Commit Graph

483 Commits

Author SHA1 Message Date
Chris Lattner 79db55028c Make data structure acurately get ALL edges, even loads of null fields of
nodes that are not shadow nodes

This fixes em3d to be _correct_ if not optimial

llvm-svn: 2274
2002-04-17 03:24:59 +00:00
Chris Lattner 071dea7362 * Remove the concept of a critical shadow node
* Make the function pointer argument explicit for a call nodes
* Eliminate unreachable global values
* Merge call nodes that are identical

llvm-svn: 2266
2002-04-16 20:39:59 +00:00
Chris Lattner 46b08cdc7c * Eliminate ArgDSNode's completely, now rely on scalar map
* Fold call nodes that are indistinguishable for each other.  This is a big
  win for external functions like sqrt, which would multiply dramatically
  before.
* Global nodes with no edges to or from them are now eliminated from the graph.

llvm-svn: 2257
2002-04-16 03:44:03 +00:00
Chris Lattner 2e9fa6d101 Move FunctionArgument out of iOther.h into Argument.h and rename class to
be 'Argument' instead of FunctionArgument.

llvm-svn: 2216
2002-04-09 19:48:49 +00:00
Chris Lattner 06be180225 Add explicit #includes of Function.h to make up for the removed #include
in iOther.h

llvm-svn: 2209
2002-04-09 19:08:28 +00:00
Chris Lattner d92b01c385 Add #includes to make up for #includes pruned out of header files.
llvm-svn: 2207
2002-04-09 18:37:46 +00:00
Chris Lattner 3734fe4f35 Play around with #includes
llvm-svn: 2174
2002-04-08 21:58:53 +00:00
Chris Lattner 9ba54b2f31 Call nodes are never equivalent
Shadow nodes are never critical.

llvm-svn: 2102
2002-04-04 19:21:51 +00:00
Chris Lattner d6c8dd1473 Add hack to get timing of analysis
llvm-svn: 2101
2002-04-04 19:21:27 +00:00
Chris Lattner d7b6c331ea * Eliminate commented out code
* Do not demand a shadow node when resolving
* Raise arbitrary inline limit

llvm-svn: 2100
2002-04-04 19:21:06 +00:00
Chris Lattner 4f47bb8ae6 Support resolving function arguments/return values to pointers that index
into other objects.

llvm-svn: 2094
2002-04-01 22:20:48 +00:00
Chris Lattner 7203e9f05a Avoid incorrectly adding null values to the scalar map!
llvm-svn: 2085
2002-04-01 00:45:09 +00:00
Chris Lattner f224b6b511 Critical shadow nodes no do not know their parent explictly.
llvm-svn: 2084
2002-04-01 00:15:30 +00:00
Chris Lattner b4648bb38f Minor cleanups (use dyn_cast instead of testing manually)
Shadow nodes now don't explicitly know their parent.

llvm-svn: 2083
2002-04-01 00:14:41 +00:00
Chris Lattner 6b06aa557e Allow merging of identical call nodes. Make the shadow node pointed to
by the call node noncritical before the call is destroyed.

llvm-svn: 2082
2002-04-01 00:13:56 +00:00
Chris Lattner a7b3b50381 Increase limit for perimeter
llvm-svn: 2081
2002-04-01 00:12:58 +00:00
Chris Lattner d63afb418e Unify the destruction code used for node pairs vs normal nodes. This was
causing a problem before because global values with incoming edges didn't
copy the incoming edges to the node they were being merged from, causing
the poolalloc pass to die.

llvm-svn: 2079
2002-03-31 19:57:44 +00:00
Chris Lattner d45f4df2ae * Move the isEquivalentTo implementations here. They can probably be put
someplace nicer in the file though.
* Add new dump method for debugging

llvm-svn: 2064
2002-03-31 07:16:08 +00:00
Chris Lattner 49c3ea8c1e Print out the instruction instead of just the address!
llvm-svn: 2063
2002-03-31 07:15:20 +00:00
Chris Lattner ed9bfd95a9 * Move isEquivalentTo implementations to NodeImpl
* Implement a new form of node folding to catch cases missed in Addtree
* Add removeIndistinguishableNodePairs to merge calls (todo) and globals

llvm-svn: 2062
2002-03-31 07:14:52 +00:00
Chris Lattner a2cdaba6ed * Convert CallMap to be a vector, because the keys can change, and the map
doesn't resort!
* Be more generous with the cached matches that we allow now.
* Recursive calls should all work now!

llvm-svn: 2061
2002-03-31 07:13:27 +00:00
Chris Lattner 8d4894e3fa Implement getEscapingAllocations & getNonEscapingAllocations
llvm-svn: 2021
2002-03-28 19:33:00 +00:00
Chris Lattner c3ae15cf0b * Rename UnlinkUndistinguishableShadowNodes & RemoveUnreachableShadowNodes
to reflect that they can eliminate arbitrary nodes.
* Rename the ShadowNodeEliminate.cpp file to EliminateNodes.cpp for the
  same reason

llvm-svn: 2020
2002-03-28 19:16:48 +00:00
Chris Lattner 8a5c470c59 Ooops, I did such a great job pruning nodes, that I accidentally deleted
ALL allocation nodes... hrm... bad.

llvm-svn: 2018
2002-03-28 18:38:38 +00:00
Chris Lattner b1782d0c90 Many changes
* Simplify a lot of the inlining stuff.  There are still problems, but not
  many
* Break up the Function representation to have a vector for every different
  node type so it is fast to find nodes of a particular flavor.
* Do more intelligent merging of call values
* Allow elimination of unreachable shadow and allocation nodes
* Generalize indistinguishability testing to allow merging of identical calls.
* Increase shadow node merging power

llvm-svn: 2010
2002-03-28 17:56:03 +00:00
Chris Lattner be449bc1ef * Add #define to enabled debug messages
* Move removeEdgesTo to be a member of DSNode
* Implement (but #ifdef out) the new, spiffier, method of determining
  shadow node equivalence.  This cannot be enabled until more is
  implemented.

llvm-svn: 2004
2002-03-27 19:48:03 +00:00
Chris Lattner d9c86c7c96 * Implement DSNode::removeAllIncomingEdges
* Implement Critical Shadow node handling
* Implement routines to determine whether an allocation node is a malloc
  or alloca

llvm-svn: 2003
2002-03-27 19:46:05 +00:00
Chris Lattner 0ad8b8f5d0 * Add critical node support
* Optimize graph after building it.  This should be unneccesary in the future

llvm-svn: 2002
2002-03-27 19:45:12 +00:00
Chris Lattner b6c8c5138f * Destroy alloca nodes when a graph gets inlined
* Add links to all subtrees when a shadow node gets resolved
* Add critical node handling

llvm-svn: 2001
2002-03-27 19:44:33 +00:00
Chris Lattner b358f71d02 * Optimizers return true on change
* Implement indistinguishable shadow node elimination

llvm-svn: 1999
2002-03-27 00:55:13 +00:00
Chris Lattner 5c3280971c Fix long line
llvm-svn: 1998
2002-03-27 00:54:31 +00:00
Chris Lattner f8e2d060cc * Because of optimization, the shadow nodes between arguments might get
removed.  Check to see if they are there.
* Repeat optimizations while changing

llvm-svn: 1997
2002-03-27 00:53:57 +00:00
Chris Lattner e604d8ec65 Initial checkin of Datastructure analysis.
Has bugs, but shouldn't crash in theory.

llvm-svn: 1994
2002-03-26 22:39:06 +00:00