adding methods to C++ and objective C classes. In order to make methods, we
need the function prototype which means we need the arguments. Parsing these
could cause a circular reference that caused an assertion.
Added a new typedef for the clang opaque types which are just void pointers:
lldb::clang_type_t. This appears in lldb-types.h.
This was fixed by enabling struct, union, class, and enum types to only get
a forward declaration when we make the clang opaque qual type for these
types. When they need to actually be resolved, lldb_private::Type will call
a new function in the SymbolFile protocol to resolve a clang type when it is
not fully defined (clang::TagDecl::getDefinition() returns NULL). This allows
us to be a lot more lazy when parsing clang types and keeps down the amount
of data that gets parsed into the ASTContext for each module.
Getting the clang type from a "lldb_private::Type" object now takes a boolean
that indicates if a forward declaration is ok:
clang_type_t lldb_private::Type::GetClangType (bool forward_decl_is_ok);
So function prototypes that define parameters that are "const T&" can now just
parse the forward declaration for type 'T' and we avoid circular references in
the type system.
llvm-svn: 115012
interface in ClangASTContext. Also added two bool returning functions that
indicated if an opaque clang qual type is a CXX class type, and if it is an
ObjC class type.
Objective C classes now will get their methods added lazily as they are
encountered. The reason for this is currently, unlike C++, the
DW_TAG_structure_type and owns the ivars, doesn't not also contain the
member functions. This means when we parse the objective C class interface
we either need to find all functions whose names start with "+[CLASS_NAME"
or "-[CLASS_NAME" and add them all to the class, or when we parse each objective
C function, we slowly add it to the class interface definition. Since objective
C's class doesn't change internal bits according to whether it has certain types
of member functions (like C++ does if it has virtual functions, or if it has
user ctors/dtors), I currently chose to lazily populate the class when each
functions is parsed. Another issue we run into with ObjC method declarations
is the "self" and "_cmd" implicit args are not marked as artificial in the
DWARF (DW_AT_artifical), so we currently have to look for the parameters by
name if we are trying to omit artificial function args if the language of the
compile unit is ObjC or ObjC++.
llvm-svn: 114722
- Sema is now exported (and there was much rejoicing.)
- Storage classes are now centrally defined.
Also fixed some bugs that the new LLVM picked up.
llvm-svn: 114622
find the hotspots in our code when indexing the DWARF. A combination of
using SmallVector to avoid collection allocations, using fixed form
sizes when possible, and optimizing the hot loops contributed to the
speedup.
llvm-svn: 113961
Added a "bool show_fullpaths" to many more objects that were
previously always dumping full paths.
Fixed a few places where the DWARF was not indexed when we
we needed it to be when making queries. Also fixed an issue
where the DWARF in .o files wasn't searching all .o files
for the types.
Fixed an issue with the output from "image lookup --type <TYPENAME>"
where the name and byte size might not be resolved and might not
display. We now call the accessors so we end up seeing all of the
type info.
llvm-svn: 113951
all types in all compile units. I added a new kind of accelerator table to
the DWARF that allows us to index the DWARF compile units and DIEs in a way
that doesn't require the data to stay loaded. Currently when indexing the
DWARF we check if the compile unit had parsed its DIEs and if it hasn't we
index the data and free all of the DIEs so we can reparse later when we need
to after using one of our complete accelerator tables to determine we need
to reparse some DWARF. If the DIEs had already been parsed we leave them
loaded. The new accelerator table uses the "const char *" pointers from our
ConstString class as the keys, and NameToDIE::Info as the value. This info
contains the compile unit index and the DIE index which means we are pointed
right to the DIE we need unlike the other DWARF accelerator tables that often
just point us to the compile unit we would find our answer in.
llvm-svn: 113933
debug map showed that the location lists in the .o files needed some
refactoring in order to work. The case that was failing was where a function
that was in the "__TEXT.__textcoal_nt" in the .o file, and in the
"__TEXT.__text" section in the main executable. This made symbol lookup fail
due to the way we were finding a real address in the debug map which was
by finding the section that the function was in in the .o file and trying to
find this in the main executable. Now the section list supports finding a
linked address in a section or any child sections. After fixing this, we ran
into issue that were due to DWARF and how it represents locations lists.
DWARF makes a list of address ranges and expressions that go along with those
address ranges. The location addresses are expressed in terms of a compile
unit address + offset. This works fine as long as nothing moves around. When
stuff moves around and offsets change between the remapped compile unit base
address and the new function address, then we can run into trouble. To deal
with this, we now store supply a location list slide amount to any location
list expressions that will allow us to make the location list addresses into
zero based offsets from the object that owns the location list (always a
function in our case).
With these fixes we can now re-link random address ranges inside the debugger
for use with our DWARF + debug map, incremental linking, and more.
Another issue that arose when doing the DWARF in the .o files was that GCC
4.2 emits a ".debug_aranges" that only mentions functions that are externally
visible. This makes .debug_aranges useless to us and we now generate a real
address range lookup table in the DWARF parser at the same time as we index
the name tables (that are needed because .debug_pubnames is just as useless).
llvm-gcc doesn't generate a .debug_aranges section, though this could be
fixed, we aren't going to rely upon it.
Renamed a bunch of "UINT_MAX" to "UINT32_MAX".
llvm-svn: 113829
no elements so that they at least have 1 element.
Added the ability to show the declaration location of variables to the
"frame variables" with the "--show-declaration" option ("-c" for short).
Changed the "frame variables" command over to use the value object code
so that we use the same code path as the public API does when accessing and
displaying variable values.
llvm-svn: 113733
union, or class that contained an enumeration type. When I was creating
the clang enumeration decl, I wasn't calling "EnumDecl::setIntegerType (QualType)"
which means that if the enum decl was ever asked to figure out it's bit width
(getTypeInfo()) it would crash. We didn't run into this with enum types that
weren't inside classes because the DWARF already told us how big the type was
and when we printed an enum we would never need to calculate the size, we
would use the pre-cached byte size we got from the DWARF. When the enum was
in a struct/union/class and we tried to layout the struct, the layout code
would attempt to get the type info and segfault.
llvm-svn: 113729
to spawn a thread for each process that is being monitored. Previously
LLDB would spawn a single thread that would wait for any child process which
isn't ok to do as a shared library (LLDB.framework on Mac OSX, or lldb.so on
linux). The old single thread used to call wait4() with a pid of -1 which
could cause it to reap child processes that it shouldn't have.
Re-wrote the way Function blocks are handles. Previously I attempted to keep
all blocks in a single memory allocation (in a std::vector). This made the
code somewhat efficient, but hard to work with. I got rid of the old BlockList
class, and went to a straight parent with children relationship. This new
approach will allow for partial parsing of the blocks within a function.
llvm-svn: 111706
involved watching for the objective C built-in types in DWARF and making sure
when we convert the DWARF types into clang types that we use the appropriate
ASTContext types.
Added a way to find and dump types in lldb (something equivalent to gdb's
"ptype" command):
image lookup --type <TYPENAME>
This only works for looking up types by name and won't work with variables.
It also currently dumps out verbose internal information. I will modify it
to dump more appropriate user level info in my next submission.
Hookup up the "FindTypes()" functions in the SymbolFile and SymbolVendor so
we can lookup types by name in one or more images.
Fixed "image lookup --address <ADDRESS>" to be able to correctly show all
symbol context information, but it will only show this extra information when
the new "--verbose" flag is used.
Updated to latest LLVM to get a few needed fixes.
llvm-svn: 110089
lldb_private::Language class into the enumerations header so it can be freely
used by other interfaces.
Added correct objective C class support to the DWARF symbol parser. Prior to
this fix we were parsing objective C classes as C++ classes and now that the
expression parser is ready to call functions we need to make sure the objective
C classes have correct AST types.
llvm-svn: 109574
I also added new functions to create an Objective C class, ivar and set an objective C superclass. They aren't hooked up in the DWARF parser yet. That is the next step, though I am unsure if I will do this in the DWARF parser or try and do it generically in the existing Record manipulation functions.
llvm-svn: 109130
SectionType for Section objects for DWARF.
Modified the DWARF plug-in to get the DWARF sections by SectionType so we
can safely abstract the LLDB core from section names for the various object
file formats.
Modified the SectionType definitions for .debug_pubnames and .debug_pubtypes
to use the correct case.
llvm-svn: 109054
- fixed 3 posix spawn attributes leaks
- fixed us always leaking CXXBaseSpecifier objects when we create class
base classes. Clang apparently copies the base classes we pass in.
Fixed some code formatting in ClangASTContext.cpp.
llvm-svn: 107459
intelligently. The four name types we currently have are:
eFunctionNameTypeFull = (1 << 1), // The function name.
// For C this is the same as just the name of the function
// For C++ this is the demangled version of the mangled name.
// For ObjC this is the full function signature with the + or
// - and the square brackets and the class and selector
eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class
// methods or selectors will be searched.
eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments
eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names
this allows much more flexibility when setting breakoints:
(lldb) breakpoint set --name main --basename
(lldb) breakpoint set --name main --fullname
(lldb) breakpoint set --name main --method
(lldb) breakpoint set --name main --selector
The default:
(lldb) breakpoint set --name main
will inspect the name "main" and look for any parens, or if the name starts
with "-[" or "+[" and if any are found then a full name search will happen.
Else a basename search will be the default.
Fixed some command option structures so not all options are required when they
shouldn't be.
Cleaned up the breakpoint output summary.
Made the "image lookup --address <addr>" output much more verbose so it shows
all the important symbol context results. Added a GetDescription method to
many of the SymbolContext objects for the more verbose output.
llvm-svn: 107075