Summary:
Future patch needs some of these in multiple places.
The definitions of these can't be in the header and be eligible for
inlining without making the full declaration of GCNSubtarget visible.
I'm not sure what the right trade-off is, but I opted to not bloat
SIRegisterInfo.h
Reviewers: arsenm, cdevadas
Reviewed By: arsenm
Subscribers: RamNalamothu, qcolombet, jvesely, wdng, nhaehnle, hiraditya, kerbowa, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D79878
When the callee requires a dynamic stack realignment,
it is not possible to correcty access the incoming
stack arguments using the stack pointer. We reserve a
base pointer in such cases to access the function arguments
inside the callee. The base pointer will hold the incoming
stack pointer value before any kind of delta added to it.
Reviewed By: arsenm, scott.linder
Differential Revision: https://reviews.llvm.org/D78811
If there are no available lanes in a reserved VGPR, no free SGPR, and no unused CSR
VGPR when trying to save the FP it needs to be spilled to memory as a last
resort. This can be done in the prolog/epilog if we manually add the spill
and manage exec.
Differential Revision: https://reviews.llvm.org/D79610
Since SRSRC has alignment requirements, first find non GIT pointer clobbered
registers for SRSRC and then if those registers clobber preloaded Scratch Wave
Offset register, copy the Scratch Wave Offset register to a free SGPR.
Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in
the entry function prologue. This allows us to removes the scratch wave
offset register from the calling convention ABI.
As part of this change, allow the use of an inline constant zero for the
SOffset of MUBUF instructions accessing the stack in entry functions
when a frame pointer is not requested/required. Entry functions with
calls still need to set up the calling convention ABI stack pointer
register, and reference it in order to address arguments of called
functions. The ABI stack pointer register remains unswizzled, but is now
wave-relative instead of queue-relative.
Non-entry functions also use an inline constant zero SOffset for
wave-relative scratch access, but continue to use the stack and frame
pointers as before. When the stack or frame pointer is converted to a
swizzled offset it is now scaled directly, as the scratch wave offset no
longer needs to be subtracted first.
Update llvm/docs/AMDGPUUsage.rst to reflect these changes to the calling
convention.
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D75138
Remove dead code and factor repeated conditions out into a single check.
Rename and move code to make it more obvious what is running only for
entry functions. Simplify function arguments to make it clearer what the
relevant inputs are. Make flat scratch init accept an MBB iterator and
move it to where it was logically being emitted within the prologue.
These changes will make a future update to the calling convention
simpler.
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D75092
Summary:
This is patch is part of a series to introduce an Alignment type.
See this thread for context: http://lists.llvm.org/pipermail/llvm-dev/2019-July/133851.html
See this patch for the introduction of the type: https://reviews.llvm.org/D64790
Reviewers: courbet
Subscribers: jholewinski, arsenm, dschuff, jyknight, sdardis, nemanjai, jvesely, nhaehnle, sbc100, jgravelle-google, hiraditya, aheejin, kbarton, fedor.sergeev, asb, rbar, johnrusso, simoncook, sabuasal, niosHD, jrtc27, MaskRay, zzheng, edward-jones, atanasyan, rogfer01, MartinMosbeck, brucehoult, the_o, PkmX, jocewei, Jim, lenary, s.egerton, pzheng, sameer.abuasal, apazos, luismarques, kerbowa, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D76348
I believe this also fixes bugs with CI 32-bit handling, which was
incorrectly skipping offsets that look like signed 32-bit values. Also
validate the offsets are dword aligned before folding.
Summary:
The only useful information the UndefValue conveys is the address space,
which MachinePointerInfo can represent directly without referring to an
IR value.
Reviewers: arsenm, rampitec
Subscribers: kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, hiraditya, Petar.Avramovic, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D71838
Adds support to AArch64FrameLowering to allocate fixed-stack SVE objects.
The focus of this patch is purely to allow the stack frame to
allocate/deallocate space for scalable SVE objects. More dynamic
allocation (at compile-time, i.e. determining placement of SVE objects
on the stack), or resolving frame-index references that include
scalable-sized offsets, are left for subsequent patches.
SVE objects are allocated in the stack frame as a separate region below
the callee-save area, and above the alignment gap. This is done so that
the SVE objects can be accessed directly from the FP at (runtime)
VL-based offsets to benefit from using the VL-scaled addressing modes.
The layout looks as follows:
+-------------+
| stack arg |
+-------------+
| Callee Saves|
| X29, X30 | (if available)
|-------------| <- FP (if available)
| : |
| SVE area |
| : |
+-------------+
|/////////////| alignment gap.
| : |
| Stack objs |
| : |
+-------------+ <- SP after call and frame-setup
SVE and non-SVE stack objects are distinguished using different
StackIDs. The offsets for objects with TargetStackID::SVEVector should be
interpreted as purely scalable offsets within their respective SVE region.
Reviewers: thegameg, rovka, t.p.northover, efriedma, rengolin, greened
Reviewed By: efriedma
Differential Revision: https://reviews.llvm.org/D61437
llvm-svn: 373585
Summary:
Extend cachepolicy operand in the new VMEM buffer intrinsics
to supply information whether the buffer data is swizzled.
Also, propagate this information to MIR.
Intrinsics updated:
int_amdgcn_raw_buffer_load
int_amdgcn_raw_buffer_load_format
int_amdgcn_raw_buffer_store
int_amdgcn_raw_buffer_store_format
int_amdgcn_raw_tbuffer_load
int_amdgcn_raw_tbuffer_store
int_amdgcn_struct_buffer_load
int_amdgcn_struct_buffer_load_format
int_amdgcn_struct_buffer_store
int_amdgcn_struct_buffer_store_format
int_amdgcn_struct_tbuffer_load
int_amdgcn_struct_tbuffer_store
Furthermore, disable merging of VMEM buffer instructions
in SI Load/Store optimizer, if the "swizzled" bit on the instruction
is on.
The default value of the bit is 0, meaning that data in buffer
is linear and buffer instructions can be merged.
There is no difference in the generated code with this commit.
However, in the future it will be expected that front-ends
use buffer intrinsics with correct "swizzled" bit set.
Reviewers: arsenm, nhaehnle, tpr
Reviewed By: nhaehnle
Subscribers: arsenm, kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, arphaman, jfb, Petar.Avramovic, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D68200
llvm-svn: 373491
Summary:
This clang-tidy check is looking for unsigned integer variables whose initializer
starts with an implicit cast from llvm::Register and changes the type of the
variable to llvm::Register (dropping the llvm:: where possible).
Partial reverts in:
X86FrameLowering.cpp - Some functions return unsigned and arguably should be MCRegister
X86FixupLEAs.cpp - Some functions return unsigned and arguably should be MCRegister
X86FrameLowering.cpp - Some functions return unsigned and arguably should be MCRegister
HexagonBitSimplify.cpp - Function takes BitTracker::RegisterRef which appears to be unsigned&
MachineVerifier.cpp - Ambiguous operator==() given MCRegister and const Register
PPCFastISel.cpp - No Register::operator-=()
PeepholeOptimizer.cpp - TargetInstrInfo::optimizeLoadInstr() takes an unsigned&
MachineTraceMetrics.cpp - MachineTraceMetrics lacks a suitable constructor
Manual fixups in:
ARMFastISel.cpp - ARMEmitLoad() now takes a Register& instead of unsigned&
HexagonSplitDouble.cpp - Ternary operator was ambiguous between unsigned/Register
HexagonConstExtenders.cpp - Has a local class named Register, used llvm::Register instead of Register.
PPCFastISel.cpp - PPCEmitLoad() now takes a Register& instead of unsigned&
Depends on D65919
Reviewers: arsenm, bogner, craig.topper, RKSimon
Reviewed By: arsenm
Subscribers: RKSimon, craig.topper, lenary, aemerson, wuzish, jholewinski, MatzeB, qcolombet, dschuff, jyknight, dylanmckay, sdardis, nemanjai, jvesely, wdng, nhaehnle, sbc100, jgravelle-google, kristof.beyls, hiraditya, aheejin, kbarton, fedor.sergeev, javed.absar, asb, rbar, johnrusso, simoncook, apazos, sabuasal, niosHD, jrtc27, MaskRay, zzheng, edward-jones, atanasyan, rogfer01, MartinMosbeck, brucehoult, the_o, tpr, PkmX, jocewei, jsji, Petar.Avramovic, asbirlea, Jim, s.egerton, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D65962
llvm-svn: 369041
Make the FP register callee saved.
This is tricky because now the FP needs to be spilled in the prolog
relative to the incoming SP register, rather than the frame register
used throughout the rest of the function. I don't like how this
bypassess the standard mechanism for CSR spills just to get the
correct insert point. I may look for a better solution, since all CSR
VGPRs may also need to have all lanes activated. Another option might
be to make getFrameIndexReference change the base register if the
frame index is a CSR, and then try to figure out the right insertion
point in emitProlog.
If there is a free VGPR lane available for SGPR spilling, try to use
it for the FP. If that would require intrtoducing a new VGPR spill,
try to use a free call clobbered SGPR. Only fallback to introducing a
new VGPR spill as a last resort.
This also doesn't attempt to handle SGPR spilling with scalar stores.
llvm-svn: 365372
This is split out from my patches to split register allocation into a
separate SGPR and VGPR phase, and has some parts that aren't yet used
(like maintaining LiveIntervals).
This simplifies making the frame pointer register callee saved. As it
is now, the code to determine callee saves needs to predict all the
possible SGPR spills and how many callee saved VGPRs are needed. By
handling this before PrologEpilogInserter, it's possible to just check
the spill objects that already exist.
Change-Id: I29e6df4034afcf949e06f8ef44206acb94696f04
llvm-svn: 365095
The LivePhysRegs calculated in order to find a scratch register in the
epilogue code wrongly uses 'LiveIns'. Instead, it should use the
'Liveout' sets. For the liveness, also considering the operands of
the terminator (return) instruction which is the insertion point for
the scratch-exec-copy instruction.
Patch by Christudasan Devadasan
llvm-svn: 364470
The attribute can specify elimination for leaf or non-leaf, so it
should always be considered. I copied this bug from AArch64, which
probably should also be fixed.
llvm-svn: 363949
This patch changes MIR stack-id from an integer to an enum,
and adds printing/parsing support for this in MIR files. The default
stack-id '0' is now renamed to 'default'.
This should make MIR tests that have stack objects with different stack-ids
more descriptive. It also clarifies code operating on StackID.
Reviewers: arsenm, thegameg, qcolombet
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D60137
llvm-svn: 363533
This forced the caller to be aware of this, which is an ugly ABI
feature.
Partially reverts r295877. The original reasons for doing this are
mostly fixed. Alloca is now in a non-0 address space, so it should be
OK to have 0 as a valid pointer. Since we treat the absolute address
as the pointer value, this part only really needed to apply to
kernels.
Since r357093, we avoid the need to increment/decrement the offset
register in more cases, and since r354816 the scavenger can fail
without spilling, so it's less critical that we try to avoid an offset
that fits in the MUBUF offset.
Restrict to callable functions for now to split this into 2 steps to
limit thte number of test updates and in case anything breaks.
llvm-svn: 362665
Since the beginning, the offset of a frame index has been consistently
interpreted backwards. It was treating it as an offset from the
scratch wave offset register as a frame register. The correct
interpretation is the offset from the SP on entry to the function,
before the prolog. Frame index elimination then should select either
SP or another register as an FP.
Treat the scratch wave offset on kernel entry as the pre-incremented
SP. Rely more heavily on the standard hasFP and frame pointer
elimination logic, and clean up the private reservation code. This
saves a copy in most callee functions.
The kernel prolog emission code is still kind of a mess relying on
checking the uses of physical registers, which I would prefer to
eliminate.
Currently selection directly emits MUBUF instructions, which require
using a reference to some register. Use the register chosen for SP,
and then ignore this later. This should probably be cleaned up to use
pseudos that don't refer to any specific base register until frame
index elimination.
Add a workaround for shaders using large numbers of SGPRs. I'm not
sure these cases were ever working correctly, since as far as I can
tell the logic for figuring out which SGPR is the scratch wave offset
doesn't match up with the shader input initialization in the shader
programming guide.
llvm-svn: 362661
If the only VGPRs used for SGPR spilling were not CSRs, this was
enabling all laness and immediately restoring exec. This is the usual
situation in leaf functions.
llvm-svn: 361848
There are various places in LLVM where the definition of StackID is not
properly honoured, for example in PEI where objects with a StackID > 0 are
allocated on the default stack (StackID0). This patch enforces that PEI
only considers allocating objects to StackID 0.
Reviewers: arsenm, thegameg, MatzeB
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D60062
llvm-svn: 357460
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
The isAmdCodeObjectV2 is a misleading name which actually checks whether the os
is amdhsa or mesa.
Also add a test to make sure we do not generate old kernel header for code
object v3.
Differential Revision: https://reviews.llvm.org/D52897
llvm-svn: 343813
Summary:
This is a follow-up to r335942.
- Merge SISubtarget into AMDGPUSubtarget and rename to GCNSubtarget
- Rename AMDGPUCommonSubtarget to AMDGPUSubtarget
- Merge R600Subtarget::Generation and GCNSubtarget::Generation into
AMDGPUSubtarget::Generation.
Reviewers: arsenm, jvesely
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, javed.absar, llvm-commits
Differential Revision: https://reviews.llvm.org/D49037
llvm-svn: 336851
Summary:
MCTargetDesc/AMDGPUMCTargetDesc.h contains enums for all the instuction
and register defintions, which are huge so we only want to include
them where needed.
This will also make it easier if we want to split the R600 and GCN
definitions into separate tablegenerated files.
I was unable to remove AMDGPUMCTargetDesc.h from SIMachineFunctionInfo.h
because it uses some enums from the header to initialize default values
for the SIMachineFunction class, so I ended up having to remove includes of
SIMachineFunctionInfo.h from headers too.
Reviewers: arsenm, nhaehnle
Reviewed By: nhaehnle
Subscribers: MatzeB, kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, javed.absar, llvm-commits
Differential Revision: https://reviews.llvm.org/D46272
llvm-svn: 332930
Also assert that it is correct for SGPRs. There is currently a bug
where stack slot coloring replaces SGPR spill FIs with one with
the default ID, which results in a more confusing assert later
about a dead object.
llvm-svn: 330607
Summary:
For OS type AMDPAL, the scratch descriptor is loaded from offset 0 of
the GIT, whose 32 bit pointer is in s0 (s8 for gfx9 merged shaders).
This commit fixes that to use offset 0x10 instead of offset 0 for a
compute shader, per the PAL ABI spec.
V2: Ensure s0 (s8 for gfx9 merged shader) is marked live-in when loading
scratch descriptor from GIT.
Reviewers: kzhuravl, nhaehnle, timcorringham
Subscribers: kzhuravl, wdng, yaxunl, t-tye, llvm-commits, dstuttard, nhaehnle, arsenm
Differential Revision: https://reviews.llvm.org/D44468
Change-Id: I93dffa647758e37f613bb5e0dfca840d82e6d26f
llvm-svn: 329690
While the stack access instructions don't care about
alignment > 4, some transformations on the pointer calculation
do make assumptions based on knowing the low bits of a pointer
are 0. If a stack object ends up being accessed through its
absolute address (relative to the kernel scratch wave offset),
the addressing expression may depend on the stack frame being
properly aligned. This was breaking in a testcase due to the
add->or combine.
I think some of the SP/FP handling logic is still backwards,
and overly simplistic to support all of the stack features.
Code which tries to modify the SP with inline asm for example
or variable sized objects will probably require redoing this.
llvm-svn: 328831
This reverts commit 0daf86291d3aa04d3cc280cd0ef24abdb0174981.
It was causing an assert in test/CodeGen/AMDGPU/amdpal.ll only on a
release-with-asserts build. I will resubmit the change when I have fixed
that.
Change-Id: If270594eba27a7dc4076bdeab3fa8e6bfda3288a
llvm-svn: 328695
Summary:
For OS type AMDPAL, the scratch descriptor is loaded from offset 0 of
the GIT, whose 32 bit pointer is in s0 (s8 for gfx9 merged shaders).
This commit fixes that to use offset 0x10 instead of offset 0 for a
compute shader, per the PAL ABI spec.
Reviewers: kzhuravl, nhaehnle, timcorringham
Subscribers: kzhuravl, wdng, yaxunl, t-tye, llvm-commits, dstuttard, nhaehnle, arsenm
Differential Revision: https://reviews.llvm.org/D44468
Change-Id: I93dffa647758e37f613bb5e0dfca840d82e6d26f
llvm-svn: 328673
Summary:
With OS type AMDPAL, the scratch descriptor is hardwired to be loaded
from offset 0 of the global information table, whose low pointer is
passed in s0. For a merge shader on gfx9+, it needs to be s8 instead, as
the hardware reserves s0-s7.
Reviewers: kzhuravl
Subscribers: arsenm, nhaehnle, dstuttard, llvm-commits, t-tye, yaxunl, wdng, kzhuravl
Differential Revision: https://reviews.llvm.org/D42203
llvm-svn: 326088
Summary:
Added support for scratch (including spilling) for OS type amdpal:
generates code to set up the scratch descriptor if it is needed.
With amdpal, the scratch resource descriptor is loaded from offset 0 of
the global information table. The low 32 bits of the address of the
global information table is passed in s0.
Added amdgpu-git-ptr-high function attribute to hard-wire the high 32
bits of the address of the global information table. If the function
attribute is not specified, or is 0xffffffff, then the backend generates
code to use the high 32 bits of pc.
The documentation for the AMDPAL ABI will be added in a later commit.
Subscribers: arsenm, kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, t-tye
Differential Revision: https://reviews.llvm.org/D37483
llvm-svn: 314501
Includes a hack to fix the type selected for
the GlobalAddress of the function, which will be
fixed by changing the default datalayout to use
generic pointers for 0.
llvm-svn: 309732
As an approximation of the existing handling to avoid
regressions. Fixes using too many registers with calls
on subtargets with the SGPR allocation bug.
llvm-svn: 308326
Introduce pseudo-registers for registers needed for stack
access, which are replaced during finalizeLowering.
Note these pseudo-registers are currently only used for the
used register location, and not for determining their
input argument register.
This is better because it avoids the need to try to predict
whether a call will be emitted from the IR, and also
detects stack objects introduced by legalization.
Test changes are from the HasStackObjects check being more
accurate since stack objects introduced during legalization
are now known.
llvm-svn: 308325
This should not be treated as a different version of
private_segment_buffer. These are distinct things with
different uses and register classes, and requires the
function argument info to have more context about the
function's type and environment.
Also add missing test coverage for the intrinsic, and
emit an error for HSA. This also encovers that the intrinsic
is broken unless there happen to be stack objects.
llvm-svn: 306264
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
Partially implement callee-side for arguments and return values.
byval doesn't work properly, and most likely sret or other on-stack
return values most as well.
llvm-svn: 303308
Rely on MachineRegisterInfo's knowledge of used physical
registers.
Move flat_scratch initialization earlier, so the uses are visible
when making these decisions.
This will make it easier to add another reserved register
at the end for the stack pointer rather than handling another
special case.
llvm-svn: 301254
1. RegisterClass::getSize() is split into two functions:
- TargetRegisterInfo::getRegSizeInBits(const TargetRegisterClass &RC) const;
- TargetRegisterInfo::getSpillSize(const TargetRegisterClass &RC) const;
2. RegisterClass::getAlignment() is replaced by:
- TargetRegisterInfo::getSpillAlignment(const TargetRegisterClass &RC) const;
This will allow making those values depend on subtarget features in the
future.
Differential Revision: https://reviews.llvm.org/D31783
llvm-svn: 301221
As we introduced target triple environment amdgiz and amdgizcl, the address
space values are no longer enums. We have to decide the value by target triple.
The basic idea is to use struct AMDGPUAS to represent address space values.
For address space values which are not depend on target triple, use static
const members, so that they don't occupy extra memory space and is equivalent
to a compile time constant.
Since the struct is lightweight and cheap, it can be created on the fly at
the point of usage. Or it can be added as member to a pass and created at
the beginning of the run* function.
Differential Revision: https://reviews.llvm.org/D31284
llvm-svn: 298846
This should avoid reporting any stack needs to be allocated in the
case where no stack is truly used. An unused stack slot is still
left around in other cases where there are real stack objects
but no spilling occurs.
llvm-svn: 295891
This allows us to ensure that 0 is never a valid pointer
to a user object, and ensures that the offset is always legal
without needing a register to access it. This comes at the cost
of usable offsets and wasted stack space.
llvm-svn: 295877
Before frame offsets are calculated, try to eliminate the
frame indexes used by SGPR spills. Then we can delete them
after.
I think for now we can be sure that no other instruction
will be re-using the same frame indexes. It should be easy
to notice if this assumption ever breaks since everything
asserts if it tries to use a dead frame index later.
The unused emergency stack slot seems to still be left behind,
so an additional 4 bytes is still wasted.
llvm-svn: 295753
Summary:
This lets you select which sort of spilling you want, either s[0:1] or 64-bit loads from s[0:1].
Patch By: Dave Airlie
Reviewers: nhaehnle, arsenm, tstellarAMD
Reviewed By: arsenm
Subscribers: mareko, llvm-commits, kzhuravl, wdng, yaxunl, tony-tye
Differential Revision: https://reviews.llvm.org/D25428
llvm-svn: 293000
It's possible to have a use of the private resource descriptor or
scratch wave offset registers even though there are no allocated
stack objects. This would result in continuing to use the maximum
number reserved registers. This could go over the number of SGPRs
available on VI, or violate the SGPR limit requested by
the function attributes.
llvm-svn: 285435
Summary:
mesa3d will use the same kernel calling convention as amdhsa, but it will
handle everything else like the default 'unknown' OS type.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: https://reviews.llvm.org/D22783
llvm-svn: 281779
- Implemented amdgpu-flat-work-group-size attribute
- Implemented amdgpu-num-active-waves-per-eu attribute
- Implemented amdgpu-num-sgpr attribute
- Implemented amdgpu-num-vgpr attribute
- Dynamic LDS constraints are in a separate patch
Patch by Tom Stellard and Konstantin Zhuravlyov
Differential Revision: https://reviews.llvm.org/D21562
llvm-svn: 280747
Debugger prologue is emitted if -mattr=+amdgpu-debugger-emit-prologue.
Debugger prologue writes work group IDs and work item IDs to scratch memory at fixed location in the following format:
- offset 0: work group ID x
- offset 4: work group ID y
- offset 8: work group ID z
- offset 16: work item ID x
- offset 20: work item ID y
- offset 24: work item ID z
Set
- amd_kernel_code_t::debug_wavefront_private_segment_offset_sgpr to scratch wave offset reg
- amd_kernel_code_t::debug_private_segment_buffer_sgpr to scratch rsrc reg
- amd_kernel_code_t::is_debug_supported to true if all debugger features are enabled
Differential Revision: http://reviews.llvm.org/D20335
llvm-svn: 273769
Split AMDGPUSubtarget into amdgcn/r600 specific subclasses.
This removes most of the static_casting of the basic codegen
classes everywhere, and tries to restrict the features
visible on the wrong target.
llvm-svn: 273652
[AMDGPU] emitPrologue looks for an unused unallocated SGPR that is not
the scratch descriptor. Continue search if unused register found fails
other requirements.
Reviewers: arsenm, tstellarAMD, nhaehnle
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: http://reviews.llvm.org/D20526
llvm-svn: 270646
Use register class that does not include them when looking
for unallocated registers.
This is hit by the udiv v8i64 test in the opencl integer
conformance test, and takes a few seconds to compile in
a debug build so no test included.
llvm-svn: 269938
Summary:
When there were no free SGPRs, we were trying to move this value into
some of the reserved registers which was causing a segmentation fault.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D17590
llvm-svn: 262577
This was hardcoded to the static private size, but this
would be missing the offset and additional size for someday
when we have dynamic sizing.
Also stops always initializing flat_scratch even when unused.
In the future we should stop emitting this unless flat instructions
are used to access private memory. For example this will initialize
it almost always on VI because flat is used for global access.
llvm-svn: 260658