Explicitly set the exec mask for SGPR spills and reloads.
This fixes a bug where SGPR spills to memory could be incorrect
if the exec mask was 0 (or differed between spill and reload).
Additionally pack scalar subregisters (upto 16/32 per VGPR),
so that the majority of scalar types can be spilt or reloaded
with a simple memory access. This should amortize some of the
additional overhead of manipulating the exec mask.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D80282
Summary:
When spilling in the entry function we should be able to borrow
StackPtrOffsetReg as a last resort. This restores behaviour
removed in D75138, and fixes failures when shaders use all
SGPRs, VGPRs and spill in the entry function.
Reviewers: scott.linder, arsenm, tpr
Reviewed By: scott.linder, arsenm
Subscribers: qcolombet, foad, kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, t-tye, hiraditya, kerbowa, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D79776
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
llvm-svn: 298444
Summary:
This fixes a crash where subsequent spills would be unable to scavenge
a register. In particular, it fixes a crash in piglit's
spec@glsl-1.50@execution@geometry@max-input-components (the test still
has a shader that fails to compile because of too many SGPR spills, but
at least it doesn't crash any more).
This is a candidate for the release branch.
Reviewers: arsenm, tstellarAMD
Subscribers: qcolombet, arsenm
Differential Revision: http://reviews.llvm.org/D16558
llvm-svn: 260427