I went over the output of the following mess of a command:
(ulimit -m 2000000; ulimit -v 2000000; git ls-files -z | parallel
--xargs -0 cat | aspell list --mode=none --ignore-case | grep -E
'^[A-Za-z][a-z]*$' | sort | uniq -c | sort -n | grep -vE '.{25}' |
aspell pipe -W3 | grep : | cut -d' ' -f2 | less)
and proceeded to spend a few days looking at it to find probable typos
and fixed a few hundred of them in all of the llvm project (note, the
ones I found are not anywhere near all of them, but it seems like a
good start).
Differential revision: https://reviews.llvm.org/D131122
Summary:
Many times when debugging variables might not be available even though a user can successfully set breakpoints and stops somewhere. Letting the user know will help users fix these kinds of issues and have a better debugging experience.
Examples of this include:
- enabling -gline-tables-only and being able to set file and line breakpoints and yet see no variables
- unable to open object file for DWARF in .o file debugging for darwin targets due to modification time mismatch or not being able to locate the N_OSO file.
This patch adds an new API to SBValueList:
lldb::SBError lldb::SBValueList::GetError();
object so that if you request a stack frame's variables using SBValueList SBFrame::GetVariables(...), you can get an error the describes why the variables were not available.
This patch adds the ability to get an error back when requesting variables from a lldb_private::StackFrame when calling GetVariableList.
It also now shows an error in response to "frame variable" if we have debug info and are unable to get varialbes due to an error as mentioned above:
(lldb) frame variable
error: "a.o" object from the "/tmp/libfoo.a" archive: either the .o file doesn't exist in the archive or the modification time (0x63111541) of the .o file doesn't match
Reviewers: labath JDevlieghere aadsm yinghuitan jdoerfert sscalpone
Subscribers:
Differential Revision: https://reviews.llvm.org/D133164
Many times when debugging variables might not be available even though a user can successfully set breakpoints and stops somewhere. Letting the user know will help users fix these kinds of issues and have a better debugging experience.
Examples of this include:
- enabling -gline-tables-only and being able to set file and line breakpoints and yet see no variables
- unable to open object file for DWARF in .o file debugging for darwin targets due to modification time mismatch or not being able to locate the N_OSO file.
This patch adds an new API to SBValueList:
lldb::SBError lldb::SBValueList::GetError();
object so that if you request a stack frame's variables using SBValueList SBFrame::GetVariables(...), you can get an error the describes why the variables were not available.
This patch adds the ability to get an error back when requesting variables from a lldb_private::StackFrame when calling GetVariableList.
It also now shows an error in response to "frame variable" if we have debug info and are unable to get varialbes due to an error as mentioned above:
(lldb) frame variable
error: "a.o" object from the "/tmp/libfoo.a" archive: either the .o file doesn't exist in the archive or the modification time (0x63111541) of the .o file doesn't match
Differential Revision: https://reviews.llvm.org/D133164
This patch teaches LLDB about Mach-O filesets. Filsets are Mach-O files
that contain a bunch of other Mach-O files. Unlike universal binaries,
which have a different header, Filesets use load commands to describe
the different entries it contains.
Differential revision: https://reviews.llvm.org/D132433
Symbols that have the section index of SHN_ABS were previously creating extra top level sections that contained the value of the symbol as if the symbol's value was an address. As far as I can tell, these symbol's values are not addresses, even if they do have a size. To make matters worse, adding these extra sections can stop address lookups from succeeding if the symbol's value + size overlaps with an existing section as these sections get mapped into memory when the image is loaded by the dynamic loader. This can cause stack frames to appear empty as the address lookup fails completely.
This patch:
- doesn't create a section for any SHN_ABS symbols
- makes symbols that are absolute have values that are not addresses
- add accessors to SBSymbol to get the value and size of a symbol as raw integers. Prevoiusly there was no way to access a symbol's value from a SBSymbol because the only accessors were:
SBAddress SBSymbol::GetStartAddress();
SBAddress SBSymbol::GetEndAddress();
and these accessors would return an invalid SBAddress if the symbol's value wasn't an address
- Adds a test to ensure no ".absolute.<symbol-name>" sections are created
- Adds a test to test the new SBSymbol APIs
Differential Revision: https://reviews.llvm.org/D131705
When looking at template arguments in LLDB, we usually care about what
the user passed in his code, not whether some of those arguments where
passed as a variadic parameter pack.
This patch extends all the C++ APIs to look at template parameters to
take an additional 'expand_pack' boolean that automatically unwraps the
potential argument packs. The equivalent SBAPI calls have been changed
to pass true for this parameter.
A byproduct of the patch is to also fix the support for template type
that have only a parameter pack as argument (like the OnlyPack type in
the test). Those were not recognized as template instanciations before.
The added test verifies that the SBAPI is able to iterate over the
arguments of a variadic template.
The original patch was written by Fred Riss almost 4 years ago.
Differential revision: https://reviews.llvm.org/D51387
On macOS, LLDB uses the DebugSymbols.framework to locate symbol rich
dSYM bundles. [1] The framework uses a variety of methods, one of them
calling into a binary or shell script to locate (and download) dSYMs.
Internally at Apple, that tool is called dsymForUUID and for simplicity
I'm just going to refer to it that way here too, even though it can be
be an arbitrary executable.
The most common use case for dsymForUUID is to fetch symbols from the
network. This can take a long time, and because the calls to the
DebugSymbols.framework are blocking, it takes a while to launch the
process. This is expected and therefore many people don't use this
functionality, but instead use add-dsym when they want symbols for a
given frame, backtrace or module. This is a little faster because you're
only fetching symbols for the module you care about, but it's still a
slow, blocking operation.
This patch introduces a hybrid approach between the two. When
symbols.enable-background-lookup is enabled, lldb will do the equivalent
of add-dsym in the background for every module that shows up in the
backtrace but doesn't have symbols for. From the user's perspective
there is no slowdown, because the process launches immediately, with
whatever symbols are available. Meanwhile, more symbol information is
added over time as the background fetching completes.
[1] https://lldb.llvm.org/use/symbols.html
rdar://76241471
Differential revision: https://reviews.llvm.org/D131328
This patch should just a crash caused by a null pointer dereferencing
when dumping a type. It makes sure that the pointer is valid.
rdar://97455134
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
- Reduce indentation
- Extract caching of the DbgShellCommand and the dsymForUUID executable
(or equivalent)
- Check the DBGShellCommands before falling back to
/usr/local/bin/dsymForUUID
- Don't check ~rc/bin/dsymForUUID
- Improve error reporting
- Don't cache the value of LLDB_APPLE_DSYMFORUUID_EXECUTABLE
Differential revision: https://reviews.llvm.org/D131303
Currently a FileSpecList::FindFileIndex(...) will only match the specified FileSpec if:
- it has filename and directory and both match exactly
- if has a filename only and any filename in the list matches
Because of this, we modify our breakpoint resolving so it can handle relative paths by doing some extra code that removes the directory from the FileSpec when searching if the path is relative.
This patch is intended to fix breakpoints so they work as users expect them to by adding the following features:
- allow matches to relative paths in the file list to match as long as the relative path is at the end of the specified path at valid directory delimiters
- allow matches to paths to match if the specified path is relative and shorter than the file paths in the list
This allows us to remove the extra logic from BreakpointResolverFileLine.cpp that added support for setting breakpoints with relative paths.
This means we can still set breakpoints with relative paths when the debug info contains full paths. We add the ability to set breakpoints with full paths when the debug info contains relative paths.
Debug info contains "./a/b/c/main.cpp", the following will set breakpoints successfully:
- /build/a/b/c/main.cpp
- a/b/c/main.cpp
- b/c/main.cpp
- c/main.cpp
- main.cpp
- ./c/main.cpp
- ./a/b/c/main.cpp
- ./b/c/main.cpp
- ./main.cpp
This also ensures that we won't match partial directory names, if a relative path is in the list or is used for the match, things must match at the directory level.
The breakpoint resolving code will now use the new FileSpecList::FindCompatibleIndex(...) function to allow this fuzzy matching to work for breakpoints.
Differential Revision: https://reviews.llvm.org/D130401
This reverts commit 967df65a36.
This fixes test/Shell/SymbolFile/NativePDB/find-functions.cpp. When
looking up functions with the PDB plugins, if we are looking for a
full function name, we should use `GetName` to populate the `name`
field instead of `GetLookupName` since `GetName` has the more
complete information.
Context:
When setting a breakpoint by name, we invoke Module::FindFunctions to
find the function(s) in question. However, we use a Module::LookupInfo
to first process the user-provided name and figure out exactly what
we're looking for. When we actually perform the function lookup, we
search for the basename. After performing the search, we then filter out
the results using Module::LookupInfo::Prune. For example, given
a:🅱️:foo we would first search for all instances of foo and then filter
out the results to just names that have a:🅱️:foo in them. As one can
imagine, this involves a lot of debug info processing that we do not
necessarily need to be doing. Instead of doing one large post-processing
step after finding each instance of `foo`, we can filter them as we go
to save time.
Some numbers:
Debugging LLDB and placing a breakpoint on
llvm::itanium_demangle::StringView::begin without this change takes
approximately 70 seconds and resolves 31,920 DIEs. With this change,
placing the breakpoint takes around 30 seconds and resolves 8 DIEs.
Differential Revision: https://reviews.llvm.org/D129682
It may be useful to search symbol table entries by mangled instead
of demangled names. Add this optional functionality in the SymbolTable
functions.
Differential Revision: https://reviews.llvm.org/D130803
Resubmission of https://reviews.llvm.org/D130309 with the 2 patches that fixed the linux buildbot, and new windows fixes.
The FileSpec APIs allow users to modify instance variables directly by getting a non const reference to the directory and filename instance variables. This makes it impossible to control all of the times the FileSpec object is modified so we can clear cached member variables like m_resolved and with an upcoming patch caching if the file is relative or absolute. This patch modifies the APIs of FileSpec so no one can modify the directory or filename instance variables directly by adding set accessors and by removing the get accessors that are non const.
Many clients were using FileSpec::GetCString(...) which returned a unique C string from a ConstString'ified version of the result of GetPath() which returned a std::string. This caused many locations to use this convenient function incorrectly and could cause many strings to be added to the constant string pool that didn't need to. Most clients were converted to using FileSpec::GetPath().c_str() when possible. Other clients were modified to use the newly renamed version of this function which returns an actualy ConstString:
ConstString FileSpec::GetPathAsConstString(bool denormalize = true) const;
This avoids the issue where people were getting an already uniqued "const char *" that came from a ConstString only to put the "const char *" back into a "ConstString" object. By returning the ConstString instead of a "const char *" clients can be more efficient with the result.
The patch:
- Removes the non const GetDirectory() and GetFilename() get accessors
- Adds set accessors to replace the above functions: SetDirectory() and SetFilename().
- Adds ClearDirectory() and ClearFilename() to replace usage of the FileSpec::GetDirectory().Clear()/FileSpec::GetFilename().Clear() call sites
- Fixed all incorrect usage of FileSpec::GetCString() to use FileSpec::GetPath().c_str() where appropriate, and updated other call sites that wanted a ConstString to use the newly returned ConstString appropriately and efficiently.
Differential Revision: https://reviews.llvm.org/D130549
The FileSpect APIs allow users to modify instance variables directly by getting a non const reference to the directory and filename instance variables. This makes it impossibly to control all of the times the FileSpec object is modified so we can clear the cache. This patch modifies the APIs of FileSpec so no one can modify the directory or filename directly by adding set accessors and by removing the get accessors that are non const.
Many clients were using FileSpec::GetCString(...) which returned a unique C string from a ConstString'ified version of the result of GetPath() which returned a std::string. This caused many locations to use this convenient function incorrectly and could cause many strings to be added to the constant string pool that didn't need to. Most clients were converted to using FileSpec::GetPath().c_str() when possible. Other clients were modified to use the newly renamed version of this function which returns an actualy ConstString:
ConstString FileSpec::GetPathAsConstString(bool denormalize = true) const;
This avoids the issue where people were getting an already uniqued "const char *" that came from a ConstString only to put the "const char *" back into a "ConstString" object. By returning the ConstString instead of a "const char *" clients can be more efficient with the result.
The patch:
- Removes the non const GetDirectory() and GetFilename() get accessors
- Adds set accessors to replace the above functions: SetDirectory() and SetFilename().
- Adds ClearDirectory() and ClearFilename() to replace usage of the FileSpec::GetDirectory().Clear()/FileSpec::GetFilename().Clear() call sites
- Fixed all incorrect usage of FileSpec::GetCString() to use FileSpec::GetPath().c_str() where appropriate, and updated other call sites that wanted a ConstString to use the newly returned ConstString appropriately and efficiently.
Differential Revision: https://reviews.llvm.org/D130309
As it exists today, Host::SystemLog is used exclusively for error
reporting. With the introduction of diagnostic events, we have a better
way of reporting those. Instead of printing directly to stderr, these
messages now get printed to the debugger's error stream (when using the
default event handler). Alternatively, if someone is listening for these
events, they can decide how to display them, for example in the context
of an IDE such as Xcode.
This change also means we no longer write these messages to the system
log on Darwin. As far as I know, nobody is relying on this, but I think
this is something we could add to the diagnostic event mechanism.
Differential revision: https://reviews.llvm.org/D128480
Fix modernize-use-equals-default warnings. Because this check is listed
in LLDB's top level .clang-tidy configuration, the check is enabled by
default and the resulting warnings show up in my editor.
I've audited the modified lines. This is not a blind change.
The specification of gnu-debuglink can be found at:
https://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html
The file CRC or the CRC value from the .gnu_debuglink section is now
used to calculate the module UUID as a fallback, to allow verifying that
the debug object does match the executable. Note that if a CodeView
build id exists, it still takes precedence. This works even for MinGW
builds because LLD writes a synthetic CodeView build id which does not
get stripped from the debug object.
The `Minidump/Windows/find-module` test also needs a fix by adding a
CodeView record to the exe to match the one in the minidump, otherwise
it fails due to the new UUID calculated from the file CRC.
Fixes https://github.com/llvm/llvm-project/issues/54344
Reviewed By: DavidSpickett
Differential Revision: https://reviews.llvm.org/D126367
This patch addresses two perf issues when we find a dSYM on macOS
after calling into the DebugSymbols framework. First, when we have
a local (probably stripped) binaary, we find the dSYM and we may
be told about the location of the symbol rich binary (probably
unstripped) which may be on a remote filesystem. We don't need the
unstripped binary, use the local binary we already have.
Second, after we've found the path to the dSYM, save that in the Module
so we don't call into DebugSymbols a second time later on to
rediscover it. If the user has a DBGShellCommands set, we need to
exec that process twice, serially, which can add up.
Differential Revision: https://reviews.llvm.org/D125616
rdar://84576917
UniqueCStringMap<T> objects are a std::vector<UniqueCStringMap::Entry> objects where the Entry object contains a ConstString + T. The values in the vector are sorted first by ConstString and then by the T value. ConstString objects are simply uniqued "const char *" values and when we compare we use the actual string pointer as the value we sort by. This caused a problem when we saved the symbol table name indexes and debug info indexes to disk in one process when they were sorted, and then loaded them into another process when decoding them from the cache files. Why? Because the order in which the ConstString objects were created are now completely different and the string pointers will no longer be sorted in the new process the cache was loaded into.
The unit tests created for the initial patch didn't catch the encoding and decoding issues of UniqueCStringMap<T> because they were happening in the same process and encoding and decoding would end up createing sorted UniqueCStringMap<T> objects due to the constant string pool being exactly the same.
This patch does the sort and also reserves the right amount of entries in the UniqueCStringMap::m_map prior to adding them all to avoid doing multiple allocations.
Added a unit test that loads an object file from yaml, and then I created a cache file for the original file and removed the cache file's signature mod time check since we will generate an object file from the YAML, and use that as the object file for the Symtab object. Then we load the cache data from the array of symtab cache bytes so that the ConstString "const char *" values will not match the current process, and verify we can lookup the 4 names from the object file in the symbol table.
Differential Revision: https://reviews.llvm.org/D124572
This diff introduces a new symbol on-demand which skips
loading a module's debug info unless explicitly asked on
demand. This provides significant performance improvement
for application with dynamic linking mode which has large
number of modules.
The feature can be turned on with:
"settings set symbols.load-on-demand true"
The feature works by creating a new SymbolFileOnDemand class for
each module which wraps the actual SymbolFIle subclass as member
variable. By default, most virtual methods on SymbolFileOnDemand are
skipped so that it looks like there is no debug info for that module.
But once the module's debug info is explicitly requested to
be enabled (in the conditions mentioned below) SymbolFileOnDemand
will allow all methods to pass through and forward to the actual SymbolFile
which would hydrate module's debug info on-demand.
In an internal benchmark, we are seeing more than 95% improvement
for a 3000 modules application.
Currently we are providing several ways to on demand hydrate
a module's debug info:
* Source line breakpoint: matching in supported files
* Stack trace: resolving symbol context for an address
* Symbolic breakpoint: symbol table match guided promotion
* Global variable: symbol table match guided promotion
In all above situations the module's debug info will be on-demand
parsed and indexed.
Some follow-ups for this feature:
* Add a command that allows users to load debug info explicitly while using a
new or existing command when this feature is enabled
* Add settings for "never load any of these executables in Symbols On Demand"
that takes a list of globs
* Add settings for "always load the the debug info for executables in Symbols
On Demand" that takes a list of globs
* Add a new column in "image list" that shows up by default when Symbols On
Demand is enable to show the status for each shlib like "not enabled for
this", "debug info off" and "debug info on" (with a single character to
short string, not the ones I just typed)
Differential Revision: https://reviews.llvm.org/D121631
Currently, lldb crashes when adding a stop hook with --shlib because we
unconditionally use the target in SymbolContextSpecifier::AddSpecification.
This patch prevents the crash and add a test.
rdar://68524781
Differential revision: https://reviews.llvm.org/D123746
Currently, all data buffers are assumed to be writable. This is a
problem on macOS where it's not allowed to load unsigned binaries in
memory as writable. To be more precise, MAP_RESILIENT_CODESIGN and
MAP_RESILIENT_MEDIA need to be set for mapped (unsigned) binaries on our
platform.
Binaries are mapped through FileSystem::CreateDataBuffer which returns a
DataBufferLLVM. The latter is backed by a llvm::WritableMemoryBuffer
because every DataBuffer in LLDB is considered to be writable. In order
to use a read-only llvm::MemoryBuffer I had to split our abstraction
around it.
This patch distinguishes between a DataBuffer (read-only) and
WritableDataBuffer (read-write) and updates LLDB to use the appropriate
one.
rdar://74890607
Differential revision: https://reviews.llvm.org/D122856
Applied modernize-use-default-member-init clang-tidy check over LLDB.
It appears in many files we had already switched to in class member init but
never updated the constructors to reflect that. This check is already present in
the lldb/.clang-tidy config.
Differential Revision: https://reviews.llvm.org/D121481
This patch adds support for showing progress events when using lldb on
the command line. It spawns a separate thread that listens for progress
events and prints them to the debugger's output stream.
It's nothing fancy (yet), for now it just prints the progress message.
If we know the total number of items being processed, we prefix the
message with something like [1/100], similar to ninja's output.
This patch doesn't use any fancy terminal manipulation: it uses a simple
carriage return (\r) to bring the cursor to the front of the line and
vt100 escape codes to clear the (rest) of the line.
Differential revision: https://reviews.llvm.org/D120972