This adds the actual MachineLegalizeHelper to do the work and a trivial pass
wrapper that legalizes all instructions in a MachineFunction. Currently the
only transformation supported is splitting up a vector G_ADD into one acting on
smaller vectors.
llvm-svn: 276461
This should be all the low-level instruction selection needs to determine how
to implement an operation, with the remaining context taken from the opcode
(e.g. G_ADD vs G_FADD) or other flags not based on type (e.g. fast-math).
llvm-svn: 276158