The checkPointerEscape callback previously did not specify how a
pointer escaped. This change includes an enum which describes the
different ways a pointer may escape. This enum is passed to the
checkPointerEscape callback when a pointer escapes. If the escape
is due to a function call, the call is passed. This changes
previous behavior where the call is passed as NULL if the escape
was due to indirectly invalidating the region the pointer referenced.
A patch by Branden Archer!
llvm-svn: 174677
This fixes a few cases where we'd emit path notes like this:
+---+
1| v
p = malloc(len);
^ |2
+---+
In general this should make path notes more consistent and more correct,
especially in cases where the leak happens on the false branch of an if
that jumps directly to the end of the function. There are a couple places
where the leak is reported farther away from the cause; these are usually
cases where there are several levels of nested braces before the end of
the function. This still matches our current behavior for when there /is/
a statement after all the braces, though.
llvm-svn: 168070
This will simplify checkers that need to register for leaks. Currently,
they have to register for both: check dead and check end of path.
I've modified the SymbolReaper to consider everything on the stack dead
if the input StackLocationContext is 0.
(This is a bit disruptive, so I'd like to flash out all the issues
asap.)
llvm-svn: 167352