Since we're still building on top of the MVT based infrastructure, we
need to track the pointer type/address space on the side so we can end
up with the correct pointer LLTs when interpreting CCValAssigns.
This fixes not respecting signext/zeroext in these cases. In the
anyext case, this avoids a larger merge with undef and should be a
better canonical form.
This should also handle this if a merge is needed, but I'm not aware
of a case where that can happen. In a future change this will also
allow AMDGPU to drop some custom code without introducing regressions.
SelectionDAG's equivalents in ISD::InputArg/OutputArg track the
original argument index. Mips relies on this, and its currently
reinventing its own parallel CallLowering infrastructure which tracks
these indexes on the side. Add this to help move towards deleting the
custom mips handling.
This patch relands https://reviews.llvm.org/D104454, but fixes some failing
builds on Mac OS which apparently has a different definition for size_t,
that caused 'ambiguous operator overload' for the implicit conversion
of TypeSize to a scalar value.
This reverts commit b732e6c9a8.
This also adds new interfaces for the fixed- and scalable case:
* LLT::fixed_vector
* LLT::scalable_vector
The strategy for migrating to the new interfaces was as follows:
* If the new LLT is a (modified) clone of another LLT, taking the
same number of elements, then use LLT::vector(OtherTy.getElementCount())
or if the number of elements is halfed/doubled, it uses .divideCoefficientBy(2)
or operator*. That is because there is no reason to specifically restrict
the types to 'fixed_vector'.
* If the algorithm works on the number of elements (as unsigned), then
just use fixed_vector. This will need to be fixed up in the future when
modifying the algorithm to also work for scalable vectors, and will need
then need additional tests to confirm the behaviour works the same for
scalable vectors.
* If the test used the '/*Scalable=*/true` flag of LLT::vector, then
this is replaced by LLT::scalable_vector.
Reviewed By: aemerson
Differential Revision: https://reviews.llvm.org/D104451
This only applies to FastIsel. GlobalIsel seems to sidestep
the issue.
This fixes https://bugs.llvm.org/show_bug.cgi?id=46996
One of the things we do in llvm is decide if a type needs
consecutive registers. Previously, we just checked if it
was an array or not.
(plus an SVE specific check that is not changing here)
This causes some confusion when you arbitrary IR like:
```
%T1 = type { double, i1 };
define [ 1 x %T1 ] @foo() {
entry:
ret [ 1 x %T1 ] zeroinitializer
}
```
We see it is an array so we call CC_AArch64_Custom_Block
which bails out when it sees the i1, a type we don't want
to put into a block.
This leaves the location of the double in some kind of
intermediate state and leads to odd codegen. Which then crashes
the backend because it doesn't know how to implement
what it's been asked for.
You get this:
```
renamable $d0 = FMOVD0
$w0 = COPY killed renamable $d0
```
Rather than this:
```
$d0 = FMOVD0
$w0 = COPY $wzr
```
The backend knows how to copy 64 bit to 64 bit registers,
but not 64 to 32. It can certainly be taught how but the real
issue seems to be us even trying to assign a register block
in the first place.
This change makes the logic of
AArch64TargetLowering::functionArgumentNeedsConsecutiveRegisters
a bit more in depth. If we find an array, also check that all the
nested aggregates in that array have a single member type.
Then CC_AArch64_Custom_Block's assumption of a type that looks
like [ N x type ] will be valid and we get the expected codegen.
New tests have been added to exercise these situations. Note that
some of the output is not ABI compliant. The aim of this change is
to simply handle these situations and not to make our processing
of arbitrary IR ABI compliant.
Reviewed By: efriedma
Differential Revision: https://reviews.llvm.org/D104123
This extends any frame record created in the function to include that
parameter, passed in X22.
The new record looks like [X22, FP, LR] in memory, and FP is stored with 0b0001
in bits 63:60 (CodeGen assumes they are 0b0000 in normal operation). The effect
of this is that tools walking the stack should expect to see one of three
values there:
* 0b0000 => a normal, non-extended record with just [FP, LR]
* 0b0001 => the extended record [X22, FP, LR]
* 0b1111 => kernel space, and a non-extended record.
All other values are currently reserved.
If compiling for arm64e this context pointer is address-discriminated with the
discriminator 0xc31a and the DB (process-specific) key.
There is also an "i8** @llvm.swift.async.context.addr()" intrinsic providing
front-ends access to this slot (and forcing its creation initialized to nullptr
if necessary).
Currently the ValueHandler handles both selecting the type and
location for arguments, as well as inserting instructions needed to
handle them. Split this so that the determination of the argument
handling is independent of the function state. Currently the checks
for tail call compatibility do not follow the full assignment logic,
so it misses cases where arguments require nontrivial legalization.
This should help avoid targets ending up in a buggy state where the
argument evaluation may change in different contexts.
The function template `CallLowering::setArgFlags` is invoked both
for arguments and return values. In the latter case, it calls
`getParamStackAlign` with argument index `~0u`. Nothing wrong
happens now, as the argument is safely incremented back to 0
inside `getParamStackAlign` (the type is `unsigned`), but in
principle it's fragile and may become incorrect.
Differential Revision: https://reviews.llvm.org/D102004
Unfortunately the current call lowering code is built on top of the
legacy MVT/DAG based code. However, GlobalISel was not using it the
same way. In short, the DAG passes legalized types to the assignment
function, and GlobalISel was passing the original raw type if it was
simple.
I do believe the DAG lowering is conceptually broken since it requires
picking a type up front before knowing how/where the value will be
passed. This ends up being a problem for AArch64, which wants to pass
i1/i8/i16 values as a different size if passed on the stack or in
registers.
The argument type decision is split across 3 different places which is
hard to follow. SelectionDAG builder uses
getRegisterTypeForCallingConv to pick a legal type, tablegen gives the
illusion of controlling the type, and the target may have additional
hacks in the C++ part of the call lowering. AArch64 hacks around this
by not using the standard AnalyzeFormalArguments and special casing
i1/i8/i16 by looking at the underlying type of the original IR
argument.
I believe people have generally assumed the calling convention code is
processing the original types, and I've discovered a number of dead
paths in several targets.
x86 actually relies on the opposite behavior from AArch64, and relies
on x86_32 and x86_64 sharing calling convention code where the 64-bit
cases implicitly do not work on x86_32 due to using the pre-legalized
types.
AMDGPU targets without legal i16/f16 have always used a broken ABI
that promotes to i32/f32. GlobalISel accidentally fixed this to be the
ABI we should have, but this fixes it so we're using the worse ABI
that is compatible with the DAG. Ideally we would fix the DAG to match
the old GlobalISel behavior, but I don't wish to fight that battle.
A new native GlobalISel call lowering framework should let the target
process the incoming types directly.
CCValAssigns select a "ValVT" and "LocVT" but the meanings of these
aren't entirely clear. Different targets don't use them consistently,
even within their own call lowering code. My current belief is the
intent was "ValVT" is supposed to be the legalized value type to use
in the end, and and LocVT was supposed to be the ABI passed type
(which is also legalized).
With the default CCState::Analyze functions always passing the same
type for these arguments, these only differ when the TableGen part of
the lowering decide to promote the type from one legal type to
another. AArch64's i1/i8/i16 hack ends up inverting the meanings of
these values, so I had to add an additional hack to let the target
interpret how large the argument memory is.
Since targets don't consistently interpret ValVT and LocVT, this
doesn't produce quite equivalent code to the initial DAG
lowerings. I've opted to consistently interpret LocVT as the in-memory
size for stack passed values, and ValVT as the register type to assign
from that memory. We therefore produce extending loads directly out of
the IRTranslator, whereas the DAG would emit regular loads of smaller
values. This will also produce loads/stores that are wider than the
argument value if the allocated stack slot is larger (and there will
be undef padding bytes). If we had the optimizations to reduce
load/stores based on truncated values, this wouldn't produce a
different end result.
Since ValVT/LocVT are more consistently interpreted, we now will emit
more G_BITCASTS as requested by the CCAssignFn. For example AArch64
was directly assigning types to some physical vector registers which
according to the tablegen spec should have been casted to a vector
with a different element type.
This also moves the responsibility for inserting
G_ASSERT_SEXT/G_ASSERT_ZEXT from the target ValueHandlers into the
generic code, which is closer to how SelectionDAGBuilder works.
I had to xfail an x86 test since I don't see a quick way to fix it
right now (I filed bug 50035 for this). It's broken independently of
this change, and only triggers since now we end up with more ands
which hit the improperly handled selection pattern.
I also observed that FP arguments that need promotion (e.g. f16 passed
as f32) are broken, and use regular G_TRUNC and G_ANYEXT.
TLDR; the current call lowering infrastructure is bad and nobody has
ever understood how it chooses types.
This is currently built on top of the SelectionDAG call lowering, but
does not use it the same way. SelectionDAG passes legalized types to
the assignment functions, and the tablegenerated assignment functions
may change the value types expected for registers. This does not
change the types used, just moves the register creation to help fix
this in the future.
Defer the register creation until after all of the assignment
decisions have been made. This will also help have correct tail call
compatibility checking in a future change. Currently it does not work
as expected for any arguments split across multiple registers.
When we pass a AArch64 Homogeneous Floating-Point
Aggregate (HFA) argument with increased alignment
requirements, for example
struct S {
__attribute__ ((__aligned__(16))) double v[4];
};
Clang uses `[4 x double]` for the parameter, which is passed
on the stack at alignment 8, whereas it should be at
alignment 16, following Rule C.4 in
AAPCS (https://github.com/ARM-software/abi-aa/blob/master/aapcs64/aapcs64.rst#642parameter-passing-rules)
Currently we don't have a way to express in LLVM IR the
alignment requirements of the function arguments. The align
attribute is applicable to pointers only, and only for some
special ways of passing arguments (e..g byval). When
implementing AAPCS32/AAPCS64, clang resorts to dubious hacks
of coercing to types, which naturally have the needed
alignment. We don't have enough types to cover all the
cases, though.
This patch introduces a new use of the stackalign attribute
to control stack slot alignment, when and if an argument is
passed in memory.
The attribute align is left as an optimizer hint - it still
applies to pointer types only and pertains to the content of
the pointer, whereas the alignment of the pointer itself is
determined by the stackalign attribute.
For byval arguments, the stackalign attribute assumes the
role, previously perfomed by align, falling back to align if
stackalign` is absent.
On the clang side, when passing arguments using the "direct"
style (cf. `ABIArgInfo::Kind`), now we can optionally
specify an alignment, which is emitted as the new
`stackalign` attribute.
Patch by Momchil Velikov and Lucas Prates.
Differential Revision: https://reviews.llvm.org/D98794
byval requires an implicit copy between the caller and callee such
that the callee may write into the stack area without it modifying the
value in the parent. Previously, this was passing through the raw
pointer value which would break if the callee wrote into it.
Most of the time, this copy can be optimized out (however we don't
have the optimization SelectionDAG does yet).
This will trigger more fallbacks for AMDGPU now, since we don't have
legalization for memcpy yet (although we should stop using byval
anyway).
byval arguments need to be assumed writable. Only implicitly stack
passed arguments which aren't addressable in the IR can be assumed
immutable.
Mips is still broken since for some reason its doing its own thing
with the ValueHandlers (and x86 doesn't actually handle byval
arguments now, although some of the code is there).
This was essentially ignoring byval and treating them as a pointer
argument which needed to be loaded from. This should copy the frame
index value to the virtual register, not insert a load from the frame
index into the pointer value.
For AMDGPU, this was producing a load from the byval pointer argument,
to a pointer used for the byval arguments. I do not understand how
AArch64 managed to work before since it appears to be similarly
broken.
We could also change the ValueHandler API to avoid the extra copy from
the frame index, since currently it returns a new register.
I believe there is still an issue with outgoing byval arguments. These
should have a copy inserted in case the callee decided to overwrite
the memory.
For attribute sets, the return index is at 0, and arguments start at
1. getParamAlignment adds the offset of 1, so we need to convert from
attribute index back to IR index.
Refactor insertion of the asserting ops. This enables using them for
AMDGPU.
This code should essentially be the same for every target. Mips, X86
and ARM all have different code there now, but this seems to be an
accident. The assignment functions are called with different types
than they would be in the DAG, so this is all likely an assortment of
hacks to get around that.
This merges more AMDGPU ABI lowering code into the generic call
lowering. Start cleaning up by factoring away more of the pack/unpack
logic into the buildCopy{To|From}Parts functions. These could use more
improvement, and the SelectionDAG versions are significantly more
complex, and we'll eventually have to emulate all of those cases too.
This is mostly NFC, but does result in some minor instruction
reordering. It also removes some of the limitations with mismatched
sizes the old code had. However, similarly to the merge on the input,
this is forcing gfx6/gfx7 to use the gfx8+ ABI (which is what we
actually want, but SelectionDAG is stuck using the weird emergent
ABI).
This also changes the load/store size for stack passed EVTs for
AArch64, which makes it consistent with the DAG behavior.
Generic code should probably not introduce G_INSERT/G_EXTRACT. The
mirror unpackRegs should also be removed, but AMDGPU still has a use
remaining which needs to be fixed.
I copied the nearly identical function from AArch64 into AMDGPU, so
fix this duplication.
Mips and X86 have their own more exotic versions which should be
removed. However replacing those is better left for a separate patch
since it requires other changes to avoid regressions.
We don't yet have working codegen for the resulting unmerges, and if
we did it would probably be horrible.
Differential Revision: https://reviews.llvm.org/D97035
AMDGPU currently has a lot of pre-processing code to pre-split
argument types into 32-bit pieces before passing it to the generic
code in handleAssignments. This is a bit sloppy and also requires some
overly fancy iterator work when building the calls. It's better if all
argument marshalling code is handled directly in
handleAssignments. This handles more situations like decomposing large
element vectors into sub-element sized pieces.
This should mostly be NFC, but does change the generated code by
shifting where the initial argument packing instructions are placed. I
think this is nicer looking, since it now emits the packing code
directly after the relevant copies, rather than after the copies for
the remaining arguments.
This doubles down on gfx6/gfx7 using the gfx8+ ABI for 16-bit
types. This is ultimately the better option, but incompatible with the
DAG. Fixing this requires more work, especially for f16.
The API is a bit awkward since you need to index into an array in the
passed struct. I guess an alternative would be to pass all of the
individual fields.
This was taking the calling convention from the parent function,
instead of the callee. Avoids regressions in a future patch when the
caller and callee have different type breakdowns.
For some reason AArch64's lowerFormalArguments seems to intentionally
ignore the parent isVarArg.
On AArch64 (which seems to be the only target that supports it), this
attribute allows codegen to avoid saving/restoring the value in x0
across a call.
Gives a 0.1% geomean -Os code size improvement on CTMark.
Differential Revision: https://reviews.llvm.org/D96099
Make this look more like the DAG handling and move to common code.
I also noticed AArch64 seems to not be properly adding the
physreg:virtreg mapping to the function live ins.
If the return values can't be lowered to registers
SelectionDAG performs the sret demotion. This patch
contains the basic implementation for the same in
the GlobalISel pipeline.
Furthermore, targets should bring relevant changes
during lowerFormalArguments, lowerReturn and
lowerCall to make use of this feature.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D92953
In certain places in llvm/lib/CodeGen we were relying upon the TypeSize
comparison operators when in fact the code was only ever expecting
either scalar values or fixed width vectors. I've changed some of these
places to use the equivalent scalar operator.
Differential Revision: https://reviews.llvm.org/D88482
Before, for each original argument i, ValNo was set to i + PartIdx, but
ValNo is intended to reflect the index of the value before splitting.
Hence, ValNo should always be set to i and not consider the PartIdx.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D86511
It's annoying to have to maintain multiple, nearly identical chains of if
statements which all set the same attributes.
Add a helper function, `addFlagsUsingAttrFn` which performs the attribute
setting.
Then, use wrappers for that function in `lowerCall` and `setArgFlags`.
(Note that the flag-setting code in `setArgFlags` was missing the returned
attribute. There's no selection for this yet, so no test. It's an example of
the kind of thing this lets us avoid, though.)
Differential Revision: https://reviews.llvm.org/D86159
Similar to this commit:
faf8065a99
Testcase is pretty much the same as
test/CodeGen/AArch64/tailcall-explicit-sret.ll
Except it uses i64 (since we don't handle the i1024 return values yet), and
doesn't have indirect tail call testcases (because we can't translate those
yet).
Differential Revision: https://reviews.llvm.org/D86148
We weren't looking through the parameters on calls at all.
E.g., say you had
```
declare i32 @zext(i32 zeroext %x)
...
%y = call i32 @zext(i32 %something)
...
```
At the point of the call, we wouldn't know that the %something should have the
zeroext attribute.
This sets flags in about the same way as
TargetLoweringBase::ArgListEntry::setAttributes.
Differential Revision: https://reviews.llvm.org/D86125
This was structured in a way that implied every split argument is in
memory, or in registers. It is possible to pass an original argument
partially in registers, and partially in memory. Transpose the logic
here to only consider a single piece at a time. Every individual
CCValAssign should be treated independently, and any merge to original
value needs to be handled later.
This is in preparation for merging some preprocessing hacks in the
AMDGPU calling convention lowering into the generic code.
I'm also not sure what the correct behavior for memlocs where the
promoted size is larger than the original value. I've opted to clamp
the memory access size to not exceed the value register to avoid the
explicit trunc/extend/vector widen/vector extract instruction. This
happens for AMDGPU for i8 arguments that end up stack passed, which
are promoted to i16 (I think this is a preexisting DAG bug though, and
they should not really be promoted when in memory).
handleAssignments was assuming every argument type is an MVT, and
assignArg would always fail. This fixes one of the hacks in the
current AMDGPU calling convention code that pre-processes the
arguments.
Summary:
Half-precision floating point arguments and returns are currently
promoted to either float or int32 in clang's CodeGen and there's
no existing support for the lowering of `half` arguments and returns
from IR in AArch32's backend.
Such frontend coercions, implemented as coercion through memory
in clang, can cause a series of issues in argument lowering, as causing
arguments to be stored on the wrong bits on big-endian architectures
and incurring in missing overflow detections in the return of certain
functions.
This patch introduces the handling of half-precision arguments and returns in
the backend using the actual "half" type on the IR. Using the "half"
type the backend is able to properly enforce the AAPCS' directions for
those arguments, making sure they are stored on the proper bits of the
registers and performing the necessary floating point convertions.
Reviewers: rjmccall, olista01, asl, efriedma, ostannard, SjoerdMeijer
Reviewed By: ostannard
Subscribers: stuij, hiraditya, dmgreen, llvm-commits, chill, dnsampaio, danielkiss, kristof.beyls, cfe-commits
Tags: #clang, #llvm
Differential Revision: https://reviews.llvm.org/D75169