Codegen for the raw/struct buffer access intrinsics would update the
offset in the MMO to reflect the combined offset, if it was known to be
constant. If the combined offset was not known to be constant, or if
there was an index, it would set the offset in the MMO to 0. This is
unsafe because it makes it look like the access does not alias with
another access with a fixed non-zero offset.
Fix these cases by setting the pointer in the MMO to null, to reflect
the fact that we do not have any known IR value pointer + constant
offset for the access.
D106284 did this for SelectionDAG. This is the corresponding fix for
GlobalISel.
Differential Revision: https://reviews.llvm.org/D106451
This will currently accept the old number of bytes syntax, and convert
it to a scalar. This should be removed in the near future (I think I
converted all of the tests already, but likely missed a few).
Not sure what the exact syntax and policy should be. We can continue
printing the number of bytes for non-generic instructions to avoid
test churn and only allow non-scalar types for generic instructions.
This will currently print the LLT in parentheses, but accept parsing
the existing integers and implicitly converting to scalar. The
parentheses are a bit ugly, but the parser logic seems unable to deal
without either parentheses or some keyword to indicate the start of a
type.
Replace individual operands GLC, SLC, and DLC with a single cache_policy
bitmask operand. This will reduce the number of operands in MIR and I hope
the amount of code. These operands are mostly 0 anyway.
Additional advantage that parser will accept these flags in any order unlike
now.
Differential Revision: https://reviews.llvm.org/D96469
gfx90a operations require even aligned registers, but this was
previously achieved by reserving registers inside the full class.
Ideally this would be captured in the static instruction definitions
for the operands, and we would have different instructions per
subtarget. The hackiest part of this is we need to manually reassign
AGPR register classes after instruction selection (we get away without
this for VGPRs since those types are actually registered for legal
types).
AMDGPU currently has a lot of pre-processing code to pre-split
argument types into 32-bit pieces before passing it to the generic
code in handleAssignments. This is a bit sloppy and also requires some
overly fancy iterator work when building the calls. It's better if all
argument marshalling code is handled directly in
handleAssignments. This handles more situations like decomposing large
element vectors into sub-element sized pieces.
This should mostly be NFC, but does change the generated code by
shifting where the initial argument packing instructions are placed. I
think this is nicer looking, since it now emits the packing code
directly after the relevant copies, rather than after the copies for
the remaining arguments.
This doubles down on gfx6/gfx7 using the gfx8+ ABI for 16-bit
types. This is ultimately the better option, but incompatible with the
DAG. Fixing this requires more work, especially for f16.
Allow parsing generated mir with custom pseudo source value tokens.
Also rename pseudo source values to have more meaningful names.
Relands ba7dcd8542, which had memory leaks.
Differential Revision: https://reviews.llvm.org/D95215
Allow parsing generated mir with custom pseudo source value tokens.
Also rename pseudo source values to have more meaningful names.
Differential Revision: https://reviews.llvm.org/D94768
We have a single noret intrinsic an a lot of special handling
around it. Declare it just as any other but do not define rtn
instructions itself instead.
Differential Revision: https://reviews.llvm.org/D87719