The SIP debugserver was calling in attach_failed_due_to_sip
haven't worked for a while; remove them. To check this
properly we'd need debugsever to call out to codesign(1) to
inspect the entitlements, or the equivalant API,
and I'm not interested in adding that at this point. SIP
is has been the default on macOS for a couple of releases
and it's expected behavior now.
<rdar://problem/59198052>
Summary:
Compiling ObjC++ with Clang modules is usually not working well and compiling
the small debugserver with modules is not worth the trouble.
Reviewers: JDevlieghere
Reviewed By: JDevlieghere
Subscribers: mgorny, JDevlieghere, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D74891
Starting with iOS 13 simulator binaries are identified with an
explicit platform in the new LC_BUILD_VERSION load command.
On older deployment targets using the LC_VERSION_MIN load commands,
this patch detects when an ios process runs on a macOS host and
updates the target triple with the "simulator" environment
accordingly.
(Patch re-applied with bugfix this time).
This is part of https://bugs.swift.org/browse/SR-11971
rdar://problem/58438125
Differential Revision: https://reviews.llvm.org/D75696
Starting with iOS 13 simulator binaries are identified with an
explicit platform in the new LC_BUILD_VERSION load command.
On older deployment targets using the LC_VERSION_MIN load commands,
this patch detects when an ios process runs on a macOS host and
updates the target triple with the "simulator" environment
accordingly.
(Patch re-applied without modifications, the bot failure was unrelated).
This is part of https://bugs.swift.org/browse/SR-11971
rdar://problem/58438125
Differential Revision: https://reviews.llvm.org/D75696
Starting with iOS 13 simulator binaries are identified with an
explicit platform in the new LC_BUILD_VERSION load command.
On older deployment targets using the LC_VERSION_MIN load commands,
this patch detects when an ios process runs on a macOS host and
updates the target triple with the "simulator" environment
accordingly.
This is part of https://bugs.swift.org/browse/SR-11971
rdar://problem/58438125
Differential Revision: https://reviews.llvm.org/D75696
The debugserver profile thread used to suspend itself between samples with
a usleep. When you detach or kill, MachProcess::Clear would delay replying
to the incoming packet until pthread_join of the profile thread returned.
If you are unlucky or the suspend delay is long, it could take longer than
the packet timeout for pthread_join to return. Then you would get an error
about detach not succeeding from lldb - even though in fact the detach was
successful...
I replaced the usleep with PThreadEvents entity. Then we just call a timed
WaitForEventBits, and when debugserver wants to stop the profile thread, it
can set the event bit, and the sleep will exit immediately.
Differential Revision: https://reviews.llvm.org/D75004
LLDB has a few different styles of header guards and they're not very
consistent because things get moved around or copy/pasted. This patch
unifies the header guards across LLDB and converts everything to match
LLVM's style.
Differential revision: https://reviews.llvm.org/D74743
Look up the -arch flags to pass to the mig invocation from an
optionally-defined MIG_ARCHS variable. We can't use CMAKE_OSX_ARCHS
because the {i,tv,watch}OS builds don't use this mechanism to achieve
fat builds (they build each slice separately & then lipo them together).
This supercedes the mig -arch/-isysroot fix from
510758dae2.
The developer mode check is now working.
Add another check for user id mismatch, e.g. a regular user
trying to attach to something running as root, and describe
the problem for the user.
Explicitly check for a request to attach to a pid that doesn't
exist, to attach to a pid that is already being debugged, unify the
SIP process check, and an attempt at checking if developer mode is
enabled on the system (which isn't working in debugserver, for some
reason; I can't get the authorization record which should be an
unprivileged operation and works in a standalone program I wrote).
I'll debug the developer mode check later, but I wanted to land it
along with everything else; right now it will claim that developer
mode is always enabled so it's harmless to include as-is.
Unify the interface for enabling and disabling breakpoints with their
watchpoint counterpart. This allows both to go through
DoHardwareBreakpointAction.
Differential revision: https://reviews.llvm.org/D72981
When launching an inferior in a new terminal window via AppleScript
and the darwin-debug helper program, we could often end up with the
inferior process having a too-high suspend count, and it would never
resume execution.
lldb tries to wait until darwin-debug has finished its work and has
launched the inferior (WaitForProcessToSIGSTOP) but this wasn't
working correctly - and cannot be made to work.
This patch removes WaitForProcessToSIGSTOP, adds a special tiny
segment to the darwin-debug executable so it can be identified as
that binary (ExecExtraSuspend), and adds code to debugserver to
detect this segment. When debugserver sees this segment, it notes
that the next exec will be done with a launch-suspended flag. When
the next exec happens, debugserver forces an extra task_resume when
we resume the inferior.
An alternative approach would be if lldb could detect when the
inferior has been launched by darwin-debug unambiguously; monitoring
when the unix socket between darwin-debug and lldb was closed would
have been a reasonable way to do this too.
<rdar://problem/29760580>
Differential Revision: https://reviews.llvm.org/D72963
This extract the common functionality of enabling and disabling hardware
watchpoints into a single function.
Differential revision: https://reviews.llvm.org/D72971
When lldb requests an app launch through FrontBoard/BackBoard,
we get back an NSError object if there was a problem with an
integer error code and a descriptive text string. debugserver
would log the descriptive text string to the console, but it
would only save the error code value, ask for the
much-less-specific name of that error code, and send that very
generic error word back to lldb.
This patch saves the longer description of the failure when
available, and sends that to lldb. If unavailable, it falls
back to sending up the generic description of the error code
as it was doing before.
This only impacts the iOS on-device debugserver.
<rdar://problem/49953304>
Summary: There are a few places in LLDB where we do a `reinterpret_cast` for conversions that we could also do with `static_cast`. This patch moves all this code to `static_cast`.
Reviewers: shafik, JDevlieghere, labath
Reviewed By: labath
Subscribers: arphaman, usaxena95, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D72161
The changes are minor; primarily debugserver needs to go through
accessor functions/macros when changing pc/fp/sp/lr, and debugserver
needs to clear any existing pointer auth bits from values in two
cases. debugserver can fetch the number of bits used for addressing
from a sysctl, and will include that in the qHostInfo reply. Update
qHostInfo documentation to document it.
Use TARGET_TRIPLE instead of LLVM_DEFAULT_TARGET_TRIPLE, as the latter
isn't exported by LLVMConfig.cmake, which means arch detection fails if
lldb is built separately from llvm.
When building standalone, `LLVM_DEFAULT_TARGET_TRIPLE` may be undefined.
Matching against an empty string does not work as desired in CMake, so,
fallback to the old behaviour, defaulting `LLDB_DEBUGSERVER_ARCH` to
`CMAKE_OSX_ARCHITECTURES`.
`LLVM_DEFAULT_TARGET_TRIPLE` is a cached variable, which means that it
may actually be unset. Furthermore, in standalone builds, the variable
may be fully undefined. Apply the regular expression over the empty
string in such a case. This should improve the state of the green
dragon bot.
The debugserver build needs to conditionally include files depending on the
target architecture.
Switch on the architecture specified by LLVM_DEFAULT_TARGET_TRIPLE, as
the llvm and swift build systems use this variable to identify the
target (the latter, indirectly, through LLVM_HOST_TRIPLE).
It would be possible to switch on CMAKE_OSX_ARCHITECTURES, but the swift
build does not provide it, preferring instead to pass arch-specific
CFLAGS etc explicitly. Switching on LLVM_HOST_TRIPLE is also an option,
but it breaks down when cross-compiling.
Differential Revision: https://reviews.llvm.org/D69523
debugserver had been using an instruction that would work
for armv7 or aarch64 processes, but we don't have armv7 code
running on arm64 devices any more so this is unnecessary.
<rdar://problem/56133118>
llvm-svn: 374264
Summary:
We mark debugserver_vers.c as a generated file in CMake. This means that when we run `ninja clean` we end up deleting that file,
but any following `ninja` invocation will fail due to the file missing. The file can't be generated as `ninja` doesn't know it has to
rerun CMake to create the file. Turns out that marking the output of configure_file as generated is wrong as explained in this bug report:
https://gitlab.kitware.com/cmake/cmake/issues/18032
This patch just removes that property. The only side effect of this seems to be that this file maybe shows up in your IDE when
opening our CMake project, but that seems like a small sacrifice.
This patch can be quickly tested by running `ninja clean ; ninja lldbDebugserverCommon`. Before this patch the build will fail
due to debugserver_vers.c missing.
Reviewers: JDevlieghere, labath
Reviewed By: labath
Subscribers: mgorny, abidh, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D68376
llvm-svn: 373723
When not running under a TTY the output is buffered and not flushed
before debugserver exits which makes it impossible to parse the version
string. This adds a -V/--version command that just prints the version to
stdout and exits with an exit code zero.
Differential revision: https://reviews.llvm.org/D68156
llvm-svn: 373127
r366433 broke support for the system debugserver. Although the change
was well-intended, it (presumably) unintentionally removed the logic to
copy over the debugserver. As a result, even with
LLDB_USE_SYSTEM_DEBUGSERVER enabled, we ended up building, signing and
using the just-built debugserver.
This patch partially recovers the old behavior: when
LLDB_USE_SYSTEM_DEBUGSERVER is set we don't build debugserver and just
copy over the system one.
Differential revision: https://reviews.llvm.org/D67991
llvm-svn: 372786