Added explicit sign extension for v4i16/v8i16 to v4i32/v8i32 before conversion to floats. Matches existing support for v4i8/v8i8.
Follow up to D10433
llvm-svn: 239966
There is a one-to-one relationship between X86Subtarget and
X86FrameLowering, but every frame lowering method would previously pull
the subtarget off the MachineFunction and query some subtarget
properties.
Over time, these locals began to grow in complexity and it became
important to keep their names and meaning in sync across all of the
frame lowering methods, leading to duplication. We can eliminate that
duplication by computing them once in the constructor.
llvm-svn: 239948
This patch enables support for the conversion of v2i32 to v2f64 to use the CVTDQ2PD xmm instruction and stay on the SSE unit instead of scalarizing, sign extending to i64 and using CVTSI2SDQ scalar conversions.
Differential Revision: http://reviews.llvm.org/D10433
llvm-svn: 239855
When we multiply two 64-bit vectors, we extract lower and upper part and use the PMULUDQ instruction.
When one of the operands is a constant, the upper part may be zero, we know this at compile time.
Example: %a = mul <4 x i64> %b, <4 x i64> < i64 5, i64 5, i64 5, i64 5>.
I'm checking the value of the upper part and prevent redundant "multiply", "shift" and "add" operations.
llvm-svn: 239802
This intrinsic is like framerecover plus a load. It recovers the EH
registration stack allocation from the parent frame and loads the
exception information field out of it, giving back a pointer to an
EXCEPTION_POINTERS struct. It's designed for clang to use in SEH filter
expressions instead of accessing the EXCEPTION_POINTERS parameter that
is available on x64.
This required a minor change to MC to allow defining a label variable to
another absolute framerecover label variable.
llvm-svn: 239567
This patch ensures that SHL/SRL/SRA shifts for i8 and i16 vectors avoid scalarization. It builds on the existing i8 SHL vectorized implementation of moving the shift bits up to the sign bit position and separating the 4, 2 & 1 bit shifts with several improvements:
1 - SSE41 targets can use (v)pblendvb directly with the sign bit instead of performing a comparison to feed into a VSELECT node.
2 - pre-SSE41 targets were masking + comparing with an 0x80 constant - we avoid this by using the fact that a set sign bit means a negative integer which can be compared against zero to then feed into VSELECT, avoiding the need for a constant mask (zero generation is much cheaper).
3 - SRA i8 needs to be unpacked to the upper byte of a i16 so that the i16 psraw instruction can be correctly used for sign extension - we have to do more work than for SHL/SRL but perf tests indicate that this is still beneficial.
The i16 implementation is similar but simpler than for i8 - we have to do 8, 4, 2 & 1 bit shifts but less shift masking is involved. SSE41 use of (v)pblendvb requires that the i16 shift amount is splatted to both bytes however.
Tested on SSE2, SSE41 and AVX machines.
Differential Revision: http://reviews.llvm.org/D9474
llvm-svn: 239509
This gets all the handler info through to the asm printer and we can
look at the .xdata tables now. I've convinced one small catch-all test
case to work, but other than that, it would be a stretch to say this is
functional.
The state numbering algorithm avoids doing any scope reconstruction as
we do for C++ to simplify the implementation.
llvm-svn: 239433
that was resetting it.
Remove the uses of DisableTailCalls in subclasses of TargetLowering and use
the value of function attribute "disable-tail-calls" instead. Also,
unconditionally add pass TailCallElim to the pipeline and check the function
attribute at the start of runOnFunction to disable the pass on a per-function
basis.
This is part of the work to remove TargetMachine::resetTargetOptions, and since
DisableTailCalls was the last non-fast-math option that was being reset in that
function, we should be able to remove the function entirely after the work to
propagate IR-level fast-math flags to DAG nodes is completed.
Out-of-tree users should remove the uses of DisableTailCalls and make changes
to attach attribute "disable-tail-calls"="true" or "false" to the functions in
the IR.
rdar://problem/13752163
Differential Revision: http://reviews.llvm.org/D10099
llvm-svn: 239427
While we have some code to transform specification like {ax} into
{eax}/{rax} if the operand type isn't 16bit, we should reject cases
where there is no sane way to do this, like the i128 type in the
example.
Related to rdar://21042280
Differential Revision: http://reviews.llvm.org/D10260
llvm-svn: 239309
Implemented DAG lowering for all these forms.
Added tests for DAG lowering and encoding.
Differential Revision: http://reviews.llvm.org/D10310
llvm-svn: 239300
The first try (r238051) to land this was reverted due to ExecutionEngine build failure;
that was hopefully addressed by r238788.
The second try (r238842) to land this was reverted due to BUILD_SHARED_LIBS failure;
that was hopefully addressed by r238953.
This patch adds a TargetRecip class for processing many recip codegen possibilities.
The class is intended to handle both command-line options to llc as well
as options passed in from a front-end such as clang with the -mrecip option.
The x86 backend is updated to use the new functionality.
Only -mcpu=btver2 with -ffast-math should see a functional change from this patch.
All other x86 CPUs continue to *not* use reciprocal estimates by default with -ffast-math.
Differential Revision: http://reviews.llvm.org/D8982
llvm-svn: 239001
AVX-512: Implemented GETEXP instruction for KNL and SKX
Added rounding mode modifier for SQRTPS/PD
Added tests for encoding and intrinsics.
CR:
http://reviews.llvm.org/D9991
llvm-svn: 238923
This patch removes the old X86ISD::FSRL op - which allowed float vectors to use the byte right shift operations (causing a domain switch....).
Since the refactoring of the shuffle lowering code this no longer has any use.
Differential Revision: http://reviews.llvm.org/D10169
llvm-svn: 238906
The first try (r238051) to land this was reverted due to bot failures
that were hopefully addressed by r238788.
This patch adds a TargetRecip class for processing many recip codegen possibilities.
The class is intended to handle both command-line options to llc as well
as options passed in from a front-end such as clang with the -mrecip option.
The x86 backend is updated to use the new functionality.
Only -mcpu=btver2 with -ffast-math should see a functional change from this patch.
All other x86 CPUs continue to *not* use reciprocal estimates by default with -ffast-math.
Differential Revision: http://reviews.llvm.org/D8982
llvm-svn: 238842
This is important because of different addressing modes
depending on the address space for GPU targets.
This only adds the argument, and does not update
any of the uses to provide the correct address space.
llvm-svn: 238723
best approach of each.
For vNi16, we use SHL + ADD + SRL pattern that seem easily the best.
For vNi32, we use the PUNPCK + PSADBW + PACKUSWB pattern. In some cases
there is a huge improvement with this in IACA's estimated throughput --
over 2x higher throughput!!!! -- but the measurements are too good to be
true. In one narrow case, the SHL + ADD + SHL + ADD + SRL pattern looks
slightly faster, but I'm not sure I believe any of the measurements at
this point. Both are the exact same uops though. Hard to be confident of
anything past that.
If anyone wants to collect very detailed (Agner-level) timings with the
result of this patch, or with the i32 case replaced with SHL + ADD + SHl
+ ADD + SRL, I'd be very interested. Note that you'll need to test it on
both Ivybridge and Haswell, with both SSE3, SSSE3, and AVX selected as
I saw unique behavior in each of these buckets with IACA all of which
should be checked against measured performance.
But this patch is still a useful improvement by dropping duplicate work
and getting the much nicer PSADBW lowering for v2i64.
I'd still like to rephrase this in terms of generic horizontal sum. It's
a bit lame to have a special case of that just for popcount.
llvm-svn: 238652
shorter one. NFC.
In addition to being much shorter to type and requiring fewer arguments,
this change saves over 30 lines from this one file, all wasted on total
boilerplate...
llvm-svn: 238640
shifting vectors of bytes as x86 doesn't have direct support for that.
This removes a bunch of redundant masking in the generated code for SSE2
and SSE3.
In order to avoid the really significant code size growth this would
have triggered, I also factored the completely repeatative logic for
shifting and masking into two lambdas which in turn makes all of this
much easier to read IMO.
llvm-svn: 238637
in-register LUT technique.
Summary:
A description of this technique can be found here:
http://wm.ite.pl/articles/sse-popcount.html
The core of the idea is to use an in-register lookup table and the
PSHUFB instruction to compute the population count for the low and high
nibbles of each byte, and then to use horizontal sums to aggregate these
into vector population counts with wider element types.
On x86 there is an instruction that will directly compute the horizontal
sum for the low 8 and high 8 bytes, giving vNi64 popcount very easily.
Various tricks are used to get vNi32 and vNi16 from the vNi8 that the
LUT computes.
The base implemantion of this, and most of the work, was done by Bruno
in a follow up to D6531. See Bruno's detailed post there for lots of
timing information about these changes.
I have extended Bruno's patch in the following ways:
0) I committed the new tests with baseline sequences so this shows
a diff, and regenerated the tests using the update scripts.
1) Bruno had noticed and mentioned in IRC a redundant mask that
I removed.
2) I introduced a particular optimization for the i32 vector cases where
we use PSHL + PSADBW to compute the the low i32 popcounts, and PSHUFD
+ PSADBW to compute doubled high i32 popcounts. This takes advantage
of the fact that to line up the high i32 popcounts we have to shift
them anyways, and we can shift them by one fewer bit to effectively
divide the count by two. While the PSHUFD based horizontal add is no
faster, it doesn't require registers or load traffic the way a mask
would, and provides more ILP as it happens on different ports with
high throughput.
3) I did some code cleanups throughout to simplify the implementation
logic.
4) I refactored it to continue to use the parallel bitmath lowering when
SSSE3 is not available to preserve the performance of that version on
SSE2 targets where it is still much better than scalarizing as we'll
still do a bitmath implementation of popcount even in scalar code
there.
With #1 and #2 above, I analyzed the result in IACA for sandybridge,
ivybridge, and haswell. In every case I measured, the throughput is the
same or better using the LUT lowering, even v2i64 and v4i64, and even
compared with using the native popcnt instruction! The latency of the
LUT lowering is often higher than the latency of the scalarized popcnt
instruction sequence, but I think those latency measurements are deeply
misleading. Keeping the operation fully in the vector unit and having
many chances for increased throughput seems much more likely to win.
With this, we can lower every integer vector popcount implementation
using the LUT strategy if we have SSSE3 or better (and thus have
PSHUFB). I've updated the operation lowering to reflect this. This also
fixes an issue where we were scalarizing horribly some AVX lowerings.
Finally, there are some remaining cleanups. There is duplication between
the two techniques in how they perform the horizontal sum once the byte
population count is computed. I'm going to factor and merge those two in
a separate follow-up commit.
Differential Revision: http://reviews.llvm.org/D10084
llvm-svn: 238636
a separate routine, generalize it to work for all the integer vector
sizes, and do general code cleanups.
This dramatically improves lowerings of byte and short element vector
popcount, but more importantly it will make the introduction of the
LUT-approach much cleaner.
The biggest cleanup I've done is to just force the legalizer to do the
bitcasting we need. We run these iteratively now and it makes the code
much simpler IMO. Other changes were minor, and mostly naming and
splitting things up in a way that makes it more clear what is going on.
The other significant change is to use a different final horizontal sum
approach. This is the same number of instructions as the old method, but
shifts left instead of right so that we can clear everything but the
final sum with a single shift right. This seems likely better than
a mask which will usually have to read the mask from memory. It is
certaily fewer u-ops. Also, this will be temporary. This and the LUT
approach share the need of horizontal adds to finish the computation,
and we have more clever approaches than this one that I'll switch over
to.
llvm-svn: 238635
For x86 targets, do not do sibling call optimization when materializing
the callee's address would require a GOT relocation. We can still do
tail calls to internal functions, hidden functions, and protected
functions, because they do not require this kind of relocation. It is
still possible to get GOT relocations when the user explicitly asks for
it with musttail or -tailcallopt, both of which are supposed to
guarantee TCO.
Based on a patch by Chih-hung Hsieh.
Reviewers: srhines, timmurray, danalbert, enh, void, nadav, rnk
Subscribers: joerg, davidxl, llvm-commits
Differential Revision: http://reviews.llvm.org/D9799
llvm-svn: 238487
Part of D9474, this patch extends AVX2 v16i16 types to 2 x 8i32 vectors and uses i32 shift variable shifts before packing back to i16.
Adds AVX2 tests for v8i16 and v16i16
llvm-svn: 238149
This patch adds a class for processing many recip codegen possibilities.
The TargetRecip class is intended to handle both command-line options to llc as well
as options passed in from a front-end such as clang with the -mrecip option.
The x86 backend is updated to use the new functionality.
Only -mcpu=btver2 with -ffast-math should see a functional change from this patch.
All other CPUs continue to *not* use reciprocal estimates by default with -ffast-math.
Differential Revision: http://reviews.llvm.org/D8982
llvm-svn: 238051
This patch improves support for sign extension of the lower lanes of vectors of integers by making use of the SSE41 pmovsx* sign extension instructions where possible, and optimizing the sign extension by shifts on pre-SSE41 targets (avoiding the use of i64 arithmetic shifts which require scalarization).
It converts SIGN_EXTEND nodes to SIGN_EXTEND_VECTOR_INREG where necessary, that more closely matches the pmovsx* instruction than the default approach of using SIGN_EXTEND_INREG which splits the operation (into an ANY_EXTEND lowered to a shuffle followed by shifts) making instruction matching difficult during lowering. Necessary support for SIGN_EXTEND_VECTOR_INREG has been added to the DAGCombiner.
Differential Revision: http://reviews.llvm.org/D9848
llvm-svn: 237885
fixed extract-insert i1 element,
load i1, zextload i1 should be with "and $1, %reg" to prevent loading garbage.
added a bunch of new tests.
llvm-svn: 237793
This reverts commit r237210.
Also fix X86/complex-fca.ll to match the code that we used to generate
on win32 and now generate everwhere to conform to SysV.
llvm-svn: 237639
instructions. These intrinsics are comming with rounding mode.
Added intrinsics for MAXSS/D, MINSS/D - with and without sae.
By Asaf Badouh (asaf.badouh@intel.com)
llvm-svn: 237560
Other pieces of CodeGen want to negate frame object offsets to account
for architectures where the stack grows down. Our object is a pseudo
object so it's offset doesn't matter. However, we shouldn't choose an
offset which results in undefined behavior if you negate it.
llvm-svn: 237474
i1 type is a legal type on AVX-512 and can be passed as parameter or return value.
i1 is promoted to i8 on return and to i32 for call arguments (i8 is also promoted to i32 here).
The result code is similar to the previous X86 targets, where i1 is allways promoted to i8.
llvm-svn: 237350
Summary:
This rule was always in the old SysV i386 ABI docs and the new ones that
H.J. Lu has put together, but we never noticed:
EAX scratch register; also used to return integer and pointer values
from functions; also stores the address of a returned struct or union
Fixes PR23491.
Reviewers: majnemer
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D9715
llvm-svn: 237175
The other changes in the LowerShift() are not functional,
just to make the code more convenient.
So, the functional changes for SKX only.
llvm-svn: 237129
Before revision 171146, function 'PerformTruncateCombine' used to perform
a premature lowering of TRUNCATE dag nodes.
Revision 171146 then moved all the logic implemented by PerformTruncateCombine
to a custom lowering hook. However, that revision forgot to delete
function PerformTruncateCombine from the code.
This patch removes function 'PerformTruncateCombine' since it has no effect
on the SelectionDAG. No functional change intended.
llvm-svn: 237122
The X86-specific DAGCombine for stores should not assume vector types are always simple.
This fixes PR23476.
Differential Revision: http://reviews.llvm.org/D9659
llvm-svn: 237097
to use the information in the module rather than TargetOptions.
We've had and clang has used the use-soft-float attribute for some
time now so have the backends set a subtarget feature based on
a particular function now that subtargets are created based on
functions and function attributes.
For the one middle end soft float check go ahead and create
an overloadable TargetLowering::useSoftFloat function that
just checks the TargetSubtargetInfo in all cases.
Also remove the command line option that hard codes whether or
not soft-float is set by using the attribute for all of the
target specific test cases - for the generic just go ahead and
add the attribute in the one case that showed up.
llvm-svn: 237079
Summary:
r235215 adds support for f16 to be considered as a load/store type and
promote f16 operations to f32.
This patch has miscellaneous fixes for the X86 backend so all f16
operations are handled:
1. Set loadextaction for f16 vectors to expand.
2. Handle FP_EXTEND in a switch statement when handling v2f32
3. Do not fold (FP_TO_SINT (load f16)) into FP_TO_INT*_IN_MEM or
(store (SINT_TO_FP )) to a FILD.
Tests included.
Reviewers: ab, srhines, delena
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D9092
llvm-svn: 237004
The code that builds the dependence graph assumes that two PseudoSourceValues
don't alias. In a tail calling function two FixedStackObjects might refer to the
same location. Worse 'immutable' fixed stack objects like function arguments are
not immutable and will be clobbered.
Change this so that a load from a FixedStackObject is not invariant in a tail
calling function and don't return a PseudoSourceValue for an instruction in tail
calling functions when building the dependence graph so that we handle function
arguments conservatively.
Fix for PR23459.
rdar://20740035
llvm-svn: 236916
This changes the shape of the statepoint intrinsic from:
@llvm.experimental.gc.statepoint(anyptr target, i32 # call args, i32 unused, ...call args, i32 # deopt args, ...deopt args, ...gc args)
to:
@llvm.experimental.gc.statepoint(anyptr target, i32 # call args, i32 flags, ...call args, i32 # transition args, ...transition args, i32 # deopt args, ...deopt args, ...gc args)
This extension offers the backend the opportunity to insert (somewhat) arbitrary code to manage the transition from GC-aware code to code that is not GC-aware and back.
In order to support the injection of transition code, this extension wraps the STATEPOINT ISD node generated by the usual lowering lowering with two additional nodes: GC_TRANSITION_START and GC_TRANSITION_END. The transition arguments that were passed passed to the intrinsic (if any) are lowered and provided as operands to these nodes and may be used by the backend during code generation.
Eventually, the lowering of the GC_TRANSITION_{START,END} nodes should be informed by the GC strategy in use for the function containing the intrinsic call; for now, these nodes are instead replaced with no-ops.
Differential Revision: http://reviews.llvm.org/D9501
llvm-svn: 236888
The function 'getTargetShuffleMask' already knows how to deal with PSHUFB nodes
where the mask node is a load from constant pool, and the constant pool node
is wrapped by a X86ISD::Wrapper node. This patch extends that logic by teaching
it how to also look through X86ISD::WrapperRIP.
This helps function combineX86ShufflesRecusively to combine more shuffle
sequences containing PSHUFB nodes if we are in RIPRel PIC mode.
Before this change, llc (with -relocation-model=pic -march=x86-64) was unable
to decode a pshufb where the mask was loaded from a constant pool. For example,
the no-op shuffle from test 'x86-fold-pshufb.ll' was not folded into its
operand, so instead of generating a single 'movaps' the backend always
generated a sub-optimal 'movdqa + pshufb' sequence.
Added test x86-fold-pshufb.ll.
llvm-svn: 236863
Added intrinsics for the instructions. CC parameter of the intrinsics was changed from i8 to i32 according to the spec.
By Igor Breger (igor.breger@intel.com)
llvm-svn: 236714
This patch adds the minimum plumbing necessary to use IR-level
fast-math-flags (FMF) in the backend without actually using
them for anything yet. This is a follow-on to:
http://reviews.llvm.org/rL235997
...which split the existing nsw / nuw / exact flags and FMF
into their own struct.
There are 2 structural changes here:
1. The main diff is that we're preparing to extend the optimization
flags to affect more than just binary SDNodes. Eg, IR intrinsics
( https://llvm.org/bugs/show_bug.cgi?id=21290 ) or non-binop nodes
that don't even exist in IR such as FMA, FNEG, etc.
2. The other change is that we're actually copying the FP fast-math-flags
from the IR instructions to SDNodes.
Differential Revision: http://reviews.llvm.org/D8900
llvm-svn: 236546
Removed code that was replicating v8i16 'shift + mask' implementation that is done more nicely by making use of LowerScalarImmediateShift
llvm-svn: 236388
This is a preliminary step to using the IR-level floating-point fast-math-flags in the SDAG (D8900).
In this patch, we introduce the optimization flags as their own struct. As noted in the TODO comment,
we should eventually share this data between the IR passes and the backend.
We also switch the existing nsw / nuw / exact bit functionality of the BinaryWithFlagsSDNode class to
use the new struct.
The tradeoff is that instead of using the free but limited space of SDNode's SubclassData, we add a
data member to the subclass. This means we don't have to repeat all of the get/set methods per flag,
but we're potentially adding size to all nodes of this subclassi type.
In practice on 64-bit systems (measured on Linux and MacOS X), there is no size difference between an
SDNode and BinaryWithFlagsSDNode after this change: they're both 80 bytes. This means that we had at
least one free byte to play with due to struct alignment.
Differential Revision: http://reviews.llvm.org/D9325
llvm-svn: 235997
[DebugInfo] Add debug locations to constant SD nodes
This adds debug location to constant nodes of Selection DAG and updates
all places that create constants to pass debug locations
(see PR13269).
Can't guarantee that all locations are correct, but in a lot of cases choice
is obvious, so most of them should be. At least all tests pass.
Tests for these changes do not cover everything, instead just check it for
SDNodes, ARM and AArch64 where it's easy to get incorrect locations on
constants.
This is not complete fix as FastISel contains workaround for wrong debug
locations, which drops locations from instructions on processing constants,
but there isn't currently a way to use debug locations from constants there
as llvm::Constant doesn't cache it (yet). Although this is a bit different
issue, not directly related to these changes.
Differential Revision: http://reviews.llvm.org/D9084
llvm-svn: 235989
This adds debug location to constant nodes of Selection DAG and updates
all places that create constants to pass debug locations
(see PR13269).
Can't guarantee that all locations are correct, but in a lot of cases choice
is obvious, so most of them should be. At least all tests pass.
Tests for these changes do not cover everything, instead just check it for
SDNodes, ARM and AArch64 where it's easy to get incorrect locations on
constants.
This is not complete fix as FastISel contains workaround for wrong debug
locations, which drops locations from instructions on processing constants,
but there isn't currently a way to use debug locations from constants there
as llvm::Constant doesn't cache it (yet). Although this is a bit different
issue, not directly related to these changes.
Differential Revision: http://reviews.llvm.org/D9084
llvm-svn: 235977