The Language plugin is menat to answer language-specific questions that are not bound to the existence of a process. Those are still the domain of the LanguageRuntime plugin
The Language plugin will, instead, answer questions such as providing language-specific data formatters or expression evaluation
At the moment, the interface is hollowed out, and empty do-nothing plugins have been setup for ObjC, C++ and ObjC++
llvm-svn: 246212
Previously embedded interpreters were handled as ad-hoc source
files compiled into source/Interpreter. This made it hard to
disable a specific interpreter, or to add support for other
interpreters and allow the developer to choose which interpreter(s)
were enabled for a particular build.
This patch converts script interpreters over to a plugin-based system.
Script interpreters now live in source/Plugins/ScriptInterpreter, and
the canonical LLDB interpreter, ScriptInterpreterPython, is moved there
as well.
Any new code interfacing with the Python C API must live in this location
from here on out. Additionally, generic code should never need to
reference or make assumptions about the presence of a specific interpreter
going forward.
Differential Revision: http://reviews.llvm.org/D11431
Reviewed By: Greg Clayton
llvm-svn: 243681
- generate-vers.pl has to be called by cmake to generate the version number
- parallel builds not yet supported; dependency on clang must be explicitly specified
Tested on Linux.
- Building on Mac will require code-signing logic to be implemented.
- Building on Windows will require OS-detection logic and some selective directory inclusion
Thanks to Carlo Kok (who originally prepared these CMakefiles for Windows) and Ben Langmuir
who ported them to Linux!
llvm-svn: 175795