Commit Graph

19 Commits

Author SHA1 Message Date
Greg Clayton 1f7460716b <rdar://problem/11757916>
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". 
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()

Cleaned up header includes a bit as well.

llvm-svn: 162860
2012-08-29 21:13:06 +00:00
Jason Molenda 4f6f5f9cd2 On Mac OS X the Objective-C runtime (libobjc) has many critical
dispatch functions that are implemented in hand-written assembly.
There is also hand-written eh_frame instructions for unwinding
from these functions.

Normally we don't use eh_frame instructions for the currently
executing function, prefering the assembly instruction profiling
method.  But in these hand-written dispatch functions, the
profiling is doomed and we should use the eh_frame instructions.

Unfortunately there's no easy way to flag/extend the eh_frame/debug_frame
sections to annotate if the unwind instructions are accurate at
all addresses ("asynchronous") or if they are only accurate at locations
that can throw an exception ("synchronous" and the normal case for 
gcc/clang generated eh_frame/debug_frame CFI).

<rdar://problem/10508134>

llvm-svn: 146551
2011-12-14 04:22:18 +00:00
Jim Ingham 9683ff1211 Handle stepping through a trampoline where the jump target is calculated a runtime - and so doesn't match
the name of the PLT entry.  This solution assumes a naming convention agreed upon by us and the system folks,
and isn't general.  The general solution requires actually finding & calling the resolver function if it
hasn't been called yet.  That's more tricky.

llvm-svn: 144981
2011-11-19 00:19:25 +00:00
Jim Ingham f72ce3a216 Use the dyld_mode, image_infos & image_infos_count passed into the shared library notification function
to update libraries rather than reading the whole all_imaage_infos structure every time we get notified.

llvm-svn: 133448
2011-06-20 17:32:44 +00:00
Greg Clayton cdbf866727 Calculate the dyld slide from all in memory info without having to use the
lldb module.

llvm-svn: 131914
2011-05-23 20:06:52 +00:00
Greg Clayton 32e0a7509c Many improvements to the Platform base class and subclasses. The base Platform
class now implements the Host functionality for a lot of things that make 
sense by default so that subclasses can check:

int
PlatformSubclass::Foo ()
{
    if (IsHost())
        return Platform::Foo (); // Let the platform base class do the host specific stuff
    
    // Platform subclass specific code...
    int result = ...
    return result;
}

Added new functions to the platform:

    virtual const char *Platform::GetUserName (uint32_t uid);
    virtual const char *Platform::GetGroupName (uint32_t gid);

The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.

Added the parent process ID to the ProcessInfo class. 

Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value, 
    euid == value, egid == value, arch == value, parent == value.
    
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class 
implements the process lookup routines, you can now lists processes on 
your local machine:

machine1.foo.com % lldb
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
94727  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Xcode
92742  92710  username   usergroup  username   usergroup  i386-apple-darwin        debugserver


This of course also works remotely with the lldb-platform:

machine1.foo.com % lldb-platform --listen 1234

machine2.foo.com % lldb
(lldb) platform create remote-macosx
  Platform: remote-macosx
 Connected: no
(lldb) platform connect connect://localhost:1444
  Platform: remote-macosx
    Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
    Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
  Hostname: machine1.foo.com
 Connected: yes
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556  244    username   usergroup  username   usergroup  x86_64-apple-darwin      trustevaluation
99548  65539  username   usergroup  username   usergroup  x86_64-apple-darwin      lldb
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari

The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.

Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:

% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out

Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.

Modified the disassembly to show the current PC value. Example output:

(lldb) disassemble --frame
a.out`main:
   0x1eb7:  pushl  %ebp
   0x1eb8:  movl   %esp, %ebp
   0x1eba:  pushl  %ebx
   0x1ebb:  subl   $20, %esp
   0x1ebe:  calll  0x1ec3                   ; main + 12 at test.c:18
   0x1ec3:  popl   %ebx
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf
   0x1edb:  leal   213(%ebx), %eax
   0x1ee1:  movl   %eax, (%esp)
   0x1ee4:  calll  0x1f1e                   ; puts
   0x1ee9:  calll  0x1f0c                   ; getchar
   0x1eee:  movl   $20, (%esp)
   0x1ef5:  calll  0x1e6a                   ; sleep_loop at test.c:6
   0x1efa:  movl   $12, %eax
   0x1eff:  addl   $20, %esp
   0x1f02:  popl   %ebx
   0x1f03:  leave
   0x1f04:  ret
   
This can be handy when dealing with the new --line options that was recently
added:

(lldb) disassemble --line
a.out`main + 13 at test.c:19
   18  	{
-> 19  		printf("Process: %i\n\n", getpid());
   20  	    puts("Press any key to continue..."); getchar();
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf

Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.

Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two 
following functions to retrieve both paths:

const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;

llvm-svn: 128563
2011-03-30 18:16:51 +00:00
Greg Clayton e996fd30be LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is 
  an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
  should be selected. This helps the native x86 platform on MacOSX select the
  correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
  specific bundles (macosx uses .app bundles that contain files) and also
  selecting the appropriate slice of universal files for a given platform.

So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx

This allows LLDB to be well setup to do remote debugging and also once 
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>

The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.

llvm-svn: 127286
2011-03-08 22:40:15 +00:00
Greg Clayton 93d3c8339c The DynamicLoader plug-in instance now lives up in lldb_private::Process where
it should live and the lldb_private::Process takes care of managing the 
auto pointer to the dynamic loader instance.

Also, now that the ArchSpec contains the target triple, we are able to 
correctly set the Target architecture in DidLaunch/DidAttach in the subclasses,
and then the lldb_private::Process will find the dynamic loader plug-in 
by letting the dynamic loader plug-ins inspect the arch/triple in the target.

So now the ProcessGDBRemote plug-in is another step closer to be purely 
process/platform agnostic.

I updated the ProcessMacOSX and the ProcessLinux plug-ins accordingly.

llvm-svn: 125650
2011-02-16 04:46:07 +00:00
Greg Clayton 53239f00b5 Moved FileSpec into the Host layer since it will vary from host to host.
We have a common unix implementation in lldb/source/Host/common/FileSpec.cpp.

llvm-svn: 125078
2011-02-08 05:05:52 +00:00
Greg Clayton 72b77ebc8a Remove bzero use and replace with memset (patch from Kirk Beitz).
llvm-svn: 124897
2011-02-04 21:13:05 +00:00
Greg Clayton 7fb56d0a1a Endian patch from Kirk Beitz that allows better cross platform building.
llvm-svn: 124643
2011-02-01 01:31:41 +00:00
Greg Clayton 710dd5aebf Spelling changes applied from lldb_spelling.diffs from Bruce Mitchener.
Thanks Bruce!

llvm-svn: 123083
2011-01-08 20:28:42 +00:00
Greg Clayton 7d07a45fff Fixed an issue where the macosx dynamic loader, on the first shared library loaded notification, wasn't properly removing shared libraries from the target that didn't get loaded. This usually happens when a different shared library is loaded in place of another due to DYLD_LIBRARY_PATH or DYLD_FRAMEWORK_PATH environment variables. We now properly remove any images that didn't make it into the executable.
llvm-svn: 121641
2010-12-12 21:03:32 +00:00
Greg Clayton 10177aa05e Added the ability to dump sections to a certain depth (for when sections
have children sections).

Modified SectionLoadList to do it's own multi-threaded protected on its map.
The ThreadSafeSTLMap class was difficult to deal with and wasn't providing
much utility, it was only getting in the way.

Make sure when the communication read thread is about to exit, it clears the
thread in the main class.

Fixed the ModuleList to correctly ignore architectures and UUIDs if they aren't
valid when searching for a matching module. If we specified a file with no arch,
and then modified the file and loaded it again, it would not match on subsequent
searches if the arch was invalid since it would compare an invalid architecture
to the one that was found or selected within the shared library or executable.
This was causing stale modules to stay around in the global module list when they
should have been removed.

Removed deprecated functions from the DynamicLoaderMacOSXDYLD class.

Modified "ProcessGDBRemote::IsAlive" to check if we are connected to a gdb
server and also make sure our process hasn't exited.

llvm-svn: 121236
2010-12-08 05:08:21 +00:00
Greg Clayton 3af9ea56d3 Fixed Process::Halt() as it was broken for "process halt" after recent changes
to the DoHalt down in ProcessGDBRemote. I also moved the functionality that
was in ProcessGDBRemote::DoHalt up into Process::Halt so not every class has
to implement a tricky halt/resume on the internal state thread. The 
functionality is the same as it was before with two changes:
- when we eat the event we now just reuse the event we consume when the private
  state thread is paused and set the interrupted bool on the event if needed
- we also properly update the Process::m_public_state with the state of the
  event we consume.
  
Prior to this, if you issued a "process halt" it would eat the event, not 
update the process state, and then produce a new event with the interrupted
bit set and send it. Anyone listening to the event would get the stopped event
with a process that whose state was set to "running".

Fixed debugserver to not have to be spawned with the architecture of the
inferior process. This worked fine for launching processes, but when attaching
to processes by name or pid without a file in lldb, it would fail.

Now debugserver can support multiple architectures for a native debug session
on the current host. This currently means i386 and x86_64 are supported in
the same binary and a x86_64 debugserver can attach to a i386 executable.
This change involved a lot of changes to make sure we dynamically detect the
correct registers for the inferior process.

llvm-svn: 119680
2010-11-18 05:57:03 +00:00
Greg Clayton 8f343b09e9 Added support for loading and unloading shared libraries. This was done by
adding support into lldb_private::Process:

    virtual uint32_t
    lldb_private::Process::LoadImage (const FileSpec &image_spec, 
                                      Error &error);

    virtual Error
    lldb_private::Process::UnloadImage (uint32_t image_token);

There is a default implementation that should work for both linux and MacOSX.
This ability has also been exported through the SBProcess API:

    uint32_t
    lldb::SBProcess::LoadImage (lldb::SBFileSpec &image_spec, 
                                lldb::SBError &error);

    lldb::SBError
    lldb::SBProcess::UnloadImage (uint32_t image_token);

Modified the DynamicLoader plug-in interface to require it to be able to 
tell us if it is currently possible to load/unload a shared library:

    virtual lldb_private::Error
    DynamicLoader::CanLoadImage () = 0;

This way the dynamic loader plug-ins are allows to veto whether we can 
currently load a shared library since the dynamic loader might know if it is
currenlty loading/unloading shared libraries. It might also know about the
current host system and know where to check to make sure runtime or malloc
locks are currently being held.

Modified the expression parser to have ClangUserExpression::Evaluate() be
the one that causes the dynamic checkers to be loaded instead of other code
that shouldn't have to worry about it.

llvm-svn: 118227
2010-11-04 01:54:29 +00:00
Jim Ingham 5a369128f6 Replace the vestigial Value::GetOpaqueCLangQualType with the more correct Value::GetValueOpaqueClangQualType.
But mostly, move the ObjC Trampoline handling code from the MacOSX dyld plugin to the AppleObjCRuntime classes.

llvm-svn: 114935
2010-09-28 01:25:32 +00:00
Greg Clayton e1a916a74d Change over to using the definitions for mach-o types and defines to the
defines that are in "llvm/Support/MachO.h". This should allow ObjectFileMachO
and ObjectContainerUniversalMachO to be able to be cross compiled in Linux.

Also did some cleanup on the ASTType by renaming it to ClangASTType and
renaming the header file. Moved a lot of "AST * + opaque clang type *"
functionality from lldb_private::Type over into ClangASTType.

llvm-svn: 109046
2010-07-21 22:12:05 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00