Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
The current ProcessGDBRemote function that updates the threads could end up with an empty list if any other thread had the sequence mutex. We now don't clear the thread list when we can't access it, and we also have changed how lldb_private::Process handles the return code from the:
virtual bool
Process::UpdateThreadList (lldb_private::ThreadList &old_thread_list,
lldb_private::ThreadList &new_thread_list) = 0;
A bool is now returned to indicate if the list was actually updated or not and the lldb_private::Process class will only update the stop ID of the validity of the thread list if "true" is returned.
The ProcessGDBRemote also got an extra assertion that will hopefully assert when running debug builds so we can find the source of this issue.
llvm-svn: 154365
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself.
I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.
llvm-svn: 151476
objects for the backlink to the lldb_private::Process. The issues we were
running into before was someone was holding onto a shared pointer to a
lldb_private::Thread for too long, and the lldb_private::Process parent object
would get destroyed and the lldb_private::Thread had a "Process &m_process"
member which would just treat whatever memory that used to be a Process as a
valid Process. This was mostly happening for lldb_private::StackFrame objects
that had a member like "Thread &m_thread". So this completes the internal
strong/weak changes.
Documented the ExecutionContext and ExecutionContextRef classes so that our
LLDB developers can understand when and where to use ExecutionContext and
ExecutionContextRef objects.
llvm-svn: 151009
Tracking modules down when you have a UUID and a path has been improved.
DynamicLoaderDarwinKernel no longer parses mach-o load commands and it
now uses the memory based modules now that we can load modules from memory.
Added a target setting named "target.exec-search-paths" which can be used
to supply a list of directories to use when trying to look for executables.
This allows one or more directories to be used when searching for modules
that may not exist in the SDK/PDK. The target automatically adds the directory
for the main executable to this list so this should help us in tracking down
shared libraries and other binaries.
llvm-svn: 150426
user space programs. The core file support is implemented by making a process
plug-in that will dress up the threads and stack frames by using the core file
memory.
Added many default implementations for the lldb_private::Process functions so
that plug-ins like the ProcessMachCore don't need to override many many
functions only to have to return an error.
Added new virtual functions to the ObjectFile class for extracting the frozen
thread states that might be stored in object files. The default implementations
return no thread information, but any platforms that support core files that
contain frozen thread states (like mach-o) can make a module using the core
file and then extract the information. The object files can enumerate the
threads and also provide the register state for each thread. Since each object
file knows how the thread registers are stored, they are responsible for
creating a suitable register context that can be used by the core file threads.
Changed the process CreateInstace callbacks to return a shared pointer and
to also take an "const FileSpec *core_file" parameter to allow for core file
support. This will also allow for lldb_private::Process subclasses to be made
that could load crash logs. This should be possible on darwin where the crash
logs contain all of the stack frames for all of the threads, yet the crash
logs only contain the registers for the crashed thrad. It should also allow
some variables to be viewed for the thread that crashed.
llvm-svn: 150154