This rewrites big parts of the fast register allocator. The basic
strategy of doing block-local allocation hasn't changed but I tweaked
several details:
Track register state on register units instead of physical
registers. This simplifies and speeds up handling of register aliases.
Process basic blocks in reverse order: Definitions are known to end
register livetimes when walking backwards (contrary when walking
forward then uses may or may not be a kill so we need heuristics).
Check register mask operands (calls) instead of conservatively
assuming everything is clobbered. Enhance heuristics to detect
killing uses: In case of a small number of defs/uses check if they are
all in the same basic block and if so the last one is a killing use.
Enhance heuristic for copy-coalescing through hinting: We check the
first k defs of a register for COPYs rather than relying on there just
being a single definition. When testing this on the full llvm
test-suite including SPEC externals I measured:
average 5.1% reduction in code size for X86, 4.9% reduction in code on
aarch64. (ranging between 0% and 20% depending on the test) 0.5%
faster compiletime (some analysis suggests the pass is slightly slower
than before, but we more than make up for it because later passes are
faster with the reduced instruction count)
Also adds a few testcases that were broken without this patch, in
particular bug 47278.
Patch mostly by Matthias Braun
This seems to have caused incorrect register allocation in some cases,
breaking tests in the Zig standard library (PR47278).
As discussed on the bug, revert back to green for now.
> Record internal state based on register units. This is often more
> efficient as there are typically fewer register units to update
> compared to iterating over all the aliases of a register.
>
> Original patch by Matthias Braun, but I've been rebasing and fixing it
> for almost 2 years and fixed a few bugs causing intermediate failures
> to make this patch independent of the changes in
> https://reviews.llvm.org/D52010.
This reverts commit 66251f7e1d, and
follow-ups 931a68f26b
and 0671a4c508. It also adjust some
test expectations.
Record internal state based on register units. This is often more
efficient as there are typically fewer register units to update
compared to iterating over all the aliases of a register.
Original patch by Matthias Braun, but I've been rebasing and fixing it
for almost 2 years and fixed a few bugs causing intermediate failures
to make this patch independent of the changes in
https://reviews.llvm.org/D52010.
Explicitly set the exec mask for SGPR spills and reloads.
This fixes a bug where SGPR spills to memory could be incorrect
if the exec mask was 0 (or differed between spill and reload).
Additionally pack scalar subregisters (upto 16/32 per VGPR),
so that the majority of scalar types can be spilt or reloaded
with a simple memory access. This should amortize some of the
additional overhead of manipulating the exec mask.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D80282
Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in
the entry function prologue. This allows us to removes the scratch wave
offset register from the calling convention ABI.
As part of this change, allow the use of an inline constant zero for the
SOffset of MUBUF instructions accessing the stack in entry functions
when a frame pointer is not requested/required. Entry functions with
calls still need to set up the calling convention ABI stack pointer
register, and reference it in order to address arguments of called
functions. The ABI stack pointer register remains unswizzled, but is now
wave-relative instead of queue-relative.
Non-entry functions also use an inline constant zero SOffset for
wave-relative scratch access, but continue to use the stack and frame
pointers as before. When the stack or frame pointer is converted to a
swizzled offset it is now scaled directly, as the scratch wave offset no
longer needs to be subtracted first.
Update llvm/docs/AMDGPUUsage.rst to reflect these changes to the calling
convention.
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D75138
Set `LiveReg::PhysReg` to zero when freeing a register instead of
removing it from the entry from `LiveRegMap`. This way no iterators get
invalidated and we can avoid passing around and updating iterators all
over the place.
This does not change any allocator decisions. It is not completely NFC
because the arbitrary iteration order through `LiveRegMap` in
`spillAll()` changes so we may get a different order in those spill
sequences (the amount of spills does not change).
This is in preparation of https://reviews.llvm.org/D52010.
llvm-svn: 346298
This replaces most argument uses with loads, but for
now not all.
The code in SelectionDAG for calling convention lowering
is actively harmful for amdgpu_kernel. It attempts to
split the argument types into register legal types, which
results in low quality code for arbitary types. Since
all kernel arguments are passed in memory, we just want the
raw types.
I've tried a couple of methods of mitigating this in SelectionDAG,
but it's easier to just bypass this problem alltogether. It's
possible to hack around the problem in the initial lowering,
but the real problem is the DAG then expects to be able to use
CopyToReg/CopyFromReg for uses of the arguments outside the block.
Exposing the argument loads in the IR also has the advantage
that the LoadStoreVectorizer can merge them.
I'm not sure the best approach to dealing with the IR
argument list is. The patch as-is just leaves the IR arguments
in place, so all the existing code will still compute the same
kernarg size and pointlessly lowers the arguments.
Arguably the frontend should emit kernels with an empty argument
list in the first place. Alternatively a dummy array could be
inserted as a single argument just to reserve space.
This does have some disadvantages. Local pointer kernel arguments can
no longer have AssertZext placed on them as the equivalent !range
metadata is not valid on pointer typed loads. This is mostly bad
for SI which needs to know about the known bits in order to use the
DS instruction offset, so in this case this is not done.
More importantly, this skips noalias arguments since this pass
does not yet convert this to the equivalent !alias.scope and !noalias
metadata. Producing this metadata correctly seems to be tricky,
although this logically is the same as inlining into a function which
doesn't exist. Additionally, exposing these loads to the vectorizer
may result in degraded aliasing information if a pointer load is
merged with another argument load.
I'm also not entirely sure this is preserving the current clover
ABI, although I would greatly prefer if it would stop widening
arguments and match the HSA ABI. As-is I think it is extending
< 4-byte arguments to 4-bytes but doesn't align them to 4-bytes.
llvm-svn: 335650
Summary:
Difference beetween PreRegAlloc() and MachineSSAOptimization() are that the former is run despite of -O0 optimization level. In my undestanding SiShrinkInstructions and SDWAPeephole shouldn't run when optimizations are disabled.
With this change order of passes will not change.
Reviewers: arsenm, vpykhtin, rampitec
Subscribers: qcolombet, kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye
Differential Revision: https://reviews.llvm.org/D31705
llvm-svn: 299757
Before frame offsets are calculated, try to eliminate the
frame indexes used by SGPR spills. Then we can delete them
after.
I think for now we can be sure that no other instruction
will be re-using the same frame indexes. It should be easy
to notice if this assumption ever breaks since everything
asserts if it tries to use a dead frame index later.
The unused emergency stack slot seems to still be left behind,
so an additional 4 bytes is still wasted.
llvm-svn: 295753