Commit Graph

24 Commits

Author SHA1 Message Date
Siger Yang e81ba28313 [lldb/lua] Add scripted watchpoints for Lua
Add support for Lua scripted watchpoints, with basic tests.

Differential Revision: https://reviews.llvm.org/D105034
2021-07-07 14:51:02 -03:00
Jonas Devlieghere fd2433e139 [lldb] Replace default bodies of special member functions with = default;
Replace default bodies of special member functions with = default;

$ run-clang-tidy.py -header-filter='lldb' -checks='-*,modernize-use-equals-default' -fix ,

https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-equals-default.html

Differential revision: https://reviews.llvm.org/D104041
2021-07-02 11:31:16 -07:00
Jim Ingham cfb96d845a Convert functions that were returning BreakpointOption * to BreakpointOption &.
This is an NFC cleanup.

Many of the API's that returned BreakpointOptions always returned valid ones.
Internally the BreakpointLocations usually have null BreakpointOptions, since they
use their owner's options until an option is set specifically on the location.
So the original code used pointers & unique_ptr everywhere for consistency.
But that made the code hard to reason about from the outside.

This patch changes the code so that everywhere an API is guaranteed to
return a non-null BreakpointOption, it returns it as a reference to make
that clear.

It also changes the Breakpoint to hold a BreakpointOption
member where it previously had a UP.  Since we were always filling the UP
in the Breakpoint constructor, having the UP wasn't helping anything.

Differential Revision: https://reviews.llvm.org/D104162
2021-06-15 14:34:02 -07:00
Pedro Tammela 532e4203c5 [lldb/Lua] add support for Lua function breakpoint
Adds support for running a Lua function when a breakpoint is hit.

Example:
   breakpoint command add -s lua -F abc

The above runs the Lua function 'abc' passing 2 arguments. 'frame', 'bp_loc' and 'extra_args'.

A third parameter 'extra_args' is only present when there is structured data
declared in the command line.

Example:
   breakpoint command add -s lua -F abc -k foo -v bar

Differential Revision: https://reviews.llvm.org/D93649
2021-01-25 23:40:57 +00:00
Pedro Tammela d853bd7a4e [lldb/Lua] add support for multiline scripted breakpoints
1 - Partial Statements

The interpreter loop runs every line it receives, so partial
Lua statements are not being handled properly. This is a problem for
multiline breakpoint scripts since the interpreter loop, for this
particular case, is just an abstraction to a partially parsed function
body declaration.

This patch addresses this issue and as a side effect improves the
general Lua interpreter loop as well. It's now possible to write partial
statements in the 'script' command.

Example:
   (lldb) script
   >>>   do
   ..>   local a = 123
   ..>   print(a)
   ..>   end
   123

The technique implemented is the same as the one employed by Lua's own REPL implementation.
Partial statements always errors out with the '<eof>' tag in the error
message.

2 - CheckSyntax in Lua.h

In order to support (1), we need an API for just checking the syntax of string buffers.

3 - Multiline scripted breakpoints

Finally, with all the base features implemented this feature is
straightforward. The interpreter loop behaves exactly the same, the
difference is that it will aggregate all Lua statements into the body of
the breakpoint function. An explicit 'quit' statement is needed to exit the
interpreter loop.

Example:
   (lldb) breakpoint command add -s lua
   Enter your Lua command(s). Type 'quit' to end.
   The commands are compiled as the body of the following Lua function
   function (frame, bp_loc, ...) end
   ..> print(456)
   ..> a = 123
   ..> quit

Differential Revision: https://reviews.llvm.org/D93481
2021-01-07 00:31:36 +00:00
Jonas Devlieghere 5c1c8443eb [lldb] Abstract scoped timer logic behind LLDB_SCOPED_TIMER (NFC)
This patch introduces a LLDB_SCOPED_TIMER macro to hide the needlessly
repetitive creation of scoped timers in LLDB. It's similar to the
LLDB_LOG(F) macro.

Differential revision: https://reviews.llvm.org/D93663
2020-12-22 09:10:27 -08:00
Pedro Tammela a0d7406ae8 [LLDB/Lua] add support for one-liner breakpoint callback
These callbacks are set using the following:
   breakpoint command add -s lua -o "print('hello world!')"

The user supplied script is executed as:
   function (frame, bp_loc, ...)
      <body>
   end

So the local variables 'frame', 'bp_loc' and vararg are all accessible.
Any global variables declared will persist in the Lua interpreter.
A user should never hold 'frame' and 'bp_loc' in a global variable as
these userdatas are context dependent.

Differential Revision: https://reviews.llvm.org/D91508
2020-11-30 14:12:26 +00:00
Jonas Devlieghere 00bb397b0d [lldb] Support Python imports relative the to the current file being sourced
Make it possible to use a relative path in command script import to the
location of the file being sourced. This allows the user to put Python
scripts next to LLDB command files and importing them without having to
specify an absolute path.

To enable this behavior pass `-c` to `command script import`. The
argument can only be used when sourcing the command from a file.

rdar://68310384

Differential revision: https://reviews.llvm.org/D89334
2020-10-27 09:20:45 -07:00
Jonas Devlieghere ed8184b781 [lldb/Lua] Redirect Lua stdout/stderr to the CommandReturnObject
Redirect the output of stdout and stderr to the CommandReturnObject for
one line commands.

Differential revision: https://reviews.llvm.org/D82412
2020-06-25 09:55:46 -07:00
Jonas Devlieghere fa1b4a96a0 [lldb/Lua] Use the debugger's output and error file for Lua's I/O library.
Add support for changing the stdout and stderr file in Lua's I/O library
and hook it up with the debugger's output and error file respectively
for the interactive Lua interpreter.

https://reviews.llvm.org/D82273
2020-06-23 09:05:51 -07:00
Jonas Devlieghere 1728dec255 [lldb/Lua] Recognize "quit" as a way to exit the script interpreter.
Add a way to quit the interactive script interpreter from a shell tests.
Currently, the only way (that I know) to exit the interactive Lua
interpreter is to send a EOF with CTRL-D. I noticed that the embedded
Python script interpreter accepts quit (while the regular python
interpreter doesn't). I've added a special case to the Lua interpreter
to do the same.

Differential revision: https://reviews.llvm.org/D82272
2020-06-22 09:27:12 -07:00
Jonas Devlieghere 6e3faaeb44 [lldb/Lua] Remove redundant variable (NFC) 2020-06-20 23:28:22 -07:00
Jonas Devlieghere 5ddd4fc5a6 [lldb/Lua] Fix override/virtual in ScriptInterpreterLua (NFC) 2020-06-15 21:15:35 -07:00
Jonas Devlieghere 1f80e51546 [lldb/Reproducers] Collect files imported by command script import
Files imported by the script interpreter aren't opened by LLDB so they
don't end up in the reproducer. The solution is to explicitly add them
to the FileCollector.

Differential revision: https://reviews.llvm.org/D76626
2020-03-24 08:54:26 -07:00
Jonas Devlieghere bba9ba8d95 [lldb/Plugin] s/LLDB_PLUGIN/LLDB_PLUGIN_DEFINE/ (NFC)
Rename LLDB_PLUGIN to LLDB_PLUGIN_DEFINE as Pavel suggested in D73067 to
avoid name conflict.
2020-02-14 09:58:24 -08:00
Martin Storsjö 6115bd9ba2 [LLDB] Fix GCC warnings about extra semicolons. NFC. 2020-02-10 11:20:44 +02:00
Jonas Devlieghere fbb4d1e43d [lldb/Plugins] Use external functions to (de)initialize plugins
This is a step towards making the initialize and terminate calls be
generated by CMake, which in turn is towards making it possible to
disable plugins at configuration time.

Differential revision: https://reviews.llvm.org/D74245
2020-02-07 15:28:27 -08:00
Raphael Isemann 808142876c [lldb][NFC] Fix all formatting errors in .cpp file headers
Summary:
A *.cpp file header in LLDB (and in LLDB) should like this:
```
//===-- TestUtilities.cpp -------------------------------------------------===//
```
However in LLDB most of our source files have arbitrary changes to this format and
these changes are spreading through LLDB as folks usually just use the existing
source files as templates for their new files (most notably the unnecessary
editor language indicator `-*- C++ -*-` is spreading and in every review
someone is pointing out that this is wrong, resulting in people pointing out that this
is done in the same way in other files).

This patch removes most of these inconsistencies including the editor language indicators,
all the different missing/additional '-' characters, files that center the file name, missing
trailing `===//` (mostly caused by clang-format breaking the line).

Reviewers: aprantl, espindola, jfb, shafik, JDevlieghere

Reviewed By: JDevlieghere

Subscribers: dexonsmith, wuzish, emaste, sdardis, nemanjai, kbarton, MaskRay, atanasyan, arphaman, jfb, abidh, jsji, JDevlieghere, usaxena95, lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D73258
2020-01-24 08:52:55 +01:00
Jonas Devlieghere 7ce2de2ce4 [lldb/Debugger] Rename IO handler methods to be more meaningful (NFC)
Make it clear form the method names whether they are synchronous or
asynchronous.
2020-01-15 14:58:16 -08:00
Jonas Devlieghere 572b9f468a [lldb/Lua] Support loading Lua modules
Implements the command script import command for Lua.

Differential revision: https://reviews.llvm.org/D71825
2020-01-10 10:22:30 -08:00
Jonas Devlieghere 45c971f7ee [lldb/Lua] Make lldb.debugger et al available to Lua
The Python script interpreter makes the current debugger, target,
process, thread and frame available to interactive scripting sessions
through convenience variables. This patch does the same for Lua.

Differential revision: https://reviews.llvm.org/D71801
2020-01-09 08:15:41 -08:00
Jonas Devlieghere 4164be7206 [Lldb/Lua] Persist Lua state across script interpreter calls.
Don't create a new lua state on every operation. Share a single state
across the lifetime of the script interpreter. Add simple locking to
prevent two threads from modifying the state concurrently.
2019-12-21 15:00:35 -08:00
Jonas Devlieghere 2861324208 [lldb/Lua] Implement a Simple Lua Script Interpreter Prototype
This implements a very elementary Lua script interpreter. It supports
running a single command as well as running interactively. It uses
editline if available. It's still missing a bunch of stuff though. Some
things that I intentionally ingored for now are that I/O isn't properly
hooked up (so every print goes to stdout) and the non-editline support
which is not handling a bunch of corner cases. The latter is a matter of
reusing existing code in the Python interpreter.

Discussion on the mailing list:
http://lists.llvm.org/pipermail/lldb-dev/2019-December/015812.html

Differential revision: https://reviews.llvm.org/D71234
2019-12-20 11:19:47 -08:00
Jonas Devlieghere 67de896229 [lldb/Lua] Add Boilerplate for a Lua Script Interpreter
This adds the boilerplate necessary to support the Lua script
interpreter. The interpreter is not functional yet and just reports that
it's not implemented.

Discussion on the mailing list:
http://lists.llvm.org/pipermail/lldb-dev/2019-December/015812.html

Differential revision: https://reviews.llvm.org/D71232
2019-12-19 10:13:51 -08:00