This moves v32i16/v64i8 to a model consistent with how we
treat integer types with avx1.
This does change the ABI for types vXi16/vXi8 vectors larger than
512 bits to pass in multiple zmms instead of multiple ymms. We'd
already hacked some code to make v64i8/v32i16 pass in zmm.
Cost model is still a bit of a mess. In some place I tried to
match existing behavior. But really we need to account for
splitting and concating costs. Cost model for shuffles is
especially pessimistic.
Differential Revision: https://reviews.llvm.org/D76212
If we're inserting into v2i8/v4i8/v8i8/v2i16/v4i16 style sub-128bit vectors ensure we don't use the SK_PermuteTwoSrc cost of the legalized value type - this is a followup to rG12c629ec6c59 which added equivalent sub-128bit shuffle costs
This tries to improve the accuracy of extract/insert element costs by accounting for subvector extraction/insertion for >128-bit vectors and the shuffling of elements to/from the 0'th index.
It also adds INSERTPS for f32 types and PINSR/PEXTR costs for integer types (at the moment we assume the same cost as MOVD/MOVQ - which isn't always true).
Differential Revision: https://reviews.llvm.org/D74976