Previously, depending on how you constructed a UUID from data or a
StringRef, an input value of all zeros was valid (e.g. setFromData)
or not (e.g. setFromOptionalData). Since there was no way to tell
which interpretation to use, it was done somewhat inconsistently.
This standardizes the meaning of a UUID of all zeros to Not Valid,
and removes all the Optional methods and their uses, as well as the
static factories that supported them.
Differential Revision: https://reviews.llvm.org/D132191
Make LLDB resilient against failing dyld introspection SPIs:
- dyld_process_create_for_current_task
- dyld_process_snapshot_create_for_process
- dyld_process_snapshot_get_shared_cache
These can all fail and return a nullptr. Instead of having an assert,
which doesn't really make sense, as we have no control over whether
these calls succeed or not, bail out gracefully and use the fallback
logic.
rdar://98070414
Differential revision: https://reviews.llvm.org/D131110
Resubmission of https://reviews.llvm.org/D130309 with the 2 patches that fixed the linux buildbot, and new windows fixes.
The FileSpec APIs allow users to modify instance variables directly by getting a non const reference to the directory and filename instance variables. This makes it impossible to control all of the times the FileSpec object is modified so we can clear cached member variables like m_resolved and with an upcoming patch caching if the file is relative or absolute. This patch modifies the APIs of FileSpec so no one can modify the directory or filename instance variables directly by adding set accessors and by removing the get accessors that are non const.
Many clients were using FileSpec::GetCString(...) which returned a unique C string from a ConstString'ified version of the result of GetPath() which returned a std::string. This caused many locations to use this convenient function incorrectly and could cause many strings to be added to the constant string pool that didn't need to. Most clients were converted to using FileSpec::GetPath().c_str() when possible. Other clients were modified to use the newly renamed version of this function which returns an actualy ConstString:
ConstString FileSpec::GetPathAsConstString(bool denormalize = true) const;
This avoids the issue where people were getting an already uniqued "const char *" that came from a ConstString only to put the "const char *" back into a "ConstString" object. By returning the ConstString instead of a "const char *" clients can be more efficient with the result.
The patch:
- Removes the non const GetDirectory() and GetFilename() get accessors
- Adds set accessors to replace the above functions: SetDirectory() and SetFilename().
- Adds ClearDirectory() and ClearFilename() to replace usage of the FileSpec::GetDirectory().Clear()/FileSpec::GetFilename().Clear() call sites
- Fixed all incorrect usage of FileSpec::GetCString() to use FileSpec::GetPath().c_str() where appropriate, and updated other call sites that wanted a ConstString to use the newly returned ConstString appropriately and efficiently.
Differential Revision: https://reviews.llvm.org/D130549
The FileSpect APIs allow users to modify instance variables directly by getting a non const reference to the directory and filename instance variables. This makes it impossibly to control all of the times the FileSpec object is modified so we can clear the cache. This patch modifies the APIs of FileSpec so no one can modify the directory or filename directly by adding set accessors and by removing the get accessors that are non const.
Many clients were using FileSpec::GetCString(...) which returned a unique C string from a ConstString'ified version of the result of GetPath() which returned a std::string. This caused many locations to use this convenient function incorrectly and could cause many strings to be added to the constant string pool that didn't need to. Most clients were converted to using FileSpec::GetPath().c_str() when possible. Other clients were modified to use the newly renamed version of this function which returns an actualy ConstString:
ConstString FileSpec::GetPathAsConstString(bool denormalize = true) const;
This avoids the issue where people were getting an already uniqued "const char *" that came from a ConstString only to put the "const char *" back into a "ConstString" object. By returning the ConstString instead of a "const char *" clients can be more efficient with the result.
The patch:
- Removes the non const GetDirectory() and GetFilename() get accessors
- Adds set accessors to replace the above functions: SetDirectory() and SetFilename().
- Adds ClearDirectory() and ClearFilename() to replace usage of the FileSpec::GetDirectory().Clear()/FileSpec::GetFilename().Clear() call sites
- Fixed all incorrect usage of FileSpec::GetCString() to use FileSpec::GetPath().c_str() where appropriate, and updated other call sites that wanted a ConstString to use the newly returned ConstString appropriately and efficiently.
Differential Revision: https://reviews.llvm.org/D130309
With the shared cache getting split into multiple files, the current
way we created ObjectFileMachO objects for shared cache dylib images
will break.
This patch conditionally adopts new SPIs which will do the right
thing in the new world of multi-file caches.
When iterating over all Platforms looking for the best one, on a Mac the
Simulator platforms (iOS, tvOS, watchOS) will first find their SDK
directory by calling xcrun, then decide if they should activate or not.
When that SDK is absent, the call to xcrun to find it can be very slow.
This patch delays that directory search until we know we're activating
this platform, so non-simulator environments don't pay a perf cost ever
time they go through the list of platforms.
Differential Revision: https://reviews.llvm.org/D122373
rdar://87960090
Most of our code was including Log.h even though that is not where the
"lldb" log channel is defined (Log.h defines the generic logging
infrastructure). This worked because Log.h included Logging.h, even
though it should.
After the recent refactor, it became impossible the two files include
each other in this direction (the opposite inclusion is needed), so this
patch removes the workaround that was put in place and cleans up all
files to include the right thing. It also renames the file to LLDBLog to
better reflect its purpose.
Replace bool+by-ref argument with llvm::Optional, and move the common
implementation into HostInfoPOSIX. Based on my (simple) experiment,
the uname and the sysctl approach return the same value on MacOS, so
there's no need for a mac-specific implementation of this functionality.
Differential Revision: https://reviews.llvm.org/D112457
When we run `xcrun` we don't have any user input in our command so relying on
the user's default shell doesn't make a lot of sense. If the user has set the
system shell to a something that isn't supported yet (dash, ash) then we would
run into the problem that we don't know how to escape our command string.
This patch just avoids using any shell at all as xcrun is always at the same
path.
Reviewed By: aprantl, JDevlieghere, kastiglione
Differential Revision: https://reviews.llvm.org/D104653
The C headers are deprecated so as requested in D102845, this is replacing them
all with their (not deprecated) C++ equivalent.
Reviewed By: shafik
Differential Revision: https://reviews.llvm.org/D103084
This changes the logic in GetXcodeSDK to find an SDK with xcrun. The
code now executes the following steps:
1. If DEVELOPER_DIR is set in the environment, it invokes xcrun with
the given developer dir. If this fails we stop and don't fall back.
2. If the shlib dir is set and exists,it invokes xcrun with the
developer dir corresponding to the shlib dir. If this fails we fall
back to 3.
3. We run xcrun without a developer dir.
The new behavior introduced in this patch is that we fall back to
running xcrun without a developer dir if running it based on the shlib
dir failed.
A situation where this matters is when you're running lldb from an Xcode
that has no SDKs and that is not xcode-selected. Based on lldb's shlib
dir pointing into this Xcode installation, it will do an xcrun with the
developer set to the Xcode without any SDKs which will fail. With this
patch, when that happens, we'll fall back to trying the xcode-selected
Xcode by running xcrun without a developer dir.
Differential revision: https://reviews.llvm.org/D88866
Summary:
On macOS 11, the libraries that have been integrated in the system
shared cache are not present on the filesystem anymore. LLDB was
using those files to get access to the symbols of those libraries.
LLDB can get the images from the target process memory though.
This has 2 consequences:
- LLDB cannot load the images before the process starts, reporting
an error if someone tries to break on a system symbol.
- Loading the symbols by downloading the data from the inferior
is super slow. It takes tens of seconds at the start of the
debug session to populate the Module list.
To fix this, we can use the library images LLDB has in its own
mapping of the shared cache. Shared cache images are somewhat
special as their LINKEDIT segment is moved to the end of the cache
and thus the images are not contiguous in memory. All of this can
hidden in ObjectFileMachO.
This patch fixes a number of test failures on macOS 11 due to the
first problem described above and adds some specific unittesting
for the new SharedCache Host utilities.
Reviewers: jasonmolenda, labath
Subscribers: llvm-commits, lldb-commits
Tags: #lldb, #llvm
Differential Revision: https://reviews.llvm.org/D83023
With the advent of Apple Silicon, checking for the architectures
specifically is not correct anymore. This code is only supposed to
run on embedded devices (iPhones et similia), so mark it accordingly.
Since FindXcodeContentsDirectoryInPath expects the *.app/Contents and
DEVELOPER_DIR is supposed to point to Xcode.app, we need to append the
Contents path first.
Differential Revision: https://reviews.llvm.org/D81290
When debugging a remote platform, the platform you get from
GetPlatformForArchitecture doesn't inherit from PlatformDarwin.
HostInfoMacOSX seems like the right place to have a global store of
local paths.
Differential Revision: https://reviews.llvm.org/D79364
For developing the OS itself there exists an "internal" variant of
each SDK. This patch adds support for these SDK directories to the
XcodeSDK class.
Differential Revision: https://reviews.llvm.org/D78675
This is mostly useful for Swift support; it allows LLDB to substitute
a matching SDK it shipped with instead of the sysroot path that was
used at compile time.
The goal of this is to make the Xcode SDK something that behaves more
like the compiler's resource directory, as in that it ships with LLDB
rather than with the debugged program. This important primarily for
importing Swift and Clang modules in the expression evaluator, and
getting at the APINotes from the SDK in Swift.
For a cross-debugging scenario, this means you have to have an SDK for
your target installed alongside LLDB. In Xcode this will always be the
case.
rdar://problem/60640017
Differential Revision: https://reviews.llvm.org/D76471
plugin.
Unfortunately the test is currently XFAILed because of missing changes
to the clang driver.
Differential Revision: https://reviews.llvm.org/D67124
llvm-svn: 370931
This patch replaces explicit calls to log::Printf with the new LLDB_LOGF
macro. The macro is similar to LLDB_LOG but supports printf-style format
strings, instead of formatv-style format strings.
So instead of writing:
if (log)
log->Printf("%s\n", str);
You'd write:
LLDB_LOG(log, "%s\n", str);
This change was done mechanically with the command below. I replaced the
spurious if-checks with vim, since I know how to do multi-line
replacements with it.
find . -type f -name '*.cpp' -exec \
sed -i '' -E 's/log->Printf\(/LLDB_LOGF\(log, /g' "{}" +
Differential revision: https://reviews.llvm.org/D65128
llvm-svn: 366936
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
Replace calls to LLVM's is_directory with calls to LLDB's FileSytem
class. For this I introduced a new convenience method that, like the
other methods, takes either a path or filespec. This still uses the LLVM
functions under the hood.
Differential revision: https://reviews.llvm.org/D54135
llvm-svn: 346375
This patch removes the logic for resolving paths out of FileSpec and
updates call sites to rely on the FileSystem class instead.
Differential revision: https://reviews.llvm.org/D53915
llvm-svn: 345890
LC_BUILD_VERSION load command handling - this
commit is a combination of patches by Adrian
Prantl and myself. llvm::Triple::BridgeOS
isn't defined yet, so all references to that
are currently commented out.
Also update Xcode project file to build the
NativePDB etc plugins.
<rdar://problem/43353615>
llvm-svn: 344209
Summary:
One of the conclusions of the discussion on D49740 was that SafeMachO is better
off in the Host module (as that's the only place which should include
mach/machine.h, which is what this header is working around). Also, Utility,
which is the only module which cannot include Host, should not be doing
anything with object file formats.
This patch implements that move, and also removes any unneded includes of that
file.
I've verified that MacOS still compiles after this.
Reviewers: jingham, zturner, teemperor
Subscribers: fedor.sergeev, lldb-commits
Differential Revision: https://reviews.llvm.org/D50383
llvm-svn: 342050
Summary:
The only reason python was used in the Host module was to compute the
python path. I resolve this the same way as D47384 did for clang, by
moving the path computation into the python plugin and modifying
SBHostOS class to call into this module for ePathTypePythonDir.
Reviewers: zturner, jingham, davide
Subscribers: mgorny, lldb-commits
Differential Revision: https://reviews.llvm.org/D48215
llvm-svn: 335104
Summary:
Instead of a function taking an enum value determining which path to
return, we now have a suite of functions, each returning a single path
kind. This makes it easy to move the python-path function into a
specific plugin in a follow-up commit.
All the users of GetLLDBPath were converted to call specific functions
instead. Most of them were hard-coding the enum value anyway, so this
conversion was simple. The only exception was SBHostOS, which I've
changed to use a switch on the incoming enum value.
Reviewers: clayborg, zturner
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D48272
llvm-svn: 335052
Summary:
This has multiple advantages:
- we need only one function argument/instance variable instead of three
- no need to default initialize variables
- no custom parsing code
- VersionTuple has comparison operators, which makes version comparisons much
simpler
Reviewers: zturner, friss, clayborg, jingham
Subscribers: emaste, lldb-commits
Differential Revision: https://reviews.llvm.org/D47889
llvm-svn: 334950
SetFile has an optional style argument which defaulted to the native
style. This patch makes that argument mandatory so clients of the
FileSpec class are forced to think about the correct syntax.
At the same time this introduces a (protected) convenience method to
update the file from within the FileSpec class that keeps the current
style.
These two changes together prevent a potential pitfall where the style
might be forgotten, leading to the path being updated and the style
unintentionally being changed to the host style.
llvm-svn: 334663
Summary:
This patch adds a modulemap which allows compiling the lldb headers into C++ modules
(for example in builds with LLVM_ENABLE_MODULES=On).
Even though most of the affected code has been cleaned up to work with the more strict
C++ module semantics, there are still some workarounds left in the current modulemap
(the most obvious one is the big `lldb` wrapper module).
It also moves the Obj-C++ files in lldb to their own subdirectories. This was necessary
because we need to filter out the modules flags for this code.
Note: With the latest clang and libstdc++ it seems necessary to have a STL C++ module
to get a working LLVM_ENABLE_MODULES build for lldb. Otherwise clang will falsely
detect ODR violations in the textually included STL code inside the lldb modules.
Reviewers: aprantl, bruno
Reviewed By: aprantl, bruno
Subscribers: mgorny, yamaguchi, v.g.vassilev, lldb-commits
Differential Revision: https://reviews.llvm.org/D47929
llvm-svn: 334611