the way to go. Doing this here will prevent several node matches later,
and would have to force looking all the way through several
VINSERTF128/VEXTRACTF128 chains to optimize simple things.
llvm-svn: 135730
and was actually very wrong, fix it and make it simpler. Also remove the
ConcatVectors function, which is unused now.
- Fix a introduction of useless nodes in r126664 and r126264. The
VUNPCKL* should never be introduced cause we don't want duplicate
nodes for 128 AVX and non-AVX modes, the actual instruction
difference only exists during isel, but not for target specific DAG
nodes. We only introduce V* target nodes when there is no 128-bit
version already there.
- Fix a fragile test and make it more useful.
llvm-svn: 135729
instruction introduced in AVX, which can operate on 128 and 256-bit vectors.
It considers a 256-bit vector as two independent 128-bit lanes. It can permute
any 32 or 64 elements inside a lane, and restricts the second lane to
have the same permutation of the first one. With the improved splat support
introduced early today, adding codegen for this instruction enable more
efficient 256-bit code:
Instead of:
vextractf128 $0, %ymm0, %xmm0
punpcklbw %xmm0, %xmm0
punpckhbw %xmm0, %xmm0
vinsertf128 $0, %xmm0, %ymm0, %ymm1
vinsertf128 $1, %xmm0, %ymm1, %ymm0
vextractf128 $1, %ymm0, %xmm1
shufps $1, %xmm1, %xmm1
movss %xmm1, 28(%rsp)
movss %xmm1, 24(%rsp)
movss %xmm1, 20(%rsp)
movss %xmm1, 16(%rsp)
vextractf128 $0, %ymm0, %xmm0
shufps $1, %xmm0, %xmm0
movss %xmm0, 12(%rsp)
movss %xmm0, 8(%rsp)
movss %xmm0, 4(%rsp)
movss %xmm0, (%rsp)
vmovaps (%rsp), %ymm0
We get:
vextractf128 $0, %ymm0, %xmm0
punpcklbw %xmm0, %xmm0
punpckhbw %xmm0, %xmm0
vinsertf128 $0, %xmm0, %ymm0, %ymm1
vinsertf128 $1, %xmm0, %ymm1, %ymm0
vpermilps $85, %ymm0, %ymm0
llvm-svn: 135662
refactor the code and add a bunch of comments. The final shuffle
emitted by handling 256-bit types is suitable for the VPERM shuffle
instruction which is going to be introduced in a next commit (with
a testcase which cover this commit)
llvm-svn: 135661
to MCRegisterInfo. Also initialize the mapping at construction time.
This patch eliminate TargetRegisterInfo from TargetAsmInfo. It's another step
towards fixing the layering violation.
llvm-svn: 135424
1) Make non-legal 256-bit loads to be promoted to v4i64. This lets us
canonize the loads and handle things the same way we use to handle
for 128-bit registers. Despite of what one of the removed comments
explained, the load promotion would not mess with VPERM, it's only a
matter of doing the appropriate bitcasts when this instructions comes
to be introduced. Also make LOAD v8i32 legal.
2) Doing 1) exposed two bugs:
- v4i64 was being promoted to itself for several opcodes (introduced
in r124447 by David Greene) causing endless recursion and the stack to
explode.
- there was no support for allOnes BUILD_VECTORs and ANDNP would fail to
match because it was generating early target constant pools during
lowering.
3) The testcases are already checked-in, doing 1) exposed the
bugs in the current testcases.
4) Tidy up code to be more clear and explicit about AVX.
llvm-svn: 135313
when determining validity of matching constraint. Allow i1
types access to the GR8 reg class for x86.
Fixes PR10352 and rdar://9777108
llvm-svn: 135180
During type legalization we often use the SIGN_EXTEND_INREG SDNode.
When this SDNode is legalized during the LegalizeVector phase, it is
scalarized because non-simple types are automatically marked to be expanded.
In this patch we add support for lowering SIGN_EXTEND_INREG manually.
This fixes CodeGen/X86/vec_sext.ll when running with the '-promote-elements'
flag.
llvm-svn: 135144
Drop the FpMov instructions, use plain COPY instead.
Drop the FpSET/GET instruction for accessing fixed stack positions.
Instead use normal COPY to/from ST registers around inline assembly, and
provide a single new FpPOP_RETVAL instruction that can access the return
value(s) from a call. This is still necessary since you cannot tell from
the CALL instruction alone if it returns anything on the FP stack. Teach
fast isel to use this.
This provides a much more robust way of handling fixed stack registers -
we can tolerate arbitrary FP stack instructions inserted around calls
and inline assembly. Live range splitting could sometimes break x87 code
by inserting spill code in unfortunate places.
As a bonus we handle floating point inline assembly correctly now.
llvm-svn: 134018
optimizations when emitting calls to the function; instead those calls may
use faster relocations which require the function to be immediately resolved
upon loading the dynamic object featuring the call. This is useful when it
is known that the function will be called frequently and pervasively and
therefore there is no merit in delaying binding of the function.
Currently only implemented for x86-64, where it turns into a call through
the global offset table.
Patch by Dan Gohman, who assures me that he's going to add LangRef documentation
for this once it's committed.
llvm-svn: 133080
floating-point comparison, generate a mask of 0s or 1s, and generally
DTRT with NaNs. Only profitable when the user wants a materialized 0
or 1 at runtime. rdar://problem/5993888
llvm-svn: 132404
non-zero.
- Teach X86 cmov optimization to eliminate the cmov from ctlz, cttz extension
when the source of X86ISD::BSR / X86ISD::BSF is proven to be non-zero.
rdar://9490949
llvm-svn: 131948
to have single return block (at least getting there) for optimizations. This
is general goodness but it would prevent some tailcall optimizations.
One specific case is code like this:
int f1(void);
int f2(void);
int f3(void);
int f4(void);
int f5(void);
int f6(void);
int foo(int x) {
switch(x) {
case 1: return f1();
case 2: return f2();
case 3: return f3();
case 4: return f4();
case 5: return f5();
case 6: return f6();
}
}
=>
LBB0_2: ## %sw.bb
callq _f1
popq %rbp
ret
LBB0_3: ## %sw.bb1
callq _f2
popq %rbp
ret
LBB0_4: ## %sw.bb3
callq _f3
popq %rbp
ret
This patch teaches codegenprep to duplicate returns when the return value
is a phi and where the phi operands are produced by tail calls followed by
an unconditional branch:
sw.bb7: ; preds = %entry
%call8 = tail call i32 @f5() nounwind
br label %return
sw.bb9: ; preds = %entry
%call10 = tail call i32 @f6() nounwind
br label %return
return:
%retval.0 = phi i32 [ %call10, %sw.bb9 ], [ %call8, %sw.bb7 ], ... [ 0, %entry ]
ret i32 %retval.0
This allows codegen to generate better code like this:
LBB0_2: ## %sw.bb
jmp _f1 ## TAILCALL
LBB0_3: ## %sw.bb1
jmp _f2 ## TAILCALL
LBB0_4: ## %sw.bb3
jmp _f3 ## TAILCALL
rdar://9147433
llvm-svn: 127953
not have native support for this operation (such as X86).
The legalized code uses two vector INT_TO_FP operations and is faster
than scalarizing.
llvm-svn: 127951
comparisons on x86. Essentially, the way this works is that SUB+SBB sets
the relevant flags the same way a double-width CMP would.
This is a substantial improvement over the generic lowering in LLVM. The output
is also shorter than the gcc-generated output; I haven't done any detailed
benchmarking, though.
llvm-svn: 127852
rather than an int. Thankfully, this only causes LLVM to miss optimizations, not
generate incorrect code.
This just fixes the zext at the return. We still insert an i32 ZextAssert when
reading a function's arguments, but it is followed by a truncate and another i8
ZextAssert so it is not optimized.
llvm-svn: 127766
testcases accordingly. Some are currently xfailed and will be filed
as bugs to be fixed or understood.
Performance results:
roughly neutral on SPEC
some micro benchmarks in the llvm suite are up between 100 and 150%, only
a pair of regressions that are due to be investigated
john-the-ripper saw:
10% improvement in traditional DES
8% improvement in BSDI DES
59% improvement in FreeBSD MD5
67% improvement in OpenBSD Blowfish
14% improvement in LM DES
Small compile time impact.
llvm-svn: 127208
regs. This is the only change in this checkin that may affects the
default scheduler. With better register tracking and heuristics, it
doesn't make sense to artificially lower the register limit so much.
Added -sched-high-latency-cycles and X86InstrInfo::isHighLatencyDef to
give the scheduler a way to account for div and sqrt on targets that
don't have an itinerary. It is currently defaults to 10 (the actual
number doesn't matter much), but only takes effect on non-default
schedulers: list-hybrid and list-ilp.
Added several heuristics that can be individually disabled for the
non-default sched=list-ilp mode. This helps us determine how much
better we can do on a given benchmark than the default
scheduler. Certain compute intensive loops run much faster in this
mode with the right set of heuristics, and it doesn't seem to have
much negative impact elsewhere. Not all of the heuristics are needed,
but we still need to experiment to decide which should be disabled by
default for sched=list-ilp.
llvm-svn: 127067
and 256-bit forms. Because the number of elements in a vector
does not determine the vector type (4 elements could be v4f32 or
v4f64), pass the full type of the vector to decode routines.
llvm-svn: 126664
In other words, do not keep track of argument's location. The debugger (gdb) is not prepared to see line table entries for arguments. For the debugger, "second" line table entry marks beginning of function body.
This requires some coordination with debugger to get this working.
- The debugger needs to be aware of prolog_end attribute attached with line table entries.
- The compiler needs to accurately mark prolog_end in line table entries (at -O0 and at -O1+)
llvm-svn: 126155
(LLVMX86Utils.a) to break cyclic library dependencies between
LLVMX86CodeGen.a and LLVMX86AsmParser.a. Previously this code was in
a header file and marked static but AVX requires some additional
functionality here that won't be used by all clients. Since including
unused static functions causes a gcc compiler warning, keeping it as a
header would break builds that use -Werror. Putting this in its own
library solves both problems at once.
llvm-svn: 125765
have their low bits set to zero. This allows us to optimize
out explicit stack alignment code like in stack-align.ll:test4 when
it is redundant.
Doing this causes the code generator to start turning FI+cst into
FI|cst all over the place, which is general goodness (that is the
canonical form) except that various pieces of the code generator
don't handle OR aggressively. Fix this by introducing a new
SelectionDAG::isBaseWithConstantOffset predicate, and using it
in places that are looking for ADD(X,CST). The ARM backend in
particular was missing a lot of addressing mode folding opportunities
around OR.
llvm-svn: 125470