Commit Graph

11 Commits

Author SHA1 Message Date
Simon Pilgrim 6b988ad8f2 [X86][SSE] Keep 4i32 vector insertions in integer domain on SSE4.1 targets
4i32 shuffles for single insertions into zero vectors lowers to X86vzmovl which was using (v)blendps - causing domain switch stalls. This patch fixes this by using (v)pblendw instead.

The updated tests on test/CodeGen/X86/sse41.ll still contain a domain stall due to the use of insertps - I'm looking at fixing this in a future patch.

Differential Revision: http://reviews.llvm.org/D6458

llvm-svn: 223165
2014-12-02 22:31:23 +00:00
Simon Pilgrim 371417db34 [X86][SSE] Improvements to byte shift shuffle matching
Since (v)pslldq / (v)psrldq instructions resolve to a single input argument it is useful to match it much earlier than we currently do - this prevents more complicated shuffles (notably insertion into a zero vector) matching before it.

Differential Revision: http://reviews.llvm.org/D6409

llvm-svn: 222796
2014-11-25 22:34:59 +00:00
Simon Pilgrim c9a0779309 [X86][SSE] Enable commutation for SSE immediate blend instructions
Patch to allow (v)blendps, (v)blendpd, (v)pblendw and vpblendd instructions to be commuted - swaps the src registers and inverts the blend mask.

This is primarily to improve memory folding (see new tests), but it also improves the quality of shuffles (see modified tests).

Differential Revision: http://reviews.llvm.org/D6015

llvm-svn: 221313
2014-11-04 23:25:08 +00:00
Chandler Carruth 99627bfbff [x86] Enable the new vector shuffle lowering by default.
Update the entire regression test suite for the new shuffles. Remove
most of the old testing which was devoted to the old shuffle lowering
path and is no longer relevant really. Also remove a few other random
tests that only really exercised shuffles and only incidently or without
any interesting aspects to them.

Benchmarking that I have done shows a few small regressions with this on
LNT, zero measurable regressions on real, large applications, and for
several benchmarks where the loop vectorizer fires in the hot path it
shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy
Bridge machines. Running on AMD machines shows even more dramatic
improvements.

When using newer ISA vector extensions the gains are much more modest,
but the code is still better on the whole. There are a few regressions
being tracked (PR21137, PR21138, PR21139) but by and large this is
expected to be a win for x86 generated code performance.

It is also more correct than the code it replaces. I have fuzz tested
this extensively with ISA extensions up through AVX2 and found no
crashes or miscompiles (yet...). The old lowering had a few miscompiles
and crashers after a somewhat smaller amount of fuzz testing.

There is one significant area where the new code path lags behind and
that is in AVX-512 support. However, there was *extremely little*
support for that already and so this isn't a significant step backwards
and the new framework will probably make it easier to implement lowering
that uses the full power of AVX-512's table-based shuffle+blend (IMO).

Many thanks to Quentin, Andrea, Robert, and others for benchmarking
assistance. Thanks to Adam and others for help with AVX-512. Thanks to
Hal, Eric, and *many* others for answering my incessant questions about
how the backend actually works. =]

I will leave the old code path in the tree until the 3 PRs above are at
least resolved to folks' satisfaction. Then I will rip it (and 1000s of
lines of code) out. =] I don't expect this flag to stay around for very
long. It may not survive next week.

llvm-svn: 219046
2014-10-04 03:52:55 +00:00
Chandler Carruth 0adda1e4d4 [x86] Adjust the patterns for lowering X86vzmovl nodes which don't
perform a load to use blendps rather than movss when it is available.

For non-loads, blendps is *much* faster. It can execute on two ports in
Sandy Bridge and Ivy Bridge, and *three* ports on Haswell. This fixes
one of the "regressions" from aggressively taking the "insertion" path
in the new vector shuffle lowering.

This does highlight one problem with blendps -- it isn't commuted as
heavily as it should be. That's future work though.

llvm-svn: 219022
2014-10-03 21:38:49 +00:00
Chandler Carruth b264e4a325 [x86] Regenerate a number of FileCheck assertions with my script for
test cases that will change with the new vector shuffle lowering. This
gives us a nice baseline for deltas against. I've checked and removed
the cases where there were weird register usage being pinned down, and
all of these are extremely pin-pointed tests so fully checking them
seems very appropriate.

llvm-svn: 218941
2014-10-03 01:06:32 +00:00
Andrea Di Biagio 2152a6c78b [DAGCombiner] Avoid calling method 'isShuffleMaskLegal' on illegal vector types.
This patch fixes a crasher in method 'DAGCombiner::visitOR' due to an invalid
call to method 'isShuffleMaskLegal'. On x86, method 'isShuffleMaskLegal'
always expects a legal vector value type in input.

With this patch, we immediately check if the input OR dag node has a legal
vector type; we only try to fold a OR dag node into a single shufflevector
if we know that the resulting shuffle will have a legal type.
This is to avoid calling method 'isShuffleMaskLegal' on a potentially
illegal vector value type.

Added a new test-case to file 'CodeGen/X86/combine-or.ll' to verify that
DAGCombiner doesn't crash in the attempt to check/combine an OR between shuffles
with illegal types.

llvm-svn: 213020
2014-07-15 00:02:32 +00:00
Andrea Di Biagio 07cdffc324 [X86] Always prefer to lower a VECTOR_SHUFFLE into a BLENDI instead of SHUFP (or VPERM2X128).
This patch teaches method 'LowerVECTOR_SHUFFLE' to give higher precedence to
the check for 'isBlendMask'; the idea is that, when possible, we should firstly
check if a shuffle performs a blend, and in case, try to lower it into a BLENDI
instead of selecting a SHUFP or (worse) a VPERM2X128.

In general:
 - AVX VBLENDPS/D always have better latency and throughput than VPERM2F128;
 - BLENDPS/D instructions tend to always have better 'reciprocal throughput'
   than the equivalent SHUFPS/D;
 - Both BLENDPS/D and SHUFPS/D are often decoded into the same number of
   m-ops; however, a m-op obtained from a BLENDPS/D can be scheduled to more
   than one execution port.

This patch:
 - Moves the check for 'isBlendMask' immediately before the check for
   'isSHUFPMask' within method 'LowerVECTOR_SHUFFLE';
 - Updates existing tests for sse/avx shuffle/blend instructions to verify
   that we select (v)blendps/d when possible (instead of (v)shufps/d or
   vperm2f128).

llvm-svn: 211720
2014-06-25 17:41:58 +00:00
Filipe Cabecinhas d3aebaf875 Separate the check for blend shuffle_vector masks
Summary:
Separate the check for blend shuffle_vector masks into isBlendMask.
This function will also be used to check if a vector shuffle is legal. No
change in functionality was intended, but we ended up improving codegen on
two tests, which were being (more) optimized only if the resulting shuffle
was legal.

Reviewers: nadav, delena, andreadb

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D3964

llvm-svn: 209923
2014-05-30 21:31:21 +00:00
Andrea Di Biagio 28f46d9f39 [DAGCombiner] teach how to simplify xor/and/or nodes according to the following rules:
1)  (AND (shuf (A, C, Mask), shuf (B, C, Mask)) -> shuf (AND (A, B), C, Mask)
 2)  (OR  (shuf (A, C, Mask), shuf (B, C, Mask)) -> shuf (OR  (A, B), C, Mask)
 3)  (XOR (shuf (A, C, Mask), shuf (B, C, Mask)) -> shuf (XOR (A, B), V_0, Mask)

 4)  (AND (shuf (C, A, Mask), shuf (C, B, Mask)) -> shuf (C, AND (A, B), Mask)
 5)  (OR  (shuf (C, A, Mask), shuf (C, B, Mask)) -> shuf (C, OR  (A, B), Mask)
 6)  (XOR (shuf (C, A, Mask), shuf (C, B, Mask)) -> shuf (V_0, XOR (A, B), Mask)

llvm-svn: 204160
2014-03-18 17:12:59 +00:00
Andrea Di Biagio 6292a140ee [X86] Teach the DAGCombiner how to fold a OR of two shufflevector nodes.
This patch teaches the DAGCombiner how to fold a binary OR between two
shufflevector into a single shuffle vector when possible.

The rules are:
  1. fold (or (shuf A, V_0, MA), (shuf B, V_0, MB)) -> (shuf A, B, Mask1)
  2. fold (or (shuf A, V_0, MA), (shuf B, V_0, MB)) -> (shuf B, A, Mask2)

The DAGCombiner can take advantage of the fact that OR is commutative and
compute two possible shuffle masks (Mask1 and Mask2) for the resulting
shuffle node.

Before folding a dag according to either rule 1 or 2, DAGCombiner verifies
that the resulting shuffle mask is legal for the target.
DAGCombiner would firstly try to fold according to 1.; If not possible
then it will try to fold according to 2.
If both Mask1 and Mask2 are illegal then we conservatively don't fold
the OR instruction.

llvm-svn: 203156
2014-03-06 20:19:52 +00:00