Refactoring to remove duplications of this method.
New method getOperandsScalarizationOverhead() that looks at the present unique
operands and add extract costs for them. Old behaviour was to just add extract
costs for one operand of the type always, which still happens in
getArithmeticInstrCost() if no operands are provided by the caller.
This is a good start of improving on this, but there are more places
that can be improved by using getOperandsScalarizationOverhead().
Review: Hal Finkel
https://reviews.llvm.org/D29017
llvm-svn: 293155
updated instructions:
pmulld, pmullw, pmulhw, mulsd, mulps, mulpd, divss, divps, divsd, divpd, addpd and subpd.
special optimization case which replaces pmulld with pmullw\pmulhw\pshuf seq.
In case if the real operands bitwidth <= 16.
Differential Revision: https://reviews.llvm.org/D28104
llvm-svn: 291657
The 'fast' costs should only work for shifts by uniform constants (uniform non-constant are lowered using the slow default implementation).
Logical shifts were not taking into account that we must mask the psrlw result, so the costs needed to be doubled.
Added missing AVX2/AVX512BW costs as well.
llvm-svn: 291391
This code seems to be target dependent which may not be the same for all targets.
Passed the decision whether the given stride is complex or not to the target by sending stride information via SCEV to getAddressComputationCost instead of 'IsComplex'.
Specifically at X86 targets we dont see any significant address computation cost in case of the strided access in general.
Differential Revision: https://reviews.llvm.org/D27518
llvm-svn: 291106
X86 target does not provide any target specific cost calculation for interleave patterns.It uses the common target-independent calculation, which gives very high numbers. As a result, the scalar version is chosen in many cases. The situation on AVX-512 is even worse, since we have 3-src shuffles that significantly reduce the cost.
In this patch I calculate the cost on AVX-512. It will allow to compare interleave pattern with gather/scatter and choose a better solution (PR31426).
* Shiffle-broadcast cost will be changed in Simon's upcoming patch.
Differential Revision: https://reviews.llvm.org/D28118
llvm-svn: 290810
Add explicit v16i16/v32i8 ADD/SUB costs, matching the costs of v4i64/v8i32 - they were missing for some reason.
This has side effects on the LV max bandwidth tests (AVX1 now prefers 128-bit vectors vs AVX2 which still prefers 256-bit)
llvm-svn: 286832
This patch avoids scalarization of CTLZ by instead expanding to use CTPOP (ref: "Hacker's Delight") when the necessary operations are available.
This also adds the necessary cost models for X86 SSE2 targets (the main beneficiary) to ensure vectorization only happens when its useful.
Differential Revision: https://reviews.llvm.org/D25910
llvm-svn: 286233
There is a bug describing poor cost model for floating point operations:
Bug 29083 - [X86][SSE] Improve costs for floating point operations. This
patch is the second one in series of patches dealing with cost model.
Differential Revision: https://reviews.llvm.org/D25722
llvm-svn: 285564
With DQI but without VLX, lower v2i64 and v4i64 MUL operations with v8i64 MUL (vpmullq).
Updated cost table accordingly.
Differential Revision: https://reviews.llvm.org/D26011
llvm-svn: 285304
We were defaulting to SSE2 costs which weren't taking into account the availability of PBLENDW/PBLENDVB to improve merging of per-element shift results.
llvm-svn: 284939