Allow gpu ops implementing the async interface to already be async when running the GpuAsyncRegionPass.
That pass threads a 'current token' through a block with ops implementing the gpu async interface.
After this change, existing async ops (returning a !gpu.async.token) set the current token.
Existing synchronous `gpu.wait` ops reset the current token.
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D103396
This is both more efficient and more ergonomic than going
through an std::string, e.g. when using llvm::utostr and
in string concat cases.
Unfortunately we can't just overload ::get(). This causes an
ambiguity because both twine and stringref implicitly convert
from std::string.
Differential Revision: https://reviews.llvm.org/D103754
This makes it possible for targets to define their own MCObjectFileInfo.
This MCObjectFileInfo is then used to determine things like section alignment.
This is a follow up to D101462 and prepares for the RISCV backend defining the
text section alignment depending on the enabled extensions.
Reviewed By: MaskRay
Differential Revision: https://reviews.llvm.org/D101921
This untangles the MCContext and the MCObjectFileInfo. There is a circular
dependency between MCContext and MCObjectFileInfo. Currently this dependency
also exists during construction: You can't contruct a MOFI without a MCContext
without constructing the MCContext with a dummy version of that MOFI first.
This removes this dependency during construction. In a perfect world,
MCObjectFileInfo wouldn't depend on MCContext at all, but only be stored in the
MCContext, like other MC information. This is future work.
This also shifts/adds more information to the MCContext making it more
available to the different targets. Namely:
- TargetTriple
- ObjectFileType
- SubtargetInfo
Reviewed By: MaskRay
Differential Revision: https://reviews.llvm.org/D101462
This doesn't change APIs, this just cleans up the many in-tree uses of these
names to use the new preferred names. We'll keep the old names around for a
couple weeks to help transitions.
Differential Revision: https://reviews.llvm.org/D99127
This updates the codebase to pass the context when creating an instance of
OwningRewritePatternList, and starts removing extraneous MLIRContext
parameters. There are many many more to be removed.
Differential Revision: https://reviews.llvm.org/D99028
This change combines for ROCm what was done for CUDA in D97463, D98203, D98360, and D98396.
I did not try to compile SerializeToHsaco.cpp or test mlir/test/Integration/GPU/ROCM because I don't have an AMD card. I fixed the things that had obvious bit-rot though.
Reviewed By: whchung
Differential Revision: https://reviews.llvm.org/D98447
Add a feature to `EnumAttr` definition to generate
specialized Attribute class for the particular enumeration.
This class will inherit `StringAttr` or `IntegerAttr` and
will override `classof` and `getValue` methods.
With this class the enumeration predicate can be checked with simple
RTTI calls (`isa`, `dyn_cast`) and it will return the typed enumeration
directly instead of raw string/integer.
Based on the following discussion:
https://llvm.discourse.group/t/rfc-add-enum-attribute-decorator-class/2252
Reviewed By: rriddle
Differential Revision: https://reviews.llvm.org/D97836
If MLIR_CUDA_RUNNER_ENABLED, register a 'gpu-to-cubin' conversion pass to mlir-opt.
The next step is to switch CUDA integration tests from mlir-cuda-runner to mlir-opt + mlir-cpu-runner and remove mlir-cuda-runner.
Depends On D98279
Reviewed By: herhut, rriddle, mehdi_amini
Differential Revision: https://reviews.llvm.org/D98203
Instead of configuring kernel-to-cubin/rocdl lowering through callbacks, introduce a base class that target-specific passes can derive from.
Put the base class in GPU/Transforms, according to the discussion in D98203.
The mlir-cuda-runner will go away shortly, and the mlir-rocdl-runner as well at some point. I therefore kept the existing code path working and will remove it in a separate step.
Depends On D98168
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D98279
Lower !gpu.async.tokens returned from async.execute regions to events instead of streams.
Make !gpu.async.token returned from !async.execute single-use.
This allows creating one event per use and destroying them without leaking or ref-counting.
Technically we only need this for stream/event-based lowering. I kept the code separate
from the rest of the gpu-async-region pass so that we can make this optional or move
to a separate pass as needed.
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D96965
This commit introduced a cyclic dependency:
Memref dialect depends on Standard because it used ConstantIndexOp.
Std depends on the MemRef dialect in its EDSC/Intrinsics.h
Working on a fix.
This reverts commit 8aa6c3765b.
Create the memref dialect and move several dialect-specific ops without
dependencies to other ops from std dialect to this dialect.
Moved ops:
AllocOp -> MemRef_AllocOp
AllocaOp -> MemRef_AllocaOp
DeallocOp -> MemRef_DeallocOp
MemRefCastOp -> MemRef_CastOp
GetGlobalMemRefOp -> MemRef_GetGlobalOp
GlobalMemRefOp -> MemRef_GlobalOp
PrefetchOp -> MemRef_PrefetchOp
ReshapeOp -> MemRef_ReshapeOp
StoreOp -> MemRef_StoreOp
TransposeOp -> MemRef_TransposeOp
ViewOp -> MemRef_ViewOp
The roadmap to split the memref dialect from std is discussed here:
https://llvm.discourse.group/t/rfc-split-the-memref-dialect-from-std/2667
Differential Revision: https://reviews.llvm.org/D96425
These properties were useful for a few things before traits had a better integration story, but don't really carry their weight well these days. Most of these properties are already checked via traits in most of the code. It is better to align the system around traits, and improve the performance/cost of traits in general.
Differential Revision: https://reviews.llvm.org/D96088
This reverts commit 511dd4f438 along with
a couple fixes.
Original message:
Now the context is the first, rather than the last input.
This better matches the rest of the infrastructure and makes
it easier to move these types to being declaratively specified.
Phabricator: https://reviews.llvm.org/D96111
Now the context is the first, rather than the last input.
This better matches the rest of the infrastructure and makes
it easier to move these types to being declaratively specified.
Differential Revision: https://reviews.llvm.org/D96111
This makes ignoring a result explicit by the user, and helps to prevent accidental errors with dropped results. Marking LogicalResult as no discard was always the intention from the beginning, but got lost along the way.
Differential Revision: https://reviews.llvm.org/D95841
Do not cache gpu.async.token type so that the pass can be created before the GPU dialect is registered.
Reviewed By: ftynse
Differential Revision: https://reviews.llvm.org/D94397
This class used to serve a few useful purposes:
* Allowed containing a null DictionaryAttr
* Provided some simple mutable API around a DictionaryAttr
The first of which is no longer an issue now that there is much better caching support for attributes in general, and a cache in the context for empty dictionaries. The second results in more trouble than it's worth because it mutates the internal dictionary on every action, leading to a potentially large number of dictionary copies. NamedAttrList is a much better alternative for the second use case, and should be modified as needed to better fit it's usage as a DictionaryAttrBuilder.
Differential Revision: https://reviews.llvm.org/D93442
This better matches the rest of the infrastructure, is much simpler, and makes it easier to move these types to being declaratively specified.
Differential Revision: https://reviews.llvm.org/D93432
- the !gpu.async.token is the second result of 'gpu.alloc async', not the first.
- async.execute construction takes operand types not yet wrapped in !async.value.
- fix typo
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D93156
Given that OpState already implicit converts to Operator*, this seems reasonable.
The alternative would be to add more functions to OpState which forward to Operation.
Reviewed By: rriddle, ftynse
Differential Revision: https://reviews.llvm.org/D92266
Looks like we have a blind spot in the testing matrix.
AsyncRegionRewriter.cpp: In member function ‘virtual void {anonymous}::GpuAsyncRegionPass::runOnFunction()’:
AsyncRegionRewriter.cpp:113:16: internal compiler error: in replace_placeholders_r, at cp/tree.c:2804
if (getFunction()
~~~~~~~~~~~~~
.getRegion()
~~~~~~~~~~~~
.walk(Callback{OpBuilder{&getContext()}})
~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AllReduceLowering is currently the only GPU rewrite pattern, but more are coming. This is a preparation change.
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D89370
The updated version of kernel outlining did not handle cases correctly
where an operand of a candidate for sinking itself was defined by an operation
that is a sinking candidate. In such cases, it could happen that sunk
operations were inserted in the wrong order, breaking ssa properties.
Differential Revision: https://reviews.llvm.org/D89112
The previous implementation did not support sinking simple expressions. In particular,
it is often beneficial to sink dim operations.
Differential Revision: https://reviews.llvm.org/D88439
Now backends spell out which namespace they want to be in, instead of relying on
clients #including them inside already-opened namespaces. This also means that
cppNamespaces should be fully qualified, and there's no implicit "::mlir::"
prepended to them anymore.
Reviewed By: mehdi_amini
Differential Revision: https://reviews.llvm.org/D86811
- Arguments of the first block of a region are considered region arguments.
- Add API on Region class to deal with these arguments directly instead of
using the front() block.
- Changed several instances of existing code that can use this API
- Fixes https://bugs.llvm.org/show_bug.cgi?id=46535
Differential Revision: https://reviews.llvm.org/D83599
Thanks to a recent change that made `::build` functions take an instance of
`OpBuilder`, it is now possible to build operations within a region attached to
the operation about to be created. Exercise this on `scf::ForOp` by taking a
callback that populates the loop body while the loop is being created.
Additionally, provide helper functions to build perfect nests of `ForOp`s,
with support for iteration arguments. These functions provide the same
functionality as EDSC LoopNestBuilder with simpler implementation, without
relying on edsc::ScopedContext, and using `OpBuilder` in an unambiguous way.
Compatibility functions for EDSC are provided, but may be removed in the
future.
Differential Revision: https://reviews.llvm.org/D79688
The following Conversions are affected: LoopToStandard -> SCFToStandard,
LoopsToGPU -> SCFToGPU, VectorToLoops -> VectorToSCF. Full file paths are
affected. Additionally, drop the 'Convert' prefix from filenames living under
lib/Conversion where applicable.
API names and CLI options for pass testing are also renamed when applicable. In
particular, LoopsToGPU contains several passes that apply to different kinds of
loops (`for` or `parallel`), for which the original names are preserved.
Differential Revision: https://reviews.llvm.org/D79940
This dialect contains various structured control flow operaitons, not only
loops, reflect this in the name. Drop the Ops suffix for consistency with other
dialects.
Note that this only moves the files and changes the C++ namespace from 'loop'
to 'scf'. The visible IR prefix remains the same and will be updated
separately. The conversions will also be updated separately.
Differential Revision: https://reviews.llvm.org/D79578