Commit Graph

11 Commits

Author SHA1 Message Date
Christopher Tetreault 3254a001fc [SVE] Remove usages of VectorType::getNumElements() from AMDGPU
Reviewers: efriedma, arsenm, david-arm, fpetrogalli

Reviewed By: efriedma

Subscribers: dmgreen, arsenm, kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, tschuett, hiraditya, rkruppe, psnobl, kerbowa, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D79807
2020-05-13 15:57:55 -07:00
Eli Friedman 1ee6ec2bf3 Remove "mask" operand from shufflevector.
Instead, represent the mask as out-of-line data in the instruction. This
should be more efficient in the places that currently use
getShuffleVector(), and paves the way for further changes to add new
shuffles for scalable vectors.

This doesn't change the syntax in textual IR. And I don't currently plan
to change the bitcode encoding in this patch, although we'll probably
need to do something once we extend shufflevector for scalable types.

I expect that once this is finished, we can then replace the raw "mask"
with something more appropriate for scalable vectors.  Not sure exactly
what this looks like at the moment, but there are a few different ways
we could handle it.  Maybe we could try to describe specific shuffles.
Or maybe we could define it in terms of a function to convert a fixed-length
array into an appropriate scalable vector, using a "step", or something
like that.

Differential Revision: https://reviews.llvm.org/D72467
2020-03-31 13:08:59 -07:00
Guillaume Chatelet 59f95222d4 [Alignment][NFC] Use Align with CreateAlignedStore
Summary:
This is patch is part of a series to introduce an Alignment type.
See this thread for context: http://lists.llvm.org/pipermail/llvm-dev/2019-July/133851.html
See this patch for the introduction of the type: https://reviews.llvm.org/D64790

Reviewers: courbet, bollu

Subscribers: arsenm, jvesely, nhaehnle, hiraditya, kerbowa, cfe-commits, llvm-commits

Tags: #clang, #llvm

Differential Revision: https://reviews.llvm.org/D73274
2020-01-23 17:34:32 +01:00
Reid Kleckner 05da2fe521 Sink all InitializePasses.h includes
This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.

I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
  recompiles    touches affected_files  header
  342380        95      3604    llvm/include/llvm/ADT/STLExtras.h
  314730        234     1345    llvm/include/llvm/InitializePasses.h
  307036        118     2602    llvm/include/llvm/ADT/APInt.h
  213049        59      3611    llvm/include/llvm/Support/MathExtras.h
  170422        47      3626    llvm/include/llvm/Support/Compiler.h
  162225        45      3605    llvm/include/llvm/ADT/Optional.h
  158319        63      2513    llvm/include/llvm/ADT/Triple.h
  140322        39      3598    llvm/include/llvm/ADT/StringRef.h
  137647        59      2333    llvm/include/llvm/Support/Error.h
  131619        73      1803    llvm/include/llvm/Support/FileSystem.h

Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.

Reviewers: bkramer, asbirlea, bollu, jdoerfert

Differential Revision: https://reviews.llvm.org/D70211
2019-11-13 16:34:37 -08:00
Chandler Carruth 2946cd7010 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00
James Y Knight 62df5eed16 [opaque pointer types] Remove some calls to generic Type subtype accessors.
That is, remove many of the calls to Type::getNumContainedTypes(),
Type::subtypes(), and Type::getContainedType(N).

I'm not intending to remove these accessors -- they are
useful/necessary in some cases. However, removing the pointee type
from pointers would potentially break some uses, and reducing the
number of calls makes it easier to audit.

llvm-svn: 350835
2019-01-10 16:07:20 +00:00
Nicola Zaghen d34e60ca85 Rename DEBUG macro to LLVM_DEBUG.
The DEBUG() macro is very generic so it might clash with other projects.
The renaming was done as follows:
- git grep -l 'DEBUG' | xargs sed -i 's/\bDEBUG\s\?(/LLVM_DEBUG(/g'
- git diff -U0 master | ../clang/tools/clang-format/clang-format-diff.py -i -p1 -style LLVM
- Manual change to APInt
- Manually chage DOCS as regex doesn't match it.

In the transition period the DEBUG() macro is still present and aliased
to the LLVM_DEBUG() one.

Differential Revision: https://reviews.llvm.org/D43624

llvm-svn: 332240
2018-05-14 12:53:11 +00:00
Eugene Zelenko d16eff816b [AMDGPU] Fix some Clang-tidy modernize-use-using and Include What You Use warnings; other minor fixes (NFC).
llvm-svn: 310429
2017-08-08 23:53:55 +00:00
Davide Italiano ffb1098e92 [AMDGPU] Put a function used only inside assert() under NDEBUG.
llvm-svn: 309723
2017-08-01 19:07:20 +00:00
Matt Arsenault da9ab148f3 AMDGPU: Look through a bitcast user of an out argument
This allows handling of a lot more of the interesting
cases in Blender. Most of the large functions unlikely
to be inlined have this pattern.

This is a special case for what clang emits for OpenCL 3
element vectors. Annoyingly, these are emitted as
<3 x elt>* pointers, but accessed as <4 x elt>* operations.
This also needs to handle cases where a struct containing
a single vector is used.

llvm-svn: 309419
2017-07-28 19:06:16 +00:00
Matt Arsenault c06574ffc0 AMDGPU: Add pass to replace out arguments
It is better to return arguments directly in registers
if we are making a call rather than introducing expensive
stack usage. In one of sample compile from one of
Blender's many kernel variants, this fires on about
~20 different functions. Future improvements may be to
recognize simple cases where the pointer is indexing a small
array. This also fails when the store to the out argument
is in a separate block from the return, which happens in
a few of the Blender functions. This should also probably
be using MemorySSA which might help with that.

I'm not sure this is correct as a FunctionPass, but
MemoryDependenceAnalysis seems to not work with
a ModulePass.

I'm also not sure where it should run.I think it should
run  before DeadArgumentElimination, so maybe either
EP_CGSCCOptimizerLate or EP_ScalarOptimizerLate.

llvm-svn: 309416
2017-07-28 18:40:05 +00:00