Commit Graph

178 Commits

Author SHA1 Message Date
Evan Cheng 7c970b98d0 If a shuffle is a splat, check if the argument is a build_vector with all elements being the same. If so, return the argument.
llvm-svn: 29242
2006-07-21 08:25:53 +00:00
Evan Cheng 8472e0c4af If a shuffle is unary, i.e. one of the vector argument is not needed, turn the
operand into a undef and adjust mask accordingly.

llvm-svn: 29232
2006-07-20 22:44:41 +00:00
Andrew Lenharth ec104a2b41 80 cols
llvm-svn: 29221
2006-07-20 17:43:27 +00:00
Andrew Lenharth c496b418b5 Reduce number of exported symbols
llvm-svn: 29220
2006-07-20 17:28:38 +00:00
Chris Lattner 54a34cd20b Mark these two classes as hidden, shrinking libllbmgcc.dylib by 25K
llvm-svn: 28970
2006-06-28 21:58:30 +00:00
Andrew Lenharth 0e57b2cb92 Start on my todo list
llvm-svn: 28752
2006-06-12 16:07:18 +00:00
Evan Cheng 64d2846017 visitVBinOp: Can't fold divide by zero!
llvm-svn: 28584
2006-05-31 06:08:35 +00:00
Chris Lattner 8f872d2091 Fix a nasty dag combiner bug that caused nondeterminstic crashes (MY FAVORITE!):
SimplifySelectOps would eliminate a Select, delete it, then return true.

The clients would see that it did something and return null.

The top level would see a null return, and decide that nothing happened,
proceeding to process the node in other ways: boom.

The fix is simple: clients of SimplifySelectOps should return the select
node itself.

In order to catch really obnoxious boogs like this in the future, add an
assert that nodes are not deleted.  We do this by checking for a sentry node
type that the SDNode dtor sets when a node is destroyed.

llvm-svn: 28514
2006-05-27 00:43:02 +00:00
Andrew Lenharth 1dc9ec5874 Move this code to a common place
llvm-svn: 28329
2006-05-16 17:42:15 +00:00
Chris Lattner afe72481f6 Comment out dead variables
llvm-svn: 28252
2006-05-12 17:57:54 +00:00
Chris Lattner 66adee93aa Two simplifications for token factor nodes: simplify tf(x,x) -> x.
simplify tf(x,y,y,z) -> tf(x,y,z).

llvm-svn: 28233
2006-05-12 05:01:37 +00:00
Evan Cheng 2c74848af1 Debugging info
llvm-svn: 28200
2006-05-09 06:55:15 +00:00
Chris Lattner 446e1ef26a Make the case I just checked in stronger. Now we compile this:
short test2(short X, short x) {
  int Y = (short)(X+x);
  return Y >> 1;
}

to:

_test2:
        add r2, r3, r4
        extsh r2, r2
        srawi r3, r2, 1
        blr

instead of:

_test2:
        add r2, r3, r4
        extsh r2, r2
        srwi r2, r2, 1
        extsh r3, r2
        blr

llvm-svn: 28175
2006-05-08 21:18:59 +00:00
Chris Lattner 29062da0ac Implement and_sext.ll:test3, generating:
_test4:
        srawi r3, r3, 16
        blr

instead of:

_test4:
        srwi r2, r3, 16
        extsh r3, r2
        blr

for:

short test4(unsigned X) {
  return (X >> 16);
}

llvm-svn: 28174
2006-05-08 20:59:41 +00:00
Chris Lattner 2935d8190c Compile this:
short test4(unsigned X) {
  return (X >> 16);
}

to:

_test4:
        movl 4(%esp), %eax
        sarl $16, %eax
        ret

instead of:

_test4:
        movl $-65536, %eax
        andl 4(%esp), %eax
        sarl $16, %eax
        ret

llvm-svn: 28171
2006-05-08 20:51:54 +00:00
Nate Begeman e5ce5bb6da Fix PR772
llvm-svn: 28161
2006-05-08 01:35:01 +00:00
Chris Lattner 7e7bcf3a54 Simplify some code, add a couple minor missed folds
llvm-svn: 28152
2006-05-06 23:06:26 +00:00
Chris Lattner 2a4d7b845b remove cases handled elsewhere
llvm-svn: 28150
2006-05-06 22:43:44 +00:00
Chris Lattner 1ecb2a2dac Use the new TargetLowering::ComputeNumSignBits method to eliminate
sign_extend_inreg operations.  Though ComputeNumSignBits is still rudimentary,
this is enough to compile this:

short test(short X, short x) {
  int Y = X+x;
  return (Y >> 1);
}
short test2(short X, short x) {
  int Y = (short)(X+x);
  return Y >> 1;
}

into:

_test:
        add r2, r3, r4
        srawi r3, r2, 1
        blr
_test2:
        add r2, r3, r4
        extsh r2, r2
        srawi r3, r2, 1
        blr

instead of:

_test:
        add r2, r3, r4
        srawi r2, r2, 1
        extsh r3, r2
        blr
_test2:
        add r2, r3, r4
        extsh r2, r2
        srawi r2, r2, 1
        extsh r3, r2
        blr

llvm-svn: 28146
2006-05-06 09:30:03 +00:00
Chris Lattner 907e392dba Fold trunc(any_ext). This gives stuff like:
27,28c27
<       movzwl %di, %edi
<       movl %edi, %ebx
---
>       movw %di, %bx

llvm-svn: 28137
2006-05-05 22:56:26 +00:00
Chris Lattner 57f8c5a387 Shrink shifts when possible.
llvm-svn: 28136
2006-05-05 22:53:17 +00:00
Chris Lattner 3d26577396 Fold (fpext (load x)) -> (extload x)
llvm-svn: 28130
2006-05-05 21:34:35 +00:00
Chris Lattner 25a5283a86 Fold some common code.
llvm-svn: 28124
2006-05-05 06:32:04 +00:00
Chris Lattner 002ee91457 Implement:
// fold (and (sext x), (sext y)) -> (sext (and x, y))
  // fold (or  (sext x), (sext y)) -> (sext (or  x, y))
  // fold (xor (sext x), (sext y)) -> (sext (xor x, y))
  // fold (and (aext x), (aext y)) -> (aext (and x, y))
  // fold (or  (aext x), (aext y)) -> (aext (or  x, y))
  // fold (xor (aext x), (aext y)) -> (aext (xor x, y))

llvm-svn: 28123
2006-05-05 06:31:05 +00:00
Chris Lattner 5ac4293606 Pull and through and/or/xor. This compiles some bitfield code to:
mov EAX, DWORD PTR [ESP + 4]
        mov ECX, DWORD PTR [EAX]
        mov EDX, ECX
        add EDX, EDX
        or EDX, ECX
        and EDX, -2147483648
        and ECX, 2147483647
        or EDX, ECX
        mov DWORD PTR [EAX], EDX
        ret

instead of:

        sub ESP, 4
        mov DWORD PTR [ESP], ESI
        mov EAX, DWORD PTR [ESP + 8]
        mov ECX, DWORD PTR [EAX]
        mov EDX, ECX
        add EDX, EDX
        mov ESI, ECX
        and ESI, -2147483648
        and EDX, -2147483648
        or EDX, ESI
        and ECX, 2147483647
        or EDX, ECX
        mov DWORD PTR [EAX], EDX
        mov ESI, DWORD PTR [ESP]
        add ESP, 4
        ret

llvm-svn: 28122
2006-05-05 06:10:43 +00:00
Chris Lattner 812646aa0c Implement a variety of simplifications for ANY_EXTEND.
llvm-svn: 28121
2006-05-05 05:58:59 +00:00
Chris Lattner 8d6fc20181 Factor some code, add these transformations:
// fold (and (trunc x), (trunc y)) -> (trunc (and x, y))
  // fold (or  (trunc x), (trunc y)) -> (trunc (or  x, y))
  // fold (xor (trunc x), (trunc y)) -> (trunc (xor x, y))

llvm-svn: 28120
2006-05-05 05:51:50 +00:00
Chris Lattner 2b48a94413 Remove a bogus transformation. This fixes SingleSource/UnitTests/2006-01-23-InitializedBitField.c
with some changes I have to the new CFE.

llvm-svn: 28022
2006-04-28 23:33:20 +00:00
Chris Lattner 662e940f73 Fix a couple more memory issues
llvm-svn: 27930
2006-04-21 15:32:26 +00:00
Chris Lattner cc47ab3305 Fix a really subtle and obnoxious memory bug that caused issues with an
llvm-gcc4 boostrap.  Whenever a node is deleted by the dag combiner, it
*must* be returned by the visit function, or the dag combiner will not
know that the node has been processed (and will, e.g., send it to the
target dag combine xforms).

llvm-svn: 27922
2006-04-20 23:55:59 +00:00
Evan Cheng a320abc494 Turn a VAND into a VECTOR_SHUFFLE is applicable.
DAG combiner can turn a VAND V, <-1, 0, -1, -1>, i.e. vector clear elements,
into a vector shuffle with a zero vector. It only does so when TLI tells it
the xform is profitable.

llvm-svn: 27874
2006-04-20 08:56:16 +00:00
Chris Lattner e1401e3610 Canonicalize vvector_shuffle(x,x) -> vvector_shuffle(x,undef) to enable patterns
to match again :)

llvm-svn: 27533
2006-04-08 05:34:25 +00:00
Chris Lattner 098c01e94e Codegen shufflevector as VVECTOR_SHUFFLE
llvm-svn: 27529
2006-04-08 04:15:24 +00:00
Evan Cheng 613996c55e 1. If both vector operands of a vector_shuffle are undef, turn it into an undef.
2. A shuffle mask element can also be an undef.

llvm-svn: 27472
2006-04-06 23:20:43 +00:00
Chris Lattner 4ea52cac01 Do not create ZEXTLOAD's unless we are before legalize or the operation is
legal.

llvm-svn: 27402
2006-04-04 17:39:18 +00:00
Chris Lattner e1e3adf802 Add a missing check, this fixes UnitTests/Vector/sumarray.c
llvm-svn: 27375
2006-04-03 17:29:28 +00:00
Chris Lattner 04c00fc844 Add a missing check, which broke a bunch of vector tests.
llvm-svn: 27374
2006-04-03 17:21:50 +00:00
Andrew Lenharth 94f012f606 back this out
llvm-svn: 27367
2006-04-03 03:16:50 +00:00
Andrew Lenharth 015eaf5f33 This should be a win of every arch
llvm-svn: 27364
2006-04-02 21:42:45 +00:00
Chris Lattner 4993249a04 Add a little dag combine to compile this:
int %AreSecondAndThirdElementsBothNegative(<4 x float>* %in) {
entry:
        %tmp1 = load <4 x float>* %in           ; <<4 x float>> [#uses=1]
        %tmp = tail call int %llvm.ppc.altivec.vcmpgefp.p( int 1, <4 x float> < float 0x7FF8000000000000, float 0.000000e+00, float 0.000000e+00, float 0x7FF8000000000000 >, <4 x float> %tmp1 )           ; <int> [#uses=1]
        %tmp = seteq int %tmp, 0                ; <bool> [#uses=1]
        %tmp3 = cast bool %tmp to int           ; <int> [#uses=1]
        ret int %tmp3
}

into this:

_AreSecondAndThirdElementsBothNegative:
        mfspr r2, 256
        oris r4, r2, 49152
        mtspr 256, r4
        li r4, lo16(LCPI1_0)
        lis r5, ha16(LCPI1_0)
        lvx v0, 0, r3
        lvx v1, r5, r4
        vcmpgefp. v0, v1, v0
        mfcr r3, 2
        rlwinm r3, r3, 27, 31, 31
        mtspr 256, r2
        blr

instead of this:

_AreSecondAndThirdElementsBothNegative:
        mfspr r2, 256
        oris r4, r2, 49152
        mtspr 256, r4
        li r4, lo16(LCPI1_0)
        lis r5, ha16(LCPI1_0)
        lvx v0, 0, r3
        lvx v1, r5, r4
        vcmpgefp. v0, v1, v0
        mfcr r3, 2
        rlwinm r3, r3, 27, 31, 31
        xori r3, r3, 1
        cntlzw r3, r3
        srwi r3, r3, 5
        mtspr 256, r2
        blr

llvm-svn: 27356
2006-04-02 06:11:11 +00:00
Chris Lattner 0442a18758 Constant fold all of the vector binops. This allows us to compile this:
"vector unsigned char mergeLowHigh = (vector unsigned char)
( 8, 9, 10, 11, 16, 17, 18, 19, 12, 13, 14, 15, 20, 21, 22, 23 );
vector unsigned char mergeHighLow = vec_xor( mergeLowHigh, vec_splat_u8(8));"

aka:

void %test2(<16 x sbyte>* %P) {
  store <16 x sbyte> cast (<4 x int> xor (<4 x int> cast (<16 x ubyte> < ubyte 8, ubyte 9, ubyte 10, ubyte 11, ubyte 16, ubyte 17, ubyte 18, ubyte 19, ubyte 12, ubyte 13, ubyte 14, ubyte 15, ubyte 20, ubyte 21, ubyte 22, ubyte 23 > to <4 x int>), <4 x int> cast (<16 x sbyte> < sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8, sbyte 8 > to <4 x int>)) to <16 x sbyte>), <16 x sbyte> * %P
  ret void
}

into this:

_test2:
        mfspr r2, 256
        oris r4, r2, 32768
        mtspr 256, r4
        li r4, lo16(LCPI2_0)
        lis r5, ha16(LCPI2_0)
        lvx v0, r5, r4
        stvx v0, 0, r3
        mtspr 256, r2
        blr

instead of this:

_test2:
        mfspr r2, 256
        oris r4, r2, 49152
        mtspr 256, r4
        li r4, lo16(LCPI2_0)
        lis r5, ha16(LCPI2_0)
        vspltisb v0, 8
        lvx v1, r5, r4
        vxor v0, v1, v0
        stvx v0, 0, r3
        mtspr 256, r2
        blr

... which occurs here:
http://developer.apple.com/hardware/ve/calcspeed.html

llvm-svn: 27343
2006-04-02 03:25:57 +00:00
Chris Lattner e4e64b6b85 Implement constant folding of bit_convert of arbitrary constant vbuild_vector nodes.
llvm-svn: 27341
2006-04-02 02:53:43 +00:00
Chris Lattner 39dcf1a9e2 Delete identity shuffles, implementing CodeGen/Generic/vector-identity-shuffle.ll
llvm-svn: 27317
2006-03-31 22:16:43 +00:00
Chris Lattner 7e30af3887 Remove dead *extloads. This allows us to codegen vector.ll:test_extract_elt
to:

test_extract_elt:
        alloc r3 = ar.pfs,0,1,0,0
        adds r8 = 12, r32
        ;;
        ldfs f8 = [r8]
        mov ar.pfs = r3
        br.ret.sptk.many rp

instead of:

test_extract_elt:
        alloc r3 = ar.pfs,0,1,0,0
        adds r8 = 28, r32
        adds r9 = 24, r32
        adds r10 = 20, r32
        adds r11 = 16, r32
        ;;
        ldfs f6 = [r8]
        ;;
        ldfs f6 = [r9]
        adds r8 = 12, r32
        adds r9 = 8, r32
        adds r14 = 4, r32
        ;;
        ldfs f6 = [r10]
        ;;
        ldfs f6 = [r11]
        ldfs f8 = [r8]
        ;;
        ldfs f6 = [r9]
        ;;
        ldfs f6 = [r14]
        ;;
        ldfs f6 = [r32]
        mov ar.pfs = r3
        br.ret.sptk.many rp

llvm-svn: 27297
2006-03-31 18:10:41 +00:00
Chris Lattner 2d8551c85b Delete dead loads in the dag. This allows us to compile
vector.ll:test_extract_elt2 into:

_test_extract_elt2:
        lfd f1, 32(r3)
        blr

instead of:

_test_extract_elt2:
        lfd f0, 56(r3)
        lfd f0, 48(r3)
        lfd f0, 40(r3)
        lfd f1, 32(r3)
        lfd f0, 24(r3)
        lfd f0, 16(r3)
        lfd f0, 8(r3)
        lfd f0, 0(r3)
        blr

llvm-svn: 27296
2006-03-31 18:06:18 +00:00
Chris Lattner 20e619fba3 When building a VVECTOR_SHUFFLE node from extract_element operations, make
sure to build it as SHUFFLE(X, undef, mask), not SHUFFLE(X, X, mask).

The later is not canonical form, and prevents the PPC splat pattern from
matching.  For a particular splat, we go from generating this:

	li r10, lo16(LCPI1_0)
	lis r11, ha16(LCPI1_0)
	lvx v3, r11, r10
	vperm v3, v2, v2, v3

to generating:

	vspltw v3, v2, 3

llvm-svn: 27236
2006-03-28 22:19:47 +00:00
Chris Lattner a46dfe80c8 Canonicalize VECTOR_SHUFFLE(X, X, Y) -> VECTOR_SHUFFLE(X,undef,Y')
llvm-svn: 27235
2006-03-28 22:11:53 +00:00
Chris Lattner c9992548fc Turn a series of extract_element's feeding a build_vector into a
vector_shuffle node.  For this:

void test(__m128 *res, __m128 *A, __m128 *B) {
  *res = _mm_unpacklo_ps(*A, *B);
}

we now produce this code:

_test:
        movl 8(%esp), %eax
        movaps (%eax), %xmm0
        movl 12(%esp), %eax
        unpcklps (%eax), %xmm0
        movl 4(%esp), %eax
        movaps %xmm0, (%eax)
        ret

instead of this:

_test:
        subl $76, %esp
        movl 88(%esp), %eax
        movaps (%eax), %xmm0
        movaps %xmm0, (%esp)
        movaps %xmm0, 32(%esp)
        movss 4(%esp), %xmm0
        movss 32(%esp), %xmm1
        unpcklps %xmm0, %xmm1
        movl 84(%esp), %eax
        movaps (%eax), %xmm0
        movaps %xmm0, 16(%esp)
        movaps %xmm0, 48(%esp)
        movss 20(%esp), %xmm0
        movss 48(%esp), %xmm2
        unpcklps %xmm0, %xmm2
        unpcklps %xmm1, %xmm2
        movl 80(%esp), %eax
        movaps %xmm2, (%eax)
        addl $76, %esp
        ret

GCC produces this (with -fomit-frame-pointer):

_test:
        subl    $12, %esp
        movl    20(%esp), %eax
        movaps  (%eax), %xmm0
        movl    24(%esp), %eax
        unpcklps        (%eax), %xmm0
        movl    16(%esp), %eax
        movaps  %xmm0, (%eax)
        addl    $12, %esp
        ret

llvm-svn: 27233
2006-03-28 20:28:38 +00:00
Chris Lattner b7163598f9 Don't crash on X^X if X is a vector. Instead, produce a vector of zeros.
llvm-svn: 27229
2006-03-28 19:11:05 +00:00
Chris Lattner dc1eab5886 Don't call SimplifyDemandedBits on vectors
llvm-svn: 27128
2006-03-25 22:19:00 +00:00