Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
require an AddressClass, which is useless at this
point since it already knows the distinction between
32-bit Thumb opcodes and 32-bit ARM opcodes.
llvm-svn: 161382
keep a shared pointer to their disassembler. This
is important for the LLVM-C disassembler because
it needs to lock its parent in order to disassemble
itself.
This means that every interface that returned a
Disassembler* needs to return a DisassemblerSP, so
that the instructions and any external owners share
the same reference count on the object. I changed
all clients to use this shared pointer, which also
plugged a few leaks.
<rdar://problem/12002822>
llvm-svn: 161123
Fixed the DisassemblerLLVMC disassembler to parse more efficiently instead of parsing opcodes over and over. The InstructionLLVMC class now only reads the opcode in the InstructionLLVMC::Decode function. This can be done very efficiently for ARM and architectures that have fixed opcode sizes. For x64 it still calls the disassembler to get the byte size.
Moved the lldb_private::Instruction::Dump(...) function up into the lldb_private::Instruction class and it now uses the function that gets the mnemonic, operandes and comments so that all disassembly is using the same code.
Added StreamString::FillLastLineToColumn() to allow filling a line up to a column with a character (which is used by the lldb_private::Instruction::Dump(...) function).
Modified the Opcode::GetData() fucntion to "do the right thing" for thumb instructions.
llvm-svn: 156532
- Addresses with no description were given
comments, leading to useless comments like
"; , "
- Addresses weren't resolved with respect
to the correct module.
llvm-svn: 153274
them both installed with the LLVM MC version being the default. I renamed the
name of the LLVM MC disassembler plug-in to "llvm-mc" and the LLVM enhanced
disassembly plug-in to "llvm-edis" and they can both be installed for now.
To use the "llvm-edis" disassembler, you can just specify it while disassembling:
(lldb) disassemble --plugin llvm-edis --name main
(lldb) disassemble --plugin llvm-mc --name main
This will allow us to compare the output of the two disassembler and eventually
deprecate the old one when the new one is ready. But it does use the new disassembler
by default so we continue to test it on a daily basis.
llvm-svn: 153231
Intel disassembler usable.
Also flipped the switch: we are now exclusively
using Disassembler.h instead of
EnhancedDisassembly.h for all disassembly in
LLDB.
llvm-svn: 151306
which uses the Disassembler.h interface to the LLVM
disassemblers rather than the EnhancedDisassembly.h
interface. Disassembler.h is a better-maintained
API and will be stabler in the long term.
Currently the output from Disassembler.h does not
provide for symbolic disassembly in all the places
that the old disassembler did, so I have gated (and
disabled) the disassembler. It'll be easy to flip
the switch later.
In the meantime, to enable the new disassembler,
uncomment "#define USE_NEW_DISASSEMBLER" in
lldb.cpp.
llvm-svn: 150772