Summary:
D68092 introduced a new SIRemoveShortExecBranches optimization pass and
broke some graphics shaders. The problem is that it was removing
branches over KILL pseudo instructions, and the fix is to explicitly
check for that in mustRetainExeczBranch.
Reviewers: critson, arsenm, nhaehnle, cdevadas, hakzsam
Subscribers: kzhuravl, jvesely, wdng, yaxunl, dstuttard, tpr, t-tye, hiraditya, kerbowa, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D73771
Summary:
Check that a s_cbranch_execz is not a loop exit before removing it.
As the pass is generating infinite loops.
Reviewers: cdevadas, arsenm, nhaehnle
Reviewed By: nhaehnle
Subscribers: kzhuravl, jvesely, wdng, yaxunl, tpr, t-tye, hiraditya, kerbowa, llvm-commits, dstuttard, foad
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D72997
The current implementation of skip insertion (SIInsertSkip) makes it a
mandatory pass required for correctness. Initially, the idea was to
have an optional pass. This patch inserts the s_cbranch_execz upfront
during SILowerControlFlow to skip over the sections of code when no
lanes are active. Later, SIRemoveShortExecBranches removes the skips
for short branches, unless there is a sideeffect and the skip branch is
really necessary.
This new pass will replace the handling of skip insertion in the
existing SIInsertSkip Pass.
Differential revision: https://reviews.llvm.org/D68092
The current implementation of skip insertion (SIInsertSkip) makes it a
mandatory pass required for correctness. Initially, the idea was to
have an optional pass. This patch inserts the s_cbranch_execz upfront
during SILowerControlFlow to skip over the sections of code when no
lanes are active. Later, SIRemoveShortExecBranches removes the skips
for short branches, unless there is a sideeffect and the skip branch is
really necessary.
This new pass will replace the handling of skip insertion in the
existing SIInsertSkip Pass.
Differential revision: https://reviews.llvm.org/D68092