Turning on `enable_noundef_analysis` flag allows better codegen by removing freeze instructions.
I modified clang by renaming `enable_noundef_analysis` flag to `disable-noundef-analysis` and turning it off by default.
Test updates are made as a separate patch: D108453
Reviewed By: eugenis
Differential Revision: https://reviews.llvm.org/D105169
Turning on `enable_noundef_analysis` flag allows better codegen by removing freeze instructions.
I modified clang by renaming `enable_noundef_analysis` flag to `disable-noundef-analysis` and turning it off by default.
Test updates are made as a separate patch: D108453
Reviewed By: eugenis
Differential Revision: https://reviews.llvm.org/D105169
[Clang/Test]: Rename enable_noundef_analysis to disable-noundef-analysis and turn it off by default (2)
This patch updates test files after D105169.
Autogenerated test codes are changed by `utils/update_cc_test_checks.py,` and non-autogenerated test codes are changed as follows:
(1) I wrote a python script that (partially) updates the tests using regex: {F18594904} The script is not perfect, but I believe it gives hints about which patterns are updated to have `noundef` attached.
(2) The remaining tests are updated manually.
Reviewed By: eugenis
Differential Revision: https://reviews.llvm.org/D108453
Resolve lit failures in clang after 8ca4b3e's land
Fix lit test failures in clang-ppc* and clang-x64-windows-msvc
Fix missing failures in clang-ppc64be* and retry fixing clang-x64-windows-msvc
Fix internal_clone(aarch64) inline assembly
Turning on `enable_noundef_analysis` flag allows better codegen by removing freeze instructions.
I modified clang by renaming `enable_noundef_analysis` flag to `disable-noundef-analysis` and turning it off by default.
Test updates are made as a separate patch: D108453
Reviewed By: eugenis
Differential Revision: https://reviews.llvm.org/D105169
This patch updates test files after D105169.
Autogenerated test codes are changed by `utils/update_cc_test_checks.py,` and non-autogenerated test codes are changed as follows:
(1) I wrote a python script that (partially) updates the tests using regex: {F18594904} The script is not perfect, but I believe it gives hints about which patterns are updated to have `noundef` attached.
(2) The remaining tests are updated manually.
Reviewed By: eugenis
Differential Revision: https://reviews.llvm.org/D108453
- They need to be preserved even if there's no reference within the
device code as the host code may need to initialize them based on the
application logic.
Reviewed By: tra
Differential Revision: https://reviews.llvm.org/D107718
For a default visibility external linkage definition, dso_local is set for ELF
-fno-pic/-fpie and COFF and Mach-O. Since default clang -cc1 for ELF is similar
to -fpic ("PIC Level" is not set), this nuance causes unneeded binary format differences.
To make emitted IR similar, ELF -cc1 -fpic will default to -fno-semantic-interposition,
which sets dso_local for default visibility external linkage definitions.
To make this flip smooth and enable future (dso_local as definition default),
this patch replaces (function) `define ` with `define{{.*}} `,
(variable/constant/alias) `= ` with `={{.*}} `, or inserts appropriate `{{.*}} `.
Summary:
- Even though the bindless surface/texture interfaces are promoted,
there are still code using surface/texture references. For example,
[PR#26400](https://bugs.llvm.org/show_bug.cgi?id=26400) reports the
compilation issue for code using `tex2D` with texture references. For
better compatibility, this patch proposes the support of
surface/texture references.
- Due to the absent documentation and magic headers, it's believed that
`nvcc` does use builtins for texture support. From the limited NVVM
documentation[^nvvm] and NVPTX backend texture/surface related
tests[^test], it's believed that surface/texture references are
supported by replacing their reference types, which are annotated with
`device_builtin_surface_type`/`device_builtin_texture_type`, with the
corresponding handle-like object types, `cudaSurfaceObject_t` or
`cudaTextureObject_t`, in the device-side compilation. On the host
side, that global handle variables are registered and will be
established and updated later when corresponding binding/unbinding
APIs are called[^bind]. Surface/texture references are most like
device global variables but represented in different types on the host
and device sides.
- In this patch, the following changes are proposed to support that
behavior:
+ Refine `device_builtin_surface_type` and
`device_builtin_texture_type` attributes to be applied on `Type`
decl only to check whether a variable is of the surface/texture
reference type.
+ Add hooks in code generation to replace that reference types with
the correponding object types as well as all accesses to them. In
particular, `nvvm.texsurf.handle.internal` should be used to load
object handles from global reference variables[^texsurf] as well as
metadata annotations.
+ Generate host-side registration with proper template argument
parsing.
---
[^nvvm]: https://docs.nvidia.com/cuda/pdf/NVVM_IR_Specification.pdf
[^test]: https://raw.githubusercontent.com/llvm/llvm-project/master/llvm/test/CodeGen/NVPTX/tex-read-cuda.ll
[^bind]: See section 3.2.11.1.2 ``Texture reference API` in [CUDA C Programming Guide](https://docs.nvidia.com/cuda/pdf/CUDA_C_Programming_Guide.pdf).
[^texsurf]: According to NVVM IR, `nvvm.texsurf.handle` should be used. But, the current backend doesn't have that supported. We may revise that later.
Reviewers: tra, rjmccall, yaxunl, a.sidorin
Subscribers: cfe-commits
Tags: #clang
Differential Revision: https://reviews.llvm.org/D76365