Each platform now knows if it can handle an architecture and a platform can be found using an architecture. Each platform can look at the arch, vendor and OS and know if it should be used or not.
llvm-svn: 153104
and also so we don't break them with our code changes.
The _only_ plug-ins that should be #ifdef'ed out and not compiled in LLDB
are those that only work when running natively on the host system.
This fixed bot the PlatformLinux and PlatformFreeBSD build breakages that
were due to ModuleSpec changes.
llvm-svn: 151539
a new POSIX platform. It also contains fixes for 64bit FreeBSD.
The patch is based on changes by Mark Peek <mp@FreeBSD.org> and
"K. Macy" <kmacy@freebsd.org> in their github repo located at
https://github.com/fbsd/lldb.
llvm-svn: 147609
solve the build break due to the lack of this method.
It also propose a solution to the API changes in RegisterContext.
I upgraded also the the python version in the makefile. My linux
installation has python2.7 and AFAIK also the latest ubuntu
has this version of python so maybe is worth upgrading.
Patch by Marco Minutoli <mminutoli@gmail.com>
[Note: I had to hand merge in the diffs since patch thinks it is a corrupt patch.]
llvm-svn: 131313
This method only needs to be overridden in the remote debugging case, the
base class handles the host case. Since we do not do remote debugging on
Linux yet and there is a typo that causes a build issue, just remove this
method for now.
llvm-svn: 129069
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286