Commit Graph

28 Commits

Author SHA1 Message Date
Paul Robinson f80e369f61 [PS4] Driver: use correct --shared option 2022-04-21 08:19:42 -07:00
Paul Robinson a5c847e8cf [PS4][NFC] Rename classes to align with prevailing practice
Rename classes Assemble -> Assembler, Link -> Linker,
for consistency with names other toolchains use.
2022-04-20 08:35:52 -07:00
Paul Robinson 7726ad04e2 [PS5] Add basic PS5 driver behavior
This adds a PS5-specific ToolChain subclass, which defines some basic
PS5 driver behavior. Future patches will add more target-specific
driver behavior.
2022-04-14 12:45:33 -07:00
Paul Robinson 52d346e715 [PS4] NFC refactor of PS4 toolchain class, prep for PS5 2022-04-14 05:37:39 -07:00
Paul Robinson 375d93465b [PS4] Fix a buggy cast 2022-04-06 12:28:50 -07:00
Paul Robinson 31c971145f [PS4] clang-format PS4CPU.cpp/.h 2022-04-06 06:52:29 -07:00
Kazu Hirata 1b329fe282 [clang] Remove unused "using" (NFC) 2021-12-29 08:27:29 -08:00
Yaxun (Sam) Liu 0309e50f33 [Driver] Fix ToolChain::getSanitizerArgs
The driver uses class SanitizerArgs to store parsed sanitizer arguments. It keeps a cached
SanitizerArgs object in ToolChain and uses it for different jobs. This does not work if
the sanitizer options are different for different jobs, which could happen when an
offloading toolchain translates the options for different jobs.

To fix this, SanitizerArgs should be created by using the actual arguments passed
to jobs instead of the original arguments passed to the driver, since the toolchain
may change the original arguments. And the sanitizer arguments should be diagnose
once.

This patch also fixes HIP toolchain for handling -fgpu-sanitize: a warning is emitted
for GPU's not supporting sanitizer and skipped. This is for backward compatibility
with existing -fsanitize options. -fgpu-sanitize is also turned on by default.

Reviewed by: Artem Belevich, Evgenii Stepanov

Differential Revision: https://reviews.llvm.org/D111443
2021-11-11 17:17:08 -05:00
Ben Dunbobbin ae9231ca2a Reland - [Clang] Add the ability to map DLL storage class to visibility
415f7ee883 had LIT test failures on any build where the clang executable
was not called "clang". I have adjusted the LIT CHECKs to remove the
binary name to fix this.

Original commit message:

For PlayStation we offer source code compatibility with
Microsoft's dllimport/export annotations; however, our file
format is based on ELF.

To support this we translate from DLL storage class to ELF
visibility at the end of codegen in Clang.

Other toolchains have used similar strategies (e.g. see the
documentation for this ARM toolchain:

https://developer.arm.com/documentation/dui0530/i/migrating-from-rvct-v3-1-to-rvct-v4-0/changes-to-symbol-visibility-between-rvct-v3-1-and-rvct-v4-0)

This patch adds the ability to perform this translation. Options
are provided to support customizing the mapping behaviour.

Differential Revision: https://reviews.llvm.org/D89970
2020-11-02 23:24:49 +00:00
Ben Dunbobbin 5024d3aa18 Revert "[Clang] Add the ability to map DLL storage class to visibility"
This reverts commit 415f7ee883.

The added tests were failing on the build bots!
2020-11-02 17:33:54 +00:00
Ben Dunbobbin 415f7ee883 [Clang] Add the ability to map DLL storage class to visibility
For PlayStation we offer source code compatibility with
Microsoft's dllimport/export annotations; however, our file
format is based on ELF.

To support this we translate from DLL storage class to ELF
visibility at the end of codegen in Clang.

Other toolchains have used similar strategies (e.g. see the
documentation for this ARM toolchain:

https://developer.arm.com/documentation/dui0530/i/migrating-from-rvct-v3-1-to-rvct-v4-0/changes-to-symbol-visibility-between-rvct-v3-1-and-rvct-v4-0)

This patch adds the ability to perform this translation. Options
are provided to support customizing the mapping behaviour.

Differential Revision: https://reviews.llvm.org/D89970
2020-11-02 17:08:23 +00:00
Serge Pavlov 70bf35070a [Driver] Add output file to properties of Command
Object of class `Command` contains various properties of a command to
execute, but output file was missed from them. This change adds this
property. It is required for reporting consumed time and memory implemented
in D78903 and may be used in other cases too.

Differential Revision: https://reviews.llvm.org/D78902
2020-10-08 18:23:39 +07:00
James Y Knight 4772b99dff Clang Driver: refactor support for writing response files to be
specified at Command creation, rather than as part of the Tool.

This resolves the hack I just added to allow Darwin toolchain to vary
its level of support based on `-mlinker-version=`.

The change preserves the _current_ settings for response-file support.
Some tools look likely to be declaring that they don't support
response files in error, however I kept them as-is in order for this
change to be a simple refactoring.

Differential Revision: https://reviews.llvm.org/D82782
2020-06-29 18:27:02 -04:00
Yuanfang Chen 2956cc50f3 [Clang][Driver] Remove gold linker support for PS4 toolchain
Reviewers: probinson

Subscribers: cfe-commits

Tags: #clang

Differential Revision: https://reviews.llvm.org/D81970
2020-06-17 09:45:14 -07:00
Yuanfang Chen 8d4a806ef0 Revert "remove gold linker"
This reverts commit 719c87edc5.

Checked in by accident. Sorry.
2020-06-16 13:05:53 -07:00
Yuanfang Chen 719c87edc5 remove gold linker 2020-06-16 13:03:31 -07:00
Paul Robinson ee7510dc86 Fix a Diag call not to assume option spelling 2020-03-27 12:12:44 -07:00
Douglas Yung 5db37f3bca Make PS4 use -fno-use-init-array only as the ABI does not support .init_array.
Reviewed by Paul Robinson
2020-03-26 15:45:40 -07:00
Dmitry Mikulin fbb23c9714 Fix profiling options on PS4 target:
- libclang_rt.profile should be added when -fcs-profile-generate is on thecommand line.
- OPT_fno_profile_instr_generate was used as a negative for OPT_fprofile_generate. Fix it to use OPT_fno_profile_generate.

Differential Revision: https://reviews.llvm.org/D75274
2020-03-16 16:52:47 -07:00
Benjamin Kramer adcd026838 Make llvm::StringRef to std::string conversions explicit.
This is how it should've been and brings it more in line with
std::string_view. There should be no functional change here.

This is mostly mechanical from a custom clang-tidy check, with a lot of
manual fixups. It uncovers a lot of minor inefficiencies.

This doesn't actually modify StringRef yet, I'll do that in a follow-up.
2020-01-28 23:25:25 +01:00
Jonas Devlieghere 2b3d49b610 [Clang] Migrate llvm::make_unique to std::make_unique
Now that we've moved to C++14, we no longer need the llvm::make_unique
implementation from STLExtras.h. This patch is a mechanical replacement
of (hopefully) all the llvm::make_unique instances across the monorepo.

Differential revision: https://reviews.llvm.org/D66259

llvm-svn: 368942
2019-08-14 23:04:18 +00:00
Pierre Gousseau 1e39fc1faa [asan] Add gcc 8's driver option -fsanitize=pointer-compare and -fsanitize=pointer-substract.
Disabled by default as this is still an experimental feature.

Reviewed By: thakis

Differential Revision: https://reviews.llvm.org/D59221

llvm-svn: 358285
2019-04-12 14:14:58 +00:00
Chandler Carruth 2946cd7010 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00
Pierre Gousseau 53b5cfb080 [Driver][PS4] Do not implicitly link against asan or ubsan if -nostdlib or -nodefaultlibs on PS4.
NFC for targets other than PS4.

Respect -nostdlib and -nodefaultlibs when enabling asan or ubsan.

Differential Revision: https://reviews.llvm.org/D55712

llvm-svn: 349508
2018-12-18 17:03:35 +00:00
Pierre Gousseau 1abf9439d5 [Driver] Add flag "--dependent-lib=..." when enabling asan or ubsan on PS4.
NFC for targets other than PS4.

Simplify users' workflow when enabling asan or ubsan and calling the linker separately.

Differential Revision: https://reviews.llvm.org/D47375

llvm-svn: 334096
2018-06-06 14:04:15 +00:00
Nico Weber 1865df4996 s/LLVM_ON_WIN32/_WIN32/, clang
LLVM_ON_WIN32 is set exactly with MSVC and MinGW (but not Cygwin) in
HandleLLVMOptions.cmake, which is where _WIN32 defined too.  Just use the
default macro instead of a reinvented one.

See thread "Replacing LLVM_ON_WIN32 with just _WIN32" on llvm-dev and cfe-dev.
No intended behavior change.

llvm-svn: 331069
2018-04-27 19:11:14 +00:00
Nico Weber 0ee47d92b2 Introduce -nostdlib++ flag to disable linking the C++ standard library.
Projects that want to statically link their own C++ standard library currently
need to pass -nostdlib or -nodefaultlibs, which also disables linking of the
builtins library, -lm, and so on. Alternatively, they could use `clang` instead
of `clang++`, but that already disables implicit addition of -lm on some
toolchains.

Add a dedicated flag -nostdlib++ that disables just linking of libc++ /
libstdc++. This is analogous to -nostdinc++.

https://reviews.llvm.org/D35780

llvm-svn: 308997
2017-07-25 18:02:57 +00:00
David L. Jones f561abab56 [Driver] Consolidate tools and toolchains by target platform. (NFC)
Summary:
(This is a move-only refactoring patch. There are no functionality changes.)

This patch splits apart the Clang driver's tool and toolchain implementation
files. Each target platform toolchain is moved to its own file, along with the
closest-related tools. Each target platform toolchain has separate headers and
implementation files, so the hierarchy of classes is unchanged.

There are some remaining shared free functions, mostly from Tools.cpp. Several
of these move to their own architecture-specific files, similar to r296056. Some
of them are only used by a single target platform; since the tools and
toolchains are now together, some helpers now live in a platform-specific file.
The balance are helpers related to manipulating argument lists, so they are now
in a new file pair, CommonArgs.h and .cpp.

I've tried to cluster the code logically, which is fairly straightforward for
most of the target platforms and shared architectures. I think I've made
reasonable choices for these, as well as the various shared helpers; but of
course, I'm happy to hear feedback in the review.

There are some particular things I don't like about this patch, but haven't been
able to find a better overall solution. The first is the proliferation of files:
there are several files that are tiny because the toolchain is not very
different from its base (usually the Gnu tools/toolchain). I think this is
mostly a reflection of the true complexity, though, so it may not be "fixable"
in any reasonable sense. The second thing I don't like are the includes like
"../Something.h". I've avoided this largely by clustering into the current file
structure. However, a few of these includes remain, and in those cases it
doesn't make sense to me to sink an existing file any deeper.

Reviewers: rsmith, mehdi_amini, compnerd, rnk, javed.absar

Subscribers: emaste, jfb, danalbert, srhines, dschuff, jyknight, nemanjai, nhaehnle, mgorny, cfe-commits

Differential Revision: https://reviews.llvm.org/D30372

llvm-svn: 297250
2017-03-08 01:02:16 +00:00