The MVE VDUP instruction take a GPR and splats into every lane of a
vector register. Unlike NEON we do not have a VDUPLANE equivalent
instruction, doing the same splat from a fp register. Previously a VDUP
to a v4f32/v8f16 would be represented as a (v4f32 VDUP f32), which
would mean the instruction pattern needs to add a COPY_TO_REGCLASS to
the GPR.
Instead this now converts that earlier during an ISel DAG combine,
converting (VDUP x) to (VDUP (bitcast x)). This can allow instruction
selection to tell that the input needs to be an i32, which in one of the
testcases allows it to use ldr (or specifically ldm) over (vldr;vmov).
Whilst being simple enough for floats, as the types sizes are the same,
these is no BITCAST equivalent for getting a half into a i32. This uses
a VMOVrh ARMISD node, which doesn't know the same tricks yet.
Differential Revision: https://reviews.llvm.org/D76292
We need to make sure that we are sensibly dealing with vectors of types v2i64
and v2f64, even if most of the time we cannot generate native operations for
them. This mostly adds a lot of testing, plus fixes up a couple of the issues
found. And, or and xor can be legal for v2i64, and shifts combining needs a
slight fixup.
Differential Revision: https://reviews.llvm.org/D64316
llvm-svn: 366106
This patch adds necessary shuffle vector and buildvector support for ARM MVE.
It essentially adds support for VDUP, VREVs and some VMOVs, which are often
required by other code (like upcoming patches).
This mostly uses the same code from Neon that already generated
NEONvdup/NEONvduplane/NEONvrev's. These have been renamed to ARMvdup/etc and
moved to ARMInstrInfo as they are common to both architectures. Most of the
selection code seems to be applicable to both, but NEON does have some more
instructions making some parts specific.
Most code originally by David Sherwood.
Differential Revision: https://reviews.llvm.org/D63567
llvm-svn: 364626