This gets rid of our hacky "get_random_port()" which would grab a random port and tell debugserver to open that port. Now LLDB creates, binds, listens and accepts a connection by binding to port zero and sending the correctly bound port down as the host:port to connect back to.
Fixed the "ConnectionFileDescriptor" to be able to correctly listen for connections from a specified host, localhost, or any host. Prior to this fix "listen://" only accepted the following format:
listen://<port>
But now it can accept:
listen://<port> // Listen for connection from localhost on port <port>
listen://<host>:<port> // Listen for connection from <host> and <port>
listen://*:<port> // Listen for connection from any host on port <port>
llvm-svn: 196547
This helps ensure that the launched debugserver is ready and listening for a connection. Prior to this we had a race condition.
Consolidate the launching of debugserver into a single place: a static function in GDBRemoteCommunication.
llvm-svn: 196401
Added _WIN32 guards to new platform features. Using correct SetErrorStringWithFormat within Host when LLDB_DISABLE_POSIX is defined. Also fixed an if defined block.
llvm-svn: 195766
Improved the detection of a valid GDB server where we actually can connect to a socket, but then it doesn't read or write anything (which happens with some USB mux software).
Host::MakeDirectory() now can make as many intermediate directories as needed.
The testsuite now has very initial support for remote test suite running. When running on a remote platform, the setUp function for the test will make a new directory and select it as the working directory on the remote host.
Added a common function that can be used to create the short option string for getopt_long calls.
llvm-svn: 195541
Fixed a bunch of issues with many functions that were added for the platform host IO calls where they might not reply to the packet if the packet was malformed.
Cleaned up error codes.
Added a port offset to allow for connections across a USB mux.
llvm-svn: 195485
--gdbserver-port PORT
--min-gdbserver-port PORT
--max-gdbserver-port PORT
The --gdbserver-port option can be specified multiple times to tell lldb-platform which ports it can use when launching child GDB server processes.
The --min-gdbserver-port and --max-gdbserver-port options allow a range of ports to be specified for use when launching child GDB server processes.
Fixed the code to manage these ports correctly in GDBRemoteCommunicationServer.
Also changed GDBRemoteCommunicationClient to not set a port when sending the "qLaunchGDBServer" packet so that the remote lldb-platform can decide which ports to use. If the lldb-platform was launched with no --gdbserver-port or --min-gdbserver-port/--max-gdbserver-port options, then port 0 is always used and a unix socket is used between the lldb-platform and child GDB server process to coordinate the use of valid port.
llvm-svn: 195300
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
Added two new GDB server packets to debugserver: "QSaveRegisterState" and "QRestoreRegiterState".
"QSaveRegisterState" makes the remote GDB server save all register values and it returns a save identifier as an unsigned integer. This packet can be used prior to running expressions to save all registers.
All registers can them we later restored with "QRestoreRegiterState:SAVEID" what SAVEID is the integer identifier that was returned from the call to QSaveRegisterState.
Cleaned up redundant code in lldb_private::Thread, lldb_private::ThreadPlanCallFunction.
Moved the lldb_private::Thread::RegisterCheckpoint into its own header file and it is now in the lldb_private namespace. Trimmed down the RegisterCheckpoint class to omit stuff that wasn't used (the stack ID).
Added a few new virtual methods to lldb_private::RegisterContext that allow subclasses to efficiently save/restore register states and changed the RegisterContextGDBRemote to take advantage of these new calls.
llvm-svn: 194621
pure virtual base class and made StackFrame a subclass of that. As
I started to build on top of that arrangement today, I found that it
wasn't working out like I intended. Instead I'll try sticking with
the single StackFrame class -- there's too much code duplication to
make a more complicated class hierarchy sensible I think.
llvm-svn: 193983
defines a protocol that all subclasses will implement. StackFrame
is currently the only subclass and the methods that Frame vends are
nearly identical to StackFrame's old methods.
Update all callers to use Frame*/Frame& instead of pointers to
StackFrames.
This is almost entirely a mechanical change that touches a lot of
the code base so I'm committing it alone. No new functionality is
added with this patch, no new subclasses of Frame exist yet.
I'll probably need to tweak some of the separation, possibly moving
some of StackFrame's methods up in to Frame, but this is a good
starting point.
<rdar://problem/15314068>
llvm-svn: 193907
Added a new key that we understand for the "qHostInfo" packet: "default_packet_timeout:T;" where T is a default packet timeout in seconds.
This allows GDB servers with known slow packet response times to increase the default timeout to a value that makes sense for the connection.
llvm-svn: 193425
This commit adds an example python file that can be used with 'target-definition-file' setting for Linux gdbserver.
This file has an extra key 'breakpoint-pc-offset' that LLDB uses to determine how much to change the PC
after hitting the breakpoint.
llvm-svn: 192962
queue name out of ProcessGDBRemote and in to the Platform
plugin, specifically PlatformDarwin.
Also add a Platform method to translate a dispatch_quaddr
to a QueueID, and a Thread::GetQueueID().
I'll add an SBThread::GetQueueID() next.
llvm-svn: 192949
- Made the dynamic register context for the GDB remote plug-in inherit from the generic DynamicRegisterInfo to avoid code duplication
- Finished up the target definition python setting stuff.
- Added a new "slice" key/value pair that can specify that a register is part of another register:
{ 'name':'eax', 'set':0, 'bitsize':32, 'encoding':eEncodingUint, 'format':eFormatHex, 'slice': 'rax[31:0]' },
- Added a new "composite" key/value pair that can specify that a register is made up of two or more registers:
{ 'name':'d0', 'set':0, 'bitsize':64 , 'encoding':eEncodingIEEE754, 'format':eFormatFloat, 'composite': ['s1', 's0'] },
- Added a new "invalidate-regs" key/value pair for when a register is modified, it can invalidate other registers:
{ 'name':'cpsr', 'set':0, 'bitsize':32 , 'encoding':eEncodingUint, 'format':eFormatHex, 'invalidate-regs': ['r8', 'r9', 'r10', 'r11', 'r12', 'r13', 'r14', 'r15']},
This now completes the feature that allows a GDB remote target to completely describe itself.
llvm-svn: 192858
When debugging with the GDB remote in LLDB, LLDB uses special packets to discover the
registers on the remote server. When those packets aren't supported, LLDB doesn't
know what the registers look like. This checkin implements a setting that can be used
to specify a python file that contains the registers definitions. The setting is:
(lldb) settings set plugin.process.gdb-remote.target-definition-file /path/to/module.py
Inside module there should be a function:
def get_dynamic_setting(target, setting_name):
This dynamic setting function is handed the "target" which is a SBTarget, and the
"setting_name", which is the name of the dynamic setting to retrieve. For the GDB
remote target definition the setting name is 'gdb-server-target-definition'. The
return value is a dictionary that follows the same format as the OperatingSystem
plugins follow. I have checked in an example file that implements the x86_64 GDB
register set for people to see:
examples/python/x86_64_target_definition.py
This allows LLDB to debug to any archticture that is support and allows users to
define the registers contexts when the discovery packets (qRegisterInfo, qHostInfo)
are not supported by the remote GDB server.
A few benefits of doing this in Python:
1 - The dynamic register context was already supported in the OperatingSystem plug-in
2 - Register contexts can use all of the LLDB enumerations and definitions for things
like lldb::Format, lldb::Encoding, generic register numbers, invalid registers
numbers, etc.
3 - The code that generates the register context can use the program to calculate the
register context contents (like offsets, register numbers, and more)
4 - True dynamic detection could be used where variables and types could be read from
the target program itself in order to determine which registers are available since
the target is passed into the python function.
This is designed to be used instead of XML since it is more dynamic and code flow and
functions can be used to make the dictionary.
llvm-svn: 192646
Added a way to set hardware breakpoints from the "breakpoint set" command with the new "--hardware" option. Hardware breakpoints are not a request, they currently are a requirement. So when breakpoints are specified as hardware breakpoints, they might fail to be set when they are able to be resolved and should be used sparingly. This is currently hooked up for GDB remote debugging.
Linux and FreeBSD should quickly enable this feature if possible, or return an error for any breakpoints that are hardware breakpoint sites in the "virtual Error Process::EnableBreakpointSite (BreakpointSite *bp_site);" function.
llvm-svn: 192491
Fixed an issue where environment variables that contained special characters '$' and '#' would hose up the GDB server packet. We now use the QEnvironmentHexEncoded packet that has existed for a long time when we need to. Also added code that will stop sending the QEnvironmentHexEncoded and QEnvironment packets if they aren't supported.
llvm-svn: 192373
by appending the thread ID to the test packet when
debugserver requires it.
This allows register writing (and, by extension,
expressions) to work on Mac OS X.
llvm-svn: 190007
Some stubs only support g/G packets for registers.
This change makes sure that we check if remote stub supports 'p' packet before using it.
llvm-svn: 189576
- add default timeout of 10s (unil qPlatform_RunCommand supports timeout packets and CommandObjectPlatform is updated to read a timeout flag/setting)
- add a few tests for platform shell
llvm-svn: 189405
- mode_t is defined in <sys/types.h>
- reorganized S_* user rights into win32.h
- Use Host::Kill instead of kill
- Currently #ifdef functions using pread/pwrite.
llvm-svn: 189364
Summary:
This merge brings in the improved 'platform' command that knows how to
interface with remote machines; that is, query OS/kernel information, push
and pull files, run shell commands, etc... and implementation for the new
communication packets that back that interface, at least on Darwin based
operating systems via the POSIXPlatform class. Linux support is coming soon.
Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS
X Mountain Lion.
Additional improvements (not in the source SVN branch 'lldb-platform-work'):
- cmake build scripts for lldb-platform
- cleanup test suite
- documentation stub for qPlatform_RunCommand
- use log class instead of printf() directly
- reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely.
- add new logging category 'platform'
Reviewers: Matt Kopec, Greg Clayton
Review: http://llvm-reviews.chandlerc.com/D1493
llvm-svn: 189295
Added a setting to control timeout for kdp response packets. While I was at it, I also added a way to control the response timeout for gdb-remote packets.
KDP defaults to 5 seconds, and GDB defaults to 1 second. These were the default values that were in the code prior to adding these settings.
(lldb) settings set plugin.process.gdb-remote.packet-timeout 10
(lldb) settings set plugin.process.kdp-remote.packet-timeout 10
llvm-svn: 186360
Made sure that temporary object created from HarmonizeThreadIdsForProfileData() doesn’t get passed around without creating an object first.
Reviewed by Greg
llvm-svn: 184769
names when specifying the DynamicLoaderDarwinKernel.
ProcessGDBRemote wasn't setting the dyld string any more; remove
the remaining code tracking the dyld plugin name altogether from
that process plugin.
llvm-svn: 181658
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
namespace lldb_private {
class Thread
{
virtual lldb::StopInfoSP
GetPrivateStopReason() = 0;
};
}
To not be virtual. The lldb_private::Thread now handles the correct caching and will call a new pure virtual function:
namespace lldb_private {
class Thread
{
virtual bool
CalculateStopInfo() = 0;
}
}
This function must be overridden by thead lldb_private::Thread subclass and the only thing it needs to do is to set the Thread::StopInfo() with the current stop reason and return true, or return false if there is no stop reason. The lldb_private::Thread class will take care of calling this function only when it is required. This allows lldb_private::Thread subclasses to be a bit simpler and not all need to duplicate the cache and invalidation settings.
Also renamed:
lldb::StopInfoSP
lldb_private::Thread::GetPrivateStopReason();
To:
lldb::StopInfoSP
lldb_private::Thread::GetPrivateStopInfo();
Also cleaned up a case where the ThreadPlanStepOverBreakpoint might not re-set its breakpoint if the thread disappears (which was happening due to a bug when using the OperatingSystem plug-ins with memory threads and real threads).
llvm-svn: 181501
while we develop a better understanding of how to manage the thread lists in a platform-independant fashion.
Reviewed by: Daniel Malea
llvm-svn: 181323
This checkin aims to fix this. The process now has two thread lists: a real thread list for threads that are created by the lldb_private::Process subclass, and the user visible threads. The user visible threads are the same as the real threas when no OS plug-in in used. But when an OS plug-in is used, the user thread can be a combination of real and "memory" threads. Real threads can be placed inside of memory threads so that a thread appears to be different, but is still controlled by the actual real thread. When the thread list needs updating, the lldb_private::Process class will call the: lldb_private::Process::UpdateThreadList() function with the old real thread list, and the function is expected to fill in the new real thread list with the current state of the process. After this function, the process will check if there is an OS plug-in being used, and if so, it will give the old user thread list, the new real thread list and the OS plug-in will create the new user thread list from both of these lists. If there is no OS plug-in, the real thread list is the user thread list.
These changes keep the lldb_private::Process subclasses clean and no changes are required.
llvm-svn: 181091
<rdar://problem/13723772>
Modified the lldb_private::Thread to work much better with the OperatingSystem plug-ins. Operating system plug-ins can now return have a "core" key/value pair in each thread dictionary for the OperatingSystemPython plug-ins which allows the core threads to be contained with memory threads. It also allows these memory threads to be stepped, resumed, and controlled just as if they were the actual backing threads themselves.
A few things are introduced:
- lldb_private::Thread now has a GetProtocolID() method which returns the thread protocol ID for a given thread. The protocol ID (Thread::GetProtocolID()) is usually the same as the thread id (Thread::GetID()), but it can differ when a memory thread has its own id, but is backed by an actual API thread.
- Cleaned up the Thread::WillResume() code to do the mandatory parts in Thread::ShouldResume(), and let the thread subclasses override the Thread::WillResume() which is now just a notification.
- Cleaned up ClearStackFrames() implementations so that fewer thread subclasses needed to override them
- Changed the POSIXThread class a bit since it overrode Thread::WillResume(). It is doing the wrong thing by calling "Thread::SetResumeState()" on its own, this shouldn't be done by thread subclasses, but the current code might rely on it so I left it in with a TODO comment with an explanation.
llvm-svn: 180886
Fixed the GDB remote with the python OS plug-in to not show core threads when they aren't desired and also to have the threads "to the right thing" when continuing.
llvm-svn: 179912
Made some fixes to the OperatingSystemPython class:
- If any thread dictionary contains any "core=N" key/value pairs then the threads obtained from the lldb_private::Process itself will be placed inside the ThreadMemory threads and will be used to get the information for a thread.
- Cleaned up all the places where a thread inside a thread was causing problems
llvm-svn: 179405
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
As much as I hate to leave this hacky code in that adds some d and q registers to ARM registers, I must leave it in.
The code is now fixed to not just assume ANY arm target will have registers in a certain order. We now verify the common regs are the same name and byte size before adding the d and q regs.
llvm-svn: 176752
Fixed an issue where if we got a 'A' async packet back from debugserver, we would resend the last continue command. We now correctly identify the packet as async (just like the 'O' stdout async packet) and we don't resend the continue command.
llvm-svn: 175924
- generate-vers.pl has to be called by cmake to generate the version number
- parallel builds not yet supported; dependency on clang must be explicitly specified
Tested on Linux.
- Building on Mac will require code-signing logic to be implemented.
- Building on Windows will require OS-detection logic and some selective directory inclusion
Thanks to Carlo Kok (who originally prepared these CMakefiles for Windows) and Ben Langmuir
who ported them to Linux!
llvm-svn: 175795
to have it not named appropriately. Also in StopInfoMachException, we aren't testing for software or not software, just
whether the thing is a breakpoint we set. So don't use "software"...
llvm-svn: 175241
Enhance lldb so it can search for a kernel in memory when attaching
to a remote system. Remove some of the code that was doing this
from ProcessMachCore and ProcessGDBRemote and put it in
DynamicLoaderDarwinKernel.
I've added a new setting, plugin.dynamic-loader.darwin-kernel.scan-type
which can be set to
none - for environments where reading random memory can cause a
device crash
basic - look at one fixed location in memory for a kernel load address,
plus the contents of that address
fast-scan - the default, tries "basic" and then looks for the kernel's
mach header near the current pc value when lldb connects
exhaustive-scan - on 32-bit targets, step through the entire range where
the kernel can be loaded, looking for the kernel binary
I don't have the setting set up correctly right now, I'm getting back unexpected
values from the Property system, but I'll figure that out tomorrow and fix.
Besides that, all of the different communication methods / types of kernels
appear to be working correctly with these changes.
llvm-svn: 173891
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
Change the GDBRemoteRegisterContext::AddRegister function to take
its RegisterInfo argument by value instead of using a reference -
it will modify the object and modifying the contents of the
g_register_infos table in GDBRemoteRegisterContext.cpp can cause a
crash the next time we step through it.
llvm-svn: 173406
Fixed the 32, 16, and 8 bit pseudo regs for x86_64 (real reg of "rax" which subvalues "eax", "ax", etc...) to correctly get updated when stepping. Also fixed it so actual registers can specify what other registers must be invalidated when a register is modified. Previously, only pseudo registers could invalidate other registers.
Modified the LLDB qRegisterInfo extension to the GDB remote interface to support specifying the containing registers with the new "container-regs" key whose value is a comma separated list of register numbers. Also added a "invalidate-regs" key whose value is also a comma separated list of register numbers.
Removed the hack GDBRemoteDynamicRegisterInfo::Addx86_64ConvenienceRegisters() function and modified "debugserver" to specify the registers correctly using the new "container-regs" and "invalidate-regs" keys.
llvm-svn: 173096
Swap in index ids for thread ids in GDBRemoteCommunicationClient. Besides dealing with the async logic, I have to take care of the situation when the inferior paused as well.
llvm-svn: 172869
Update the debugserver "qProcessInfo" implementation to return the
cpu type, cpu subtype, OS and vendor information just like qHostInfo
does so lldb can create an ArchSpec based on the returned values.
Add a new GetProcessArchitecture to GDBRemoteCommunicationClient akin
to GetHostArchitecture. If the qProcessInfo packet is supported,
GetProcessArchitecture will return the cpu type / subtype of the
process -- e.g. a 32-bit user process running on a 64-bit x86_64 Mac
system.
Have ProcessGDBRemote set the Target's architecture based on the
GetProcessArchitecture when we've completed an attach/launch/connect.
llvm-svn: 170491
I modified the "Args::StringtoAddress(...)" function to be able to evaluate address expressions. This is now used for any command line arguments or options that takes addresses like:
memory read <addr> [<end-addr>]
memory write <addr>
breakpoint set --address <addr>
disassemble --start-address <addr> --end-address <addr>
It calls the expression parser to evaluate the address expression and will also work around the issue where the compiler doesn't like to add offsets to function pointers (which is what happens when you try to evaluate "main + 12"). So there is a temp fix in the Args::StringtoAddress() to work around this until we can get special compiler support for debug expressions with function pointers.
llvm-svn: 169556
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
GCD queue names of threads to
ProcessGDBRemote::GetDispatchQueueNameForThread()
May need tweaking once this version is rolled out but visual
inspection looks fine.
<rdar://problem/12333100>
llvm-svn: 167667
Added commands to the KDP plug-in that allow sending raw commands through the KDP protocol. You specify a command byte and a payload as ASCII hex bytes, and the packet is created with a valid header/sequenceID/length and sent. The command responds with a raw ASCII hex string that contains all bytes in the reply including the header.
An example of sending a read register packet for the GPR on x86_64:
(lldb) process plugin packet send --command 0x07 --payload 0100000004000000
llvm-svn: 166346
I added the ability for a process plug-in to implement custom commands. All the lldb_private::Process plug-in has to do is override:
virtual CommandObject *
GetPluginCommandObject();
This object returned should be a multi-word command that vends LLDB commands. There is a sample implementation in ProcessGDBRemote that is hollowed out. It is intended to be used for sending a custom packet, though the body of the command execute function has yet to be implemented!
llvm-svn: 165861
Then make the Thread a Broadcaster, and get it to broadcast when the selected frame is changed (but only from the Command Line) and when Thread::ReturnFromFrame
changes the stack.
Made the Driver use this notification to print the new thread status rather than doing it in the command.
Fixed a few places where people were setting their broadcaster class by hand rather than using the static broadcaster class call.
<rdar://problem/12383087>
llvm-svn: 165640
if we have a kernel binary, set the target's architecture to match.
Include the target's architecture in the ModuleSpec when we're searching for the
kext binaries on the local system -- otherwise we won't get a specific slice of
a fat file picked out for us and we won't use the returned Module correctly.
Remove the redundant attempt to find a file on the local filesystem from this method.
In ProcessGDBRemote::CheckForKernel(), if we have a kernel binary in memory, mark
the canJIT as false. There is no jitting code in kernel debug sessions.
llvm-svn: 165357
remove the duplicates of this code in ProcessGDBRemote and ProcessKDP.
These two Process plugins will hardcode their DynamicLoader name to be
the DynamicLoaderDarwinKernel so the correct DynamicLoader is picked,
and return the kernel load address as the ImageInfosAddress.
<rdar://problem/12417038>
llvm-svn: 165080
When attaching to a remote system that does not look like a typical vendor system, and no
executable binary was specified to lldb, check a couple of fixed locations where kernels
running in ASLR mode (slid in memory to a random address) store their load addr when booted
in debug mode, and relocate the symbols or load the kernel wholesale from the host computer
if we can find it.
<rdar://problem/7714201>
llvm-svn: 164888
loaded at a random offset).
To get the kernel's UUID and load address I need to send a kdp
packet so I had to implement the kernel relocation (and attempt to
find the kernel if none was provided to lldb already) in ProcessKDP
-- but this code really properly belongs in DynamicLoaderDarwinKernel.
I also had to add an optional Stream to ConnectRemote so
ProcessKDP::DoConnectRemote can print feedback about the remote kernel's
UUID, load address, and notify the user if we auto-loaded the kernel via
the UUID.
<rdar://problem/7714201>
llvm-svn: 164881
on, basic inlined stepping works, including step-over of inlined functions. But for some as yet mysterious reason i386 debugging gets an
assert and dies immediately. So for now its off.
llvm-svn: 163044
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
Added code the initialize the register context in the OperatingSystemPython plug-in with the new PythonData classes, and added a test OperatingSystemPython module in lldb/examples/python/operating_system.py that we can use for testing.
llvm-svn: 162530
Previously we put a WatchpointSentry object within StopInfo.cpp to disable-and-then-enable the watchpoint itself
while we are performing the actions associated with the triggered watchpoint, which can cause the user-initiated
watchpoint disabling action to be negated.
Add a test case to verify that a watchpoint can be disabled during the callbacks.
llvm-svn: 162483
Convert from calling Halt in the lldb Driver.cpp's input reader's sigint handler to sending this AsyncInterrupt so it can be handled in the
event loop.
If you are attaching and get an async interrupt, abort the attach attempt.
Also remember to destroy the process if get interrupted while attaching.
Getting this to work also required handing the eBroadcastBitInterrupt in a few more places in Process WaitForEvent & friends.
<rdar://problem/10792425>
llvm-svn: 160903
calling functions. This is necessary on Mac OS X, since bad things can happen if you set
the registers of a thread that's sitting in a kernel trap.
<rdar://problem/11145013>
llvm-svn: 160756
Fixed an issue where GDB servers that don't support the thread suffix could get registers states incorrectly due to an incorrect assumption that the current register thread (set using the "Hg%x" packet) will always be cached between runs. Now we clear the cached register thred when the process is resumed.
llvm-svn: 159603
than being given the pthread_mutex_t from the Mutex and locks that. That allows us to
track ownership of the Mutex better.
Used this to switch the LLDB_CONFIGURATION_DEBUG enabled assert when we can't get the
gdb-remote sequence mutex to assert when the thread that had the mutex releases it. This
is generally more useful information than saying just who failed to get it (since the
code that had it locked often had released it by the time the assert fired.)
llvm-svn: 158240
m_interrupt_sent into account. Also don't reset m_interrupt_sent in SendInterrupt but do so in SendPacketAndWaitForResponse
when we know we've handled the interrupt.
Fix a code path through ProcessGDBRemote::DoDestroy where we were tearing down the debug session but
not setting the exit status.
llvm-svn: 158043
Fixed a case where multiple threads can be asking to send a packet to the GDB server and one of three things will happen:
1 - everything works
2 - one thread will fail to send the packet due to not being able to get the sequence mutex
3 - one thread will try and interrupt the other packet sending and fail and not send the packet
Now the flow is a bit different. Prior to this fix we did:
if (try_get_sequence_mutex()) {
send_packet()
return success;
} else {
if (async_ok) {
interrupt()
send_packet()
resume()
return success;
}
}
return fail
The issue is that the call to "try_get_sequence_mutex()" could fail if another thread was sending a packet and could cause us to just not send the packet and an error would be returned.
What we really want is to try and get the sequence mutex, and if this succeeds, send the packet. Else check if we are running and if we are, do what we used to do. The big difference is when we aren't running, we wait for the sequence mutex so we don't drop packets. Pseudo code is:
if (try_get_sequence_mutex()) {
// Safe to send the packet right away
send_packet()
return success;
} else {
if (running) {
// We are running, interrupt and send async packet if ok to do so,
// else it is ok to fail
if (async_ok) {
interrupt()
send_packet()
resume()
return success;
}
}
else {
// Not running, wait for the sequence mutex so we don't drop packets
get_sequence_mutex()
send_packet()
return success;
}
}
return fail
llvm-svn: 157751
Sending async packets can deadlock a program on darwin. We currently allow breakpoint packets and memory read/write packets (for software breakpoints) to be sent while a program is running. In the GDB remote plug-in, we will interrupt the run, send the async packet and resume (currently with the continue packet that caused the program to resume). If the GDB server supports the "vCont" packet, we might have initially continued with each thread stating it should continue. If new threads show up while we are stopped, which happend when running GCD, we can end up with new threads that we aren't mentioning in the continue list. So we start with a thread list of 1,2,3 and continue:
continue thread 1, continue thread 2, continue thread 3
Now we interrupt and set a breakpoint and we actually have threads 1,2,3,4 now when we are about to resume, yet we send:
continue thread 1, continue thread 2, continue thread 3
Any thread that isn't mentioned is currently going to stay suspended. This causes the deadlock.
llvm-svn: 157439
Add default Process::GetWatchpointSupportInfo() impl which returns an error of "not supported".
Add "qWatchpointSupportInfo" packet to the gdb communication layer to support this, and modify TestWatchpointCommands.py to test it.
llvm-svn: 157345
the value_regs field, which is useful for future expansion purposes. As of now, we have:
calculated_offset_of_eax = offset_of_rax + (offset_of_eax_from_the_descriptor which is 0)
llvm-svn: 157275
Add convenience registers eax, ebx, ecx, edx, edi, esi, ebp, esp to the 'register read' command for x86_64.
Add a GDBRemoteRegisterContext::Addx86_64ConvenienceRegisters() method called from ProcessGDBRemote::BuildDynamicRegisterInfo().
Servicing of eax, for example, is accomplished by delegating to rax with an adjusted offset into the register context.
llvm-svn: 157230
that dynamically discovers remote register context information.
o GDBRemoteRegisterContext.h:
Change the prototype of HardcodeARMRegisters() to take a boolean flag, which now becomes
void
HardcodeARMRegisters(bool from_scratch);
o GDBRemoteRegisterContext.cpp:
HardcodeARMRegisters() now checks the from_scratch flag and decides whether to add composite registers to the already
existing primordial registers based on a table called g_composites which describes the composite registers.
o ProcessGDBRemote.cpp:
Modify the logic of ProcessGDBRemote::BuildDynamicRegisterInfo() to call m_register_info.HardcodeARMRegisters()
with the newly introduced 'bool from_scrach' flag.
rdar://problem/10652076
llvm-svn: 156773
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
No one was using it and Locker(pthread_mutex_t *) immediately asserts for
pthread_mutex_t's that don't come from a Mutex anyway. Rather than try to make
that work, we should maintain the Mutex abstraction and not pass around the
platform implementation...
Make Mutex::Locker::Lock take a Mutex & or a Mutex *, and remove the constructor
taking a pthread_mutex_t *. You no longer need to call Mutex::GetMutex to pass
your mutex to a Locker (you can't in fact, since I made it private.)
llvm-svn: 156221
us of its architecture, use that to set the Target's arch if it
doesn't already have one set.
In Process::CompleteAttach(), if the Target has a valid arch make
sure that the Platform we pick up is compatible with that arch; if
not, find a Platform that is compatible. Don't let the the default
platform override the Target's arch.
<rdar://problem/11185420>
llvm-svn: 156116
Enable logging the packet history when registers fail to read due to not getting the sequence mutex if "--verbose" is enabled on the log channel for the "gdb-remote" log category.
This will help us track down some issues.
llvm-svn: 154704
The less locks there are, the better. I removed the thread ID mutex and now just shared the m_thread_list's mutex to make sure we don't deadlock due to lock inversion.
llvm-svn: 154652
for packet confirmation.
Also added a bit more logging.
Also, unlock the writer end of the run lock in Process.cpp on our way out of the private state
thread so that the Process can shut down cleanly.
<rdar://problem/11228538>
llvm-svn: 154601
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.
Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.
llvm-svn: 154458
QListThreadsInStopReply
This GDB remote query command can enable added a "threads" key/value pair to all stop reply packets so that we always get a list of all threads in each stop reply packet. It increases performance if enabled (the reply to the "QListThreadsInStopReply" is "OK") by saving us from sending to command/reply pairs (the "qfThreadInfo" and "qsThreadInfo" packets), and also helps us keep the current process state up to date.
llvm-svn: 154380
The next step is to have our stop reply packets send the thread list in the actual stop reply packet to avoid a 2 packet overhead of sending the qfThreadInfo + response and qfThreadInfo + response.
llvm-svn: 154376
The current ProcessGDBRemote function that updates the threads could end up with an empty list if any other thread had the sequence mutex. We now don't clear the thread list when we can't access it, and we also have changed how lldb_private::Process handles the return code from the:
virtual bool
Process::UpdateThreadList (lldb_private::ThreadList &old_thread_list,
lldb_private::ThreadList &new_thread_list) = 0;
A bool is now returned to indicate if the list was actually updated or not and the lldb_private::Process class will only update the stop ID of the validity of the thread list if "true" is returned.
The ProcessGDBRemote also got an extra assertion that will hopefully assert when running debug builds so we can find the source of this issue.
llvm-svn: 154365
spin up a temporary "private state thread" that will respond to events from the lower level process plugins. This check-in should work to do
that, but it is still buggy. However, if you don't call functions on the private state thread, these changes make no difference.
This patch also moves the code in the AppleObjCRuntime step-through-trampoline handler that might call functions (in the case where the debug
server doesn't support the memory allocate/deallocate packet) out to a safe place to do that call.
llvm-svn: 154230
<rdar://problem/11051056>
Found a race condition when sending async packets in the ProcessGDBRemote.
A little background: GDB remote clients can only send one packet at a time. You must send a packet and wait for a response. So when we continue, we obviously can't hold up the calling thread waiting for the process to stop again, so we have an async thread in the ProcessGDBRemote whose only job is to run packets that control the inferior process. When you send a continue packet, the only packet you can send is an interrupt packet (which consists of sending a CTRL+C (or a '\x03' byte)). This then stops the inferior and we can send the async packet, and then resume the target. There was a race condition that often happened during stepping where we are doing a source level single step which consists of many instruction steps and a few runs here and there when we step into a function. So the flow looks like:
inst single step
inst single step
inst single step
inst single step
inst single step
step BP and run
inst single step
inst single step
inst single step
Now if we got an async packet while the program is running we get something like:
send --> continue
send --> interrupt
recv <-- interrupt stop reply packet
send --> async packet
recv <-- async response
send --> continue again and wait for actual stop
Problems arise when this was happening when single stepping a thread where we would get:
send --> step thread 123
send --> interrupt
send --> stop reply for thread 123 (from the step)
Now we _might_ have an extra stop reply packet from the "interrupt" which we weren't checking for and we could end up with:
send --> async packet (like memory read!)
recv <-- async response (which is the interrupt stop reply packet)
Now we have the read memroy reply sitting in our buffer and waiting to be used as the reply for the next packet...
To further complicate things, the single step should have exited the async thread since the run control is finished, but now it will continue if it was interrupted.
The fixes I checked in to two major things:
- watch for the extra stop reply if we need to
- make sure we exit from the async thread run loop when the previous run control (like the instruction level single step) is finished.
Needless to say this makes very fast stepping in Xcode much more reliable.
llvm-svn: 153629
This fix really needed to happen as a previous fix I had submitted for
calculating symbol sizes made many symbols appear to have zero size since
the function that was calculating the symbol size was calling another function
that would cause the calculation to happen again. This resulted in some symbols
having zero size when they shouldn't. This could then cause infinite stack
traces and many other side affects.
llvm-svn: 152244
Fixed STDERR to not be opened as readable. Also cleaned up some of the code that implemented the file actions as some of the code was using the wrong variables, they now use the right ones (in for stdin, out for stdout, err for stderr).
llvm-svn: 152102
Incremental check in to calculate the offsets of registers correctly. Registers can be primordial or composite,
for example, r0-r12 are primordial, s0-s31 are primordial, while q0 is composite consisting of (s0, s1, s2, s3).
Modify q0-q8 to be composed of the primordial s0-s31 registers.
llvm-svn: 151757
Initial step -- infrastructure change -- to fix the bug. Change the RegisterInfo data structure
to contain two additional fields (uint32_t *value_rges and uint32_t *invalidate_regs) to facilitate
architectures which have register mapping.
Update all existing RegsiterInfo arrays to have two extra NULL's (the additional fields) in each row,
GDBRemoteRegisterContext.cpp is modified to add d0-d15 and q0-q15 register info entries which take
advantage of the value_regs field to specify the containment relationship:
d0 -> (s0, s1)
...
d15 -> (s30, s31)
q0 -> (d0, d1)
...
q15 -> (d30, d31)
llvm-svn: 151686
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself.
I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.
llvm-svn: 151476
objects for the backlink to the lldb_private::Process. The issues we were
running into before was someone was holding onto a shared pointer to a
lldb_private::Thread for too long, and the lldb_private::Process parent object
would get destroyed and the lldb_private::Thread had a "Process &m_process"
member which would just treat whatever memory that used to be a Process as a
valid Process. This was mostly happening for lldb_private::StackFrame objects
that had a member like "Thread &m_thread". So this completes the internal
strong/weak changes.
Documented the ExecutionContext and ExecutionContextRef classes so that our
LLDB developers can understand when and where to use ExecutionContext and
ExecutionContextRef objects.
llvm-svn: 151009
user space programs. The core file support is implemented by making a process
plug-in that will dress up the threads and stack frames by using the core file
memory.
Added many default implementations for the lldb_private::Process functions so
that plug-ins like the ProcessMachCore don't need to override many many
functions only to have to return an error.
Added new virtual functions to the ObjectFile class for extracting the frozen
thread states that might be stored in object files. The default implementations
return no thread information, but any platforms that support core files that
contain frozen thread states (like mach-o) can make a module using the core
file and then extract the information. The object files can enumerate the
threads and also provide the register state for each thread. Since each object
file knows how the thread registers are stored, they are responsible for
creating a suitable register context that can be used by the core file threads.
Changed the process CreateInstace callbacks to return a shared pointer and
to also take an "const FileSpec *core_file" parameter to allow for core file
support. This will also allow for lldb_private::Process subclasses to be made
that could load crash logs. This should be possible on darwin where the crash
logs contain all of the stack frames for all of the threads, yet the crash
logs only contain the registers for the crashed thrad. It should also allow
some variables to be viewed for the thread that crashed.
llvm-svn: 150154
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
if this is a mapped/executable region of memory. If it isn't, we've jumped
through a bad pointer and we know how to unwind the stack correctly based
on the ABI.
Previously I had 0x0 special cased but if you jumped to 0x2 on x86_64 one
frame would be skipped because the unwinder would try using the x86_64
ArchDefaultUnwindPlan which relied on the rbp.
Fixes <rdar://problem/10508291>
llvm-svn: 146477
will allow us to represent a process/thread ID using a pointer for the OS
plug-ins where they might want to represent the process or thread ID using
the address of the process or thread structure.
llvm-svn: 145644
1 - the DIE collections no longer have the NULL tags which saves up to 25%
of the memory on typical C++ code
2 - faster parsing by not having to run the SetDIERelations() function anymore
it is done when parsing the DWARF very efficiently.
llvm-svn: 144983
from a process and hooked it up to the new packet that was recently added
to our GDB remote executable named debugserver. Now Process has the following
new calls:
virtual Error
Process::GetMemoryRegionInfo (lldb::addr_t load_addr, MemoryRegionInfo &range_info);
virtual uint32_t
GetLoadAddressPermissions (lldb::addr_t load_addr);
Only the first one needs to be implemented by subclasses that can add this
support.
Cleaned up the way the new packet was implemented in debugserver to be more
useful as an API inside debugserver. Also found an error where finding a region
for an address actually will pick up the next region that follows the address
in the query so we also need ot make sure that the address we requested the
region for falls into the region that gets returned.
llvm-svn: 144976
turned out to be unitialized data in the ProcessLaunchInfo default constructor.
Turning on MallocScribble in the environment helped track this down.
When we launch and attach using the host layer, we now inform the process that
it shouldn't detach when by calling an accessor.
llvm-svn: 144882
After recent changes we weren't reaping child processes resulting in many
zombie processes.
This was fixed by adding more settings to the ProcessLaunchOptions class
that allow clients to specify a callback function and baton to be notified
when their process dies. If one is not supplied a default callback will be
used that "does the right thing".
Cleaned up a race condition in the ProcessGDBRemote class that would attempt
to monitor when debugserver died.
Added an extra boolean to the process monitor callbacks that indicate if a
process exited or not. If your process exited with a zero exit status and no
signal, both items could be zero.
Modified the process monitor functions to not require a callback function
in order to reap the child process.
llvm-svn: 144780
info for us to attach by pid, or by name and will also allow us to eventually
do a lot more powerful attaches. If you look at the options for the "platform
process list" command, there are many options which we should be able to
specify. This will allow us to do things like "attach to a process named 'tcsh'
that has a parent process ID of 123", or "attach to a process named 'x' which
has an effective user ID of 345".
I finished up the --shell implementation so that it can be used without the
--tty option in "process launch". The "--shell" option now can take an
optional argument which is the path to the shell to use (or a partial name
like "sh" which we will find using the current PATH environment variable).
Modified the Process::Attach to use the new ProcessAttachInfo as the sole
argument and centralized a lot of code that was in the "process attach"
Execute function so that everyone can take advantage of the powerful new
attach functionality.
llvm-svn: 144615
on internal only (public API hasn't changed) to simplify the paramter list
to the launch calls down into just one argument. Also all of the argument,
envronment and stdio things are now handled in a much more centralized fashion.
llvm-svn: 143656
Fixed an issue where async packets were incurring a delay even though they
were sent correctly. We now properly broadcast the private run state being
resumed correctly. Also fixed logging to reflect what is happening.
llvm-svn: 143154
lldb_private::Error objects the rules are:
- short strings that don't start with a capitol letter unless the name is a
class or anything else that is always capitolized
- no trailing newline character
- should be one line if possible
Implemented a first pass at adding "--gdb-format" support to anything that
accepts format with optional size/count.
llvm-svn: 142999
process IDs, and thread IDs, but was mainly needed for for the UserID's for
Types so that DWARF with debug map can work flawlessly. With DWARF in .o files
the type ID was the DIE offset in the DWARF for the .o file which is not
unique across all .o files, so now the SymbolFileDWARFDebugMap class will
make the .o file index part (the high 32 bits) of the unique type identifier
so it can uniquely identify the types.
llvm-svn: 142534
a watchpoint for either the variable encapsulated by SBValue (Watch) or the pointee
encapsulated by SBValue (WatchPointee).
Removed SBFrame::WatchValue() and SBFrame::WatchLocation() API as a result of that.
Modified the watchpoint related test suite to reflect the change.
Plus replacing WatchpointLocation with Watchpoint throughout the code base.
There are still cleanups to be dome. This patch passes the whole test suite.
Check it in so that we aggressively catch regressions.
llvm-svn: 141925
set up yet, if we're talking to an Apple arm device set the register set based on the
arm device's attributes; this is a safe assumption to make in this particular environment.
llvm-svn: 141265
symbol context that represents an inlined function. This function has been
renamed internally to:
bool
SymbolContext::GetParentOfInlinedScope (const Address &curr_frame_pc,
SymbolContext &next_frame_sc,
Address &next_frame_pc) const;
And externally to:
SBSymbolContext
SBSymbolContext::GetParentOfInlinedScope (const SBAddress &curr_frame_pc,
SBAddress &parent_frame_addr) const;
The correct blocks are now correctly calculated.
Switched the stack backtracing engine (in StackFrameList) and the address
context printing over to using the internal SymbolContext::GetParentOfInlinedScope(...)
so all inlined callstacks will match exactly.
llvm-svn: 140910
etc to specific source files.
Added SB API's to specify these source files & also more than one module.
Added an "exact" option to CompileUnit's FindLineEntry API.
llvm-svn: 140362
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses. Fix all incorrect uses. Most of these are innocuous,
a few were resulting in crashes.
llvm-svn: 140185
data sent back to the debugger. On the debugger side, use the opportunity during the
StopInfoMachException::CreateStopReasonWithMachException() method to set the hardware index
for the very watchpoint location.
llvm-svn: 139975
plug-ins are add on plug-ins for the lldb_private::Process class that can add
thread contexts that are read from memory. It is common in kernels to have
a lot of threads that are not currently executing on any cores (JTAG debugging
also follows this sort of thing) and are context switched out whose state is
stored in memory data structures. Clients can now subclass the OperatingSystem
plug-ins and then make sure their Create functions correcltly only enable
themselves when the right binary/target triple are being debugged. The
operating system plug-ins get a chance to attach themselves to processes just
after launching or attaching and are given a lldb_private::Process object
pointer which can be inspected to see if the main executable, target triple,
or any shared libraries match a case where the OS plug-in should be used.
Currently the OS plug-ins can create new threads, define the register contexts
for these threads (which can all be different if desired), and populate and
manage the thread info (stop reason, registers in the register context) as
the debug session goes on.
llvm-svn: 138228
This is helping us track down some extra references to ModuleSP objects that
are causing things to get kept around for too long.
Added a module pointer accessor to target and change a lot of code to use
it where it would be more efficient.
"taret delete" can now specify "--clean=1" which will cleanup the global module
list for any orphaned module in the shared module cache which can save memory
and also help track down module reference leaks like we have now.
llvm-svn: 137294
10 second timeout zone. When launching we increase the
timeout to 10 seconds to ensure we have time to launch a
process, and then set it back.
llvm-svn: 137256
ability to dump more information about modules in "target modules list". We
can now dump the shared pointer reference count for modules, the pointer to
the module itself (in case performance tools can help track down who has
references to said pointer), and the modification time.
Added "target delete [target-idx ...]" to be able to delete targets when they
are no longer needed. This will help track down memory usage issues and help
to resolve when module ref counts keep getting incremented. If the command gets
no arguments, the currently selected target will be deleted. If any arguments
are given, they must all be valid target indexes (use the "target list"
command to get the current target indexes).
Took care of a bunch of "no newline at end of file" warnings.
TimeValue objects can now dump their time to a lldb_private::Stream object.
Modified the "target modules list --global" command to not error out if there
are no targets since it doesn't require a target.
Fixed an issue in the MacOSX DYLD dynamic loader plug-in where if a shared
library was updated on disk, we would keep using the older one, even if it was
updated.
Don't allow the ModuleList::GetSharedModule(...) to return an empty module.
Previously we could specify a valid path on disc to a module, and specify an
architecture that wasn't contained in that module and get a shared pointer to
a module that wouldn't be able to return an object file or a symbol file. We
now make sure an object file can be extracted prior to adding the shared pointer
to the module to get added to the shared list.
llvm-svn: 137196
invoking the Read(...) method to read in bytes. This seems to fix the infinite looping
I was seeing on SnowLeopard while running the test suite.
llvm-svn: 135461
method so process plug-ins that are requested by name can answer yes when
asked if they can debug a target that might not have any file in the target.
Modified the ConnectionFileDescriptor to have both a read and a write file
descriptor. This allows us to support UDP, and eventually will allow us to
support pipes. The ConnectionFileDescriptor class also has a file descriptor
type for each of the read and write file decriptors so we can use the correct
read/recv/recvfrom call when reading, or write/send/sendto for writing.
Finished up an initial implementation of UDP where you can use the "udp://"
URL to specify a host and port to connect to:
(lldb) process connect --plugin kdp-remote udp://host:41139
This will cause a ConnectionFileDescriptor to be created that can send UDP
packets to "host:41139", and it will also bind to a localhost port that can
be given out to receive the connectionless UDP reply.
Added the ability to get to the IPv4/IPv6 socket port number from a
ConnectionFileDescriptor instance if either file descriptor is a socket.
The ProcessKDP can now successfully connect to a remote kernel and detach
using the above "processs connect" command!!! So far we have the following
packets working:
KDP_CONNECT
KDP_DISCONNECT
KDP_HOSTINFO
KDP_VERSION
KDP_REATTACH
Now that the packets are working, adding new packets will go very quickly.
llvm-svn: 135363
- you can use a Python script to write a summary string for data-types, in one of
three ways:
-P option and typing the script a line at a time
-s option and passing a one-line Python script
-F option and passing the name of a Python function
these options all work for the "type summary add" command
your Python code (if provided through -P or -s) is wrapped in a function
that accepts two parameters: valobj (a ValueObject) and dict (an LLDB
internal dictionary object). if you use -F and give a function name,
you're expected to define the function on your own and with the right
prototype. your function, however defined, must return a Python string
- test case for the Python summary feature
- a few quirks:
Python summaries cannot have names, and cannot use regex as type names
both issues will be fixed ASAP
major redesign of type summary code:
- type summary working with strings and type summary working with Python code
are two classes, with a common base class SummaryFormat
- SummaryFormat classes now are able to actively format objects rather than
just aggregating data
- cleaner code to print descriptions for summaries
the public API now exports a method to easily navigate a ValueObject hierarchy
New InputReaderEZ and PriorityPointerPair classes
Several minor fixes and improvements
llvm-svn: 135238
variables prior to running your binary. Zero filled sections now get
section data correctly filled with zeroes when Target::ReadMemory
reads from the object file section data.
Added new option groups and option values for file lists. I still need
to hook up all of the options to "target variable" to allow more complete
introspection by file and shlib.
Added the ability for ValueObjectVariable objects to be created with
only the target as the execution context. This allows them to be read
from the object files through Target::ReadMemory(...).
Added a "virtual Module * GetModule()" function to the ValueObject
class. By default it will look to the parent variable object and
return its module. The module is needed when we have global variables
that have file addresses (virtual addresses that are specific to
module object files) and in turn allows global variables to be displayed
prior to running.
Removed all of the unused proxy object support that bit rotted in
lldb_private::Value.
Replaced a lot of places that used "FileSpec::Compare (lhs, rhs) == 0" code
with the more efficient "FileSpec::Equal (lhs, rhs)".
Improved logging in GDB remote plug-in.
llvm-svn: 134579
instructions if they are conditional. Also fixed issues where the PC wasn't
getting bit zero stripped for ARM targets when a stack frame was thumb. We
now properly call through the GetOpcodeLoadAddress() functions to make sure
the addresses are properly stripped for any targets that may decorate up
their addresses.
We now don't pass the SIGSTOP signals along. We can revisit this soon, but
currently this was interfering with debugging some older ARM targets that
don't have vCont support in the GDB server.
llvm-svn: 134461
a file or socket. We now make a getsockopt call to check if the fd is a socket.
Also, the previous logic in the GDB communication needs to watch for success
with an error so we can deal with EAGAIN and other normal "retry" error codes.
llvm-svn: 134359
_only_ in the resulting stream, not in the error objects (lldb_private::Error).
lldb_private::Error objects should always just have an error string with no
terminating newline characters or periods.
Fixed an issue with GDB remote packet detection that could end up deadlocking
if a full packet wasn't received in one chunk. Also modified the packet
checking function to properly toss one or more bytes when it detects bad
data.
llvm-svn: 134357
connected process connection.
Also added support for more kinds of continue packet when multiple threads
need to continue where some want to continue with signals.
llvm-svn: 133785
libraries and headers exist. This can be specified using the platform select
function:
platform select --sysroot /Volumes/remote-root remote-macosx
Each platform subclass is free to interpret the sysroot as needed.
Expose the new SDK root directory through the SBDebugger class.
Fixed an issue with the GDB remote protocol where unimplemented packets were
not being handled correctly.
llvm-svn: 133231
darwin (not sure about other platforms).
Modified the communication and connection classes to not require the
BytesAvailable function. Now the "Read(...)" function has a timeout in
microseconds.
Fixed a lot of assertions that were firing off in certain cases and replaced
them with error output and code that can deal with the assertion case.
llvm-svn: 133224
parse NOP instructions. I added the new table entries for the NOP for the
plain NOP, Yield, WFE, WFI, and SEV variants. Modified the opcode emulation
function EmulateInstructionARM::EmulateMOVRdSP(...) to notify us when it is
creating a frame. Also added an abtract way to detect the frame pointer
register for both the standard ARM ABI and for Darwin.
Fixed GDBRemoteRegisterContext::WriteAllRegisterValues(...) to correctly be
able to individually write register values back if case the 'G' packet is
not implemented or returns an error.
Modified the StopInfoMachException to "trace" stop reasons. On ARM we currently
use the BVR/BCR register pairs to say "stop when the PC is not equal to the
current PC value", and this results in a EXC_BREAKPOINT mach exception that
has 0x102 in the code.
Modified debugserver to create the short option string from long option
definitions to make sure it doesn't get out of date. The short option string
was missing many of the newer short option values due to a modification of
the long options defs, and not modifying the short option string.
llvm-svn: 131911
and set the address as an opcode address or as a callable address. This is
needed in various places in the thread plans to make sure that addresses that
might be found in symbols or runtime might already have extra bits set (ARM/Thumb).
The new functions are:
bool
Address::SetCallableLoadAddress (lldb::addr_t load_addr, Target *target);
bool
Address::SetOpcodeLoadAddress (lldb::addr_t load_addr, Target *target);
SetCallableLoadAddress will initialize a section offset address if it can,
and if so it might possibly set some bits in the address to make the address
callable (bit zero might get set for ARM for Thumb functions).
SetOpcodeLoadAddress will initialize a section offset address using the
specified target and it will strip any special address bits if needed
depending on the target.
Fixed the ABIMacOSX_arm::GetArgumentValues() function to require arguments
1-4 to be in the needed registers (previously this would incorrectly fallback
to the stack) and return false if unable to get the register values. The
function was also modified to first look for the generic argument registers
and then fall back to finding the registers by name.
Fixed the objective trampoline handler to use the new Address::SetOpcodeLoadAddress
function when needed to avoid address mismatches when trying to complete
steps into objective C methods. Make similar fixes inside the
AppleThreadPlanStepThroughObjCTrampoline::ShouldStop() function.
Modified ProcessGDBRemote::BuildDynamicRegisterInfo(...) to be able to deal with
the new generic argument registers.
Modified RNBRemote::HandlePacket_qRegisterInfo() to handle the new generic
argument registers on the debugserver side.
Modified DNBArchMachARM::NumSupportedHardwareBreakpoints() to be able to
detect how many hardware breakpoint registers there are using a darwin sysctl.
Did the same for hardware watchpoints in
DNBArchMachARM::NumSupportedHardwareWatchpoints().
llvm-svn: 131834
the "payload_length" argument for the "payload" packet data. This meant we
could end up sending random extra data with a packet depending on how the
packet was constructed.
Fixed GDBRemoteRegisterContext to properly save and restore all registers.
Previous fixes had been added to work around the "payload_length" issues fixed
above and aren't needed anymore.
Fix logging in GDBRemoteCommunication to make sure we log the correct packet
data being sent by using the packet length when dumping the packet contents.
Added register definitions for 'arm-lldb' in the "disasm-gdb-remote.pl" script
so if you have a register dump from the GDB remote that doesn't include the
qRegisterInfo packets, you can manually tell the script which registers are
which.
llvm-svn: 131715
Fixed ThreadPlanCallFunction::ReportRegisterState(...) to only dump when
verbose logging is enabled and fixed the function to use the new
RegisterValue method of reading registers.
Fixed the GDB remote client to not send a continue packet after receiving
stdout or stderr from the inferior process.
llvm-svn: 131628
bool
Address::SetLoadAddress (lldb::addr_t load_addr, Target *target);
Added an == and != operator to RegisterValue.
Modified the ThreadPlanTracer to use RegisterValue objects to store the
register values when single stepping. Also modified the output to be a bit
less wide.
Fixed the ABIMacOSX_arm to not overwrite stuff on the stack. Also made the
trivial function call be able to set the ARM/Thumbness of the target
correctly, and also sets the return value ARM/Thumbness.
Fixed the encoding on the arm s0-s31 and d16 - d31 registers when the default
register set from a standard GDB server register sets.
llvm-svn: 131517
all register values. There is some junk that was appearing at the end
of the result the 'g' packet (read all register values). This function
was being called in:
bool
GDBRemoteRegisterContext::ReadAllRegisterValues (lldb::DataBufferSP &data_sp)
Then the packet data for the 'G' packet (write all registers) was being
placed into "data_sp" so the:
bool
GDBRemoteRegisterContext::WriteAllRegisterValues (const lldb::DataBufferSP &data_sp)
could restore it. In attempting to clean up the extra junk at the end of this
packet data, the packet was getting truncated.
llvm-svn: 131468
Modified ClangUserExpression and ClangUtilityFunction to display the actual
error (if one is available) that made the JIT fail instead of a canned
response.
Fixed the restoring of all register values when the 'G' packet doesn't work
to use the correct data.
llvm-svn: 131454
over when running JITed expressions. The allocated memory cache will cache
allocate memory a page at a time for each permission combination and divvy up
the memory and hand it out in 16 byte increments.
llvm-svn: 131453
Prior to this fix we would often call SendPacketAndWaitForResponse() which
returns the number of bytes in the response. The UNSUPPORTED response in the
GDB remote protocol is zero bytes and we were checking for it inside an if
statement:
if (SendPacketAndWaitForResponse(...))
{
if (response.IsUnsupportedResponse())
{
// UNSUPPORTED...
// This will never happen...
}
}
We now handle is properly as:
if (SendPacketAndWaitForResponse(...))
{
}
else
{
// UNSUPPORTED...
}
llvm-svn: 131393
thread plan. In order to get the return value, you can call:
void
ThreadPlanCallFunction::RequestReturnValue (lldb::ValueSP &return_value_sp);
This registers a shared pointer to a return value that will get filled in if
everything goes well. After the thread plan is run the return value will be
extracted for you.
Added an ifdef to be able to switch between the LLVM MCJIT and the standand JIT.
We currently have the standard JIT selected because we have some work to do to
get the MCJIT fuctioning properly.
Added the ability to call functions with 6 argument in the x86_64 ABI.
Added the ability for GDBRemoteCommunicationClient to detect if the allocate
and deallocate memory packets are supported and to not call allocate memory
("_M") or deallocate ("_m") if we find they aren't supported.
Modified the ProcessGDBRemote::DoAllocateMemory(...) and ProcessGDBRemote::DoDeallocateMemory(...)
to be able to deal with the allocate and deallocate memory packets not being
supported. If they are not supported, ProcessGDBRemote will switch to calling
"mmap" and "munmap" to allocate and deallocate memory instead using our
trivial function call support.
Modified the "void ProcessGDBRemote::DidLaunchOrAttach()" to correctly ignore
the qHostInfo triple information if any was specified in the target. Currently
if the target only specifies an architecture when creating the target:
(lldb) target create --arch i386 a.out
Then the vendor, os and environemnt will be adopted by the target.
If the target was created with any triple that specifies more than the arch:
(lldb) target create --arch i386-unknown-unknown a.out
Then the target will maintain its triple and not adopt any new values. This
can be used to help force bare board debugging where the dynamic loader for
static files will get used and users can then use "target modules load ..."
to set addressses for any files that are desired.
Added back some convenience functions to the lldb_private::RegisterContext class
for writing registers with unsigned values. Also made all RegisterContext
constructors explicit to make sure we know when an integer is being converted
to a RegisterValue.
llvm-svn: 131370
respective ABI plugins as they were plug-ins that supplied ABI specfic info.
Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.
Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.
llvm-svn: 131193
into some cleanup I have been wanting to do when reading/writing registers.
Previously all RegisterContext subclasses would need to implement:
virtual bool
ReadRegisterBytes (uint32_t reg, DataExtractor &data);
virtual bool
WriteRegisterBytes (uint32_t reg, DataExtractor &data, uint32_t data_offset = 0);
There is now a new class specifically designed to hold register values:
lldb_private::RegisterValue
The new register context calls that subclasses must implement are:
virtual bool
ReadRegister (const RegisterInfo *reg_info, RegisterValue ®_value) = 0;
virtual bool
WriteRegister (const RegisterInfo *reg_info, const RegisterValue ®_value) = 0;
The RegisterValue class must be big enough to handle any register value. The
class contains an enumeration for the value type, and then a union for the
data value. Any integer/float values are stored directly in an appropriate
host integer/float. Anything bigger is stored in a byte buffer that has a length
and byte order. The RegisterValue class also knows how to copy register value
bytes into in a buffer with a specified byte order which can be used to write
the register value down into memory, and this does the right thing when not
all bytes from the register values are needed (getting a uint8 from a uint32
register value..).
All RegiterContext and other sources have been switched over to using the new
regiter value class.
llvm-svn: 131096
a new "QLaunchArch:<arch-name>" where <arch-name> is the architecture name.
This allows us to remotely launch a debugserver and then set the architecture
for the binary we will launch.
llvm-svn: 131064
interface.
Added a quick way to set the platform though the SBDebugger interface. I will
actually an a SBPlatform support soon, but for now this will do.
ConnectionFileDescriptor can be passed a url formatted as: "fd://<fd>" where
<fd> is a file descriptor in the current process. This is handy if you have
services, deamons, or other tools that can spawn processes and give you a
file handle.
llvm-svn: 130565
Switch the EmulateInstruction to use the standard RegisterInfo structure
that is defined in the lldb private types intead of passing the reg kind and
reg num everywhere. EmulateInstruction subclasses also need to provide
RegisterInfo structs given a reg kind and reg num. This eliminates the need
for the GetRegisterName() virtual function and allows more complete information
to be passed around in the read/write register callbacks. Subclasses should
always provide RegiterInfo structs with the generic register info filled in as
well as at least one kind of register number in the RegisterInfo.kinds[] array.
llvm-svn: 130256
are defined as enumerations. Current bits include:
eEmulateInstructionOptionAutoAdvancePC
eEmulateInstructionOptionIgnoreConditions
Modified the EmulateInstruction class to have a few more pure virtuals that
can help clients understand how many instructions the emulator can handle:
virtual bool
SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0;
Where instruction types are defined as:
//------------------------------------------------------------------
/// Instruction types
//------------------------------------------------------------------
typedef enum InstructionType
{
eInstructionTypeAny, // Support for any instructions at all (at least one)
eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp
eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer
eInstructionTypeAll // All instructions of any kind
} InstructionType;
This allows use to tell what an emulator can do and also allows us to request
these abilities when we are finding the plug-in interface.
Added the ability for an EmulateInstruction class to get the register names
for any registers that are part of the emulation. This helps with being able
to dump and log effectively.
The UnwindAssembly class now stores the architecture it was created with in
case it is needed later in the unwinding process.
Added a function that can tell us DWARF register names for ARM that goes
along with the source/Utility/ARM_DWARF_Registers.h file:
source/Utility/ARM_DWARF_Registers.c
Took some of plug-ins out of the lldb_private namespace.
llvm-svn: 130189
the CommandInterpreter where it was always being used.
Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).
Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.
Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.
Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.
Make sure we don't add empty ModuleSP entries to a module list.
Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.
Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.
Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.
Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.
llvm-svn: 129351
This allows you to have a platform selected, then specify a triple using
"i386" and have the remaining triple items (vendor, os, and environment) set
automatically.
Many interpreter commands take the "--arch" option to specify an architecture
triple, so now the command options needed to be able to get to the current
platform, so the Options class now take a reference to the interpreter on
construction.
Modified the build LLVM building in the Xcode project to use the new
Xcode project level user definitions:
LLVM_BUILD_DIR - a path to the llvm build directory
LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb
LLVM_CONFIGURATION - the configuration that lldb is built for (Release,
Release+Asserts, Debug, Debug+Asserts).
I also changed the LLVM build to not check if "lldb/llvm" is a symlink and
then assume it is a real llvm build directory versus the unzipped llvm.zip
package, so now you can actually have a "lldb/llvm" directory in your lldb
sources.
llvm-svn: 129112
NSEC_PER_SEC is not defined in sys/time.h on Linux. Replaced that macro with a
static constant inside TimeValue.
Patch by Marco Minutoli.
llvm-svn: 129071
GDBRemoteCommunicationServer classes. This involved adding a new packet
named "qSpeedTest" which can test the speed of a packet send/response pairs
using a wide variety of send/recv packet sizes.
Added a few new connection classes: one for shared memory, and one for using
mach messages (Apple only). The mach message stuff is experimental and not
working yet, but added so I don't lose the code. The shared memory stuff
uses pretty standard calls to setup shared memory.
llvm-svn: 128837
event.
Modified the ProcessInfo structure to contain all process arguments. Using the
new function calls on MacOSX allows us to see the full process name, not just
the first 16 characters.
Added a new platform command: "platform process info <pid> [<pid> <pid> ...]"
that can be used to get detailed information for a process including all
arguments, user and group info and more.
llvm-svn: 128694
class now implements the Host functionality for a lot of things that make
sense by default so that subclasses can check:
int
PlatformSubclass::Foo ()
{
if (IsHost())
return Platform::Foo (); // Let the platform base class do the host specific stuff
// Platform subclass specific code...
int result = ...
return result;
}
Added new functions to the platform:
virtual const char *Platform::GetUserName (uint32_t uid);
virtual const char *Platform::GetGroupName (uint32_t gid);
The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.
Added the parent process ID to the ProcessInfo class.
Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value,
euid == value, egid == value, arch == value, parent == value.
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class
implements the process lookup routines, you can now lists processes on
your local machine:
machine1.foo.com % lldb
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode
92742 92710 username usergroup username usergroup i386-apple-darwin debugserver
This of course also works remotely with the lldb-platform:
machine1.foo.com % lldb-platform --listen 1234
machine2.foo.com % lldb
(lldb) platform create remote-macosx
Platform: remote-macosx
Connected: no
(lldb) platform connect connect://localhost:1444
Platform: remote-macosx
Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
Hostname: machine1.foo.com
Connected: yes
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation
99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.
Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:
% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out
Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.
Modified the disassembly to show the current PC value. Example output:
(lldb) disassemble --frame
a.out`main:
0x1eb7: pushl %ebp
0x1eb8: movl %esp, %ebp
0x1eba: pushl %ebx
0x1ebb: subl $20, %esp
0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18
0x1ec3: popl %ebx
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
0x1edb: leal 213(%ebx), %eax
0x1ee1: movl %eax, (%esp)
0x1ee4: calll 0x1f1e ; puts
0x1ee9: calll 0x1f0c ; getchar
0x1eee: movl $20, (%esp)
0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6
0x1efa: movl $12, %eax
0x1eff: addl $20, %esp
0x1f02: popl %ebx
0x1f03: leave
0x1f04: ret
This can be handy when dealing with the new --line options that was recently
added:
(lldb) disassemble --line
a.out`main + 13 at test.c:19
18 {
-> 19 printf("Process: %i\n\n", getpid());
20 puts("Press any key to continue..."); getchar();
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.
Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two
following functions to retrieve both paths:
const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;
llvm-svn: 128563
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
but this implements all the common functionality between
remote-macosx and remote-ios. It also allows for another
platform to be used (remote-gdb-server for now) when doing
remote connections. Keeping this pluggable will allow for
flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
cached SDK locations on the host.
A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote
protocol and uses the built in lldb_private::Host
static functions to implement many queries.
llvm-svn: 128193
platform connect <args>
platform disconnect
Each platform can decide the args they want to use for "platform connect". I
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.
Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.
llvm-svn: 128123
GDBRemoteCommunication - The base GDB remote communication class
GDBRemoteCommunicationClient - designed to be used for clients the connect to
a remote GDB server
GDBRemoteCommunicationServer - designed to be used on the server side of a
GDB server implementation.
llvm-svn: 128070
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)
When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can
do:
(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib
Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.
This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.
llvm-svn: 127934
member variable (m_packet_timeout which is a value in seconds). This value is
then used for all packets sent to/from the remote GDB server.
llvm-svn: 127392
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
anything in a SBSymbolContext filled in given an SBAddress:
SBSymbolContext
SBTarget::ResolveSymbolContextForAddress (const SBAddress& addr, uint32_t resolve_scope);
Also did a little cleanup on the ProcessGDBRemote stdio file handle
code.
llvm-svn: 126885
Modifed lldb_private::Process to be able to handle connecting to a remote
target that isn't running a process. This leaves lldb_private::Process in the
eStateConnected state from which we can then do an attach or launch.
Modified ProcessGDBRemote to be able to set stdin, stdout, stderr, working
dir, disable ASLR and a few other settings down by using new GDB remote
packets. This allows us to keep all of our current launch flags and settings
intact and still be able to communicate them over to the remote GDB server.
Previously these were being sent as arguments to the debugserver binary that
we were spawning. Also modified ProcessGDBRemote to handle losing connection
to the remote GDB server and always exit immediately. We do this by watching
the lldb_private::Communication event bit for the read thread exiting in the
ProcessGDBRemote async thread.
Added support for many of the new 'Q' packets for setting stdin, stdout,
stderr, working dir and disable ASLR to the GDBRemoteCommunication class for
easy accesss.
Modified debugserver for all of the new 'Q' packets and also made it so that
debugserver always exists if it loses connection with the remote debugger.
llvm-svn: 126444
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple
to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
core we are dealing with into a single enumeration. If you need support for
a new Core and want to debug it in LLDB, it must be added to this list. In
the future we can allow for dynamic core registration, but for now it is
hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
The mach-o cpu type and subtype can be accessed using the getter functions:
uint32_t
ArchSpec::GetMachOCPUType () const;
uint32_t
ArchSpec::GetMachOCPUSubType () const;
But these functions are just converting out internal llvm::Triple::ArchSpec
+ ArchSpec::Core back into mach-o. Same goes for ELF.
All code has been updated to deal with the changes.
This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.
llvm-svn: 126278
it should live and the lldb_private::Process takes care of managing the
auto pointer to the dynamic loader instance.
Also, now that the ArchSpec contains the target triple, we are able to
correctly set the Target architecture in DidLaunch/DidAttach in the subclasses,
and then the lldb_private::Process will find the dynamic loader plug-in
by letting the dynamic loader plug-ins inspect the arch/triple in the target.
So now the ProcessGDBRemote plug-in is another step closer to be purely
process/platform agnostic.
I updated the ProcessMacOSX and the ProcessLinux plug-ins accordingly.
llvm-svn: 125650
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
selection.
llvm-svn: 125602
ArchDefaultUnwindPlan plug-in interfaces are now cached per architecture
instead of being leaked for every frame.
Split the ArchDefaultUnwindPlan_x86 into ArchDefaultUnwindPlan_x86_64 and
ArchDefaultUnwindPlan_i386 interfaces.
There were sporadic crashes that were due to something leaking or being
destroyed when doing stack crawls. This patch should clear up these issues.
llvm-svn: 125541
are supported by the remote GDB target. We can also now deal with the lack of
vCont support and send packets that the remote GDB stub can use. We also error
out of the continue if LLDB tries to do something too complex when vCont isn't
supported.
llvm-svn: 125433
(lldb) process connect <remote-url>
Currently when you specify a file with the file command it helps us to find
a process plug-in that is suitable for debugging. If you specify a file you
can rely upon this to find the correct debugger plug-in:
% lldb a.out
Current executable set to 'a.out' (x86_64).
(lldb) process connect connect://localhost:2345
...
If you don't specify a file, you will need to specify the plug-in name that
you wish to use:
% lldb
(lldb) process connect --plugin process.gdb-remote connect://localhost:2345
Other connection URL examples:
(lldb) process connect connect://localhost:2345
(lldb) process connect tcp://127.0.0.1
(lldb) process connect file:///dev/ttyS1
We are currently treating the "connect://host:port" as a way to do raw socket
connections. If there is a URL for this already, please let me know and we
will adopt it.
So now you can connect to a remote debug server with the ProcessGDBRemote
plug-in. After connection, it will ask for the pid info using the "qC" packet
and if it responds with a valid process ID, it will be equivalent to attaching.
If it response with an error or invalid process ID, the LLDB process will be
in a new state: eStateConnected. This allows us to then download a program or
specify the program to run (using the 'A' packet), or specify a process to
attach to (using the "vAttach" packets), or query info about the processes
that might be available.
llvm-svn: 124846
sessions: When continue packet has been sent and an interrupt packet was
quickly sent, it would get read at the same time:
$c#00\x03
There was an error where the packet end index was always being computed
incorrectly by debugserver, but it wouldn't matter if there weren't extra
bytes on the end (the hex \x03 interrupt byte in this case). The first
'$' last 3 bytes of the data in the packet buffer were being trimmed
(trying to trim the '#' + checksum (#XX)) which made:
c#
And this would then be passed to the handle routine for the 'c' packet which
would see an extra character at the end and assume it was going to be in the
form c[addr] where "[addr]" was a hex address to resume at and this would
result in a malformed packet response. This is now fixed and everything works
great.
Another issue was issuing async packets correctly by doing correct handshakes
between the thread that wants to send the async packet, and the thread that
is tracking the current run.
Added a write lock to the communication class as well to make sure you never
get two threads trying to write data at the same time. This wasn't happening,
but it is a good idea to make sure it doesn't.
llvm-svn: 124369