Summary:
For use by LLPC SPV_AMD_shader_ballot extension.
The v_writelane instruction was already implemented for use by SGPR
spilling, but I had to add an extra dummy operand tied to the
destination, to represent that all lanes except the selected one keep
the old value of the destination register.
.ll test changes were due to schedule changes caused by that new
operand.
Differential Revision: https://reviews.llvm.org/D42838
llvm-svn: 326353
Summary:
The PeepholeOptimizer pass calls this function solely based on checking
DefMI->isMoveImmediate(), which only checks the MoveImm bit of the
instruction description. So it's up to FoldImmediate itself to properly
check that DefMI *actually* moves from an immediate.
I don't have a separate test case for this, but the next patch introduces
a test case which happens to crash without this change.
This error is caught by the assertion in MachineOperand::getImm().
Change-Id: I88e7cdbcf54d75e1a296822e6fe5f9a5f095bbf8
Reviewers: arsenm, rampitec
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D40342
llvm-svn: 319155
All these headers already depend on CodeGen headers so moving them into
CodeGen fixes the layering (since CodeGen depends on Target, not the
other way around).
llvm-svn: 318490
Use VOP3 add/addc like usual.
This has some tradeoffs. Inline immediates fold
a little better, but other constants are worse off.
SIShrinkInstructions could be made smarter to handle
these cases.
This allows us to avoid selecting scalar adds where we
need to track the carry in scc and replace its users.
This makes it easier to use the carryless VALU adds.
llvm-svn: 318340
Summary:
Kill the thread if operand 0 == false.
llvm.amdgcn.wqm.vote can be applied to the operand.
Also allow kill in all shader stages.
Reviewers: arsenm, nhaehnle
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D38544
llvm-svn: 316427
The hardware will only forward EXEC_LO; the high 32 bits will be zero.
Additionally, inline constants do not work. At least,
v_addc_u32_e64 v0, vcc, v0, v1, -1
which could conceivably be used to combine (v0 + v1 + 1) into a single
instruction, acts as if all carry-in bits are zero.
The llvm.amdgcn.ps.live test is adjusted; it would be nice to combine
s_mov_b64 s[0:1], exec
v_cndmask_b32_e64 v0, v1, v2, s[0:1]
into
v_mov_b32 v0, v3
but it's not particularly high priority.
Fixes dEQP-GLES31.functional.shaders.helper_invocation.value.*
llvm-svn: 314522
We can have a v_mac with an immediate src0.
We can still fold if it's an inline immediate,
otherwise it already uses the constant bus.
llvm-svn: 313852
MachineScheduler when clustering loads or stores checks if base
pointers point to the same memory. This check is done through
comparison of base registers of two memory instructions. This
works fine when instructions have separate offset operand. If
they require a full calculated pointer such instructions can
never be clustered according to such logic.
Changed shouldClusterMemOps to accept base registers as well and
let it decide what to do about it.
Differential Revision: https://reviews.llvm.org/D37698
llvm-svn: 313208
These two instructions are normally selected, but when the
two address pass converts mac into mad we end up with the
mad where we could have one of these.
Differential Revision: https://reviews.llvm.org/D37389
llvm-svn: 312928
Summary:
This intrinsic lets us set inactive lanes to an identity value when
implementing wavefront reductions. In combination with Whole Wavefront
Mode, it lets inactive lanes be skipped over as required by GLSL/Vulkan.
Lowering the intrinsic needs to happen post-RA so that RA knows that the
destination isn't completely overwritten due to the EXEC shenanigans, so
we need another pseudo-instruction to represent the un-lowered
intrinsic.
Reviewers: tstellar, arsenm
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye
Differential Revision: https://reviews.llvm.org/D34719
llvm-svn: 310088
Summary:
Whole Wavefront Wode (WWM) is similar to WQM, except that all of the
lanes are always enabled, regardless of control flow. This is required
for implementing wavefront reductions in non-uniform control flow, where
we need to use the inactive lanes to propagate intermediate results, so
they need to be enabled. We need to propagate WWM to uses (unless
they're explicitly marked as exact) so that they also propagate
intermediate results correctly. We do the analysis and exec mask munging
during the WQM pass, since there are interactions with WQM for things
that require both WQM and WWM. For simplicity, WWM is entirely
block-local -- blocks are never WWM on entry or exit of a block, and WWM
is not propagated to the block level. This means that computations
involving WWM cannot involve control flow, but we only ever plan to use
WWM for a few limited purposes (none of which involve control flow)
anyways.
Shaders can ask for WWM using the @llvm.amdgcn.wwm intrinsic. There
isn't yet a way to turn WWM off -- that will be added in a future
change.
Finally, it turns out that turning on inactive lanes causes a number of
problems with register allocation. While the best long-term solution
seems like teaching LLVM's register allocator about predication, for now
we need to add some hacks to prevent ourselves from getting into trouble
due to constraints that aren't currently expressed in LLVM. For the gory
details, see the comments at the top of SIFixWWMLiveness.cpp.
Reviewers: arsenm, nhaehnle, tpr
Subscribers: kzhuravl, wdng, mgorny, yaxunl, dstuttard, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D35524
llvm-svn: 310087
Summary:
Previously, we assumed that certain types of instructions needed WQM in
pixel shaders, particularly DS instructions and image sampling
instructions. This was ok because with OpenGL, the assumption was
correct. But we want to start using DPP instructions for derivatives as
well as other things, so the assumption that we can infer whether to use
WQM based on the instruction won't continue to hold. This intrinsic lets
frontends like Mesa indicate what things need WQM based on their
knowledge of the API, rather than second-guessing them in the backend.
We need to keep around the old method of enabling WQM, but eventually we
should remove it once Mesa catches up. For now, this will let us use DPP
instructions for computing derivatives correctly.
Reviewers: arsenm, tpr, nhaehnle
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, llvm-commits, t-tye
Differential Revision: https://reviews.llvm.org/D35167
llvm-svn: 310085
On AMDGPU SGPR spills are really spilled to another register.
The spiller creates the spills to new frame index objects,
which is used as a placeholder.
This will eventually be replaced with a reference to a position
in a VGPR to write to and the frame index deleted. It is
most likely not a real stack location that can be shared
with another stack object.
This is a problem when StackSlotColoring decides it should
combine a frame index used for a normal VGPR spill with
a real stack location and a frame index used for an SGPR.
Add an ID field so that StackSlotColoring has a way
of knowing the different frame index types are
incompatible.
llvm-svn: 308673
In moveToVALU(), move to vector ALU is performed, all instrs in
the use chain will be visited. We do not want the same node to be
pushed to the visit worklist more than once.
Differential Revision: https://reviews.llvm.org/D34726
llvm-svn: 308039
Summary:
1. Instruction V_CVT_U32_F32 allow omod operand (see SIInstrInfo.td:1435). In fact this operand shouldn't be allowed here. This fix checks if SDWA pseudo instruction has OMod operand and then copy it.
2. There were several problems with support of VOPC instructions in SDWA peephole pass.
Reviewers: tstellar, arsenm, vpykhtin, airlied, kzhuravl
Subscribers: wdng, nhaehnle, yaxunl, dstuttard, tpr, sarnex, t-tye
Differential Revision: https://reviews.llvm.org/D34626
llvm-svn: 306413
Summary:
With scalar stores, M0 is clobbered and therefore marked as implicitly
defined. However, it is also dead.
This fixes an assertion when the Greedy Register Allocator decides to
optimize a spill/restore pair away again (via tryHintsRecoloring).
Reviewers: arsenm
Subscribers: qcolombet, kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D33319
llvm-svn: 306375
Summary:
Added support based on merged SDWA pseudo instructions. Now peephole allow one scalar operand, omod and clamp modifiers.
Added several subtarget features for GFX9 SDWA.
This diff also contains changes from D34026.
Depends D34026
Reviewers: vpykhtin, rampitec, arsenm
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye
Differential Revision: https://reviews.llvm.org/D34241
llvm-svn: 305986
Summary: Previously there were two separate pseudo instruction for SDWA on VI and on GFX9. Created one pseudo instruction that is union of both of them. Added verifier to check that operands conform either VI or GFX9.
Reviewers: dp, arsenm, vpykhtin
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, artem.tamazov
Differential Revision: https://reviews.llvm.org/D34026
llvm-svn: 305886
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
1. RegisterClass::getSize() is split into two functions:
- TargetRegisterInfo::getRegSizeInBits(const TargetRegisterClass &RC) const;
- TargetRegisterInfo::getSpillSize(const TargetRegisterClass &RC) const;
2. RegisterClass::getAlignment() is replaced by:
- TargetRegisterInfo::getSpillAlignment(const TargetRegisterClass &RC) const;
This will allow making those values depend on subtarget features in the
future.
Differential Revision: https://reviews.llvm.org/D31783
llvm-svn: 301221
Summary:
Fix a compiler bug when the lane select happens to end up in a VGPR.
Clarify the semantic of the corresponding intrinsic to be that of
the corresponding GLSL: the lane select must be uniform across a
wave front, otherwise results are undefined.
Reviewers: arsenm
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D32343
llvm-svn: 301197