This commit shuffles SPIR-V code around to better follow MLIR
convention. Specifically,
* Created IR/, Transforms/, Linking/, and Utils/ subdirectories and
moved suitable code inside.
* Created SPIRVEnums.{h|cpp} for SPIR-V C/C++ enums generated from
SPIR-V spec. Previously they are cluttered inside SPIRVTypes.{h|cpp}.
* Fixed include guards in various header files (both .h and .td).
* Moved serialization tests under test/Target/SPIRV.
* Renamed TableGen backend -gen-spirv-op-utils into -gen-spirv-attr-utils
as it is only generating utility functions for attributes.
Reviewed By: mravishankar
Differential Revision: https://reviews.llvm.org/D93407
This commit splits SPIR-V's serialization and deserialization code
into separate libraries. The motiviation being that the serializer
is used more often the deserializer and therefore lumping them
together unnecessarily increases binary size for the most common
case.
This commit also moves these libraries into the Target/ directory
to follow MLIR convention.
Reviewed By: antiagainst
Differential Revision: https://reviews.llvm.org/D91548
This changes the behavior of constructing MLIRContext to no longer load globally
registered dialects on construction. Instead Dialects are only loaded explicitly
on demand:
- the Parser is lazily loading Dialects in the context as it encounters them
during parsing. This is the only purpose for registering dialects and not load
them in the context.
- Passes are expected to declare the dialects they will create entity from
(Operations, Attributes, or Types), and the PassManager is loading Dialects into
the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only
need to load the dialect for the IR it will emit, and the optimizer is
self-contained and load the required Dialects. For example in the Toy tutorial,
the compiler only needs to load the Toy dialect in the Context, all the others
(linalg, affine, std, LLVM, ...) are automatically loaded depending on the
optimization pipeline enabled.
To adjust to this change, stop using the existing dialect registration: the
global registry will be removed soon.
1) For passes, you need to override the method:
virtual void getDependentDialects(DialectRegistry ®istry) const {}
and registery on the provided registry any dialect that this pass can produce.
Passes defined in TableGen can provide this list in the dependentDialects list
field.
2) For dialects, on construction you can register dependent dialects using the
provided MLIRContext: `context.getOrLoadDialect<DialectName>()`
This is useful if a dialect may canonicalize or have interfaces involving
another dialect.
3) For loading IR, dialect that can be in the input file must be explicitly
registered with the context. `MlirOptMain()` is taking an explicit registry for
this purpose. See how the standalone-opt.cpp example is setup:
mlir::DialectRegistry registry;
registry.insert<mlir::standalone::StandaloneDialect>();
registry.insert<mlir::StandardOpsDialect>();
Only operations from these two dialects can be in the input file. To include all
of the dialects in MLIR Core, you can populate the registry this way:
mlir::registerAllDialects(registry);
4) For `mlir-translate` callback, as well as frontend, Dialects can be loaded in
the context before emitting the IR: context.getOrLoadDialect<ToyDialect>()
Differential Revision: https://reviews.llvm.org/D85622
This changes the behavior of constructing MLIRContext to no longer load globally
registered dialects on construction. Instead Dialects are only loaded explicitly
on demand:
- the Parser is lazily loading Dialects in the context as it encounters them
during parsing. This is the only purpose for registering dialects and not load
them in the context.
- Passes are expected to declare the dialects they will create entity from
(Operations, Attributes, or Types), and the PassManager is loading Dialects into
the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only
need to load the dialect for the IR it will emit, and the optimizer is
self-contained and load the required Dialects. For example in the Toy tutorial,
the compiler only needs to load the Toy dialect in the Context, all the others
(linalg, affine, std, LLVM, ...) are automatically loaded depending on the
optimization pipeline enabled.
To adjust to this change, stop using the existing dialect registration: the
global registry will be removed soon.
1) For passes, you need to override the method:
virtual void getDependentDialects(DialectRegistry ®istry) const {}
and registery on the provided registry any dialect that this pass can produce.
Passes defined in TableGen can provide this list in the dependentDialects list
field.
2) For dialects, on construction you can register dependent dialects using the
provided MLIRContext: `context.getOrLoadDialect<DialectName>()`
This is useful if a dialect may canonicalize or have interfaces involving
another dialect.
3) For loading IR, dialect that can be in the input file must be explicitly
registered with the context. `MlirOptMain()` is taking an explicit registry for
this purpose. See how the standalone-opt.cpp example is setup:
mlir::DialectRegistry registry;
registry.insert<mlir::standalone::StandaloneDialect>();
registry.insert<mlir::StandardOpsDialect>();
Only operations from these two dialects can be in the input file. To include all
of the dialects in MLIR Core, you can populate the registry this way:
mlir::registerAllDialects(registry);
4) For `mlir-translate` callback, as well as frontend, Dialects can be loaded in
the context before emitting the IR: context.getOrLoadDialect<ToyDialect>()
Differential Revision: https://reviews.llvm.org/D85622
This changes the behavior of constructing MLIRContext to no longer load globally
registered dialects on construction. Instead Dialects are only loaded explicitly
on demand:
- the Parser is lazily loading Dialects in the context as it encounters them
during parsing. This is the only purpose for registering dialects and not load
them in the context.
- Passes are expected to declare the dialects they will create entity from
(Operations, Attributes, or Types), and the PassManager is loading Dialects into
the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only
need to load the dialect for the IR it will emit, and the optimizer is
self-contained and load the required Dialects. For example in the Toy tutorial,
the compiler only needs to load the Toy dialect in the Context, all the others
(linalg, affine, std, LLVM, ...) are automatically loaded depending on the
optimization pipeline enabled.
To adjust to this change, stop using the existing dialect registration: the
global registry will be removed soon.
1) For passes, you need to override the method:
virtual void getDependentDialects(DialectRegistry ®istry) const {}
and registery on the provided registry any dialect that this pass can produce.
Passes defined in TableGen can provide this list in the dependentDialects list
field.
2) For dialects, on construction you can register dependent dialects using the
provided MLIRContext: `context.getOrLoadDialect<DialectName>()`
This is useful if a dialect may canonicalize or have interfaces involving
another dialect.
3) For loading IR, dialect that can be in the input file must be explicitly
registered with the context. `MlirOptMain()` is taking an explicit registry for
this purpose. See how the standalone-opt.cpp example is setup:
mlir::DialectRegistry registry;
mlir::registerDialect<mlir::standalone::StandaloneDialect>();
mlir::registerDialect<mlir::StandardOpsDialect>();
Only operations from these two dialects can be in the input file. To include all
of the dialects in MLIR Core, you can populate the registry this way:
mlir::registerAllDialects(registry);
4) For `mlir-translate` callback, as well as frontend, Dialects can be loaded in
the context before emitting the IR: context.getOrLoadDialect<ToyDialect>()
This changes the behavior of constructing MLIRContext to no longer load globally registered dialects on construction. Instead Dialects are only loaded explicitly on demand:
- the Parser is lazily loading Dialects in the context as it encounters them during parsing. This is the only purpose for registering dialects and not load them in the context.
- Passes are expected to declare the dialects they will create entity from (Operations, Attributes, or Types), and the PassManager is loading Dialects into the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only need to load the dialect for the IR it will emit, and the optimizer is self-contained and load the required Dialects. For example in the Toy tutorial, the compiler only needs to load the Toy dialect in the Context, all the others (linalg, affine, std, LLVM, ...) are automatically loaded depending on the optimization pipeline enabled.
Differential Revision: https://reviews.llvm.org/D85622
This changes the behavior of constructing MLIRContext to no longer load globally registered dialects on construction. Instead Dialects are only loaded explicitly on demand:
- the Parser is lazily loading Dialects in the context as it encounters them during parsing. This is the only purpose for registering dialects and not load them in the context.
- Passes are expected to declare the dialects they will create entity from (Operations, Attributes, or Types), and the PassManager is loading Dialects into the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only need to load the dialect for the IR it will emit, and the optimizer is self-contained and load the required Dialects. For example in the Toy tutorial, the compiler only needs to load the Toy dialect in the Context, all the others (linalg, affine, std, LLVM, ...) are automatically loaded depending on the optimization pipeline enabled.
Modify structure type in SPIR-V dialect to support:
1) Multiple decorations per structure member
2) Key-value based decorations (e.g., MatrixStride)
This commit kept the Offset decoration separate from members'
decorations container for easier implementation and logical clarity.
As such, all references to Structure layoutinfo are now offsetinfo,
and any member layout defining decoration (e.g., RowMajor for Matrix)
will be add to the members' decorations container along with its
value if any.
Differential Revision: https://reviews.llvm.org/D81426
Modify structure type in SPIR-V dialect to support:
1) Multiple decorations per structure member
2) Key-value based decorations (e.g., MatrixStride)
This commit kept the Offset decoration separate from members'
decorations container for easier implementation and logical clarity.
As such, all references to Structure layoutinfo are now offsetinfo,
and any member layout defining decoration (e.g., RowMajor for Matrix)
will be add to the members' decorations container along with its
value if any.
Differential Revision: https://reviews.llvm.org/D81426
Modify structure type in SPIR-V dialect to support:
1) Multiple decorations per structure member
2) Key-value based decorations (e.g., MatrixStride)
This commit kept the Offset decoration separate from members'
decorations container for easier implementation and logical clarity.
As such, all references to Structure layoutinfo are now offsetinfo,
and any member layout defining decoration (e.g., RowMajor for Matrix)
will be add to the members' decorations container along with its
value if any.
Differential Revision: https://reviews.llvm.org/D81426
As we start defining more complex Ops, we increasingly see the need for
Ops-with-regions to be able to construct Ops within their regions in
their ::build methods. However, these methods only have access to
Builder, and not OpBuilder. Creating a local instance of OpBuilder
inside ::build and using it fails to trigger the operation creation
hooks in derived builders (e.g., ConversionPatternRewriter). In this
case, we risk breaking the logic of the derived builder. At the same
time, OpBuilder::create, which is by far the largest user of ::build
already passes "this" as the first argument, so an OpBuilder instance is
already available.
Update all ::build methods in all Ops in MLIR and Flang to take
"OpBuilder &" instead of "Builder *". Note the change from pointer and
to reference to comply with the common style in MLIR, this also ensures
all other users must change their ::build methods.
Differential Revision: https://reviews.llvm.org/D78713
This commits changes the definition of spv.module to use the #spv.vce
attribute for specifying (version, capabilities, extensions) triple
so that we can have better API and custom assembly form. Since now
we have proper modelling of the triple, (de)serialization is wired up
to use them.
With the new UpdateVCEPass, we don't need to manually specify the
required extensions and capabilities anymore when creating a spv.module.
One just need to call UpdateVCEPass before serialization to get the
needed version/extensions/capabilities.
Differential Revision: https://reviews.llvm.org/D75872