relevant aggregate build instructions only (UserCost).
Users are detected with findBuildAggregate routine and the trick is
that following SLP vectorization may end up vectorizing entire list
with smaller chunks. Cost adjustment then is applied for individual
chunks and these adjustments obviously have to be smaller than the
entire aggregate build cost.
Differential Revision: https://reviews.llvm.org/D80773
This tries to improve the accuracy of extract/insert element costs by accounting for subvector extraction/insertion for >128-bit vectors and the shuffling of elements to/from the 0'th index.
It also adds INSERTPS for f32 types and PINSR/PEXTR costs for integer types (at the moment we assume the same cost as MOVD/MOVQ - which isn't always true).
Differential Revision: https://reviews.llvm.org/D74976
I'm not sure what the effect of this change will be on all of the affected
tests or a larger benchmark, but it fixes the horizontal add/sub problems
noted here:
https://reviews.llvm.org/D59710?vs=227972&id=228095&whitespace=ignore-most#toc
The costs are based on reciprocal throughput numbers in Agner's tables for
PEXTR*; these appear to be very slow ops on Silvermont.
This is a small step towards the larger motivation discussed in PR43605:
https://bugs.llvm.org/show_bug.cgi?id=43605
Also, it seems likely that insert/extract is the source of perf regressions on
other CPUs (up to 30%) that were cited as part of the reason to revert D59710,
so maybe we'll extend the table-based approach to other subtargets.
Differential Revision: https://reviews.llvm.org/D70607
As it's causing some bot failures (and per request from kbarton).
This reverts commit r358543/ab70da07286e618016e78247e4a24fcb84077fda.
llvm-svn: 358546
These were being over cautious for costs for one/two op general shuffles - VSHUFPD doesn't have to replicate the same shuffle in both lanes like VSHUFPS does.
llvm-svn: 335216