Commit Graph

6 Commits

Author SHA1 Message Date
Philip Reames 4d87591028 [RISCV] Use VScaleForTuning in costing of operations whose cost depends on VL
On known hardware, reductions, gather, and scatter operations have execution latencies which correlated with the vector length (VL) of the operation. Most other operations (e.g. simply arithmetic) don't correlated in this way, and instead essentially fixed cost as VL varies.

When I'd implemented initial scalable cost model support for reductions, gather, and scatter operations, I had used an upper bound on the statically unknown VL. The argument at the time was that this prevented falsely low costs, and biased the vectorizer away from generating bad (on some hardware) code. Unfortunately, practical experience shows we were a bit too effective at that goal, and the high costs defacto prevents vectorization using these constructs at all.

This patch reverses course, and ties the returned cost not to the maximum possible VL, but the VL which would correspond to VScaleForTuning. This parameter is the same one the vectorizer uses when normalizing loop costs, so the term effectively cancels out. The result is that the vectorizer now sees these constructs as comparable in cost to their fixed length variants.

This does introduce the possibility of the cost for these operations being a significant under estimate on platforms where actual VLEN is far from that implied by VScaleForTuning. On such platforms, we might make poor heuristic choices. Probably not in LV itself (due to the cancellation mentioned above), but possibly during e.g. lowering. I'm not currently aware of any concrete examples of this, but this patch does open a concern which did not previously exist.

Previously, we had the problem of overestimating costs causing the same problem on machines much closer to default values for vscale for tuning. With this patch, we still have that problem potentially if vscale for tuning is set high (manually), and then the code is run on a narrow VLEN machine.

Differential Revision: https://reviews.llvm.org/D131519
2022-08-18 13:10:03 -07:00
Simon Pilgrim 4178e33470 [CostModel] Update RUN -passes=* to double quotes to appease update scripts on windows
DOS really doesn't like `` quotes to be used in command lines

Some prep work as I'm intending to resurrect D79483 soon
2022-08-10 17:54:06 +01:00
Philip Reames 0aebd1d875 [RISCV] Fix crash when costing scalable gather/scatter of pointer
This was a bug introduced in d764aa. A pointer type is not a primitive type, and thus we were ending up dividing by zero when computing VLMax.

Differential Revision: https://reviews.llvm.org/D128219
2022-06-20 12:50:42 -07:00
Philip Reames d764aa7fc6 [RISCV] Add cost model for scalable scatter and gather
The costing we use for fixed length vector gather and scatter is to simply count up the memory ops, and multiply by a fixed memory op cost. For scalable vectors, we don't actually know how many lanes are active. Instead, we have to end up making a worst case assumption on how many lanes could be active. In the generic +V case, this results in very high costs, but we can do better when we know an upper bound on the VLEN.

There's some obvious ways to improve this - e.g. using information about VL and mask bits from the instruction to reduce the upper bound - but this seems like a reasonable starting point.

The resulting costs do bias us pretty strongly away from generating scatter/gather for generic +V.  Without this, we'd be returning an invalid cost and thus definitely not vectorizing, so no major change in practical behavior expected.

Differential Revision: https://reviews.llvm.org/D127541
2022-06-16 14:22:31 -07:00
Philip Reames 679aa92d2e [RISCV] Minor test improvements for scalable scatter/gather tests added in 275b2e524 2022-06-10 13:13:49 -07:00
Philip Reames 275b2e5243 [RISCV] Add cost model coverage for scalable scatter/gather 2022-06-10 12:51:26 -07:00