CUDA expects math functions in std:: namespace to work on device side.
In order to make it work with clang without allowing device-side code
generation for functions w/o appropriate target attributes, this patch
provides device-side implementations for <cmath> functions. Most of
them call global-scope math functions provided by CUDA headers. In few
cases we use clang builtins.
Tested out-of tree by compiling and running thrust's unit_tests.
https://github.com/thrust/thrust/tree/master/testing
Differential Revision: http://reviews.llvm.org/D16593
llvm-svn: 258880
* Pull in host-only implementations of few CUDA-specific math functions.
* #nclude <cmath> early to prevent its inclusion from CUDA headers after
they've messed with __THROW macro.
llvm-svn: 255933
Currently it's easy to break CUDA compilation by passing
"-isystem /path/to/cuda/include" to compiler which leads to
compiler including real cuda_runtime.h from there instead
of the wrapper we need.
Renaming the wrapper ensures that we can include the wrapper
regardless of user-specified include paths and files.
Differential Revision: http://reviews.llvm.org/D15534
llvm-svn: 255802