- Support enums in C and ObjC as their
AST representations differ slightly.
- Add support for typedef'ed enums.
Differential Revision: https://reviews.llvm.org/D110954
If the enum is a dependent type, we would crash somewhere in
getIntWidth(). -Wswitch diagnostic doesn't work on dependent enums
either.
Differential Revision: https://reviews.llvm.org/D92051
If an enum has different names for the same constant, make sure only the first one declared gets added into the switch. Failing to do so results in a compiler error as 2 case labels can't represent the same value.
```
lang=c
enum Numbers{
One,
Un = One,
Two,
Deux = Two,
Three,
Trois = Three
};
// Old behaviour
switch (<Number>) {
case One:
case Un:
case Two:
case Duex:
case Three:
case Trois: break;
}
// New behaviour
switch (<Number>) {
case One:
case Two:
case Three: break;
}
```
Reviewed By: sammccall
Differential Revision: https://reviews.llvm.org/D90555
It fixes the -Wswitch warning, though we mark it as a fix even if that is off.
This makes it the "recommended" action on an incomplete switch, which seems OK.
Differential Revision: https://reviews.llvm.org/D88726
Intent was a nice idea but it ends up being a bit awkward/heavyweight
without adding much.
In particular, it makes it hard to implement `CodeActionParams.only` properly
(there's an inheritance hierarchy for kinds).
Differential Revision: https://reviews.llvm.org/D88427
Improve the recently-added PopulateSwitch tweak to work on non-empty switches.
Reviewed By: sammccall
Differential Revision: https://reviews.llvm.org/D88434
Add a tweak that populates an empty switch statement of an enumeration type with all of the enumerators of that type.
Before:
```
enum Color { RED, GREEN, BLUE };
void f(Color color) {
switch (color) {}
}
```
After:
```
enum Color { RED, GREEN, BLUE };
void f(Color color) {
switch (color) {
case RED:
case GREEN:
case BLUE:
break;
}
}
```
Reviewed By: sammccall
Differential Revision: https://reviews.llvm.org/D88383