Commit Graph

2664 Commits

Author SHA1 Message Date
Quentin Colombet 0f179c4d8a [X86] Fix the inversion of low and high bits for the lowering of MUL_LOHI.
Also add a few comments.

<rdar://problem/17581756>

llvm-svn: 212808
2014-07-11 12:08:23 +00:00
Chandler Carruth df8d0caab7 [x86] Add another combine that is particularly useful for the new vector
shuffle lowering: match shuffle patterns equivalent to an unpcklwd or
unpckhwd instruction.

This allows us to use generic lowering code for v8i16 shuffles and match
the unpack pattern late.

llvm-svn: 212705
2014-07-10 11:09:29 +00:00
Chandler Carruth 853fa0ac8d [x86] Expand the target DAG combining for PSHUFD nodes to be able to
combine into half-shuffles through unpack instructions that expand the
half to a whole vector without messing with the dword lanes.

This fixes some redundant instructions in splat-like lowerings for
v16i8, which are now getting to be *really* nice.

llvm-svn: 212695
2014-07-10 09:57:36 +00:00
Chandler Carruth a34a8e230d [x86] Tweak the v16i8 single input special case lowering for shuffles
that splat i8s into i16s.

Previously, we would try much too hard to arrange a sequence of i8s in
one half of the input such that we could unpack them into i16s and
shuffle those into place. This isn't always going to be a cheaper i8
shuffle than our other strategies. The case where it is always going to
be cheaper is when we can arrange all the necessary inputs into one half
using just i16 shuffles. It happens that viewing the problem this way
also makes it much easier to produce an efficient set of shuffles to
move the inputs into one half and then unpack them.

With this, our splat code gets one step closer to being not terrible
with the new experimental lowering strategy. It also exposes two
combines missing which I will add next.

llvm-svn: 212692
2014-07-10 09:16:40 +00:00
Chandler Carruth 7d2ffb5492 [x86] Initial improvements to the new shuffle lowering for v16i8
shuffles specifically for cases where a small subset of the elements in
the input vector are actually used.

This is specifically targetted at improving the shuffles generated for
trunc operations, but also helps out splat-like operations.

There is still some really low-hanging fruit here that I want to address
but this is a huge step in the right direction.

llvm-svn: 212680
2014-07-10 04:34:06 +00:00
Chandler Carruth b3840a55ae [x86] Refactor some of the new code for lowering v16i8 shuffles to
remove duplication and make it easier to select different strategies.

No functionality changed.

llvm-svn: 212674
2014-07-10 02:24:26 +00:00
Chandler Carruth d3561f6fec [SDAG] Make the new zext-vector-inreg node default to expand so targets
don't need to set it manually.

This is based on feedback from Tom who pointed out that if every target
needs to handle this we need to reach out to those maintainers. In fact,
it doesn't make sense to duplicate everything when anything other than
expand seems unlikely at this stage.

llvm-svn: 212661
2014-07-09 22:53:04 +00:00
Benjamin Kramer d6f1733add X86: When lowering v8i32 himuls use the correct shuffle masks for AVX2.
Turns out my trick of using the same masks for SSE4.1 and AVX2 didn't work out
as we have to blend two vectors. While there remove unecessary cross-lane moves
from the shuffles so the backend can lower it to palignr instead of vperm.

Fixes PR20118, a miscompilation of vector sdiv by constant on AVX2.

llvm-svn: 212611
2014-07-09 11:12:39 +00:00
Chandler Carruth afe4b2507e [x86] Add a ZERO_EXTEND_VECTOR_INREG DAG node and use it when widening
vector types to be legal and a ZERO_EXTEND node is encountered.

When we use widening to legalize vector types, extend nodes are a real
challenge. Either the input or output is likely to be legal, but in many
cases not both. As a consequence, we don't really have any way to
represent this situation and the prior code in the widening legalization
framework would just scalarize the extend operation completely.

This patch introduces a new DAG node to represent doing a zero extend of
a vector "in register". The core of the idea is to allow legal but
different vector types in the input and output. The output vector must
have fewer lanes but wider elements. The operation is defined to zero
extend the low elements of the input to the size of the output elements,
and drop all of the high elements which don't have a corresponding lane
in the output vector.

It also includes generic expansion of this node in terms of blending
a zero vector into the high elements of the vector and bitcasting
across. This in turn yields extremely nice code for x86 SSE2 when we use
the new widening legalization logic in conjunction with the new shuffle
lowering logic.

There is still more to do here. We need to support sign extension, any
extension, and potentially int-to-float conversions. My current plan is
to continue using similar synthetic nodes to model each of these
transitions with generic lowering code for each one.

However, with this patch LLVM already reaches performance parity with
GCC for the core C loops of the x264 code (assuming you disable the
hand-written assembly versions) when compiling for SSE2 and SSE3
architectures and enabling the new widening and lowering logic for
vectors.

Differential Revision: http://reviews.llvm.org/D4405

llvm-svn: 212610
2014-07-09 10:58:18 +00:00
Chandler Carruth ef5dcf571e [x86] Initialize a pointer to null to fix a bug in r212602.
This should restore GCC hosts (which happen to put the bad stuff into
the pointer) and MSan, etc.

llvm-svn: 212606
2014-07-09 10:36:42 +00:00
Chandler Carruth 2ebc942683 [x86] Re-apply a variant of the x86 side of r212324 now that the rest
has settled without incident, removing the x86-specific and overly
strict 'isVectorSplat' routine in favor of generic and more powerful
splat detection.

The primary motivation and result of this is that the x86 backend can
now see through splats which contain undef elements. This is essential
if we are using a widening form of legalization and I've updated a test
case to also run in that mode as before this change the generated code
for the test case was completely scalarized.

This version of the patch much more carefully handles the undef lanes.
- We aren't overly conservative about them in the shift lowering
  (where we will never use the splat itself).
- One place where the splat would have been re-used by the existing code
  now explicitly constructs a new constant splat that will be safe.
- The broadcast lowering is much more reasonable with undefs by doing
  a correct check of whether the splat is the only user of a loaded
  value, checking that the splat actually crosses multiple lanes before
  using a broadcast, and handling broadcasts of non-constant splats.

As a consequence of the last bullet, the weird usage of vpshufd instead
of vbroadcast is gone, and we actually can lower an AVX splat with
vbroadcastss where before we emitted a really strange pattern of
a vector load and a manual splat across the vector.

llvm-svn: 212602
2014-07-09 10:06:58 +00:00
Chandler Carruth 142e966261 [x86,SDAG] Sink the logic for folding shuffles of splats more
aggressively from the x86 shuffle lowering to the generic SDAG vector
shuffle formation code.

This code already tried to fold away shuffles of splats! It just had
lots of bugs and couldn't handle the case my new x86 shuffle lowering
needed.

First, it failed to correctly compute whether N2 was undef because it
pre-computed this, then did transformations which could *make* N2 undef,
then failed to ever re-consider the precomputed state.

Second, it didn't look through bitcasts at all, even in the safe cases
where they are just element-type bitcasts with no change to the number
of elements.

Third, it didn't handle all-zero bit casts nicely the way my code in the
x86 side of things did, which is essential to getting good zext-shuffle
lowerings.

But all of these are generic. I just ported the code down to this layer
and fixed the surrounding bugs. Tests exercising this in the x86 backend
still pass and some silly code in widen_cast-6.ll gets better. I updated
that test to be a bit more precise but it's still pretty unclear what
the value of the test is in this day and age.

llvm-svn: 212517
2014-07-08 08:45:38 +00:00
Andrea Di Biagio 2620b877b6 [x86] Fix assertion failure caused by a wrong combine of PSHUFD nodes with different types.
When combining a sequence of two PSHUFD dag nodes into a single PSHUFD,
make sure that we assign the correct type to the resulting PSHUFD.
X86ISD::PSHUFD dag nodes can be either MVT::v4i32 or MVT::v4f32.

Before this change, an assertion failure was triggered in method
'DAGCombinerInfo::CombineTo' when trying to combine the shuffles from the test
below into a single PSHUFD.

define <4 x float> @test1(<4 x float> %V) {
  %1 = shufflevector <4 x float> %V, <4 x float> undef, <4 x i32> <i32 3, i32 0, i32 2, i32 1>
  %2 = shufflevector <4 x float> %1, <4 x float> undef, <4 x i32> <i32 3, i32 0, i32 2, i32 1>
  ret <4 x float> %2
}

llvm-svn: 212498
2014-07-07 23:25:23 +00:00
Chandler Carruth beeacac0b3 [x86] Revert r212324 which was too aggressive w.r.t. allowing undef
lanes in vector splats.

The core problem here is that undef lanes can't *unilaterally* be
considered to contribute to splats. Their handling needs to be more
cautious. There is also a reported failure of the nightly testers
(thanks Tobias!) that may well stem from the same core issue. I'm going
to fix this theoretical issue, factor the APIs a bit better, and then
verify that I don't see anything bad with Tobias's reduction from the
test suite before recommitting.

Original commit message for r212324:
  [x86] Generalize BuildVectorSDNode::getConstantSplatValue to work for
  any constant, constant FP, or undef splat and to tolerate any undef
  lanes in a splat, then replace all uses of isSplatVector in X86's
  lowering with it.

  This fixes issues where undef lanes in an otherwise splat vector would
  prevent the splat logic from firing. It is a touch more awkward to use
  this interface, but it is much more accurate. Suggestions for better
  interface structuring welcome.

  With this fix, the code generated with the widening legalization
  strategy for widen_cast-4.ll is *dramatically* improved as the special
  lowering strategies for a v16i8 SRA kick in even though the high lanes
  are undef.

  We also get a slightly different choice for broadcasting an aligned
  memory location, and use vpshufd instead of vbroadcastss. This looks
  like a minor win for pipelining and domain crossing, but a minor loss
  for the number of micro-ops. I suspect its a wash, but folks can
  easily tweak the lowering if they want.

llvm-svn: 212475
2014-07-07 19:03:32 +00:00
Chandler Carruth 0dcb366268 [x86] Teach the new vector shuffle lowering code to handle what is
essentially a DAG combine that never gets a chance to run.

We might typically expect DAG combining to remove shuffles-of-splats and
other similar patterns, but we don't get a chance to run the DAG
combiner when we recursively form sub-shuffles during the lowering of
a shuffle. So instead hand-roll a really important combine directly into
the lowering code to detect shuffles-of-splats, especially shuffles of
an all-zero splat which needn't even have the same element width, etc.

This lets the new vector shuffle lowering handle shuffles which
implement things like zero-extension really nicely. This will become
even more important when I wire the legalization of zero-extension to
vector shuffles with the new widening legalization strategy.

llvm-svn: 212444
2014-07-07 09:06:58 +00:00
Chandler Carruth 5d79bb5d32 [x86] Generalize BuildVectorSDNode::getConstantSplatValue to work for
any constant, constant FP, or undef splat and to tolerate any undef
lanes in a splat, then replace all uses of isSplatVector in X86's
lowering with it.

This fixes issues where undef lanes in an otherwise splat vector would
prevent the splat logic from firing. It is a touch more awkward to use
this interface, but it is much more accurate. Suggestions for better
interface structuring welcome.

With this fix, the code generated with the widening legalization
strategy for widen_cast-4.ll is *dramatically* improved as the special
lowering strategies for a v16i8 SRA kick in even though the high lanes
are undef.

We also get a slightly different choice for broadcasting an aligned
memory location, and use vpshufd instead of vbroadcastss. This looks
like a minor win for pipelining and domain crossing, but a minor loss
for the number of micro-ops. I suspect its a wash, but folks can easily
tweak the lowering if they want.

llvm-svn: 212324
2014-07-04 08:11:49 +00:00
Chandler Carruth 19cff8205e [x86] Clarify that this lowering only applies to vectors and is only
used when we have SSE2.

llvm-svn: 212300
2014-07-03 22:57:44 +00:00
Andrea Di Biagio a37a2fc81f [X86] Add ISel patterns to select 'f32_to_f16' and 'f16_to_f32' dag nodes.
This patch adds tablegen patterns to select F16C float-to-half-float
conversion instructions from 'f32_to_f16' and 'f16_to_f32' dag nodes.

If the target doesn't have F16C, then 'f32_to_f16' and 'f16_to_f32'
are expanded into library calls.

llvm-svn: 212293
2014-07-03 21:51:06 +00:00
Chandler Carruth 739b6ada99 [x86] Fix crashes in lowering bitcast instructions with the widening
mode.

This also runs the test in that mode which would reproduce the crash.
What I love is that *every single FIXME* in the test is addressed by
switching to widening.

llvm-svn: 212254
2014-07-03 03:43:47 +00:00
Chandler Carruth 49a8b10d82 [x86] Based on a long conversation between myself, Jim Grosbach, Hal
Finkel, Eric Christopher, and a bunch of other people I'm probably
forgetting (sorry), add an option to the x86 backend to widen vectors
during type legalization rather than promote them.

This still would promote vNi1 vectors to get the masks right, but would
widen other vectors. A lot of experiments are piling up right now
showing that widening should probably be the default legalization
strategy outside of vNi1 cases, but it is very hard to test the
rammifications of that and fix bugs in widening-based legalization
without an option that enables it. I'll be checking in tests shortly
that use this option to exercise cases where widening doesn't work well
and hopefully we'll be able to switch fully to this soon.

llvm-svn: 212249
2014-07-03 02:11:29 +00:00
Benjamin Kramer e739cf3eb5 X86: When combining shuffles just remove shuffles that are completely redundant.
CombineTo doesn't allow replacing a node with itself so this would crash if the
combined shuffle is the same as the input shuffle.

llvm-svn: 212181
2014-07-02 15:09:44 +00:00
Juergen Ributzka 3bd03c7099 [DAG] Pass the argument list to the CallLoweringInfo via move semantics. NFCI.
The argument list vector is never used after it has been passed to the
CallLoweringInfo and moving it to the CallLoweringInfo is cleaner and
pretty much as cheap as keeping a pointer to it.

llvm-svn: 212135
2014-07-01 22:01:54 +00:00
Tim Northover df58625e3c X86: delegate expanding atomic libcalls to generic code.
On targets without cmpxchg16b or cmpxchg8b, the borderline atomic
operations were slipping through the gaps.

X86AtomicExpand.cpp was delegating to ISelLowering. Generic
ISelLowering was delegating to X86ISelLowering and X86ISelLowering was
asserting. The correct behaviour is to expand to a libcall, preferably
in generic ISelLowering.

This can be achieved by X86ISelLowering deciding it doesn't want the
faff after all.

llvm-svn: 212134
2014-07-01 21:44:59 +00:00
Tim Northover 277066ab43 X86: expand atomics in IR instead of as MachineInstrs.
The logic for expanding atomics that aren't natively supported in
terms of cmpxchg loops is much simpler to express at the IR level. It
also allows the normal optimisations and CodeGen improvements to help
out with atomics, instead of using a limited set of possible
instructions..

rdar://problem/13496295

llvm-svn: 212119
2014-07-01 18:53:31 +00:00
Andrea Di Biagio 53b6830069 [X86] Add support for builtin to read performance monitoring counters.
This patch adds support for a new builtin instruction called
__builtin_ia32_rdpmc.

Builtin '__builtin_ia32_rdpmc' is defined as a 'GCC builtin'; on X86, it can
be used to read performance monitoring counters. It takes as input the index
of the performance counter to read, and returns the value of the specified
performance counter as a 64-bit number.

Calls to this new builtin will map to instruction RDPMC.
The index in input to the builtin call is moved to register %ECX. The result
of the builtin call is the value of the specified performance counter (RDPMC
would return that quantity in registers RDX:RAX).

This patch:
 - Adds builtin int_x86_rdpmc as a GCCBuiltin;
 - Adds a new x86 DAG node called 'RDPMC_DAG';
 - Teaches how to lower this new builtin;
 - Adds an ISel pattern to select instruction RDPMC;
 - Fixes the definition of instruction RDPMC adding %RAX and %RDX as
   implicit definitions, and adding %ECX as implicit use;
 - Adds a LLVM test to verify that the new builtin is correctly selected.

llvm-svn: 212049
2014-06-30 17:14:21 +00:00
Chandler Carruth bd0717d7cc [x86] Fix a bug in the v8i16 shuffling exposed by the new splat-like
lowering for v16i8.

ASan and some bots caught this bug with existing test cases. Fixing it
even fixed a miscompile with one of the test cases. I'm still a bit
suspicious of this test case as I've not taken a proper amount of time
to think about it, but the fix here is strict goodness.

llvm-svn: 211976
2014-06-28 05:46:28 +00:00
Chandler Carruth 887c2c3482 [x86] Add handling for splat-like widenings of v16i8 shuffles.
These show up really frequently, not the least with actual splats. =] We
lowered these quite badly before. The new code path tries to widen i8
shuffles to i16 shuffles in a splat-like way. There are still some
inefficiencies in our i16 splat logic though, so we aren't really done
here.

Also, for certain patterns (bit of a gather-and-splat) we still
generate pretty silly code, and I've left a fixme for addressing it.
However, I'm not actually worried about this code pattern as much. The
old shuffle lowering generates a 29 instruction monstrosity for it that
should execute much more slowly.

llvm-svn: 211974
2014-06-28 05:16:40 +00:00
Chandler Carruth a94ef908d9 [x86] Fix another bug hit when bootstrapping with the new shuffle
lowering.

For maximum irony, I had already discovered this bug, diagnosed it, and
left FIXMEs about it in the test cases. =[ I just failed to go back over
those until after i had reduced a bootstrap miscompile down to a single
TU, stared at the assembly for an hour, and figured out the bug. Again.

Oh well.

llvm-svn: 211955
2014-06-27 20:07:40 +00:00
Chandler Carruth dd6470a9dd [x86] Fix a miscompile in the new shuffle lowering uncovered by
a bootstrap.

I managed to mis-remember how PACKUS worked on x86, and was using undef
for the high bytes instead of zero. The fix is fairly obvious.

llvm-svn: 211922
2014-06-27 18:25:23 +00:00
Alexander Kornienko b673b4b187 Clean up unused variable warning in release build.
llvm-svn: 211902
2014-06-27 15:30:55 +00:00
Chandler Carruth ed4a0bc734 [x86] Clean up some unused variables, especially in release builds.
llvm-svn: 211894
2014-06-27 12:04:18 +00:00
Chandler Carruth 688001f042 [x86] Teach the target combine step to aggressively fold pshufd insturcions.
Summary:
This allows it to fold pshufd instructions across intervening
half-shuffles and other noise. This pattern actually shows up in the
generic lowering tests, but I've also added direct tests using
intrinsics to make sure that the specific desired functionality is
working even if the lowering stuff changes in the future.

Differential Revision: http://reviews.llvm.org/D4292

llvm-svn: 211892
2014-06-27 11:40:13 +00:00
Chandler Carruth 0d6d1f2b17 [x86] Teach the target-specific combining how to aggressively fold
half-shuffles, even looking through intervening instructions in a chain.

Summary:
This doesn't happen to show up with any test cases I've found for the current
shuffle lowering, but previous attempts would benefit from this and it seems
generally useful. I've tested it directly using intrinsics, which also shows
that it will work with hand vectorized code as well.

Note that even though pshufd isn't directly used in these tests, it gets
exercised because we combine some of the half shuffles into a pshufd
first, and then merge them.

Differential Revision: http://reviews.llvm.org/D4291

llvm-svn: 211890
2014-06-27 11:34:40 +00:00
Chandler Carruth 97ebc2362c [x86] Teach the X86 backend to DAG-combine SSE2 shuffles that are
trivially redundant.

This fixes several cases in the new vector shuffle lowering algorithm
which would generate redundant shuffle instructions for the sake of
simplicity.

I'm also deleting a testcase which was somewhat ridiculous. It was
checking for a bug in 2007 about incorrectly transforming shuffles by
looking for the string "-86" in the output of a pretty substantial
function. This test case doesn't seem to have any value at this point.

Differential Revision: http://reviews.llvm.org/D4240

llvm-svn: 211889
2014-06-27 11:27:52 +00:00
Chandler Carruth 83860cfcfa [x86] Begin a significant overhaul of how vector lowering is done in the
x86 backend.

This sketches out a new code path for vector lowering, hidden behind an
off-by-default flag while it is under development. The fundamental idea
behind the new code path is to aggressively break down the problem space
in ways that ease selecting the odd set of instructions available on
x86, and carefully avoid scalarizing code even when forced to use older
ISAs. Notably, this starts off restricting itself to SSE2 and implements
the complete vector shuffle and blend space for 128-bit vectors in SSE2
without scalarizing. The plan is to layer on top of this ISA extensions
where we can bail out of the complex SSE2 lowering and opt for
a cheaper, specialized instruction (or set of instructions). It also
needs to be generalized to AVX and AVX512 vector widths.

Currently, this does a decent but not perfect job for SSE2. There are
some specific shortcomings that I plan to address:
- We need a peephole combine to fold together shuffles where possible.
  There are cases where a previous shuffle could be modified slightly to
  arrange for elements to be in the correct position and a later shuffle
  eliminated. Doing this eagerly added quite a bit of complexity, and
  so my plan is to combine away these redundancies afterward.
- There are a lot more clever ways to use unpck and pack that need to be
  added. This is essential for real world shuffles as it turns out...

Once SSE2 is polished a bit I should be able to get interesting numbers
on performance improvements on benchmarks conducive to vectorization.
All of this will be off by default until it is functionally equivalent
of course.

Differential Revision: http://reviews.llvm.org/D4225

llvm-svn: 211888
2014-06-27 11:23:44 +00:00
Andrea Di Biagio 1ee38843ac Silence a warning due to a comparison between signed and unsigned.
No functional change intended.

llvm-svn: 211782
2014-06-26 13:41:10 +00:00
Andrea Di Biagio 7fb85256bc [X86] Improve the selection of SSE3/AVX addsub instructions.
This patch teaches the backend how to canonicalize a shuffle vectors
according to the rule:

 - (shuffle (FADD A, B), (FSUB A, B), Mask) ->
       (shuffle (FSUB A, -B), (FADD A, -B), Mask)

Where 'Mask' is:
  <0,5,2,7>            ;; for v4f32 and v4f64 shuffles.
  <0,3>                ;; for v2f64 shuffles.
  <0,9,2,11,4,13,6,15> ;; for v8f32 shuffles.

In general, ISel only knows how to pattern-match a canonical
'fadd + fsub + blendi' dag node sequence into an ADDSUB instruction.

This new rule allows to convert a non-canonical dag sequence into a
canonical one that will be matched by a single ADDSUB at ISel stage.

The idea of converting a non-canonical ADDSUB into a canonical one by
swapping the first two operands of the shuffle, and then negating the
second operand of the FADD and FSUB, was originally proposed by Hal Finkel.

llvm-svn: 211771
2014-06-26 10:45:21 +00:00
Andrea Di Biagio 07cdffc324 [X86] Always prefer to lower a VECTOR_SHUFFLE into a BLENDI instead of SHUFP (or VPERM2X128).
This patch teaches method 'LowerVECTOR_SHUFFLE' to give higher precedence to
the check for 'isBlendMask'; the idea is that, when possible, we should firstly
check if a shuffle performs a blend, and in case, try to lower it into a BLENDI
instead of selecting a SHUFP or (worse) a VPERM2X128.

In general:
 - AVX VBLENDPS/D always have better latency and throughput than VPERM2F128;
 - BLENDPS/D instructions tend to always have better 'reciprocal throughput'
   than the equivalent SHUFPS/D;
 - Both BLENDPS/D and SHUFPS/D are often decoded into the same number of
   m-ops; however, a m-op obtained from a BLENDPS/D can be scheduled to more
   than one execution port.

This patch:
 - Moves the check for 'isBlendMask' immediately before the check for
   'isSHUFPMask' within method 'LowerVECTOR_SHUFFLE';
 - Updates existing tests for sse/avx shuffle/blend instructions to verify
   that we select (v)blendps/d when possible (instead of (v)shufps/d or
   vperm2f128).

llvm-svn: 211720
2014-06-25 17:41:58 +00:00
Chandler Carruth e5724d7532 [x86] Add intrinsics for the pshufd, pshuflw, and pshufhw instructions.
llvm-svn: 211694
2014-06-25 13:12:54 +00:00
NAKAMURA Takumi 1db5995d14 Re-apply r211399, "Generate native unwind info on Win64" with a fix to ignore SEH pseudo ops in X86 JIT emitter.
--
This patch enables LLVM to emit Win64-native unwind info rather than
DWARF CFI.  It handles all corner cases (I hope), including stack
realignment.

Because the unwind info is not flexible enough to describe stack frames
with a gap of unknown size in the middle, such as the one caused by
stack realignment, I modified register spilling code to place all spills
into the fixed frame slots, so that they can be accessed relative to the
frame pointer.

Patch by Vadim Chugunov!

Reviewed By: rnk

Differential Revision: http://reviews.llvm.org/D4081

llvm-svn: 211691
2014-06-25 12:41:52 +00:00
Andrea Di Biagio 6d9b9e125d [X86] Add target combine rule to select ADDSUB instructions from a build_vector
This patch teaches the backend how to combine a build_vector that implements
an 'addsub' between packed float vectors into a sequence of vector add
and vector sub followed by a VSELECT.

The new VSELECT is expected to be lowered into a BLENDI.
At ISel stage, the sequence 'vector add + vector sub + BLENDI' is
pattern-matched against ISel patterns added at r211427 to select
'addsub' instructions.
Added three more ISel patterns for ADDSUB.

Added test sse3-avx-addsub-2.ll to verify that we correctly emit 'addsub'
instructions.

llvm-svn: 211679
2014-06-25 10:02:21 +00:00
Robert Khasanov 21c836823f vpblend intrinsics combines as shifts intrinsics due to absence return stmt between them
Fix PR20088

Differential Revision: http://reviews.llvm.org/D4277

llvm-svn: 211617
2014-06-24 18:08:04 +00:00
NAKAMURA Takumi d77cefe633 Revert r211399, "Generate native unwind info on Win64"
It broke Legacy JIT Tests on x86_64-{mingw32|msvc}, aka Windows x64.

llvm-svn: 211480
2014-06-22 22:00:56 +00:00
Filipe Cabecinhas 1af2dfd274 Fix PR20087 by using the source index when changing the vector load
llvm-svn: 211472
2014-06-22 17:21:37 +00:00
Reid Kleckner 4a01230db4 Generate native unwind info on Win64
This patch enables LLVM to emit Win64-native unwind info rather than
DWARF CFI.  It handles all corner cases (I hope), including stack
realignment.

Because the unwind info is not flexible enough to describe stack frames
with a gap of unknown size in the middle, such as the one caused by
stack realignment, I modified register spilling code to place all spills
into the fixed frame slots, so that they can be accessed relative to the
frame pointer.

Patch by Vadim Chugunov!

Reviewed By: rnk

Differential Revision: http://reviews.llvm.org/D4081

llvm-svn: 211399
2014-06-20 20:35:47 +00:00
Chandler Carruth 8366cebeb5 [x86] Make the x86 PACKSSWB, PACKSSDW, PACKUSWB, and PACKUSDW
instructions available as synthetic SDNodes PACKSS and PACKUS that will
select to the correct instruction variants based on the return type.
This allows us to use these rather important instructions when lowering
vector shuffles.

Also moves the relevant instruction definitions to be split out from
the fully generic multiclasses to allow them to match these new SDNodes
in the same way that the UNPCK instructions do.

No functionality should actually be changed here.

llvm-svn: 211332
2014-06-20 01:05:28 +00:00
Andrea Di Biagio 54b0949af9 [X86] Teach how to combine horizontal binop even in the presence of undefs.
Before this change, the backend was unable to fold a build_vector dag
node with UNDEF operands into a single horizontal add/sub.

This patch teaches how to combine a build_vector with UNDEF operands into a
horizontal add/sub when possible. The algorithm conservatively avoids to combine
a build_vector with only a single non-UNDEF operand.

Added test haddsub-undef.ll to verify that we correctly fold horizontal binop
even in the presence of UNDEFs.

llvm-svn: 211265
2014-06-19 10:29:41 +00:00
Cameron McInally 0d0489cea6 Hook up vector int_ctlz for AVX512.
llvm-svn: 211024
2014-06-16 14:12:28 +00:00
Tim Northover 51472bc600 X86: lower ATOMIC_CMP_SWAP_WITH_SUCCESS directly
Lowering this new node allows us to fold the almost universal
comparison for success before it's even formed. Instead we can create
a copy from EFLAGS and an X86ISD::SETCC operation since all "cmpxchg"
instructions set the zero-flag to the correct value.

rdar://problem/13201607

llvm-svn: 210923
2014-06-13 17:29:39 +00:00
Tim Northover 420a216817 IR: add "cmpxchg weak" variant to support permitted failure.
This commit adds a weak variant of the cmpxchg operation, as described
in C++11. A cmpxchg instruction with this modifier is permitted to
fail to store, even if the comparison indicated it should.

As a result, cmpxchg instructions must return a flag indicating
success in addition to their original iN value loaded. Thus, for
uniformity *all* cmpxchg instructions now return "{ iN, i1 }". The
second flag is 1 when the store succeeded.

At the DAG level, a new ATOMIC_CMP_SWAP_WITH_SUCCESS node has been
added as the natural representation for the new cmpxchg instructions.
It is a strong cmpxchg.

By default this gets Expanded to the existing ATOMIC_CMP_SWAP during
Legalization, so existing backends should see no change in behaviour.
If they wish to deal with the enhanced node instead, they can call
setOperationAction on it. Beware: as a node with 2 results, it cannot
be selected from TableGen.

Currently, no use is made of the extra information provided in this
patch. Test updates are almost entirely adapting the input IR to the
new scheme.

Summary for out of tree users:
------------------------------

+ Legacy Bitcode files are upgraded during read.
+ Legacy assembly IR files will be invalid.
+ Front-ends must adapt to different type for "cmpxchg".
+ Backends should be unaffected by default.

llvm-svn: 210903
2014-06-13 14:24:07 +00:00