Lots of headers pass around MemoryBuffer objects, but very few open
them. Let those that do include FileSystem.h.
Saves ~250 includes of Chrono.h & FileSystem.h:
$ diff -u thedeps-before.txt thedeps-after.txt | grep '^[-+] ' | sort | uniq -c | sort -nr
254 - ../llvm/include/llvm/Support/FileSystem.h
253 - ../llvm/include/llvm/Support/Chrono.h
237 - ../llvm/include/llvm/Support/NativeFormatting.h
237 - ../llvm/include/llvm/Support/FormatProviders.h
192 - ../llvm/include/llvm/ADT/StringSwitch.h
190 - ../llvm/include/llvm/Support/FormatVariadicDetails.h
...
This requires duplicating the file_t typedef, which is unfortunate. I
sunk the choice of mapping mode down into the cpp file using variable
template specializations instead of class members in headers.
It was failing with
llvm/lib/ExecutionEngine/Orc/DebugUtils.cpp:56:10:
error: could not convert ‘Obj’ from ‘std::unique_ptr<llvm::MemoryBuffer>’
to ‘llvm::Expected<std::unique_ptr<llvm::MemoryBuffer> >’
return Obj;
^
Adds a DumpObjects utility that can be used to dump JIT'd objects to disk.
Instances of DebugObjects may be used by ObjectTransformLayer as no-op
transforms.
This patch also adds an ObjectTransformLayer to LLJIT and an example of how
to use this utility to dump JIT'd objects in LLJIT.