This patch changes ElementCount so that the Min and Scalable
members are now private and can only be accessed via the get
functions getKnownMinValue() and isScalable(). In addition I've
added some other member functions for more commonly used operations.
Hopefully this makes the class more useful and will reduce the
need for calling getKnownMinValue().
Differential Revision: https://reviews.llvm.org/D86065
Now that we no longer require for this map to have stable iteration order,
we no longer need to pay for keeping the iteration order stable,
so switch from `SmallMapVector` to `SmallDenseMap`.
While it may seem like we can just "deduplicate" the case where
some basic block happens to be a predecessor more than once,
which happens for e.g. switches, that is not correct thing to do.
We must actually add a PHI operand for each predecessor.
This was initially reported to me by David Major
as a clang crash during gecko build for android.
While the original implementation added in D85787 / ae7f08812e
is not incorrect, it is known to be suboptimal.
In particular, it is not incorrect to use the basic block
in which the original `insertvalue` instruction is located
as the merge point, that is not necessarily optimal,
as `@test6` shows.
We should look at all the AggElts, and, if they are all defined
in the same basic block, then that is the basic block we should use.
On RawSpeed library, this catches +4% (+50) more cases.
On vanilla LLVM test-suits, this catches +12% (+92) more cases.
In a following patch, UseBB will be detected later,
so capturing it is potentially error-prone (capture by ref vs by val).
Also, parametrized UseBB will likely be needed
for multiple levels of PHI indirections later on anyways.
This is NFC at the moment, because right now we always insert the PHI
into the same basic block in which the original `insertvalue` instruction
is, but that will change.
Also, fixes addition of the suffix to the value names.
With gcc 6.3.0, I hit the following compilation bug.
../lib/Transforms/InstCombine/InstCombineVectorOps.cpp:937:2: error: extra ‘;’ [-Werror=pedantic]
};
^
cc1plus: all warnings being treated as errors
The error is introduced by Commit ae7f08812e ("[InstCombine]
Aggregate reconstruction simplification (PR47060)")
This pattern happens in clang C++ exception lowering code, on unwind branch.
We end up having a `landingpad` block after each `invoke`, where RAII
cleanup is performed, and the elements of an aggregate `{i8*, i32}`
holding exception info are `extractvalue`'d, and we then branch to common block
that takes extracted `i8*` and `i32` elements (via `phi` nodes),
form a new aggregate, and finally `resume`'s the exception.
The problem is that, if the cleanup block is effectively empty,
it shouldn't be there, there shouldn't be that `landingpad` and `resume`,
said `invoke` should be a `call`.
Indeed, we do that simplification in e.g. SimplifyCFG `SimplifyCFGOpt::simplifyResume()`.
But the thing is, all this extra `extractvalue` + `phi` + `insertvalue` cruft,
while it is pointless, does not look like "empty cleanup block".
So the `SimplifyCFGOpt::simplifyResume()` fails, and the exception is has
higher cost than it could have on unwind branch :S
This doesn't happen *that* often, but it will basically happen once per C++
function with complex CFG that called more than one other function
that isn't known to be `nounwind`.
I think, this is a missing fold in InstCombine, so i've implemented it.
I think, the algorithm/implementation is rather self-explanatory:
1. Find a chain of `insertvalue`'s that fully tell us the initializer of the aggregate.
2. For each element, try to find from which aggregate it was extracted.
If it was extracted from the aggregate with identical type,
from identical element index, great.
3. If all elements were found to have been extracted from the same aggregate,
then we can just use said original source aggregate directly,
instead of re-creating it.
4. If we fail to find said aggregate when looking only in the current block,
we need be PHI-aware - we might have different source aggregate when coming
from each predecessor.
I'm not sure if this already handles everything, and there are some FIXME's,
i'll deal with all that later in followups.
I'd be fine with going with post-commit review here code-wise,
but just in case there are thoughts, i'm posting this.
On RawSpeed, for example, this has the following effect:
```
| statistic name | baseline | proposed | Δ | % | abs(%) |
|---------------------------------------------------|---------:|---------:|------:|--------:|-------:|
| instcombine.NumAggregateReconstructionsSimplified | 0 | 1253 | 1253 | 0.00% | 0.00% |
| simplifycfg.NumInvokes | 948 | 1355 | 407 | 42.93% | 42.93% |
| instcount.NumInsertValueInst | 4382 | 3210 | -1172 | -26.75% | 26.75% |
| simplifycfg.NumSinkCommonCode | 574 | 458 | -116 | -20.21% | 20.21% |
| simplifycfg.NumSinkCommonInstrs | 1154 | 921 | -233 | -20.19% | 20.19% |
| instcount.NumExtractValueInst | 29017 | 26397 | -2620 | -9.03% | 9.03% |
| instcombine.NumDeadInst | 166618 | 174705 | 8087 | 4.85% | 4.85% |
| instcount.NumPHIInst | 51526 | 50678 | -848 | -1.65% | 1.65% |
| instcount.NumLandingPadInst | 20865 | 20609 | -256 | -1.23% | 1.23% |
| instcount.NumInvokeInst | 34023 | 33675 | -348 | -1.02% | 1.02% |
| simplifycfg.NumSimpl | 113634 | 114708 | 1074 | 0.95% | 0.95% |
| instcombine.NumSunkInst | 15030 | 14930 | -100 | -0.67% | 0.67% |
| instcount.TotalBlocks | 219544 | 219024 | -520 | -0.24% | 0.24% |
| instcombine.NumCombined | 644562 | 645805 | 1243 | 0.19% | 0.19% |
| instcount.TotalInsts | 2139506 | 2135377 | -4129 | -0.19% | 0.19% |
| instcount.NumBrInst | 156988 | 156821 | -167 | -0.11% | 0.11% |
| instcount.NumCallInst | 1206144 | 1207076 | 932 | 0.08% | 0.08% |
| instcount.NumResumeInst | 5193 | 5190 | -3 | -0.06% | 0.06% |
| asm-printer.EmittedInsts | 948580 | 948299 | -281 | -0.03% | 0.03% |
| instcount.TotalFuncs | 11509 | 11507 | -2 | -0.02% | 0.02% |
| inline.NumDeleted | 97595 | 97597 | 2 | 0.00% | 0.00% |
| inline.NumInlined | 210514 | 210522 | 8 | 0.00% | 0.00% |
```
So we manage to increase the amount of `invoke` -> `call` conversions in SimplifyCFG by almost a half,
and there is a very apparent decrease in instruction and basic block count.
On vanilla llvm-test-suite:
```
| statistic name | baseline | proposed | Δ | % | abs(%) |
|---------------------------------------------------|---------:|---------:|------:|--------:|-------:|
| instcombine.NumAggregateReconstructionsSimplified | 0 | 744 | 744 | 0.00% | 0.00% |
| instcount.NumInsertValueInst | 2705 | 2053 | -652 | -24.10% | 24.10% |
| simplifycfg.NumInvokes | 1212 | 1424 | 212 | 17.49% | 17.49% |
| instcount.NumExtractValueInst | 21681 | 20139 | -1542 | -7.11% | 7.11% |
| simplifycfg.NumSinkCommonInstrs | 14575 | 14361 | -214 | -1.47% | 1.47% |
| simplifycfg.NumSinkCommonCode | 6815 | 6743 | -72 | -1.06% | 1.06% |
| instcount.NumLandingPadInst | 14851 | 14712 | -139 | -0.94% | 0.94% |
| instcount.NumInvokeInst | 27510 | 27332 | -178 | -0.65% | 0.65% |
| instcombine.NumDeadInst | 1438173 | 1443371 | 5198 | 0.36% | 0.36% |
| instcount.NumResumeInst | 2880 | 2872 | -8 | -0.28% | 0.28% |
| instcombine.NumSunkInst | 55187 | 55076 | -111 | -0.20% | 0.20% |
| instcount.NumPHIInst | 321366 | 320916 | -450 | -0.14% | 0.14% |
| instcount.TotalBlocks | 886816 | 886493 | -323 | -0.04% | 0.04% |
| instcount.TotalInsts | 7663845 | 7661108 | -2737 | -0.04% | 0.04% |
| simplifycfg.NumSimpl | 886791 | 887171 | 380 | 0.04% | 0.04% |
| instcount.NumCallInst | 553552 | 553733 | 181 | 0.03% | 0.03% |
| instcombine.NumCombined | 3200512 | 3201202 | 690 | 0.02% | 0.02% |
| instcount.NumBrInst | 741794 | 741656 | -138 | -0.02% | 0.02% |
| simplifycfg.NumHoistCommonInstrs | 14443 | 14445 | 2 | 0.01% | 0.01% |
| asm-printer.EmittedInsts | 7978085 | 7977916 | -169 | 0.00% | 0.00% |
| inline.NumDeleted | 73188 | 73189 | 1 | 0.00% | 0.00% |
| inline.NumInlined | 291959 | 291968 | 9 | 0.00% | 0.00% |
```
Roughly similar effect, less instructions and blocks total.
See also: rGe492f0e03b01a5e4ec4b6333abb02d303c3e479e.
Compile-time wise, this appears to be roughly geomean-neutral:
http://llvm-compile-time-tracker.com/compare.php?from=39617aaed95ac00957979bc1525598c1be80e85e&to=b59866cf30420da8f8e3ca239ed3bec577b23387&stat=instructions
And this is a win size-wize in general:
http://llvm-compile-time-tracker.com/compare.php?from=39617aaed95ac00957979bc1525598c1be80e85e&to=b59866cf30420da8f8e3ca239ed3bec577b23387&stat=size-text
See https://bugs.llvm.org/show_bug.cgi?id=47060
Reviewed By: spatel
Differential Revision: https://reviews.llvm.org/D85787
For a long time, the InstCombine pass handled target specific
intrinsics. Having target specific code in general passes was noted as
an area for improvement for a long time.
D81728 moves most target specific code out of the InstCombine pass.
Applying the target specific combinations in an extra pass would
probably result in inferior optimizations compared to the current
fixed-point iteration, therefore the InstCombine pass resorts to newly
introduced functions in the TargetTransformInfo when it encounters
unknown intrinsics.
The patch should not have any effect on generated code (under the
assumption that code never uses intrinsics from a foreign target).
This introduces three new functions:
TargetTransformInfo::instCombineIntrinsic
TargetTransformInfo::simplifyDemandedUseBitsIntrinsic
TargetTransformInfo::simplifyDemandedVectorEltsIntrinsic
A few target specific parts are left in the InstCombine folder, where
it makes sense to share code. The largest left-over part in
InstCombineCalls.cpp is the code shared between arm and aarch64.
This allows to move about 3000 lines out from InstCombine to the targets.
Differential Revision: https://reviews.llvm.org/D81728
We have a transform in the opposite direction only for the x86 MMX type,
Other types are not handled either way before this patch.
The motivating case from PR45748:
https://bugs.llvm.org/show_bug.cgi?id=45748
...is the last test diff. In that example, we are triggering an existing
bitcast transform, so we reduce the number of casts, and that should give
us the ideal x86 codegen.
Differential Revision: https://reviews.llvm.org/D79171
Summary:
This patch fix the following issues with visitExtractElementInst:
1. Restrict VectorUtils::findScalarElement to fixed-length vector.
For scalable type, the number of elements in shuffle mask is
unknown at compile-time.
2. Fix out-of-range calculation for fixed-length vector.
3. Skip scalable type when analysis rely on fixed number of elements.
4. Add unit tests to check functionality of extractelement for scalable type.
Reviewers: sdesmalen, efriedma, spatel, nikic
Reviewed By: efriedma
Subscribers: tschuett, hiraditya, rkruppe, psnobl, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D78267
Summary:
This patch fixes the following issues in visitInsertElementInst:
1. Bail out for scalable type when analysis requires fixed size number of vector elements.
2. Use cast<FixedVectorType> to get vector number of elements. This ensure assertion
on scalable vector type.
3. For scalable type, avoid folding a chain of insertelement into splat:
insertelt(insertelt(insertelt(insertelt X, %k, 0), %k, 1), %k, 2) ...
->
shufflevector(insertelt(X, %k, 0), undef, zero)
The length of scalable vector is unknown at compile-time, therefore we don't know if
given insertelement sequence is valid for splat.
Reviewers: sdesmalen, efriedma, spatel, nikic
Reviewed By: sdesmalen, efriedma
Subscribers: tschuett, hiraditya, rkruppe, psnobl, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D78895
As proposed in D77881, we'll have the related widening operation,
so this name becomes too vague.
While here, change the function signature to take an 'int' rather
than 'size_t' for the scaling factor, add an assert for overflow of
32-bits, and improve the documentation comments.
Summary:
Remove usages of asserting vector getters in Type in preparation for the
VectorType refactor. The existence of these functions complicates the
refactor while adding little value.
Reviewers: sdesmalen, rriddle, efriedma
Reviewed By: sdesmalen
Subscribers: hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D77263
As discussed in D76983, that patch can turn a chain of insert/extract
with scalar trunc ops into bitcast+extract and existing instcombine
vector transforms end up creating a shuffle out of that (see the
PhaseOrdering test for an example). Currently, that process requires
at least this sequence: -instcombine -early-cse -instcombine.
Before D76983, the sequence of insert/extract would reach the SLP
vectorizer and become a vector trunc there.
Based on a small sampling of public targets/types, converting the
shuffle to a trunc is better for codegen in most cases (and a
regression of that form is the reason this was noticed). The trunc is
clearly better for IR-level analysis as well.
This means that we can induce "spontaneous vectorization" without
invoking any explicit vectorizer passes (at least a vector cast op
may be created out of scalar casts), but that seems to be the right
choice given that we started with a chain of insert/extract, and the
backend would expand back to that chain if a target does not support
the op.
Differential Revision: https://reviews.llvm.org/D77299
Instead, represent the mask as out-of-line data in the instruction. This
should be more efficient in the places that currently use
getShuffleVector(), and paves the way for further changes to add new
shuffles for scalable vectors.
This doesn't change the syntax in textual IR. And I don't currently plan
to change the bitcode encoding in this patch, although we'll probably
need to do something once we extend shufflevector for scalable types.
I expect that once this is finished, we can then replace the raw "mask"
with something more appropriate for scalable vectors. Not sure exactly
what this looks like at the moment, but there are a few different ways
we could handle it. Maybe we could try to describe specific shuffles.
Or maybe we could define it in terms of a function to convert a fixed-length
array into an appropriate scalable vector, using a "step", or something
like that.
Differential Revision: https://reviews.llvm.org/D72467
Summary: Rewrite the fsub-0.0 idiom to fneg and always emit fneg for fp
negation. This also extends the scalarization cost in instcombine for unary
operators to result in the same IR rewrites for fneg as for the idiom.
Reviewed By: cameron.mcinally
Differential Revision: https://reviews.llvm.org/D75467
This is a followup to D73803, which uses the replaceOperand()
helper in more places.
This should be NFC apart from changes to worklist order.
Differential Revision: https://reviews.llvm.org/D73919
As discussed on D73919, this replaces a few cases where we were
modifying multiple operands of instructions in-place with the
creation of a new instruction, which we generally prefer nowadays.
This tends to be more readable and less prone to worklist management
bugs.
Test changes are only superficial (instruction naming and order).
Adds a replaceOperand() helper, which is like Instruction.setOperand()
but adds the old operand to the worklist. This reduces the amount of
missing or incorrect worklist management.
This only applies the helper to a relatively small subset of
setOperand() calls in InstCombine, namely those of the pattern
`I.setOperand(); return &I;`, where it is most obviously applicable.
Differential Revision: https://reviews.llvm.org/D73803
This renames Worklist.AddDeferred() to Worklist.add() and
Worklist.Add() to Worklist.push(). The intention here is that
Worklist.add() should be the go-to method for explicit worklist
management, while the raw Worklist.push() is mostly for
InstCombine internals. I will then migrate uses of Worklist.push()
to Worklist.add() in followup changes.
As suggested by spatel on D73411 I'm also changing the remaining
method names to lowercase first character, in line with current
coding standards.
Differential Revision: https://reviews.llvm.org/D73745
This pattern is noted as a regression from:
D70246
...where we removed an over-aggressive shuffle simplification.
SimplifyDemandedVectorElts fails to catch this case when the insert has multiple uses,
so I'm proposing to pattern match the minimal sequence directly. This fold does not
conflict with any of our current shuffle undef/poison semantics.
Differential Revision: https://reviews.llvm.org/D71220
This reverts these two commits
[InstCombine] Turn (extractelement <1 x i64/double> (bitcast (x86_mmx))) into a single bitcast from x86_mmx to i64/double.
[InstCombine] Don't transform bitcasts between x86_mmx and v1i64 into insertelement/extractelement
We're seeing at least one internal test failure related to a
bitcast that was previously before an inline assembly block
containing emms being placed after it. This leads to the mmx
state ending up not empty after the emms. IR has no way to
make any specific guarantees about this. Reverting these patches
to get back to previous behavior which at least worked for this
test.
This is NFC-intended because SimplifyDemandedVectorElts() does the same
transform later. As discussed in D70641, we may want to change that
behavior, so we need to isolate where it happens.
The pattern in question is currently not possible because we
aggressively (wrongly) transform mask elements to undef values
if they choose from an undef operand. That, however, would
change if we tighten our semantics for shuffles as discussed
in D70641. Adding this check gives us the flexibility to make
that change with minimal overhead for current definitions.
And simultaneously enhance SimplifyDemandedVectorElts() to rcognize that
pattern. That preserves some of the old optimizations in IR.
Given a shuffle that includes undef elements in an otherwise identity mask like:
define <4 x float> @shuffle(<4 x float> %arg) {
%shuf = shufflevector <4 x float> %arg, <4 x float> undef, <4 x i32> <i32 undef, i32 1, i32 2, i32 3>
ret <4 x float> %shuf
}
We were simplifying that to the input operand.
But as discussed in PR43958:
https://bugs.llvm.org/show_bug.cgi?id=43958
...that means that per-vector-element poison that would be stopped by the shuffle can now
leak to the result.
Also note that we still have (and there are tests for) the same transform with no undef
elements in the mask (a fully-defined identity mask). I don't think there's any
controversy about that case - it's a valid transform under any interpretation of
shufflevector/undef/poison.
Looking at a few of the diffs into codegen, I don't see any difference in final asm. So
depending on your perspective, that's good (no real loss of optimization power) or bad
(poison exists in the DAG, so we only partially fixed the bug).
Differential Revision: https://reviews.llvm.org/D70246