Designate MachThreadList as a transaction coordinator when doing Enable/DisableHardwareWatchpoint on the list of threads.
In case the operation (iterating on the threads and doing enable/disable) fails in the middle, we rollback the already
enabled/disabled threads to their checkpointed states. When all the threads succeed in enable/disable, we ask each thread
to finsih the transaction and commit the change of the debug state.
llvm-svn: 157858
Add default Process::GetWatchpointSupportInfo() impl which returns an error of "not supported".
Add "qWatchpointSupportInfo" packet to the gdb communication layer to support this, and modify TestWatchpointCommands.py to test it.
llvm-svn: 157345
the watchpoint state is changed, not only does the change propagate to all the thread instances,
it also updates a global debug state, if chosen by the DNBArchProtocol derivative.
Once implemented, the DNBArchProtocol derivative, also makes sure that when new thread comes along,
it tries to inherit from the global debug state, if it is valid.
Modify TestWatchpointMultipleThreads.py to test this functionality.
llvm-svn: 140811
I added support for asking if the GDB remote server supports thread suffixes
for packets that should be thread specific (register read/write packets) because
the way the GDB remote protocol does it right now is to have a notion of a
current thread for register and memory reads/writes (set via the "$Hg%x" packet)
and a current thread for running ("$Hc%x"). Now we ask the remote GDB server
if it supports adding the thread ID to the register packets and we enable
that feature in LLDB if supported. This stops us from having to send a bunch
of packets that update the current thread ID to some value which is prone to
error, or extra packets.
llvm-svn: 123762
to the DoHalt down in ProcessGDBRemote. I also moved the functionality that
was in ProcessGDBRemote::DoHalt up into Process::Halt so not every class has
to implement a tricky halt/resume on the internal state thread. The
functionality is the same as it was before with two changes:
- when we eat the event we now just reuse the event we consume when the private
state thread is paused and set the interrupted bool on the event if needed
- we also properly update the Process::m_public_state with the state of the
event we consume.
Prior to this, if you issued a "process halt" it would eat the event, not
update the process state, and then produce a new event with the interrupted
bit set and send it. Anyone listening to the event would get the stopped event
with a process that whose state was set to "running".
Fixed debugserver to not have to be spawned with the architecture of the
inferior process. This worked fine for launching processes, but when attaching
to processes by name or pid without a file in lldb, it would fail.
Now debugserver can support multiple architectures for a native debug session
on the current host. This currently means i386 and x86_64 are supported in
the same binary and a x86_64 debugserver can attach to a i386 executable.
This change involved a lot of changes to make sure we dynamically detect the
correct registers for the inferior process.
llvm-svn: 119680
thread basic info state and not realize that a thread was already suspended
or if a thread was starting up and not ready to be displayed to the user
(in an uninterruptable state). If it is not user ready yet, we don't add it
to our list of threads that can be played with.
llvm-svn: 118866