This reapplies 54a61c94f9, its follow up in 547b712500, which were
reverted 95fe61e639. Original commit message:
VarLoc based LiveDebugValues will abandon variable location propagation if
there are too many blocks and variable assignments in the function. If it
didn't, and we had (say) 1000 blocks and 1000 variables in scope, we'd end
up with 1 million DBG_VALUEs just at the start of blocks.
Instruction-referencing LiveDebugValues should honour this limitation too
(because the same limitation applies to it). Hoist the relevant command
line options into LiveDebugValues.cpp and pass it down into the
implementation classes as an argument to ExtendRanges. I've duplicated all
the run-lines in live-debug-values-cutoffs.mir to have an
instruction-referencing flavour.
Differential Revision: https://reviews.llvm.org/D107823
VarLoc based LiveDebugValues will abandon variable location propagation if
there are too many blocks and variable assignments in the function. If it
didn't, and we had (say) 1000 blocks and 1000 variables in scope, we'd end
up with 1 million DBG_VALUEs just at the start of blocks.
Instruction-referencing LiveDebugValues should honour this limitation too
(because the same limitation applies to it). Hoist the relevant command
line options into LiveDebugValues.cpp and pass it down into the
implementation classes as an argument to ExtendRanges. I've duplicated all
the run-lines in live-debug-values-cutoffs.mir to have an
instruction-referencing flavour.
Differential Revision: https://reviews.llvm.org/D107823
This patch implements DBG_VALUE_LIST handling to the LiveDebugValues pass. This
is a substantial change, and makes a few fundamental changes to the existing
logic.
We still use the basic model of a VarLocMap that is indexed by a LocIndex, with
a VarLocSet (a CoalescingBitVector underneath) giving us efficient lookups of
existing variable locations for a given location type. The main change is that
the VarLocMap may contain a given VarLoc multiple times (once for each unique
location operand), so that a VarLoc can be looked up from any of the registers
that it uses. This means that each VarLoc has multiple corresponding LocIndexes;
to allow us to iterate through the set of VarLocs (previously we would iterate
through the VarLocSet), we now also maintain a single entry in the VarLocMap
that contains every VarLoc exactly once.
The VarLoc class itself is also changed; this change is much simpler,
refactoring out location-specific members into a MachineLocation class and
adding a vector of these locations.
Differential Revision: https://reviews.llvm.org/D83890
The issue was introduced in commit rG84a1120943a651184bae507fed5d648fee381ae4
and would cause a VarLoc's StackOffset to be compared with its own, instead of
the StackOffset from the other VarLoc. This patch fixes that.
This patch fixes the two LiveDebugValues implementations
(InstrRef/VarLoc)Based to handle cases where the StackOffset contains
both a fixed and scalable component.
This depends on the `TargetRegisterInfo::prependOffsetExpression` being
added in D90020. Feel free to leave comments on that patch if you have them.
Reviewed By: djtodoro, jmorse
Differential Revision: https://reviews.llvm.org/D90046
To accommodate frame layouts that have both fixed and scalable objects
on the stack, describing a stack location or offset using a pointer + uint64_t
is not sufficient. For this reason, we've introduced the StackOffset class,
which models both the fixed- and scalable sized offsets.
The TargetFrameLowering::getFrameIndexReference is made to return a StackOffset,
so that this can be used in other interfaces, such as to eliminate frame indices
in PEI or to emit Debug locations for variables on the stack.
This patch is purely mechanical and doesn't change the behaviour of how
the result of this function is used for fixed-sized offsets. The patch adds
various checks to assert that the offset has no scalable component, as frame
offsets with a scalable component are not yet supported in various places.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D90018
This patch renames the current LiveDebugValues class to "VarLocBasedLDV"
and removes the pass-registration code from it. It creates a separate
LiveDebugValues class that deals with pass registration and management,
that calls through to VarLocBasedLDV::ExtendRanges when
runOnMachineFunction is called. This is done through the "LDVImpl"
abstract class, so that a future patch can install the new
instruction-referencing LiveDebugValues implementation and have it
picked at runtime.
No functional change is intended, just shuffling responsibilities.
Differential Revision: https://reviews.llvm.org/D83046
This is a pure file move of LiveDebugValues.cpp ahead of the pass being
refactored, with an experimental new implementation to follow.
The motivation for these changes can be found here:
http://lists.llvm.org/pipermail/llvm-dev/2020-June/142368.html
And the other related changes can be found in the phabricator stack for
this revision:
Differential Revision: https://reviews.llvm.org/D83304