shows up in -print-machineinstrs. This doesn't appear to affect anything, but it was
weird for some DBG_LABELs to have DebugLocs but not all of them.
llvm-svn: 70921
-Replace DebugLocTuple's Source ID with CompileUnit's GlobalVariable*
-Remove DwarfWriter::getOrCreateSourceID
-Make necessary changes for the above (fix callsites, etc.)
llvm-svn: 70520
memory operands otherwise the writebacks get lost when the inline asm
doesn't otherwise have side effects. This fixes rdar://6839427, though
clang really shouldn't generate these anymore.
llvm-svn: 70455
anything larger than 64-bits, avoiding a crash. This should
really be fixed to use APInts, though type legalization happens
to help us out and we get good code on the attached testcase at
least.
This fixes rdar://6836460
llvm-svn: 70360
Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
llvm-svn: 70343
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
llvm-svn: 70270
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
llvm-svn: 70225
This particular one is undefined behavior (although this
isn't related to the crash), so it will no longer do it
at compile time, which seems better.
llvm-svn: 69990
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
llvm-svn: 69952
use ISD::EXTRACT_ELEMENT. SelectionDAG has a special fast-path for
the cast of an EXTRACT_ELEMENT with a BUILD_PAIR operand, for the
common case.
llvm-svn: 69948
type as the vector element type: allow them to be of
a wider integer type than the element type all the way
through the system, and not just as far as LegalizeDAG.
This should be safe because it used to be this way
(the old type legalizer would produce such nodes), so
backends should be able to handle it. In fact only
targets which have legal vector types with an illegal
promoted element type will ever see this (eg: <4 x i16>
on ppc). This fixes a regression with the new type
legalizer (vec_splat.ll). Also, treat SCALAR_TO_VECTOR
the same as BUILD_VECTOR. After all, it is just a
special case of BUILD_VECTOR.
llvm-svn: 69467
add dependencies on nodes with exactly one successor which is a
COPY_TO_REGCLASS node. In the case that the copy is coalesced
away, the dependence should be on the user of the copy, rather
than the copy itself.
llvm-svn: 69309
Insetad of doing ...
if (inlined_subroutine && known_location)
DW_TAG_inline_subroutine
else
DW_TAG_subprogram
do
if (inlined_subroutine) {
if (known_location)
DW_TAG_inline_subroutine
} else {
DW_TAG_subprogram
}
llvm-svn: 69300