The current cost-model overestimates the cost of vector compares &
selects for ordered floating point compares. This patch fixes that by
extending the existing logic for integer predicates.
Reviewed By: dmgreen
Differential Revision: https://reviews.llvm.org/D118256
We have some bitcasts which we know will be simplified,
so their cost is zero.
Reviewed By: david-arm, sdesmalen
Differential Revision: https://reviews.llvm.org/D118019
Generated code resulted in redundant aarch64.sve.convert.to.svbool
calls for AArch64 Binary Operations. Narrow the more precise operands
instead of widening the less precise operands
Differential Revision: https://reviews.llvm.org/D116730
A lot of neon intrinsics work lane-wise, meaning that non-demanded
elements in and not demanded out. This teaches that to
AArch64TTIImpl::simplifyDemandedVectorEltsIntrinsic for some simple
single-input truncate intrinsics, which can help remove unnecessary
instructions.
Differential Revision: https://reviews.llvm.org/D117097
If we are inserting into or extracting from a scalable vector we do
not know the number of elements at runtime, so we can only let the
index wrap for fixed-length vectors.
Tests added here:
Analysis/CostModel/AArch64/sve-insert-extract.ll
Differential Revision: https://reviews.llvm.org/D117099
Similar to D116732, this adds basic scalar sadd_with_overflow,
uadd_with_overflow, ssub_with_overflow and usub_with_overflow costs for
aarch64, which are usually quite efficiently lowered.
Differential Revision: https://reviews.llvm.org/D116734
This adds some AArch64 specific smul_with_overflow and umul_with_overflow
costs, overriding the default costs. The code generation for these mul
with overflow intrinsics is usually better than the default expansion on
AArch64. The costs come from https://godbolt.org/z/zEzYhMWqo with various
types, or llvm/test/CodeGen/AArch64/arm64-xaluo.ll.
Differential Revision: https://reviews.llvm.org/D116732
This patch adds on an overhead cost for gathers and scatters, which
is a rough estimate based on performance investigations I have
performed on SVE hardware for various micro-benchmarks.
Differential Revision: https://reviews.llvm.org/D115143
This patch extends the "is all active predicate" check to cover
cases where the predicate is casted but in a way that doesn't
change its "all active" status.
Differential Revision: https://reviews.llvm.org/D115047
We can not swap multiplicand and multiplier because the sve intrinsics
are predicated. Imagine lanes in vectors having the following values:
pg = 0
multiplicand = 1 (from dup)
multiplier = 2
The resulting value should be 1, but if we swap multiplicand and multiplier it will become 2,
which is incorrect.
Differential Revision: https://reviews.llvm.org/D114577
InstCombine AArch64 LD1/ST1 to llvm.masked.load/llvm.masked.store
and LD1/ST1 to load/store when a ptrue all predicate pattern operand
is present.
This allows existing IR optimizations such as dead-load removal to
occur.
Differential Revision: https://reviews.llvm.org/D113489
This adds support for SVE structured loads/stores to the relevant target
hooks, such that we can support these instructions in the InterleavedAccess
pass.
Depends on D112078
Differential Revision: https://reviews.llvm.org/D112303
Combine FADD and FMUL intrinsics into FMA when the result of the FMUL is an FADD operand
with one only use and both use the same predicate.
Differential Revision: https://reviews.llvm.org/D111638
This patch introduces a new function:
AArch64Subtarget::getVScaleForTuning
that returns a value for vscale that can be used for tuning the cost
model when using scalable vectors. The VScaleForTuning option in
AArch64Subtarget is initialised according to the following rules:
1. If the user has specified the CPU to tune for we use that, else
2. If the target CPU was specified we use that, else
3. The tuning is set to "generic".
For CPUs of type "generic" I have assumed that vscale=2.
New tests added here:
Analysis/CostModel/AArch64/sve-gather.ll
Analysis/CostModel/AArch64/sve-scatter.ll
Transforms/LoopVectorize/AArch64/sve-strict-fadd-cost.ll
Differential Revision: https://reviews.llvm.org/D110259
This patch adds further support for vectorisation of loops that involve
selecting an integer value based on a previous comparison. Consider the
following C++ loop:
int r = a;
for (int i = 0; i < n; i++) {
if (src[i] > 3) {
r = b;
}
src[i] += 2;
}
We should be able to vectorise this loop because all we are doing is
selecting between two states - 'a' and 'b' - both of which are loop
invariant. This just involves building a vector of values that contain
either 'a' or 'b', where the final reduced value will be 'b' if any lane
contains 'b'.
The IR generated by clang typically looks like this:
%phi = phi i32 [ %a, %entry ], [ %phi.update, %for.body ]
...
%pred = icmp ugt i32 %val, i32 3
%phi.update = select i1 %pred, i32 %b, i32 %phi
We already detect min/max patterns, which also involve a select + cmp.
However, with the min/max patterns we are selecting loaded values (and
hence loop variant) in the loop. In addition we only support certain
cmp predicates. This patch adds a new pattern matching function
(isSelectCmpPattern) and new RecurKind enums - SelectICmp & SelectFCmp.
We only support selecting values that are integer and loop invariant,
however we can support any kind of compare - integer or float.
Tests have been added here:
Transforms/LoopVectorize/AArch64/sve-select-cmp.ll
Transforms/LoopVectorize/select-cmp-predicated.ll
Transforms/LoopVectorize/select-cmp.ll
Differential Revision: https://reviews.llvm.org/D108136
This patch adds further support for vectorisation of loops that involve
selecting an integer value based on a previous comparison. Consider the
following C++ loop:
int r = a;
for (int i = 0; i < n; i++) {
if (src[i] > 3) {
r = b;
}
src[i] += 2;
}
We should be able to vectorise this loop because all we are doing is
selecting between two states - 'a' and 'b' - both of which are loop
invariant. This just involves building a vector of values that contain
either 'a' or 'b', where the final reduced value will be 'b' if any lane
contains 'b'.
The IR generated by clang typically looks like this:
%phi = phi i32 [ %a, %entry ], [ %phi.update, %for.body ]
...
%pred = icmp ugt i32 %val, i32 3
%phi.update = select i1 %pred, i32 %b, i32 %phi
We already detect min/max patterns, which also involve a select + cmp.
However, with the min/max patterns we are selecting loaded values (and
hence loop variant) in the loop. In addition we only support certain
cmp predicates. This patch adds a new pattern matching function
(isSelectCmpPattern) and new RecurKind enums - SelectICmp & SelectFCmp.
We only support selecting values that are integer and loop invariant,
however we can support any kind of compare - integer or float.
Tests have been added here:
Transforms/LoopVectorize/AArch64/sve-select-cmp.ll
Transforms/LoopVectorize/select-cmp-predicated.ll
Transforms/LoopVectorize/select-cmp.ll
Differential Revision: https://reviews.llvm.org/D108136
Fix static analysis warning that we check for null Entry after dereferencing it.
I don't think this can actually happen as i8/i16 should legalize to use the i32 path which should return a cost - but I'd rather play it safe that rely on an implicit type legalization.
Several FP instructions (fadd, fsub, etc.) were incorrectly assigned
a higher cost for SVE because they have custom lowering, however we
know they are legal. This patch explicitly assigns a cost of 2 to
these opcodes.
Tests added here:
Analysis/CostModel/AArch64/arith-fp-sve.ll
Differential Revision: https://reviews.llvm.org/D108993
This patch solely moves convert operation between SVE predicate pattern
and element number into two small functions. It's pre-commit patch for optimize
pture with known sve register width.
Differential Revision: https://reviews.llvm.org/D108705
Tell the cost model to use the scalable calculation for non-neon fixed vector.
This results in a cheaper cost for fixed-length SVE masked gathers/scatters
allowing the vectorizor to emit them more frequently.
For tight loops like this:
float r = 0;
for (int i = 0; i < n; i++) {
r += a[i];
}
it's better not to vectorise at -O3 using fixed-width ordered reductions
on AArch64 targets. Although the resulting number of instructions in the
generated code ends up being comparable to not vectorising at all, there
may be additional costs on some CPUs, for example perhaps the scheduling
is worse. It makes sense to deter vectorisation in tight loops.
Differential Revision: https://reviews.llvm.org/D108292
Removed AArch64 usage of the getMaxVScale interface, replacing it with
the vscale_range(min, max) IR Attribute.
Reviewed By: paulwalker-arm
Differential Revision: https://reviews.llvm.org/D106277
Replace vector unpack operation with a scalar extend operation.
unpack(splat(X)) --> splat(extend(X))
If we have both, unpkhi and unpklo, for the same vector then we may
save a register in some cases, e.g:
Hi = unpkhi (splat(X))
Lo = unpklo(splat(X))
--> Hi = Lo = splat(extend(X))
Differential Revision: https://reviews.llvm.org/D106929
Change-Id: I77c5c201131e3a50de1cdccbdcf84420f5b2244b
Move the last{a,b} operation to the vector operand of the binary instruction if
the binop's operand is a splat value. This essentially converts the binop
to a scalar operation.
Example:
// If x and/or y is a splat value:
lastX (binop (x, y)) --> binop(lastX(x), lastX(y))
Differential Revision: https://reviews.llvm.org/D106932
Change-Id: I93ff5302f9a7972405ee0d3854cf115f072e99c0
This takes the existing SVE costing for the various min/max reduction
intrinsics and expands it to NEON, where I believe it applies equally
well.
In the process it changes the lowering to use min/max cost, as opposed
to summing up the cost of ICmp+Select.
Differential Revision: https://reviews.llvm.org/D106239
I'm not sure this is the best way to approach this,
but the situation is rather not very detectable unless we explicitly call it out when refusing to advise to unroll.
Reviewed By: efriedma
Differential Revision: https://reviews.llvm.org/D107271
I have added a new FastMathFlags parameter to getArithmeticReductionCost
to indicate what type of reduction we are performing:
1. Tree-wise. This is the typical fast-math reduction that involves
continually splitting a vector up into halves and adding each
half together until we get a scalar result. This is the default
behaviour for integers, whereas for floating point we only do this
if reassociation is allowed.
2. Ordered. This now allows us to estimate the cost of performing
a strict vector reduction by treating it as a series of scalar
operations in lane order. This is the case when FP reassociation
is not permitted. For scalable vectors this is more difficult
because at compile time we do not know how many lanes there are,
and so we use the worst case maximum vscale value.
I have also fixed getTypeBasedIntrinsicInstrCost to pass in the
FastMathFlags, which meant fixing up some X86 tests where we always
assumed the vector.reduce.fadd/mul intrinsics were 'fast'.
New tests have been added here:
Analysis/CostModel/AArch64/reduce-fadd.ll
Analysis/CostModel/AArch64/sve-intrinsics.ll
Transforms/LoopVectorize/AArch64/strict-fadd-cost.ll
Transforms/LoopVectorize/AArch64/sve-strict-fadd-cost.ll
Differential Revision: https://reviews.llvm.org/D105432
This adds some missing single source shuffle costs for AArch64, of i16
and i8 vectors. v4i16 are the same as v4i32 with a worse case cost of 3
coming from the perfect shuffle tables. The larger vector sizes expand
into a constant pool, plus a load (and adrp) and a tbl. I arbitrarily
chose 8 for the cost to be expensive but not too expensive.
Differential Revision: https://reviews.llvm.org/D106241