Commit Graph

7 Commits

Author SHA1 Message Date
Joshua Batista be07c80cf7 [HLSL] add ceil library function
This change exposes the ceil library function for HLSL,
excluding long, int, and long long doubles.
Ceil is supported for all scalar, vector, and matrix types.

Long and long long double support is missing in this patch because those types
don't exist in HLSL. Int is missing because the ceil function only works on floating type arguments.

The full documentation of the HLSL ceil function is available here:
https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-ceil

Reviewed By: python3kgae

Differential Revision: https://reviews.llvm.org/D134319
2022-09-29 14:03:30 -07:00
Joshua Batista d76c654d02 [HLSL] remove unnecessary abs attributes
remove abs non-elementwise attribute statements, stick to elementwise.

Reviewed By: beanz

Differential Revision: https://reviews.llvm.org/D134312
2022-09-20 16:04:21 -05:00
Joshua Batista b95c57444a [HLSL] add sqrt library function
This change exposes the sqrt library function for HLSL scalar types,
excluding long and long long doubles. Sqrt is supported for all scalar, vector,
and matrix types. This patch only adds a subset of scalar type support.

Long and long long double support is missing in this patch because that type
doesn't exist in HLSL.

The full documentation of the HLSL asin function is available here:
https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-sqrt

Reviewed By: beanz

Differential Revision: https://reviews.llvm.org/D132711
2022-09-20 15:42:08 -05:00
Xiang Li edbf36c5e9 [HLSL] [clang] Add vector version of abs for HLSL
Add vector version of abs as
```
__attribute__((clang_builtin_alias(__builtin_elementwise_abs)))
int2 abs (int2 );
__attribute__((clang_builtin_alias(__builtin_elementwise_abs)))
int3 abs (int3 );
```
To make this work.
Allowed custom type checking builtins to be recelareable.

Reviewed By: RKSimon

Differential Revision: https://reviews.llvm.org/D133737
2022-09-18 14:59:30 -07:00
Chris Bieneman 10378c4505 [HLSL] Enable availability attribute
Some HLSL functionality is gated on the target shader model version.
Enabling the use of availability markup allows us to diagnose
availability issues easily in the frontend.

Reviewed By: erichkeane

Differential Revision: https://reviews.llvm.org/D134067
2022-09-16 16:04:27 -05:00
Chris Bieneman 18385cffc5 [HLSL] Add abs library function
This change exposes the abs library function for HLSL scalar types. Abs
is supported for all scalar, vector and matrix types. This patch only
adds a subset of scalar type support.

Fixes #57100 (https://llvm.org/pr57100)

The full documentation of the HLSL abs function is available here:
https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-abs

Reviewed By: bogner

Differential Revision: https://reviews.llvm.org/D131718
2022-08-25 18:56:51 -05:00
Xiang Li a591c7ca0d [HLSL] Change WaveActiveCountBits to wrapper of __builtin_hlsl_wave_active_count_bits
Change WaveActiveCountBits from builtin into wrapper of __builtin_hlsl_wave_active_count_bits.
For comment at
https://reviews.llvm.org/D126857#inline-1235949

Reviewed By: beanz

Differential Revision: https://reviews.llvm.org/D128855
2022-06-30 06:16:51 -07:00