Options used to store a reference to the CommandInterpreter instance
in the base Options class. This made it impossible to parse options
independent of a CommandInterpreter.
This change removes the reference from the base class. Instead, it
modifies the options-parsing-related methods to take an
ExecutionContext pointer, which the options may inspect if they need
to do so.
Closes https://reviews.llvm.org/D23416
Reviewers: clayborg, jingham
llvm-svn: 278440
It's always hard to remember when to include this file, and
when you do include it it's hard to remember what preprocessor
check it needs to be behind, and then you further have to remember
whether it's windows.h or win32.h which you need to include.
This patch changes the name to PosixApi.h, which is more appropriately
named, and makes it independent of any preprocessor setting.
There's still the issue of people not knowing when to include this,
because there's not a well-defined set of things it exposes other
than "whatever is missing on Windows", but at least this should
make it less painful to fix when problems arise.
This patch depends on LLVM revision r278170.
llvm-svn: 278177
is passed a ModuleSpec with a UUID, it won't accept a file it finds
with a matching FileSpec & ArchSpec, but with a different UUID.
<rdar://problem/27258864>
llvm-svn: 275151
This is a pretty straightforward first pass over removing a number of uses of
Mutex in favor of std::mutex or std::recursive_mutex. The problem is that there
are interfaces which take Mutex::Locker & to lock internal locks. This patch
cleans up most of the easy cases. The only non-trivial change is in
CommandObjectTarget.cpp where a Mutex::Locker was split into two.
llvm-svn: 269877
This patch adds support for Linux on SystemZ:
- A new ArchSpec value of eCore_s390x_generic
- A new directory Plugins/ABI/SysV-s390x providing an ABI implementation
- Register context support
- Native Linux support including watchpoint support
- ELF core file support
- Misc. support throughout the code base (e.g. breakpoint opcodes)
- Test case updates to support the platform
This should provide complete support for debugging the SystemZ platform.
Not yet supported are optional features like transaction support (zEC12)
or SIMD vector support (z13).
There is no instruction emulation, since our ABI requires that all code
provide correct DWARF CFI at all PC locations in .eh_frame to support
unwinding (i.e. -fasynchronous-unwind-tables is on by default).
The implementation follows existing platforms in a mostly straightforward
manner. A couple of things that are different:
- We do not use PTRACE_PEEKUSER / PTRACE_POKEUSER to access single registers,
since some registers (access register) reside at offsets in the user area
that are multiples of 4, but the PTRACE_PEEKUSER interface only allows
accessing aligned 8-byte blocks in the user area. Instead, we use a s390
specific ptrace interface PTRACE_PEEKUSR_AREA / PTRACE_POKEUSR_AREA that
allows accessing a whole block of the user area in one go, so in effect
allowing to treat parts of the user area as register sets.
- SystemZ hardware does not provide any means to implement read watchpoints,
only write watchpoints. In fact, we can only support a *single* write
watchpoint (but this can span a range of arbitrary size). In LLDB this
means we support only a single watchpoint. I've set all test cases that
require read watchpoints (or multiple watchpoints) to expected failure
on the platform. [ Note that there were two test cases that install
a read/write watchpoint even though they nowhere rely on the "read"
property. I've changed those to simply use plain write watchpoints. ]
Differential Revision: http://reviews.llvm.org/D18978
llvm-svn: 266308
Teach LLDB that different shells have different characters they are sensitive to, and use that knowledge to do shell-aware escaping
This helps solve a class of problems on OS X where LLDB would try to launch via sh, and run into problems if the command line being passed to the inferior contained such special markers (hint: the shell would error out and we'd fail to launch)
This makes those launch scenarios work transparently via shell expansion
Slightly improve the error message when this kind of failure occurs to at least suggest that the user try going through 'process launch' directly
Fixes rdar://problem/22749408
llvm-svn: 265357
The software breakpoint definitions for mips32 should have been included in my
recent patch that moved the software breakpoint definitions into the base platform
class.
llvm-svn: 262021
This patch aims to reduce the code duplication among all of the platforms in GetSoftwareBreakpointTrapOpcode by pushing all common code into the Platform base class.
Differential Revision: http://reviews.llvm.org/D17395
llvm-svn: 261536
The standard remote debugging workflow with gdb is to start the
application on the remote host under gdbserver (e.g.: gdbserver :5039
a.out) and then connect to it with gdb.
The same workflow is supported by debugserver/lldb-gdbserver with a very
similar syntax but to access all features of lldb we need to be
connected also to an lldb-platform instance running on the target.
Before this change this had to be done manually with starting a separate
lldb-platform on the target machine and then connecting to it with lldb
before connecting to the process.
This change modifies the behavior of "platform connect" with
automatically connecting to the process instance if it was started by
the remote platform. With this command replacing gdbserver in a gdb
based worflow is usually as simple as replacing the command to execute
gdbserver with executing lldb-platform.
Differential revision: http://reviews.llvm.org/D14952
llvm-svn: 255016
This change introduce 3 different working mode for Platform::LoadImage
depending on the file specs specified.
* If only a remote file is specified then the remote file is loaded on
the target (same behavior as before)
* If only a local file is specified then the local file is installed to
the current working directory and then loaded from there.
* If both local and remote file is specified then the local file is
installed to the specified location and then loaded from there.
The same options are exposed on the SB API with a new method LoadImage
method while the old signature presers its meaning.
On the command line the installation of the shared library can be specified
with the "--install" option of "process load".
Differential revision: http://reviews.llvm.org/D15152
llvm-svn: 255014
On android the symbols exposed by libdl (dlopen, dlclose, dlerror)
prefixed by "__dl_". This change moves the handling of process
load/unload to the platform object and override it for android to
handle the special prefix.
Differential revision: http://reviews.llvm.org/D11465
llvm-svn: 254504
On UNIX (but not Darwin) the username needs to be respected when creating a
temporary module directory, so that different users don't pollute each others'
module caches.
llvm-svn: 251340
* ArchSpec::MergeFrom() would erroneously promote an unspecified
unknown to a specified unknown when both the ArchSpec and the merged
in ArchSpec were both unspecified unknowns. This no longer happens,
which fixes issues with global module cache lookup in some
situations.
* Added ArchSpec::DumpTriple(Stream&) that now properly prints
unspecified unknowns as '*' and specified unknows as 'unknown'.
This makes it trivial to tell the difference between the two.
Converted printing code over ot using DumpTriple() rather than
building from scratch.
* Fixed up a couple places that were not guaranteeing that an
unspecified unknown was recorded as such.
llvm-svn: 250253
* Change Module::MatchesModuleSpec to return true in case the file spec
in the specified module spec matches with the platform file spec, but
not with the local file spec
* Change the module_resolver used when resolving a remote shared module
to always set the platform file spec to the file spec requested
Differential revision: http://reviews.llvm.org/D12601
llvm-svn: 246852
This will do things like,
given mylibrary,
return
libmylibrary.dylib on OSX
mylibrary.dll on Windows
and so on for other platforms
It is currently implemented for Windows, Darwin, and Linux. Other platforms should fill in accordingly
llvm-svn: 246131
On android .oat files (compiled java code) don't have symbol
information but on SDK 23+ it can be generated by the oatdump tool
(based on the dex information).
This CL adds logic to download this information and store it in the
module cache.
Differential revision: http://reviews.llvm.org/D11936
llvm-svn: 244738
Summary:
- Consolidate Unix signals selection in UnixSignals.
- Make Unix signals available from platform.
- Add jSignalsInfo packet to retrieve Unix signals from remote platform.
- Get a copy of the platform signal for each remote process.
- Update SB API for signals.
- Update signal utility in test suite.
Reviewers: ovyalov, clayborg
Subscribers: chaoren, jingham, labath, emaste, tberghammer, lldb-commits
Differential Revision: http://reviews.llvm.org/D11094
llvm-svn: 242101
Summary:
This commit avoids the Platform instance when spawning or attaching to a process in lldb-server.
Instead, I have the server call a (static) method of NativeProcessProtocol directly. The reason
for this is that I believe that NativeProcessProtocol should be decoupled from the Platform
(after all, it always knows which platform it is running on, unlike the rest of lldb).
Additionally, the kind of platform actions a NativeProcessProtocol instance is likely to differ
greatly from the platform actions of the lldb client, so I think the separation makes sense.
After this, the only dependency NativeProcessLinux has on PlatformLinux is the ResolveExecutable
method, which needs additional refactoring.
This is a resubmit of r241672, after it was reverted due to build failueres on non-linux
platforms.
Reviewers: ovyalov, clayborg
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D10996
llvm-svn: 241796
platform-specific symbols that are not implemented on OS X.
The build error that caused this is
Undefined symbols for architecture x86_64:
"lldb_private::NativeProcessProtocol::Attach(unsigned long long, lldb_private::NativeProcessProtocol::NativeDelegate&, std::__1::shared_ptr<lldb_private::NativeProcessProtocol>&)", referenced from:
lldb_private::process_gdb_remote::GDBRemoteCommunicationServerLLGS::AttachToProcess(unsigned long long) in liblldb-core.a(GDBRemoteCommunicationServerLLGS.o)
"lldb_private::NativeProcessProtocol::Launch(lldb_private::ProcessLaunchInfo&, lldb_private::NativeProcessProtocol::NativeDelegate&, std::__1::shared_ptr<lldb_private::NativeProcessProtocol>&)", referenced from:
lldb_private::process_gdb_remote::GDBRemoteCommunicationServerLLGS::LaunchProcess() in liblldb-core.a(GDBRemoteCommunicationServerLLGS.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
llvm-svn: 241688
Summary:
This commit avoids the Platform instance when spawning or attaching to a process in lldb-server.
Instead, I have the server call a (static) method of NativeProcessProtocol directly. The reason
for this is that I believe that NativeProcessProtocol should be decoupled from the Platform
(after all, it always knows which platform it is running on, unlike the rest of lldb).
Additionally, the kind of platform actions a NativeProcessProtocol instance is likely to differ
greatly from the platform actions of the lldb client, so I think the separation makes sense.
After this, the only dependency NativeProcessLinux has on PlatformLinux is the ResolveExecutable
method, which needs additional refactoring.
Reviewers: ovyalov, clayborg
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D10996
llvm-svn: 241672
Summary:
This should solve the issue of sending denormalized paths over gdb-remote
if we stick to GetPath(false) in GDBRemoteCommunicationClient, and let the
server handle any denormalization.
Reviewers: ovyalov, zturner, vharron, clayborg
Reviewed By: clayborg
Subscribers: tberghammer, emaste, lldb-commits
Differential Revision: http://reviews.llvm.org/D9728
llvm-svn: 238604
Summary:
GetCurrentDirectory() returns the number of characters copied; 0 is a failure, not a success.
Add implementation for chdir().
Reviewers: zturner
Reviewed By: zturner
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D9300
llvm-svn: 237162
Converts the MAP_PRIVATE and MAP_ANON options to the target platform constants
(on which the call runs) rather than using those of the compiled host.
Test Plan:
Run test suite, the following tests requiring memory allocation / JIT support
begin passing when running mac -> linux:
Test11588.py
TestAnonymous.py
TestBreakpointConditions.py
TestCPPStaticMethods.py
TestCStrings.py
TestCallStdStringFunction.py
TestDataFormatterCpp.py
TestDataFormatterStdList.py
TestExprDoesntBlock.py
TestExprHelpExamples.py
TestFunctionTypes.py
TestPrintfAfterUp.py
TestSBValuePersist.py
TestSetValues.py
Differential Revision: http://reviews.llvm.org/D9511
llvm-svn: 236933
Previously the remote module sepcification was fetched only from the
remote platform. With this CL if we have a remote process then we ask it
if it have any information from a given module. It is required because
on android the dynamic linker only reports the name of the SO file and
the platform can't always find it without a full path (the process can
do it based on /proc/<pid>/maps).
Differential revision: http://reviews.llvm.org/D8547
llvm-svn: 233061
- Add Host::GlobArguments() to perform local-globbing
I implemented this on OSX and Windows in terms of argdumper (Windows implementation is essentially the same as the OSX version + a change in binary name and some string magic)
Other platforms did not specifically chime in, so I left it unimplemented for them for the time being. Please feel free to fill in the blanks
- Add Platform::GlobArguments() to support remote-globbing
For now, no feature change here - but now we have infrastructure to help GDBRemote targets to support globbing - and patches to that effect will follow
No visible feature change
llvm-svn: 230065
When launching argdumper, there are a few problems with the
current logic. First, on Windows, the file is called
argdumper.exe, not argdumper. Second, Windows paths have
backslashes in them, and JSON treats <backslash><char> as an
escape sequence. To fix the second problem, on Windows we
convert backslashes to forward slashes, since backslash isn't
a valid filename character anyway this shouldn't be a problem.
llvm-svn: 229784
Summary:
This does not fix any outstanding issue that I know of, but there is no reason these files should
_not_ have CloseOnExec.
Reviewers: clayborg
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D7694
llvm-svn: 229506
Platform holds a smart pointer to each platform object created in a
static variable what cause the platform destructors called only on
program exit when other static variables are not availables. With this
change the destructors are called on lldb_private::Terminate()
+ Fix DebuggerRefCount handling in ScriptInterpreterPython
Differential Revision: http://reviews.llvm.org/D7590
llvm-svn: 228944
Make sure the selected platform is always used
Make sure that the host uses the connect://hostname to connect to both
the lldb-platform and the lldb-gdbserver rather than what the platform
reports as the hostname of the lldb-gdbserver
Make sure that lldb-platform uses the IP address on it's connection
back to the host instead of the hostname that the host sends to it
when launching lldb-gdbserver with the remote host information
Tested on OSX and Linux
llvm-svn: 226712
Fixed include:
- Change Platform::ResolveExecutable(...) to take a ModuleSpec instead of a FileSpec + ArchSpec to help resolve executables correctly when we have just a path + UUID (no arch).
- Add the ability to set the listener in SBLaunchInfo and SBAttachInfo in case you don't want to use the debugger as the default listener.
- Modified all places that use the SBLaunchInfo/SBAttachInfo and the internal ProcessLaunchInfo/ProcessAttachInfo to not take a listener as a parameter since it is in the launch/attach info now
- Load a module's sections by default when removing a module from a target. Since we create JIT modules for expressions and helper functions, we could end up with stale data in the section load list if a module was removed from the target as the section load list would still have entries for the unloaded module. Target now has the following functions to help unload all sections a single or multiple modules:
size_t
Target::UnloadModuleSections (const ModuleList &module_list);
size_t
Target::UnloadModuleSections (const lldb::ModuleSP &module_sp);
llvm-svn: 222167
Changes include:
- fix it so you can select the "host" platform using "platform select host"
- change all callbacks that create platforms to returns shared pointers
- fix TestImageListMultiArchitecture.py to restore the "host" platform by running "platform select host"
- Add a new "PlatformSP Platform::Find(const ConstString &name)" method to get a cached platform
- cache platforms that are created and re-use them instead of always creating a new one
llvm-svn: 218145
This cleans up a couple of warnings [-Wcovered-switch-default] from the build by
removing the default case from a couple of switches which are fully covered.
This is generally better as it will help identify when a new item is added to
the enumeration but the use sites are not updated.
llvm-svn: 217376
This patch creates a HostInfo class, a static class used to answer
basic queries about the host platform. As part of this change,
some functionality is moved from Host to HostInfo, and relevant
fixups are performed in the rest of the codebase.
This is part of a larger effort to isolate more code in the Host
layer into platform-specific groups, to make it easier to make
platform specific changes for a particular Host without breaking
other hosts.
Reviewed by: Greg Clayton
Differential Revision: http://reviews.llvm.org/D4963
llvm-svn: 215992
More specifically, this change can be summarized as follows:
1) Makes an lldbHostPosix library which contains code common to
all posix platforms.
2) Creates Host/FileSystem.h which defines a common FileSystem
interface.
3) Implements FileSystem.h in Host/windows and Host/posix.
4) Creates Host/FileCache.h, implemented in Host/common, which
defines a class useful for storing handles to open files needed
by the debugger.
Differential Revision: http://reviews.llvm.org/D4889
llvm-svn: 215775
This reverses out the options validators changes. We'll get these
back in once the changes to the output can be resolved.
Restores broken tests on FreeBSD, Linux, MacOSX.
Changes reverted: r212500, r212317, r212290.
llvm-svn: 212543
The purpose of the OptionValidator is to determine, based on some
arbitrary set of conditions, whether or not a command option is
valid for a given debugger state. An example of this might be
to selectively disable or enable certain command options that
don't apply to a particular platform.
This patch contains no functional change, and does not actually
make use of an OptionValidator for any purpose yet. A follow-up
patch will begin to add the logic and users of OptionValidator.
Reviewed by: Greg Clayton, Jim Ingham
Differential Revision: http://reviews.llvm.org/D4369
llvm-svn: 212290
This change brings in lldb-gdbserver (llgs) specifically for Linux x86_64.
(More architectures coming soon).
Not every debugserver option is covered yet. Currently
the lldb-gdbserver command line can start unattached,
start attached to a pid (process-name attach not supported yet),
or accept lldb attaching and launching a process or connecting
by process id.
The history of this large change can be found here:
https://github.com/tfiala/lldb/tree/dev-tfiala-native-protocol-linux-x86_64
Until mid/late April, I was not sharing the work and continued
to rebase it off of head (developed via id tfiala@google.com). I switched over to
user todd.fiala@gmail.com in the middle, and once I went to github, I did
merges rather than rebasing so I could share with others.
llvm-svn: 212069
This fixes a number of trivial warnings in the Windows build. This is part of a larger effort to make the Windows build warning-free.
See http://reviews.llvm.org/D3914 for more details.
Change by Zachary Turner
llvm-svn: 209749
This is a purely mechanical change explicitly casting any parameters for printf
style conversion. This cleans up the warnings emitted by gcc 4.8 on Linux.
llvm-svn: 205607
add a new pure virtual CalculateTrapHandlerSymbolNames() that Platform
subclasses must implement which fills in the function name list with any
trap handlers that are expected on that platform.
llvm-svn: 201364
aka asynchronous signal handlers, which subclasses should fill
in as appropriate. For most Unix user process environments,
the one entry in this list is _sigtramp. For bare-board and
kernel environments, there will be different sets of trap
handlers.
The unwinder needs to know when a frame is a trap handler
because the rules it enforces for the frame "above" the
trap handler is different from most middle-of-the-stack frames.
<rdar://problem/15835846>
llvm-svn: 201300
The many many benefits include:
1 - Input/Output/Error streams are now handled as real streams not a push style input
2 - auto completion in python embedded interpreter
3 - multi-line input for "script" and "expression" commands now allow you to edit previous/next lines using up and down arrow keys and this makes multi-line input actually a viable thing to use
4 - it is now possible to use curses to drive LLDB (please try the "gui" command)
We will need to deal with and fix any buildbot failures and tests and arise now that input/output and error are correctly hooked up in all cases.
llvm-svn: 200263
This rename was suggested by gclayton as a way to silence gcc
warnings; the warning is emitted when there is an overloaded function
in a base class (Platform) for which a derived class redefines one of
the overloads but not the other (because doing so hides the other
overload from users of the derived class). By giving the two methods
different names, the situation is avoided.
llvm-svn: 199504
lldb_private::Debugger was #including some "lldb/API" header files which causes tools (lldb-platform and lldb-gdbserver) that link against the internals only (no API layer) to fail to link depending on which calls were being used.
Also fixed the current working directory so that it gets set correctly for remote test suite runs. Now the remote working directory is set to: "ARCH/TESTNUM/..." where ARCH is the current architecture name and "TESTNUM" is the current test number.
Fixed the "lldb-platform" and "lldb-gdbserver" to not warn about mismatched visibility settings by having each have their own exports file which contains nothing. This forces all symbols to not be exported, and also quiets the linker warnings.
llvm-svn: 196141
Added _WIN32 guards to new platform features. Using correct SetErrorStringWithFormat within Host when LLDB_DISABLE_POSIX is defined. Also fixed an if defined block.
llvm-svn: 195766
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
setting of the environment variable COMMAND_MODE. Changed the Platform::GetResumeCountForShell
to Platform::GetResumeCountForLaunchInfo, and check both the shell and in the case of
/bin/sh the environment as well.
llvm-svn: 190538
that /bin/sh re-exec's itself to /bin/bash, so it needs one more resume when you
are using it as the shell than /bin/bash did or you will stop at the start of your
program, rather than running it.
So I added a Platform API to get the number of resumes needed when launching with
a particular shell, and set the right values for Mac OS X.
<rdar://problem/14935282>
llvm-svn: 190381
Summary:
This merge brings in the improved 'platform' command that knows how to
interface with remote machines; that is, query OS/kernel information, push
and pull files, run shell commands, etc... and implementation for the new
communication packets that back that interface, at least on Darwin based
operating systems via the POSIXPlatform class. Linux support is coming soon.
Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS
X Mountain Lion.
Additional improvements (not in the source SVN branch 'lldb-platform-work'):
- cmake build scripts for lldb-platform
- cleanup test suite
- documentation stub for qPlatform_RunCommand
- use log class instead of printf() directly
- reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely.
- add new logging category 'platform'
Reviewers: Matt Kopec, Greg Clayton
Review: http://llvm-reviews.chandlerc.com/D1493
llvm-svn: 189295
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
std::string
Module::GetSpecificationDescription () const;
This returns the module as "/usr/lib/libfoo.dylib" for normal files (calls "std::string FileSpec::GetPath()" on m_file) but it also might include the object name in case the module is for a .o file in a BSD archive ("/usr/lib/libfoo.a(bar.o)"). Cleaned up necessary logging code to use it.
llvm-svn: 180717
plugin will index the kext bundles on the local filesystem when
created. During a kernel debug session, when the DynamicLoader
plugin needs to locate a kext by name like
"com.apple.com.apple.filesystems.autofs", the Platform can quickly
look for a UUID match in those kernel debug kit directories it
previously indexed.
I'm still working on profiling the performance impact of the inital
kext bundle scan; there will likely need to be a switch to enable
or disable this plugin's scan.
This only affects Mac kernel debugging and the code is only built
on Apple systems because of some use of low-level CoreFoundation
to parse plists.
<rdar://problem/13503583>
llvm-svn: 178827
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
Fixed an issue with the auto loading of script resources in debug info files. Any platform can add support for this, and on MacOSX we allow dSYM files to contain python modules that get automatically loaded when a dSYM file is associated with an executable or shared library.
The modifications will now:
- Let the module locate the symbol file naturally instead of using a function that only works in certain cases. This helps us to locate the script resources as long as the dSYM file can be found.
- Don't try and do any of this if the script interpreter has scripting disabled.
- Allow more than one scripting resource to be found in a symbol file by returning the list
- Load the scripting resources when a symbol file is added via the "target symbols add" command.
- Be smarter about matching the dSYM mach-o file to an existing executable in the target images by stripping extensions on the symfile basname if needed.
llvm-svn: 172275
Fixed an issue where the platform auto select code was changing the architecture and causing the wrong architecture to be assigned to the target.
llvm-svn: 172251
equality can be strict or loose and we want code to
explicitly choose one or the other.
Also renamed the Compare function to IsEqualTo, to
avoid confusion.
<rdar://problem/12856749>
llvm-svn: 170152
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
- the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
- if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine
llvm-svn: 167569
Partial fix for the above radar where we now resolve dsym mach-o files within the dSYM bundle when using "add-dsym" through the platform.
llvm-svn: 163676
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
- no setting auto completion
- very manual and error prone way of getting/setting variables
- tons of code duplication
- useless instance names for processes, threads
Now settings can easily be defined like option values. The new settings makes use of the "OptionValue" classes so we can re-use the option value code that we use to set settings in command options. No more instances, just "does the right thing".
llvm-svn: 162366
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
Error
Host::RunShellCommand (const char *command,
const char *working_dir,
int *status_ptr,
int *signo_ptr,
std::string *command_output_ptr,
uint32_t timeout_sec);
This will allow us to use this functionality in the host lldb_private::Platform, and also use it in our lldb-platform binary. It leverages the existing code in Host::LaunchProcess and ProcessLaunchInfo.
llvm-svn: 154730
Fixed type lookups to "do the right thing". Prior to this fix, looking up a type using "foo::bar" would result in a type list that contains all types that had "bar" as a basename unless the symbol file was able to match fully qualified names (which our DWARF parser does not).
This fix will allow type matches to be made based on the basename and then have the types that don't match filtered out. Types by name can be fully qualified, or partially qualified with the new "bool exact_match" parameter to the Module::FindTypes() method.
This fixes some issue that we discovered with dynamic type resolution as well as improves the overall type lookups in LLDB.
llvm-svn: 153482
Each platform now knows if it can handle an architecture and a platform can be found using an architecture. Each platform can look at the arch, vendor and OS and know if it should be used or not.
llvm-svn: 153104
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself.
I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.
llvm-svn: 151476
Tracking modules down when you have a UUID and a path has been improved.
DynamicLoaderDarwinKernel no longer parses mach-o load commands and it
now uses the memory based modules now that we can load modules from memory.
Added a target setting named "target.exec-search-paths" which can be used
to supply a list of directories to use when trying to look for executables.
This allows one or more directories to be used when searching for modules
that may not exist in the SDK/PDK. The target automatically adds the directory
for the main executable to this list so this should help us in tracking down
shared libraries and other binaries.
llvm-svn: 150426
turned out to be unitialized data in the ProcessLaunchInfo default constructor.
Turning on MallocScribble in the environment helped track this down.
When we launch and attach using the host layer, we now inform the process that
it shouldn't detach when by calling an accessor.
llvm-svn: 144882
info for us to attach by pid, or by name and will also allow us to eventually
do a lot more powerful attaches. If you look at the options for the "platform
process list" command, there are many options which we should be able to
specify. This will allow us to do things like "attach to a process named 'tcsh'
that has a parent process ID of 123", or "attach to a process named 'x' which
has an effective user ID of 345".
I finished up the --shell implementation so that it can be used without the
--tty option in "process launch". The "--shell" option now can take an
optional argument which is the path to the shell to use (or a partial name
like "sh" which we will find using the current PATH environment variable).
Modified the Process::Attach to use the new ProcessAttachInfo as the sole
argument and centralized a lot of code that was in the "process attach"
Execute function so that everyone can take advantage of the powerful new
attach functionality.
llvm-svn: 144615
Filipe was attempting to do a:
(lldb) process load ~/path/foo.dylib
But the process load command wasn't resolving the path. We have to be careful
about resolving the path here because we want to do it in terms of the platform
we are using. the "~/" can mean a completely different path if you are remotely
debugging on another machine as another user. So to support this, platforms now
can resolve remote paths:
bool
Platform::ResolveRemotePath (const FileSpec &platform_path,
FileSpec &resolved_platform_path);
The host/local platform will just resolve the path.
llvm-svn: 137307
libraries and headers exist. This can be specified using the platform select
function:
platform select --sysroot /Volumes/remote-root remote-macosx
Each platform subclass is free to interpret the sysroot as needed.
Expose the new SDK root directory through the SBDebugger class.
Fixed an issue with the GDB remote protocol where unimplemented packets were
not being handled correctly.
llvm-svn: 133231
Modified the OptionGroupOptions to be able to specify only some of the options
that should be appended by using the usage_mask in the group defintions and
also provided a way to remap them to a new usage mask after the copy. This
allows options to be re-used and also targetted for specific option groups.
Modfied the CommandArgumentType to have a new eArgTypePlatform enumeration.
Taught the option parser to be able to automatically use the appropriate
auto completion for a given options if nothing is explicitly specified
in the option definition. So you don't have to specify it in the option
definition tables.
Renamed the default host platform name to "host", and the default platform
hostname to be "localhost".
Modified the "file" and "platform select" commands to make sure all options
and args are good prior to creating a new platform. Also defer the computation
of the architecture in the file command until all options are parsed and the
platform has either not been specified or reset to a new value to avoid
computing the arch more than once.
Switch the PluginManager code over to using llvm::StringRef for string
comparisons and got rid of all the AccessorXXX functions in lieu of the newer
mutex + collection singleton accessors.
llvm-svn: 129483
the CommandInterpreter where it was always being used.
Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).
Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.
Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.
Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.
Make sure we don't add empty ModuleSP entries to a module list.
Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.
Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.
Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.
Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.
llvm-svn: 129351
class now implements the Host functionality for a lot of things that make
sense by default so that subclasses can check:
int
PlatformSubclass::Foo ()
{
if (IsHost())
return Platform::Foo (); // Let the platform base class do the host specific stuff
// Platform subclass specific code...
int result = ...
return result;
}
Added new functions to the platform:
virtual const char *Platform::GetUserName (uint32_t uid);
virtual const char *Platform::GetGroupName (uint32_t gid);
The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.
Added the parent process ID to the ProcessInfo class.
Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value,
euid == value, egid == value, arch == value, parent == value.
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class
implements the process lookup routines, you can now lists processes on
your local machine:
machine1.foo.com % lldb
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode
92742 92710 username usergroup username usergroup i386-apple-darwin debugserver
This of course also works remotely with the lldb-platform:
machine1.foo.com % lldb-platform --listen 1234
machine2.foo.com % lldb
(lldb) platform create remote-macosx
Platform: remote-macosx
Connected: no
(lldb) platform connect connect://localhost:1444
Platform: remote-macosx
Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
Hostname: machine1.foo.com
Connected: yes
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation
99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.
Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:
% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out
Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.
Modified the disassembly to show the current PC value. Example output:
(lldb) disassemble --frame
a.out`main:
0x1eb7: pushl %ebp
0x1eb8: movl %esp, %ebp
0x1eba: pushl %ebx
0x1ebb: subl $20, %esp
0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18
0x1ec3: popl %ebx
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
0x1edb: leal 213(%ebx), %eax
0x1ee1: movl %eax, (%esp)
0x1ee4: calll 0x1f1e ; puts
0x1ee9: calll 0x1f0c ; getchar
0x1eee: movl $20, (%esp)
0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6
0x1efa: movl $12, %eax
0x1eff: addl $20, %esp
0x1f02: popl %ebx
0x1f03: leave
0x1f04: ret
This can be handy when dealing with the new --line options that was recently
added:
(lldb) disassemble --line
a.out`main + 13 at test.c:19
18 {
-> 19 printf("Process: %i\n\n", getpid());
20 puts("Press any key to continue..."); getchar();
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.
Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two
following functions to retrieve both paths:
const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;
llvm-svn: 128563
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
but this implements all the common functionality between
remote-macosx and remote-ios. It also allows for another
platform to be used (remote-gdb-server for now) when doing
remote connections. Keeping this pluggable will allow for
flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
cached SDK locations on the host.
A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote
protocol and uses the built in lldb_private::Host
static functions to implement many queries.
llvm-svn: 128193
platform connect <args>
platform disconnect
Each platform can decide the args they want to use for "platform connect". I
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.
Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.
llvm-svn: 128123
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)
When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can
do:
(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib
Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.
This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.
llvm-svn: 127934
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286