwindLLDB subclass of
Unwind which runs the UnwindPlans.

llvm-svn: 113581
2010-09-10 07:49:16 +00:00
Greg Clayton 1346f7e098 Cleaned up step logging a bit.
llvm-svn: 113023
2010-09-03 22:45:01 +00:00
Greg Clayton f681b94f90 Added the ability to disable ASLR (Address Space Layout Randomization). ASLR
is disabled by default, and can be enabled using:

(lldb) set disable-aslr 0

llvm-svn: 112616
2010-08-31 18:35:14 +00:00
Jim Ingham 2976d00adb Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected.
llvm-svn: 112221
2010-08-26 21:32:51 +00:00
Greg Clayton 9da7bd0739 Got a lot of the kinks worked out in the inline support after debugging more
complex inlined examples.

StackFrame classes don't have a "GetPC" anymore, they have "GetFrameCodeAddress()".
This is because inlined frames will have a PC value that is the same as the 
concrete frame that owns the inlined frame, yet the code locations for the
frame can be different. We also need to be able to get the real PC value for
a given frame so that variables evaluate correctly. To get the actual PC
value for a frame you can use:

    addr_t pc = frame->GetRegisterContext()->GetPC();

Some issues with the StackFrame stomping on its own symbol context were 
resolved which were causing the information to change for a frame when the
stack ID was calculated. Also the StackFrame will now correctly store the
symbol context resolve flags for any extra bits of information that were 
looked up (if you ask for a block only and you find one, you will alwasy have
the compile unit and function).

llvm-svn: 111964
2010-08-24 21:05:24 +00:00
Greg Clayton 0b76a2c21f Modified the host process monitor callback function Host::StartMonitoringChildProcess
to spawn a thread for each process that is being monitored. Previously
LLDB would spawn a single thread that would wait for any child process which
isn't ok to do as a shared library (LLDB.framework on Mac OSX, or lldb.so on
linux). The old single thread used to call wait4() with a pid of -1 which 
could cause it to reap child processes that it shouldn't have.

Re-wrote the way Function blocks are handles. Previously I attempted to keep
all blocks in a single memory allocation (in a std::vector). This made the
code somewhat efficient, but hard to work with. I got rid of the old BlockList
class, and went to a straight parent with children relationship. This new 
approach will allow for partial parsing of the blocks within a function.

llvm-svn: 111706
2010-08-21 02:22:51 +00:00
Jim Ingham 87c1191e0e Now that we are using the Unwinder (or Jason's new unwinder when that comes about) all the plugin-specific details of getting stack frames
should be hidden behind that, and the "GetStackFrameAtIndex" and "GetStackFrameCount" algorithms become generic.  So I moved them to Thread.cpp.

llvm-svn: 110899
2010-08-12 02:14:28 +00:00
Jim Ingham 5aee162f97 Change Target & Process so they can really be initialized with an invalid architecture.
Arrange that this then gets properly set on attach, or when a "file" is set.
Add a completer for "process attach -n".

Caveats: there isn't currently a way to handle multiple processes with the same name.  That
will have to wait on a way to pass annotations along with the completion strings.

llvm-svn: 110624
2010-08-09 23:31:02 +00:00
Greg Clayton f4b47e1579 Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class.
This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo"
that can completely describe any stop reason. It also provides a framework for
doing intelligent things with the stop info at important times in the lifetime
of the inferior. 

Examples include the signal stop info in StopInfoUnixSignal. It will check with
the process to see that the current action is for the signal. These actions
include wether to stop for the signal, wether the notify that the signal was
hit, and wether to pass the signal along to the inferior process. The 
StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and
this allows the stop info to determine if it should stop at the signal or 
continue the process. 


StopInfo subclasses must override the following functions:

    virtual lldb::StopReason
    GetStopReason () const = 0;

    virtual const char *
    GetDescription () = 0;


StopInfo subclasses can override the following functions:


    // If the subclass returns "false", the inferior will resume. The default
    // version of this function returns "true" which means the default stop
    // info will stop the process. The breakpoint subclass will check if
    // the breakpoint wants us to stop by calling any installed callback on
    // the breakpoint, and also checking if the breakpoint is for the current
    // thread. Signals will check if they should stop based off of the 
    // UnixSignal settings in the process.
    virtual bool
    ShouldStop (Event *event_ptr);

    // Sublasses can state if they want to notify the debugger when "ShouldStop"
    // returns false. This would be handy for breakpoints where you want to
    // log information and continue and is also used by the signal stop info
    // to notify that a signal was received (after it checks with the process
    // signal settings).
    virtual bool
    ShouldNotify (Event *event_ptr)
    {
        return false;
    }

    // Allow subclasses to do something intelligent right before we resume.
    // The signal class will figure out if the signal should be propagated
    // to the inferior process and pass that along to the debugger plug-ins.
    virtual void
    WillResume (lldb::StateType resume_state)
    {
        // By default, don't do anything
    }


The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility
folder and now doesn't polute the lldb_private::Thread class with platform
specific code.

llvm-svn: 110184
2010-08-04 01:40:35 +00:00
Greg Clayton 896dff661a Centralized the Mach exception stop info code by adding it as a first
class citizen on the StopInfo class. 

llvm-svn: 109235
2010-07-23 16:45:51 +00:00
Greg Clayton 19503a2a78 Warnings cleanup patch from Jean-Daniel Dupas.
llvm-svn: 109226
2010-07-23 15:37:46 +00:00
Greg Clayton 471b31ce62 Remove use of STL collection class use of the "data()" method since it isn't
part of C++'98. Most of these were "std::vector<T>::data()" and 
"std::string::data()".

llvm-svn: 108957
2010-07-20 22:52:08 +00:00
Greg Clayton c982c768d2 Merged Eli Friedman's linux build changes where he added Makefile files that
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.

llvm-svn: 108009
2010-07-09 20:39:50 +00:00
Greg Clayton 69b518f6ef typedef fixups, patch from Jean-Daniel Dupas.
llvm-svn: 107794
2010-07-07 17:07:17 +00:00
Greg Clayton 0b42ac32c8 More leaks detection:
- fixed 3 posix spawn attributes leaks 
- fixed us always leaking CXXBaseSpecifier objects when we create class 
  base classes. Clang apparently copies the base classes we pass in.

Fixed some code formatting in ClangASTContext.cpp.

llvm-svn: 107459
2010-07-02 01:29:13 +00:00
Jim Ingham 1b54c88cc4 Add a "thread specification" class that specifies thread specific breakpoints by name, index, queue or TID.
Push this through all the breakpoint management code.  Allow this to be set when the breakpoint is created.
Fix the Process classes so that a breakpoint hit that is not for a particular thread is not reported as a 
breakpoint hit event for that thread.
Added a "breakpoint configure" command to allow you to reset any of the thread 
specific options (or the ignore count.)

llvm-svn: 106078
2010-06-16 02:00:15 +00:00
Jim Ingham 40af72e106 Move Args.{cpp,h} and Options.{cpp,h} to Interpreter where they really belong.
llvm-svn: 106034
2010-06-15 19:49:27 +00:00
Greg Clayton e20855403b Fixed the build after recent header changes.
Fixed an extra include path in the Xcode project.

llvm-svn: 105867
2010-06-12 01:12:23 +00:00